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https://github.com/coop-deluxe/sm64coopdx.git
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Quick fix for model loading
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parent
4a89900a8b
commit
9cf97f3406
1 changed files with 7 additions and 2 deletions
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@ -463,6 +463,7 @@ static u16 sCustomModelsCount = 0;
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#define MAX_CACHED_ASSETS 256
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struct ModelUtilsInfo* sCachedAssets[MAX_CACHED_ASSETS] = { 0 };
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bool sCachedAssetTaken[MAX_CACHED_ASSETS] = { 0 };
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void smlua_model_util_remember(u8 loadedId, UNUSED u8 layer, const void* asset, UNUSED u8 isDisplayList) {
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struct ModelUtilsInfo* found = NULL;
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@ -492,8 +493,9 @@ void smlua_model_util_remember(u8 loadedId, UNUSED u8 layer, const void* asset,
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}
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// remember
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if (sCachedAssets[loadedId] != NULL && sCachedAssets[loadedId] != found) {
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if (sCachedAssetTaken[loadedId] && sCachedAssets[loadedId] != found) {
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if (sCachedAssets[loadedId]->permanent) {
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// TODO: we need to restore the permanent model afterward
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LOG_ERROR("OVERRIDING PERMANENT MODEL: %u -> %u", sCachedAssets[loadedId]->loadedId, loadedId);
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} else {
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LOG_INFO("Overriding model: loadedId %u was extId %u, now extId %u", loadedId, sCachedAssets[loadedId]->extId, found->extId);
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@ -502,16 +504,19 @@ void smlua_model_util_remember(u8 loadedId, UNUSED u8 layer, const void* asset,
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}
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found->loadedId = loadedId;
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sCachedAssets[loadedId] = found;
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sCachedAssetTaken[loadedId] = true;
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//LOG_INFO("Remember model: %u -> %u", found->extId, loadedId);
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}
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void smlua_model_util_clear(void) {
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// TODO: we need to restore replaced permanent models
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for (int i = 0; i < MAX_CACHED_ASSETS; i++) {
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struct ModelUtilsInfo* m = sCachedAssets[i];
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if (m == NULL || m->permanent) { continue; }
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//LOG_INFO("Forget: %u -> %u", m->extId, m->loadedId);
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m->loadedId = UNLOADED_ID;
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sCachedAssets[i] = NULL;
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sCachedAssetTaken[i] = false;
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}
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//LOG_INFO("Cleared runtime model cache.");
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@ -543,7 +548,7 @@ u8 smlua_model_util_load_with_pool_and_cache_id(enum ModelExtendedId extId, stru
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//LOG_INFO("Found in cache (but late, confused?) - %u -> %u", extId, i);
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info->loadedId = m->loadedId;
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return info->loadedId;
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} else if (m == NULL) {
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} else if (!sCachedAssetTaken[i]) {
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pickLoadedId = i;
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}
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}
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