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Added missing dynos support to / hud character
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2 changed files with 2 additions and 0 deletions
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@ -656,6 +656,7 @@ extern ALIGNED8 const Texture texture_hud_char_hashtag[];
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extern ALIGNED8 const Texture texture_hud_char_question[];
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extern ALIGNED8 const Texture texture_hud_char_question[];
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extern ALIGNED8 const Texture texture_hud_char_ampersand[];
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extern ALIGNED8 const Texture texture_hud_char_ampersand[];
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extern ALIGNED8 const Texture texture_hud_char_percent[];
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extern ALIGNED8 const Texture texture_hud_char_percent[];
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extern ALIGNED8 const Texture texture_hud_char_slash[];
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extern ALIGNED8 const Texture texture_hud_char_multiply[];
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extern ALIGNED8 const Texture texture_hud_char_multiply[];
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extern ALIGNED8 const Texture texture_hud_char_coin[];
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extern ALIGNED8 const Texture texture_hud_char_coin[];
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extern ALIGNED8 const Texture texture_hud_char_mario_head[];
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extern ALIGNED8 const Texture texture_hud_char_mario_head[];
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@ -669,6 +669,7 @@ static const struct BuiltinTexInfo sDynosBuiltinTexs[] = {
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define_builtin_tex(texture_hud_char_question, "textures/segment2/segment2.05000.rgba16.png", 16, 16, 16),
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define_builtin_tex(texture_hud_char_question, "textures/segment2/segment2.05000.rgba16.png", 16, 16, 16),
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define_builtin_tex(texture_hud_char_ampersand, "textures/segment2/custom_hud_ampersand.rgba16.png", 16, 16, 16),
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define_builtin_tex(texture_hud_char_ampersand, "textures/segment2/custom_hud_ampersand.rgba16.png", 16, 16, 16),
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define_builtin_tex(texture_hud_char_percent, "textures/segment2/custom_hud_percent.rgba16.png", 16, 16, 16),
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define_builtin_tex(texture_hud_char_percent, "textures/segment2/custom_hud_percent.rgba16.png", 16, 16, 16),
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define_builtin_tex(texture_hud_char_slash, "textures/segment2/custom_hud_slash.rgba16.png", 16, 16, 16),
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define_builtin_tex(texture_hud_char_multiply, "textures/segment2/segment2.05600.rgba16.png", 16, 16, 16),
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define_builtin_tex(texture_hud_char_multiply, "textures/segment2/segment2.05600.rgba16.png", 16, 16, 16),
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define_builtin_tex(texture_hud_char_coin, "textures/segment2/segment2.05800.rgba16.png", 16, 16, 16),
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define_builtin_tex(texture_hud_char_coin, "textures/segment2/segment2.05800.rgba16.png", 16, 16, 16),
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define_builtin_tex(texture_hud_char_mario_head, "textures/segment2/segment2.05A00.rgba16.png", 16, 16, 16),
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define_builtin_tex(texture_hud_char_mario_head, "textures/segment2/segment2.05A00.rgba16.png", 16, 16, 16),
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