mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-11-22 03:55:11 +00:00
Made it so changing server settings works in CoopNet
This commit is contained in:
parent
875cde68e1
commit
8e2cd25617
16 changed files with 72 additions and 69 deletions
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@ -14,7 +14,7 @@
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#include "audio/external.h"
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#include "sounds.h"
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void djui_panel_do_host(void) {
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void djui_panel_do_host(bool reconnecting) {
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stop_demo(NULL);
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djui_panel_shutdown();
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extern s16 gCurrSaveFileNum;
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@ -30,7 +30,7 @@ void djui_panel_do_host(void) {
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if (configNetworkSystem >= NS_MAX) { configNetworkSystem = NS_MAX; }
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network_set_system(configNetworkSystem);
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network_init(NT_SERVER);
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network_init(NT_SERVER, reconnecting);
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djui_panel_modlist_create(NULL);
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fake_lvl_init_from_save_file();
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@ -46,7 +46,7 @@ void djui_panel_do_host(void) {
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void djui_panel_host_message_do_host(UNUSED struct DjuiBase* caller) {
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network_reset_reconnect_and_rehost();
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djui_panel_do_host();
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djui_panel_do_host(false);
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}
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void djui_panel_host_message_create(struct DjuiBase* caller) {
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@ -147,7 +147,7 @@ void djui_panel_join_direct_do_join(struct DjuiBase* caller) {
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network_reset_reconnect_and_rehost();
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djui_panel_join_direct_ip_text_set_new();
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network_set_system(NS_SOCKET);
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network_init(NT_CLIENT);
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network_init(NT_CLIENT, false);
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djui_panel_join_message_create(caller);
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}
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@ -22,7 +22,7 @@ void djui_panel_join_lobby(struct DjuiBase* caller) {
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gCoopNetDesiredLobby = (uint64_t)caller->tag;
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network_reset_reconnect_and_rehost();
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network_set_system(NS_COOPNET);
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network_init(NT_CLIENT);
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network_init(NT_CLIENT, false);
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djui_panel_join_message_create(caller);
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}
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@ -22,7 +22,7 @@ void djui_panel_join_message_error(char* message) {
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void djui_panel_join_message_cancel(struct DjuiBase* caller) {
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if (network_is_reconnecting()) { return; }
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network_reset_reconnect_and_rehost();
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network_shutdown(true, false, false);
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network_shutdown(true, false, false, false);
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djui_panel_menu_back(caller);
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}
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@ -22,7 +22,7 @@ static void djui_panel_pause_resume(UNUSED struct DjuiBase* caller) {
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static void djui_panel_pause_quit_yes(UNUSED struct DjuiBase* caller) {
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network_reset_reconnect_and_rehost();
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network_shutdown(true, false, false);
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network_shutdown(true, false, false, false);
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}
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static void djui_panel_pause_quit(struct DjuiBase* caller) {
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@ -17,6 +17,7 @@ uint64_t gCoopNetDesiredLobby = 0;
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static uint64_t sLocalLobbyId = 0;
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static uint64_t sLocalLobbyOwnerId = 0;
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static enum NetworkType sNetworkType;
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static bool sReconecting = false;
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static CoopNetRc coopnet_initialize(void);
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@ -74,12 +75,14 @@ static void coopnet_on_lobby_left(uint64_t lobbyId, uint64_t userId) {
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LOG_INFO("coopnet_on_lobby_left!");
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coopnet_clear_dest_id(userId);
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if (lobbyId == sLocalLobbyId && userId == coopnet_get_local_user_id()) {
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network_shutdown(false, false, true);
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network_shutdown(false, false, true, false);
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}
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}
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static bool ns_coopnet_initialize(enum NetworkType networkType) {
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static bool ns_coopnet_initialize(enum NetworkType networkType, bool reconnecting) {
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sNetworkType = networkType;
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sReconecting = reconnecting;
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if (reconnecting) { return true; }
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return coopnet_is_connected()
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? true
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: (coopnet_initialize() == COOPNET_OK);
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@ -111,10 +114,14 @@ void ns_coopnet_update(void) {
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coopnet_update();
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if (gNetworkType != NT_NONE && sNetworkType != NT_NONE) {
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if (sNetworkType == NT_SERVER) {
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if (sReconecting) {
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} else {
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LOG_INFO("Create lobby");
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char mode[64] = "";
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mods_get_main_mod_name(mode, 64);
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coopnet_lobby_create(CN_GAME_STR, get_version(), configPlayerName, mode, (uint16_t)configAmountofPlayers, configPassword);
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}
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} else if (sNetworkType == NT_CLIENT) {
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LOG_INFO("Join lobby");
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coopnet_lobby_join(gCoopNetDesiredLobby, "");
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@ -133,7 +140,8 @@ static int ns_coopnet_network_send(u8 localIndex, void* address, u8* data, u16 d
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return 0;
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}
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static void ns_coopnet_shutdown(void) {
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static void ns_coopnet_shutdown(bool reconnecting) {
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if (reconnecting) { return; }
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LOG_INFO("Coopnet shutdown!");
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coopnet_shutdown();
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gCoopNetCallbacks.OnLobbyListGot = NULL;
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@ -25,7 +25,7 @@ static void on_activity_join_callback(UNUSED void* data, enum EDiscordResult res
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return;
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}
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network_reset_reconnect_and_rehost();
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network_init(NT_CLIENT);
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network_init(NT_CLIENT, false);
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gCurActivity.type = DiscordActivityType_Playing;
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if (snprintf(gCurActivity.party.id, 128, DISCORD_ID_FORMAT, lobby->id) < 0) {
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@ -106,8 +106,8 @@ static void ns_discord_update(void) {
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discord_network_flush();
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}
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static bool ns_discord_initialize(enum NetworkType networkType) {
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if (gDiscordReconnecting) { return true; }
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static bool ns_discord_initialize(enum NetworkType networkType, bool reconnecting) {
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if (reconnecting) { return true; }
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#ifdef DEBUG
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set_instance_env_variable();
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#endif
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@ -179,8 +179,8 @@ static bool ns_discord_initialize(enum NetworkType networkType) {
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return true;
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}
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static void ns_discord_shutdown(void) {
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if (gDiscordReconnecting) { return; }
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static void ns_discord_shutdown(bool reconnecting) {
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if (reconnecting) { return; }
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if (!gDiscordInitialized) { return; }
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discord_lobby_leave();
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gActivityLock = false;
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@ -58,7 +58,6 @@ u32 gNetworkAreaTimer = 0;
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void* gNetworkServerAddr = NULL;
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bool gNetworkSentJoin = false;
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u16 gNetworkRequestLocationTimer = 0;
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bool gDiscordReconnecting = false;
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u8 gDebugPacketIdBuffer[256] = { 0xFF };
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u8 gDebugPacketSentBuffer[256] = { 0 };
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@ -101,7 +100,7 @@ void network_set_system(enum NetworkSystemType nsType) {
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}
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}
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bool network_init(enum NetworkType inNetworkType) {
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bool network_init(enum NetworkType inNetworkType, bool reconnecting) {
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// reset override hide hud
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extern u8 gOverrideHideHud;
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gOverrideHideHud = 0;
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@ -132,7 +131,7 @@ bool network_init(enum NetworkType inNetworkType) {
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// initialize the network system
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gNetworkSentJoin = false;
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int rc = gNetworkSystem->initialize(inNetworkType);
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int rc = gNetworkSystem->initialize(inNetworkType, reconnecting);
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if (!rc) {
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LOG_ERROR("failed to initialize network system");
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return false;
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@ -415,7 +414,6 @@ void network_reset_reconnect_and_rehost(void) {
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sNetworkReconnectTimer = 0;
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sNetworkRehostTimer = 0;
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sNetworkReconnectType = NS_SOCKET;
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gDiscordReconnecting = false;
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}
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void network_reconnect_begin(void) {
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@ -425,17 +423,15 @@ void network_reconnect_begin(void) {
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sNetworkReconnectTimer = 2 * 30;
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#ifdef DISCORD_SDK
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sNetworkReconnectType = (gNetworkSystem == &gNetworkSystemDiscord)
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? NS_DISCORD
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#ifdef COOPNET
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sNetworkReconnectType = (gNetworkSystem == &gNetworkSystemCoopNet)
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? NS_COOPNET
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: NS_SOCKET;
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#else
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sNetworkReconnectType = NS_SOCKET;
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#endif
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gDiscordReconnecting = true;
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network_shutdown(false, false, false);
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gDiscordReconnecting = false;
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network_shutdown(false, false, false, true);
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djui_connect_menu_open();
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}
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@ -446,11 +442,11 @@ static void network_reconnect_update(void) {
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if (sNetworkReconnectType == NS_SOCKET) {
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network_set_system(NS_SOCKET);
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} else if (sNetworkReconnectType == NS_COOPNET) {
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network_set_system(NS_COOPNET);
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}
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gDiscordReconnecting = true;
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network_init(NT_CLIENT);
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gDiscordReconnecting = false;
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network_init(NT_CLIENT, true);
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network_send_mod_list_request();
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}
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@ -468,21 +464,17 @@ void network_rehost_begin(void) {
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network_player_disconnected(i);
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}
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gDiscordReconnecting = true;
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network_shutdown(false, false, false);
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gDiscordReconnecting = false;
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network_shutdown(false, false, false, true);
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sNetworkRehostTimer = 2;
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}
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static void network_rehost_update(void) {
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extern void djui_panel_do_host(void);
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extern void djui_panel_do_host(bool reconnecting);
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if (sNetworkRehostTimer <= 0) { return; }
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if (--sNetworkRehostTimer != 0) { return; }
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gDiscordReconnecting = true;
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djui_panel_do_host();
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gDiscordReconnecting = false;
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djui_panel_do_host(true);
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}
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static void network_update_area_timer(void) {
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@ -605,7 +597,7 @@ void network_register_mod(char* modName) {
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string_linked_list_append(&gRegisteredMods, modName);
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}
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void network_shutdown(bool sendLeaving, bool exiting, bool popup) {
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void network_shutdown(bool sendLeaving, bool exiting, bool popup, bool reconnecting) {
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if (gDjuiChatBox != NULL) {
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djui_base_destroy(&gDjuiChatBox->base);
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gDjuiChatBox = NULL;
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@ -619,7 +611,7 @@ void network_shutdown(bool sendLeaving, bool exiting, bool popup) {
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if (gNetworkPlayerLocal != NULL && sendLeaving) { network_send_leaving(gNetworkPlayerLocal->globalIndex); }
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network_player_shutdown(popup);
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gNetworkSystem->shutdown();
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gNetworkSystem->shutdown(reconnecting);
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if (gNetworkServerAddr != NULL) {
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free(gNetworkServerAddr);
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@ -627,7 +619,7 @@ void network_shutdown(bool sendLeaving, bool exiting, bool popup) {
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}
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gNetworkPlayerServer = NULL;
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if (sNetworkReconnectTimer <= 0 || sNetworkReconnectType != NS_DISCORD) {
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if (sNetworkReconnectTimer <= 0 || sNetworkReconnectType != NS_COOPNET) {
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gNetworkType = NT_NONE;
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}
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@ -42,7 +42,7 @@ enum NetworkSystemType {
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};
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struct NetworkSystem {
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bool (*initialize)(enum NetworkType);
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bool (*initialize)(enum NetworkType, bool reconnecting);
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s64 (*get_id)(u8 localIndex);
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char* (*get_id_str)(u8 localIndex);
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void (*save_id)(u8 localIndex, s64 networkId);
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@ -51,7 +51,7 @@ struct NetworkSystem {
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bool (*match_addr)(void* addr1, void* addr2);
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void (*update)(void);
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int (*send)(u8 localIndex, void* addr, u8* data, u16 dataLength);
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void (*shutdown)(void);
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void (*shutdown)(bool reconnecting);
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bool requireServerBroadcast;
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char* name;
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};
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@ -91,11 +91,10 @@ extern u8 gDebugPacketIdBuffer[];
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extern u8 gDebugPacketSentBuffer[];
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extern u8 gDebugPacketOnBuffer;
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extern u32 gNetworkStartupTimer;
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extern bool gDiscordReconnecting;
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// network.c
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void network_set_system(enum NetworkSystemType nsType);
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bool network_init(enum NetworkType inNetworkType);
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bool network_init(enum NetworkType inNetworkType, bool reconnecting);
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void network_on_init_area(void);
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void network_on_loaded_area(void);
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bool network_allow_unknown_local_index(enum PacketType packetType);
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@ -109,6 +108,6 @@ bool network_is_reconnecting(void);
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void network_rehost_begin(void);
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void network_update(void);
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void network_register_mod(char* modName);
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void network_shutdown(bool sendLeaving, bool exiting, bool popup);
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void network_shutdown(bool sendLeaving, bool exiting, bool popup, bool reconnecting);
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#endif
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@ -196,7 +196,7 @@ void network_player_update(void) {
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#ifndef DEVELOPMENT
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if (elapsed > NETWORK_PLAYER_TIMEOUT * 1.5f) {
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LOG_INFO("dropping due to no server connectivity");
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network_shutdown(false, false, true);
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network_shutdown(false, false, true, false);
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}
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#endif
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@ -321,7 +321,7 @@ u8 network_player_disconnected(u8 globalIndex) {
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LOG_ERROR("player disconnected, but it's local.. this shouldn't happen!");
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return UNKNOWN_GLOBAL_INDEX;
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} else {
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network_shutdown(true, false, true);
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network_shutdown(true, false, true, false);
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}
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}
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@ -165,7 +165,7 @@ void network_receive_join(struct Packet* p) {
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packet_read(p, &remoteVersion, sizeof(u8) * MAX_VERSION_LENGTH);
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LOG_INFO("server has version: %s", version);
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if (memcmp(version, remoteVersion, MAX_VERSION_LENGTH) != 0) {
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network_shutdown(true, false, false);
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network_shutdown(true, false, false, false);
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LOG_ERROR("version mismatch");
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char mismatchMessage[256] = { 0 };
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snprintf(mismatchMessage, 256, "\\#ffa0a0\\Error:\\#c8c8c8\\ Version mismatch.\n\nYour version: \\#a0a0ff\\%s\\#c8c8c8\\\nTheir version: \\#a0a0ff\\%s\\#c8c8c8\\\n\nSomeone is out of date!\n", version, remoteVersion);
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@ -196,7 +196,7 @@ void network_receive_join(struct Packet* p) {
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}
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if (string_linked_list_mismatch(&gRegisteredMods, &head)) {
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network_shutdown(true, false, false);
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network_shutdown(true, false, false, false);
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struct StringBuilder* builder = string_builder_create(512);
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string_builder_append(builder, "\\#ffa0a0\\Error:\\#c8c8c8\\ mods don't match.\n\n");
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@ -4,7 +4,8 @@
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#include "pc/djui/djui.h"
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#include "pc/utils/misc.h"
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f32 lastReconnectTime = -9999999;
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f32 sLastReconnectTime = -9999999;
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f32 sLastNotifyTime = -9999999;
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void network_send_kick(u8 localIndex, enum KickReasonType kickReason) {
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u8 kickReasonType = kickReason;
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@ -30,21 +31,24 @@ void network_receive_kick(struct Packet* p) {
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packet_read(p, &kickReasonType, sizeof(u8));
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enum KickReasonType kickReason = kickReasonType;
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f32 now = clock_elapsed();
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if ((now - sLastNotifyTime) > 3) {
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sLastNotifyTime = now;
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switch (kickReason) {
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case EKT_FULL_PARTY: djui_popup_create(DLANG(NOTIF, DISCONNECT_FULL), 1); break;
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case EKT_KICKED: djui_popup_create(DLANG(NOTIF, DISCONNECT_KICK), 1); break;
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case EKT_BANNED: djui_popup_create(DLANG(NOTIF, DISCONNECT_BAN), 1); break;
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default: djui_popup_create(DLANG(NOTIF, DISCONNECT_CLOSED), 1); break;
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}
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}
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if (kickReason == EKT_REJOIN) {
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f32 now = clock_elapsed();
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if ((now - lastReconnectTime) > 3) {
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lastReconnectTime = now;
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if ((now - sLastReconnectTime) > 3) {
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sLastReconnectTime = now;
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network_reconnect_begin();
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djui_popup_create(DLANG(NOTIF, DISCONNECT_REJOIN), 1);
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}
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} else {
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network_shutdown(false, false, false);
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network_shutdown(false, false, false, false);
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}
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}
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@ -140,7 +140,7 @@ void network_receive_mod_list(struct Packet* p) {
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packet_read(p, &remoteVersion, sizeof(u8) * MAX_VERSION_LENGTH);
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LOG_INFO("server has version: %s", version);
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if (memcmp(version, remoteVersion, MAX_VERSION_LENGTH) != 0) {
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network_shutdown(true, false, false);
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network_shutdown(true, false, false, false);
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LOG_ERROR("version mismatch");
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char mismatchMessage[256] = { 0 };
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snprintf(mismatchMessage, 256, "\\#ffa0a0\\Error:\\#c8c8c8\\ Version mismatch.\n\nYour version: \\#a0a0ff\\%s\\#c8c8c8\\\nTheir version: \\#a0a0ff\\%s\\#c8c8c8\\\n\nSomeone is out of date!\n", version, remoteVersion);
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@ -241,7 +241,7 @@ void network_receive_mod_list_entry(struct Packet* p) {
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// sanity check mod size
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if (mod->size >= MAX_MOD_SIZE) {
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djui_popup_create(DLANG(NOTIF, DISCONNECT_BIG_MOD), 4);
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network_shutdown(false, false, false);
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network_shutdown(false, false, false, false);
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return;
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||||
}
|
||||
|
||||
|
|
|
@ -59,7 +59,7 @@ static int socket_receive(SOCKET socket, struct sockaddr_in* rxAddr, u8* buffer,
|
|||
return NO_ERROR;
|
||||
}
|
||||
|
||||
static bool ns_socket_initialize(enum NetworkType networkType) {
|
||||
static bool ns_socket_initialize(enum NetworkType networkType, UNUSED bool reconnecting) {
|
||||
|
||||
// sanity check port
|
||||
unsigned int port = (networkType == NT_CLIENT) ? configJoinPort : configHostPort;
|
||||
|
@ -180,7 +180,7 @@ static int ns_socket_send(u8 localIndex, void* address, u8* data, u16 dataLength
|
|||
return rc;
|
||||
}
|
||||
|
||||
static void ns_socket_shutdown(void) {
|
||||
static void ns_socket_shutdown(UNUSED bool reconnecting) {
|
||||
socket_shutdown(sCurSocket);
|
||||
sCurSocket = INVALID_SOCKET;
|
||||
for (u16 i = 0; i < MAX_PLAYERS; i++) {
|
||||
|
|
|
@ -254,7 +254,7 @@ void game_deinit(void) {
|
|||
audio_custom_shutdown();
|
||||
audio_shutdown();
|
||||
gfx_shutdown();
|
||||
network_shutdown(true, true, false);
|
||||
network_shutdown(true, true, false, false);
|
||||
smlua_shutdown();
|
||||
mods_shutdown();
|
||||
inited = false;
|
||||
|
@ -367,15 +367,15 @@ void main_func(void) {
|
|||
snprintf(gGetHostName, MAX_CONFIG_STRING, "%s", gCLIOpts.JoinIp);
|
||||
snprintf(configJoinIp, MAX_CONFIG_STRING, "%s", gCLIOpts.JoinIp);
|
||||
configJoinPort = gCLIOpts.NetworkPort;
|
||||
network_init(NT_CLIENT);
|
||||
network_init(NT_CLIENT, false);
|
||||
} else if (gCLIOpts.Network == NT_SERVER) {
|
||||
network_set_system(NS_SOCKET);
|
||||
configHostPort = gCLIOpts.NetworkPort;
|
||||
network_init(NT_SERVER);
|
||||
network_init(NT_SERVER, false);
|
||||
djui_panel_shutdown();
|
||||
djui_panel_modlist_create(NULL);
|
||||
} else {
|
||||
network_init(NT_NONE);
|
||||
network_init(NT_NONE, false);
|
||||
}
|
||||
|
||||
audio_init();
|
||||
|
|
Loading…
Reference in a new issue