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Fix crash in retrieve_animation_index()
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@ -813,6 +813,7 @@ void geo_obj_init_animation_accel(struct GraphNodeObject *graphNode, const struc
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* with actual animation values.
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* with actual animation values.
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*/
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*/
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s32 retrieve_animation_index(s32 frame, u16 **attributes) {
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s32 retrieve_animation_index(s32 frame, u16 **attributes) {
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if (!attributes || !(*attributes)) { return 0; }
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s32 result;
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s32 result;
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if (frame < (*attributes)[0]) {
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if (frame < (*attributes)[0]) {
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