Added missing dynos support to / hud character

This commit is contained in:
xLuigiGamerx 2024-02-06 18:00:27 +03:00
parent e7501e1c90
commit 9b336b1022
2 changed files with 2 additions and 0 deletions

View file

@ -656,6 +656,7 @@ extern ALIGNED8 const Texture texture_hud_char_hashtag[];
extern ALIGNED8 const Texture texture_hud_char_question[]; extern ALIGNED8 const Texture texture_hud_char_question[];
extern ALIGNED8 const Texture texture_hud_char_ampersand[]; extern ALIGNED8 const Texture texture_hud_char_ampersand[];
extern ALIGNED8 const Texture texture_hud_char_percent[]; extern ALIGNED8 const Texture texture_hud_char_percent[];
extern ALIGNED8 const Texture texture_hud_char_slash[];
extern ALIGNED8 const Texture texture_hud_char_multiply[]; extern ALIGNED8 const Texture texture_hud_char_multiply[];
extern ALIGNED8 const Texture texture_hud_char_coin[]; extern ALIGNED8 const Texture texture_hud_char_coin[];
extern ALIGNED8 const Texture texture_hud_char_mario_head[]; extern ALIGNED8 const Texture texture_hud_char_mario_head[];

View file

@ -669,6 +669,7 @@ static const struct BuiltinTexInfo sDynosBuiltinTexs[] = {
define_builtin_tex(texture_hud_char_question, "textures/segment2/segment2.05000.rgba16.png", 16, 16, 16), define_builtin_tex(texture_hud_char_question, "textures/segment2/segment2.05000.rgba16.png", 16, 16, 16),
define_builtin_tex(texture_hud_char_ampersand, "textures/segment2/custom_hud_ampersand.rgba16.png", 16, 16, 16), define_builtin_tex(texture_hud_char_ampersand, "textures/segment2/custom_hud_ampersand.rgba16.png", 16, 16, 16),
define_builtin_tex(texture_hud_char_percent, "textures/segment2/custom_hud_percent.rgba16.png", 16, 16, 16), define_builtin_tex(texture_hud_char_percent, "textures/segment2/custom_hud_percent.rgba16.png", 16, 16, 16),
define_builtin_tex(texture_hud_char_slash, "textures/segment2/custom_hud_slash.rgba16.png", 16, 16, 16),
define_builtin_tex(texture_hud_char_multiply, "textures/segment2/segment2.05600.rgba16.png", 16, 16, 16), define_builtin_tex(texture_hud_char_multiply, "textures/segment2/segment2.05600.rgba16.png", 16, 16, 16),
define_builtin_tex(texture_hud_char_coin, "textures/segment2/segment2.05800.rgba16.png", 16, 16, 16), define_builtin_tex(texture_hud_char_coin, "textures/segment2/segment2.05800.rgba16.png", 16, 16, 16),
define_builtin_tex(texture_hud_char_mario_head, "textures/segment2/segment2.05A00.rgba16.png", 16, 16, 16), define_builtin_tex(texture_hud_char_mario_head, "textures/segment2/segment2.05A00.rgba16.png", 16, 16, 16),