DJUI: Removed unimplemented Player menu

This commit is contained in:
MysterD 2021-06-28 00:07:07 -07:00
parent 8b7ab3c35c
commit 8f5f94f0c7

View file

@ -2,21 +2,22 @@
#include "src/pc/utils/misc.h" #include "src/pc/utils/misc.h"
void djui_panel_options_create(struct DjuiBase* caller) { void djui_panel_options_create(struct DjuiBase* caller) {
f32 bodyHeight = 64 * 6 + 16 * 5; f32 bodyHeight = 64 * 5 + 16 * 4;
struct DjuiBase* defaultBase = NULL; struct DjuiBase* defaultBase = NULL;
struct DjuiThreePanel* panel = djui_panel_menu_create(bodyHeight, "\\#ff0800\\O\\#1be700\\P\\#00b3ff\\T\\#ffef00\\I\\#ff0800\\O\\#1be700\\N\\#00b3ff\\S"); struct DjuiThreePanel* panel = djui_panel_menu_create(bodyHeight, "\\#ff0800\\O\\#1be700\\P\\#00b3ff\\T\\#ffef00\\I\\#ff0800\\O\\#1be700\\N\\#00b3ff\\S");
struct DjuiFlowLayout* body = (struct DjuiFlowLayout*)djui_three_panel_get_body(panel); struct DjuiFlowLayout* body = (struct DjuiFlowLayout*)djui_three_panel_get_body(panel);
{ {
struct DjuiButton* button1 = djui_button_create(&body->base, "Player"); /*struct DjuiButton* button1 = djui_button_create(&body->base, "Player");
djui_base_set_size_type(&button1->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE); djui_base_set_size_type(&button1->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
djui_base_set_size(&button1->base, 1.0f, 64); djui_base_set_size(&button1->base, 1.0f, 64);
defaultBase = &button1->base; defaultBase = &button1->base;*/
struct DjuiButton* button2 = djui_button_create(&body->base, "Camera"); struct DjuiButton* button2 = djui_button_create(&body->base, "Camera");
djui_base_set_size_type(&button2->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE); djui_base_set_size_type(&button2->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
djui_base_set_size(&button2->base, 1.0f, 64); djui_base_set_size(&button2->base, 1.0f, 64);
djui_interactable_hook_click(&button2->base, djui_panel_camera_create); djui_interactable_hook_click(&button2->base, djui_panel_camera_create);
defaultBase = &button2->base;
struct DjuiButton* button3 = djui_button_create(&body->base, "Controls"); struct DjuiButton* button3 = djui_button_create(&body->base, "Controls");
djui_base_set_size_type(&button3->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE); djui_base_set_size_type(&button3->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);