mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-11-21 19:45:10 +00:00
Add Free Camera C-Up option and sacrifice Pan Level
This commit is contained in:
parent
99c9cd27cc
commit
99e53b9f80
16 changed files with 35 additions and 25 deletions
|
@ -65,6 +65,7 @@ YES = "Ano"
|
|||
[CAMERA]
|
||||
CAMERA = "KAMERA"
|
||||
FREE_CAMERA = "Volná kamera"
|
||||
C_UP = "Volná kamera C-Up"
|
||||
ANALOG_CAMERA = "Analogová kamera"
|
||||
MOUSE_LOOK = "Myš pro ovládání kamery"
|
||||
INVERT_X = "Převrátit X"
|
||||
|
|
|
@ -65,6 +65,7 @@ YES = "Ja"
|
|||
[CAMERA]
|
||||
CAMERA = "CAMERA"
|
||||
FREE_CAMERA = "Vrije Camera"
|
||||
C_UP = "Vrije Camera C-Up"
|
||||
ANALOG_CAMERA = "Analoge Camera"
|
||||
MOUSE_LOOK = "Muis Camera"
|
||||
INVERT_X = "Keer X om"
|
||||
|
|
|
@ -65,6 +65,7 @@ YES = "Yes"
|
|||
[CAMERA]
|
||||
CAMERA = "CAMERA"
|
||||
FREE_CAMERA = "Free Camera"
|
||||
C_UP = "Free Camera C-Up"
|
||||
ANALOG_CAMERA = "Analog Camera"
|
||||
MOUSE_LOOK = "Mouse Look"
|
||||
INVERT_X = "Invert X"
|
||||
|
|
|
@ -65,6 +65,7 @@ YES = "Oui"
|
|||
[CAMERA]
|
||||
CAMERA = "CAMÉRA"
|
||||
FREE_CAMERA = "Caméra Libre"
|
||||
C_UP = "Caméra Libre C-Haut"
|
||||
ANALOG_CAMERA = "Caméra Analogique"
|
||||
MOUSE_LOOK = "Souris comme Caméra"
|
||||
INVERT_X = "Inverser l'axe X"
|
||||
|
|
|
@ -65,6 +65,7 @@ YES = "Ja"
|
|||
[CAMERA]
|
||||
CAMERA = "KAMERA"
|
||||
FREE_CAMERA = "Freie Kamera"
|
||||
C_UP = "Freie Kamera C-Hoch"
|
||||
ANALOG_CAMERA = "Analoge Kamera"
|
||||
MOUSE_LOOK = "Mausansicht"
|
||||
INVERT_X = "X invertieren"
|
||||
|
|
|
@ -65,6 +65,7 @@ YES = "Si"
|
|||
[CAMERA]
|
||||
CAMERA = "TELECAMERA"
|
||||
FREE_CAMERA = "Telecamera libera"
|
||||
C_UP = "Telecamera Libera C-Su"
|
||||
ANALOG_CAMERA = "Telecamera analogica"
|
||||
MOUSE_LOOK = "Telecamera con mouse"
|
||||
INVERT_X = "Inverti X"
|
||||
|
|
|
@ -65,6 +65,7 @@ YES = "Tak"
|
|||
[CAMERA]
|
||||
CAMERA = "KAMERA"
|
||||
FREE_CAMERA = "Wolna Kamera"
|
||||
C_UP = "Wolna Kamera C-Góra"
|
||||
ANALOG_CAMERA = "Analogowa Kamera"
|
||||
MOUSE_LOOK = "Patrzenie Mysza"
|
||||
INVERT_X = "Odwroc X"
|
||||
|
|
|
@ -65,6 +65,7 @@ YES = "Sim"
|
|||
[CAMERA]
|
||||
CAMERA = "CÂMERA"
|
||||
FREE_CAMERA = "Câmera Livre"
|
||||
C_UP = "Câmara Livre C-Cima"
|
||||
ANALOG_CAMERA = "Câmera Analógica"
|
||||
MOUSE_LOOK = "Olhar com mouse"
|
||||
INVERT_X = "Inverter X"
|
||||
|
|
|
@ -65,6 +65,7 @@ YES = "Да"
|
|||
[CAMERA]
|
||||
CAMERA = "CAMERA"
|
||||
FREE_CAMERA = "Свободная камера"
|
||||
C_UP = "Свободная камера"
|
||||
ANALOG_CAMERA = "Аналоговая камера"
|
||||
MOUSE_LOOK = "Использовать мышь"
|
||||
INVERT_X = "Инвертировать X"
|
||||
|
|
|
@ -65,6 +65,7 @@ YES = "Sí"
|
|||
[CAMERA]
|
||||
CAMERA = "CÁMARA"
|
||||
FREE_CAMERA = "Cámara libre"
|
||||
C_UP = "Cámara Libre C-Arriba"
|
||||
ANALOG_CAMERA = "Cámara analógica"
|
||||
MOUSE_LOOK = "Movimiento con mouse"
|
||||
INVERT_X = "Invertir eje X"
|
||||
|
|
|
@ -65,6 +65,7 @@ YES = "Sí"
|
|||
[CAMERA]
|
||||
CAMERA = "CÁMARA"
|
||||
FREE_CAMERA = "Cámara libre"
|
||||
C_UP = "Cámara Libre C-Arriba"
|
||||
ANALOG_CAMERA = "Cámara analógica"
|
||||
MOUSE_LOOK = "Movimiento con mouse"
|
||||
INVERT_X = "Invertir eje X"
|
||||
|
|
|
@ -358,18 +358,17 @@ static void newcam_rotate_button(void) {
|
|||
}
|
||||
newcam_framessincec[1] = 0;
|
||||
}
|
||||
// TODO: find a better way to do this
|
||||
// if ((gPlayer1Controller->buttonPressed & U_CBUTTONS) && newcam_modeflags & NC_FLAG_YTURN && !(newcam_modeflags & NC_FLAG_8D) && newcam_analogue == 0) {
|
||||
// if (newcam_framessincec[1] < 3 && gMarioState->action & ACT_FLAG_ALLOW_FIRST_PERSON) {
|
||||
// gCameraMovementFlags |= CAM_MOVE_C_UP_MODE;
|
||||
// #ifndef nosound
|
||||
// play_sound(SOUND_MENU_CAMERA_ZOOM_IN, gGlobalSoundSource);
|
||||
// #endif
|
||||
// newcam_init_settings();
|
||||
// return;
|
||||
// }
|
||||
// newcam_framessincec[1] = 0;
|
||||
// }
|
||||
if ((gPlayer1Controller->buttonPressed & U_CBUTTONS) && newcam_modeflags & NC_FLAG_YTURN && !(newcam_modeflags & NC_FLAG_8D) && newcam_analogue == 0 && configCameraCUp) {
|
||||
if (newcam_framessincec[1] < 3 && gMarioState->action & ACT_FLAG_ALLOW_FIRST_PERSON) {
|
||||
gCameraMovementFlags |= CAM_MOVE_C_UP_MODE;
|
||||
#ifndef nosound
|
||||
play_sound(SOUND_MENU_CAMERA_ZOOM_IN, gGlobalSoundSource);
|
||||
#endif
|
||||
newcam_init_settings();
|
||||
return;
|
||||
}
|
||||
newcam_framessincec[1] = 0;
|
||||
}
|
||||
|
||||
|
||||
//There's not much point in keeping this behind a check, but it wouldn't hurt, just incase any 2player shenanigans ever happen, it makes it easy to disable.
|
||||
|
|
|
@ -107,12 +107,12 @@ unsigned int configRumbleStrength = 50;
|
|||
unsigned int configCameraXSens = 10;
|
||||
unsigned int configCameraYSens = 10;
|
||||
unsigned int configCameraAggr = 0;
|
||||
unsigned int configCameraPan = 0;
|
||||
unsigned int configCameraDegrade = 50; // 0 - 100%
|
||||
bool configCameraInvertX = false;
|
||||
bool configCameraInvertY = true;
|
||||
bool configEnableCamera = false;
|
||||
bool configCameraAnalog = false;
|
||||
bool configCameraCUp = false;
|
||||
bool configCameraMouse = false;
|
||||
// coop-specific
|
||||
bool configSkipIntro = 0;
|
||||
|
@ -141,18 +141,18 @@ bool configShowFPS = false;
|
|||
bool configUncappedFramerate = true;
|
||||
unsigned int configFrameLimit = 60;
|
||||
unsigned int configDrawDistance = 5;
|
||||
bool configDisablePopups = 0;
|
||||
bool configDisablePopups = false;
|
||||
#if defined(DEVELOPMENT)
|
||||
bool configLuaProfiler = 0;
|
||||
bool configCtxProfiler = 0;
|
||||
bool configLuaProfiler = false;
|
||||
bool configCtxProfiler = false;
|
||||
#endif
|
||||
unsigned int configInterpolationMode = 1;
|
||||
unsigned int configGamepadNumber = 0;
|
||||
bool configBackgroundGamepad = 1;
|
||||
bool configSingleplayerPause = 0;
|
||||
bool configDebugPrint = 0;
|
||||
bool configDebugInfo = 0;
|
||||
bool configDebugError = 0;
|
||||
bool configBackgroundGamepad = true;
|
||||
bool configSingleplayerPause = false;
|
||||
bool configDebugPrint = false;
|
||||
bool configDebugInfo = false;
|
||||
bool configDebugError = false;
|
||||
char configLanguage[MAX_CONFIG_STRING] = "";
|
||||
bool configForce4By3 = false;
|
||||
char configCoopNetIp[MAX_CONFIG_STRING] = DEFAULT_COOPNET_IP;
|
||||
|
@ -207,13 +207,13 @@ static const struct ConfigOption options[] = {
|
|||
{.name = "rumble_strength", .type = CONFIG_TYPE_UINT, .uintValue = &configRumbleStrength},
|
||||
{.name = "bettercam_enable", .type = CONFIG_TYPE_BOOL, .boolValue = &configEnableCamera},
|
||||
{.name = "bettercam_analog", .type = CONFIG_TYPE_BOOL, .boolValue = &configCameraAnalog},
|
||||
{.name = "bettercam_cup", .type = CONFIG_TYPE_BOOL, .boolValue = &configCameraCUp},
|
||||
{.name = "bettercam_mouse_look", .type = CONFIG_TYPE_BOOL, .boolValue = &configCameraMouse},
|
||||
{.name = "bettercam_invertx", .type = CONFIG_TYPE_BOOL, .boolValue = &configCameraInvertX},
|
||||
{.name = "bettercam_inverty", .type = CONFIG_TYPE_BOOL, .boolValue = &configCameraInvertY},
|
||||
{.name = "bettercam_xsens", .type = CONFIG_TYPE_UINT, .uintValue = &configCameraXSens},
|
||||
{.name = "bettercam_ysens", .type = CONFIG_TYPE_UINT, .uintValue = &configCameraYSens},
|
||||
{.name = "bettercam_aggression", .type = CONFIG_TYPE_UINT, .uintValue = &configCameraAggr},
|
||||
{.name = "bettercam_pan_level", .type = CONFIG_TYPE_UINT, .uintValue = &configCameraPan},
|
||||
{.name = "bettercam_degrade", .type = CONFIG_TYPE_UINT, .uintValue = &configCameraDegrade},
|
||||
{.name = "skip_intro", .type = CONFIG_TYPE_BOOL, .boolValue = &configSkipIntro},
|
||||
// debug
|
||||
|
|
|
@ -67,13 +67,13 @@ extern bool configBackgroundGamepad;
|
|||
extern unsigned int configCameraXSens;
|
||||
extern unsigned int configCameraYSens;
|
||||
extern unsigned int configCameraAggr;
|
||||
extern unsigned int configCameraPan;
|
||||
extern unsigned int configCameraDegrade;
|
||||
extern bool configCameraInvertX;
|
||||
extern bool configCameraInvertY;
|
||||
extern bool configEnableCamera;
|
||||
extern bool configCameraMouse;
|
||||
extern bool configCameraAnalog;
|
||||
extern bool configCameraCUp;
|
||||
extern bool configSkipIntro;
|
||||
extern bool configBubbleDeath;
|
||||
extern unsigned int configAmountofPlayers;
|
||||
|
|
|
@ -14,6 +14,7 @@ void djui_panel_camera_create(struct DjuiBase* caller) {
|
|||
struct DjuiBase* body = djui_three_panel_get_body(panel);
|
||||
{
|
||||
djui_checkbox_create(body, DLANG(CAMERA, FREE_CAMERA), &configEnableCamera, djui_panel_camera_value_changed);
|
||||
djui_checkbox_create(body, DLANG(CAMERA, C_UP), &configCameraCUp, djui_panel_camera_value_changed);
|
||||
djui_checkbox_create(body, DLANG(CAMERA, ANALOG_CAMERA), &configCameraAnalog, djui_panel_camera_value_changed);
|
||||
djui_checkbox_create(body, DLANG(CAMERA, MOUSE_LOOK), &configCameraMouse, djui_panel_camera_value_changed);
|
||||
djui_checkbox_create(body, DLANG(CAMERA, INVERT_X), &configCameraInvertX, djui_panel_camera_value_changed);
|
||||
|
@ -21,7 +22,6 @@ void djui_panel_camera_create(struct DjuiBase* caller) {
|
|||
djui_slider_create(body, DLANG(CAMERA, X_SENSITIVITY), &configCameraXSens, 1, 100, djui_panel_camera_value_changed);
|
||||
djui_slider_create(body, DLANG(CAMERA, Y_SENSITIVITY), &configCameraYSens, 1, 100, djui_panel_camera_value_changed);
|
||||
djui_slider_create(body, DLANG(CAMERA, AGGRESSION), &configCameraAggr, 0, 100, djui_panel_camera_value_changed);
|
||||
djui_slider_create(body, DLANG(CAMERA, PAN_LEVEL), &configCameraPan, 0, 100, djui_panel_camera_value_changed);
|
||||
djui_slider_create(body, DLANG(CAMERA, DECELERATION), &configCameraDegrade, 0, 100, djui_panel_camera_value_changed);
|
||||
|
||||
djui_button_create(body, DLANG(MENU, BACK), DJUI_BUTTON_STYLE_BACK, djui_panel_menu_back);
|
||||
|
|
|
@ -335,7 +335,7 @@ u32 camera_config_get_aggression(void) {
|
|||
}
|
||||
|
||||
u32 camera_config_get_pan_level(void) {
|
||||
return sOverrideCameraPan.override ? sOverrideCameraPan.value : configCameraPan;
|
||||
return sOverrideCameraPan.override ? sOverrideCameraPan.value : 0;
|
||||
}
|
||||
|
||||
u32 camera_config_get_deceleration(void) {
|
||||
|
|
Loading…
Reference in a new issue