From 975c68ae1e49a96a271fa5823fa1b7b5314969bb Mon Sep 17 00:00:00 2001 From: MysterD Date: Sun, 6 Sep 2020 12:46:02 -0700 Subject: [PATCH] Fix join issue when compiling without DEBUG --- src/menu/file_select.c | 2 +- src/pc/network/network.c | 6 +++--- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/src/menu/file_select.c b/src/menu/file_select.c index 9ab108f0..8b8fc441 100644 --- a/src/menu/file_select.c +++ b/src/menu/file_select.c @@ -405,7 +405,7 @@ void keyboard_exit_join_to_network_menu(void) { void join_server_as_client(void) { if (gNetworkType != NT_NONE) { return; } - char delims[] = { ' ' }; + char delims[2] = " "; // copy input char buffer[MAX_TEXT_INPUT] = { 0 }; diff --git a/src/pc/network/network.c b/src/pc/network/network.c index fbf25cd5..b4e80f43 100644 --- a/src/pc/network/network.c +++ b/src/pc/network/network.c @@ -9,9 +9,9 @@ extern u8 gInsidePainting; extern s16 sCurrPlayMode; -enum NetworkType gNetworkType; -static SOCKET gSocket; -struct sockaddr_in txAddr; +enum NetworkType gNetworkType = NT_NONE; +static SOCKET gSocket = NULL; +struct sockaddr_in txAddr = { 0 }; #define LOADING_LEVEL_THRESHOLD 10 u8 networkLoadingLevel = 0;