Fix Luigi metal color

This commit is contained in:
MysterD 2022-04-16 23:53:10 -07:00
parent 21dc525a75
commit 8d10529061

View file

@ -268,11 +268,11 @@ const Gfx luigi_butt[] = {
const Gfx luigi_metal_butt[] = {
gsDPPipeSync(),
gsSPSetGeometryMode(G_TEXTURE_GEN),
gsDPSetCombineMode(G_CC_DECALFADE, G_CC_DECALFADE),
gsDPSetCombineLERP(TEXEL0, 0, SHADE, 0, 0, 0, 0, ENVIRONMENT, TEXEL0, 0, SHADE, 0, 0, 0, 0, ENVIRONMENT),
gsDPLoadTextureBlock(luigi_texture_metal, G_IM_FMT_RGBA, G_IM_SIZ_16b, 64, 32, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_WRAP | G_TX_NOMIRROR, 6, 5, G_TX_NOLOD, G_TX_NOLOD),
gsSPTexture(0x0F80, 0x07C0, 0, G_TX_RENDERTILE, G_ON),
gsSPLight(&luigi_white_lights_group.l, 1),
gsSPLight(&luigi_white_lights_group.a, 2),
gsSPCopyLightEXT(1, 5),
gsSPCopyLightEXT(2, 6),
gsSPDisplayList(luigi_butt_dl),
gsSPEndDisplayList(),
};
@ -830,11 +830,11 @@ const Gfx luigi_left_thigh[] = {
const Gfx luigi_metal_left_thigh[] = {
gsDPPipeSync(),
gsSPSetGeometryMode(G_TEXTURE_GEN),
gsDPSetCombineMode(G_CC_DECALFADE, G_CC_DECALFADE),
gsDPSetCombineLERP(TEXEL0, 0, SHADE, 0, 0, 0, 0, ENVIRONMENT, TEXEL0, 0, SHADE, 0, 0, 0, 0, ENVIRONMENT),
gsDPLoadTextureBlock(luigi_texture_metal, G_IM_FMT_RGBA, G_IM_SIZ_16b, 64, 32, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_WRAP | G_TX_NOMIRROR, 6, 5, G_TX_NOLOD, G_TX_NOLOD),
gsSPTexture(0x0F80, 0x07C0, 0, G_TX_RENDERTILE, G_ON),
gsSPLight(&luigi_white_lights_group.l, 1),
gsSPLight(&luigi_white_lights_group.a, 2),
gsSPCopyLightEXT(1, 5),
gsSPCopyLightEXT(2, 6),
gsSPDisplayList(luigi_left_thigh_dl),
gsSPEndDisplayList(),
};