mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-11-22 12:05:11 +00:00
Character Select v1.7
This commit is contained in:
parent
48360c05ad
commit
8cccd6bf69
9 changed files with 399 additions and 196 deletions
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@ -1,3 +1,17 @@
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MOD_VERSION = "1.7"
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IS_COOPDX = get_coop_compatibility_enabled ~= nil
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ommActive = false
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for i in pairs(gActiveMods) do
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if gActiveMods[i].relativePath == "omm-coop" then
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ommActive = true
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break
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end
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end
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-- localize functions to improve performance
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local string_lower,table_insert = string.lower,table.insert
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local saveableCharacters = {
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["1"] = true,
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["2"] = true,
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@ -43,51 +57,49 @@ local saveableCharacters = {
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[" "] = false,
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}
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--- @param string string
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--- Replaces underscores in the string with spaces
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function string_underscore_to_space(string)
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local s = ''
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for i = 1, #string do
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local c = string:sub(i,i)
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if c ~= '_' then
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s = s .. c
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else
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s = s .. " "
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end
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end
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return s
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if string == nil then return "" end
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return string:gsub("_", " ")
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end
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--- @param string string
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--- Constructs a new string but only with characters from `saveableCharacters`
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--- * Spaces are the notable character that gets turned into an underscore
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function string_space_to_underscore(string)
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local s = ''
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for i = 1, #string do
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local c = string:sub(i,i)
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if saveableCharacters[string.lower(c)] then
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if saveableCharacters[string_lower(c)] then
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s = s .. c
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elseif saveableCharacters[string.lower(c)] ~= nil then
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elseif saveableCharacters[string_lower(c)] ~= nil then
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s = s .. "_"
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end
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end
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return s
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end
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function string_split(s)
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--- @param string string
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--- Splits a string into a table by spaces
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function string_split(string)
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local result = {}
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for match in (s):gmatch(string.format("[^%s]+", " ")) do
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table.insert(result, match)
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for match in string:gmatch(string.format("[^%s]+", " ")) do
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table_insert(result, match)
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end
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return result
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end
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client_is_coop_dx = get_coop_compatibility_enabled ~= nil -- Checks if Client is DX
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-- network_is_coop_dx = SM64COOPDX_VERSION ~= nil -- Checks if Coop Compatibility is Off (As of now unused)
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ommActive = false
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for i in pairs(gActiveMods) do
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local name = gActiveMods[i].name
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if (name:find("OMM Rebirth")) then
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ommActive = true
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--- @param param number
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--- @param caseTable table
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--- Switch statement function
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function switch(param, caseTable)
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local case = caseTable[param]
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if case then return case() end
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local def = caseTable['default']
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return def and def() or nil
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end
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end
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modVersion = "1.6.1"
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allowMenu = {}
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renderInMenuTable = {}
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@ -1,6 +1,8 @@
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-- name: Character Select
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-- description:\\#ffff33\\--- Character Select Coop v1.6.1 ---\n\n\\#dcdcdc\\A Library / API made to make adding and using Custom Characters as simple as possible!\nUse\\#ffff33\\ /char-select\\#dcdcdc\\ to get started!\n\nCreated by:\\#008800\\ Squishy6094\n\\#dcdcdc\\Concepts by:\\#4496f5\\ AngelicMiracles\n\n\\#AAAAFF\\Updates and Packs can be found on\nCharacter Select's Github:\n\\#6666FF\\Squishy6094/character-select-coop
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-- description:\\#ffff33\\---- Character Select Coop v1.7 ----\n\n\\#dcdcdc\\A Library / API made to make adding and using Custom Characters as simple as possible!\nUse\\#ffff33\\ /char-select\\#dcdcdc\\ to get started!\n\nCreated by:\\#008800\\ Squishy6094\n\\#dcdcdc\\Concepts by:\\#4496f5\\ AngelicMiracles\n\n\\#AAAAFF\\Updates and Packs can be found on\nCharacter Select's Github:\n\\#6666FF\\Squishy6094/character-select-coop
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-- localize functions to improve performance
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local mod_storage_load,tonumber,djui_popup_create,mod_storage_save,tostring,djui_chat_message_create,camera_freeze,hud_hide,vec3f_copy,set_mario_action,set_mario_animation,camera_unfreeze,hud_show,obj_has_behavior_id,network_local_index_from_global,obj_has_model_extended,obj_set_model_extended,get_id_from_behavior,nearest_player_to_object,math_random,djui_hud_set_resolution,djui_hud_set_font,djui_hud_get_screen_width,maxf,djui_hud_set_color,djui_hud_render_rect,djui_hud_measure_text,djui_hud_print_text,math_ceil,math_abs,math_sin,min,math_min,minf,djui_hud_set_rotation,djui_hud_is_pause_menu_created,is_game_paused,hud_is_hidden,obj_get_first_with_behavior_id,hud_get_value,hud_set_value,play_sound,string_lower = mod_storage_load,tonumber,djui_popup_create,mod_storage_save,tostring,djui_chat_message_create,camera_freeze,hud_hide,vec3f_copy,set_mario_action,set_mario_animation,camera_unfreeze,hud_show,obj_has_behavior_id,network_local_index_from_global,obj_has_model_extended,obj_set_model_extended,get_id_from_behavior,nearest_player_to_object,math.random,djui_hud_set_resolution,djui_hud_set_font,djui_hud_get_screen_width,maxf,djui_hud_set_color,djui_hud_render_rect,djui_hud_measure_text,djui_hud_print_text,math.ceil,math.abs,math.sin,min,math.min,minf,djui_hud_set_rotation,djui_hud_is_pause_menu_created,is_game_paused,hud_is_hidden,obj_get_first_with_behavior_id,hud_get_value,hud_set_value,play_sound,string.lower
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local menu = false
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menuAndTransition = false
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@ -13,6 +15,12 @@ local menuCrossFadeCap = menuCrossFade
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local menuCrossFadeMath = 255 / menuCrossFade
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local TEX_HEADER = get_texture_info("char-select-text")
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local TEX_OVERRIDE_HEADER = nil
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---@param texture TextureInfo|nil
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function header_set_texture(texture)
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TEX_OVERRIDE_HEADER = texture
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end
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local TEXT_PREF_LOAD = "Default"
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@ -32,11 +40,13 @@ characterTable = {
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model = nil,
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forceChar = nil,
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lifeIcon = gTextures.mario_head,
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starIcon = gTextures.star,
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camScale = 1.0
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},
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}
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characterCaps = {}
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characterCelebrationStar = {}
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optionTableRef = {
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openInputs = 1,
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@ -47,7 +57,7 @@ optionTableRef = {
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localModels = 6,
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localVoices = 7,
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debugInfo = 8,
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resetSaveData = 9,
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resetSaveData = 9
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}
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optionTable = {
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@ -84,6 +94,7 @@ optionTable = {
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toggleSaveName = "Anims",
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toggleDefault = 1,
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toggleMax = 1,
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toggleNames = {"Off", "On"--[[, "On (30 fps)"]]},
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description = {"Toggles Animations In-Menu,", "Turning these off may", "Save Performance"}
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},
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[optionTableRef.inputLatency] = {
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@ -142,7 +153,7 @@ local menuColorTable = {
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{ r = 251, g = 148, b = 220 },
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{ r = 130, g = 25, b = 130 },
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{ r = 255, g = 255, b = 255 },
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{r = 50, g = 50, b = 50 },
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{ r = 50, g = 50, b = 50 }
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}
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-- Default Player Adjustments
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@ -151,45 +162,37 @@ local defaultNames = {
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[CT_LUIGI] = "Luigi",
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[CT_TOAD] = "Toad",
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[CT_WALUIGI] = "Waluigi",
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[CT_WARIO] = "Wario",
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[CT_WARIO] = "Wario"
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}
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local defaultPlayerColors = {
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[CT_MARIO] = menuColorTable[1],
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[CT_LUIGI] = menuColorTable[4],
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[CT_TOAD] = menuColorTable[5],
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[CT_WALUIGI] = menuColorTable[7],
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[CT_WARIO] = menuColorTable[3],
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[CT_WARIO] = menuColorTable[3]
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}
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local defaultForceChar = {
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[CT_MARIO] = "CT_MARIO",
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[CT_LUIGI] = "CT_LUIGI",
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[CT_TOAD] = "CT_TOAD",
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[CT_WALUIGI] = "CT_WALUIGI",
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[CT_WARIO] = "CT_WARIO",
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[CT_WARIO] = "CT_WARIO"
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}
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local defaultIcons = {
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[CT_MARIO] = gTextures.mario_head,
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[CT_LUIGI] = gTextures.luigi_head,
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[CT_TOAD] = gTextures.toad_head,
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[CT_WALUIGI] = gTextures.waluigi_head,
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[CT_WARIO] = gTextures.wario_head,
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[CT_WARIO] = gTextures.wario_head
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}
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local defaultCamScales = {
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[CT_MARIO] = 1,
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[CT_LUIGI] = 1,
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[CT_TOAD] = 0.8,
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[CT_WALUIGI] = 1.1,
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[CT_WARIO] = 1,
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[CT_WARIO] = 1
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}
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-- "localize functions to improve performance" 🔥🔥🔥
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local camera_freeze, camera_unfreeze, network_local_index_from_global, obj_set_model_extended, hud_hide, hud_show, djui_chat_message_create,
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djui_hud_set_resolution, djui_hud_set_font, djui_hud_set_color, djui_hud_get_screen_width, djui_hud_render_rect, djui_hud_print_text,
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djui_hud_render_texture, math_max, math_min, math_sin, math_random, math_abs, math_ceil, play_sound, mod_storage_save, mod_storage_load, string_lower =
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camera_freeze, camera_unfreeze, network_local_index_from_global, obj_set_model_extended, hud_hide, hud_show, djui_chat_message_create,
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djui_hud_set_resolution, djui_hud_set_font, djui_hud_set_color, djui_hud_get_screen_width, djui_hud_render_rect, djui_hud_print_text,
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djui_hud_render_texture, math.max, math.min, math.sin, math.random, math.abs, math.ceil, play_sound, mod_storage_save, mod_storage_load, string.lower
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---@param m MarioState
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local function nullify_inputs(m)
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local c = m.controller
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@ -219,6 +222,10 @@ local prefCharColor = defaultPlayerColors[CT_MARIO]
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local function load_preferred_char()
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local savedChar = mod_storage_load("PrefChar")
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if savedChar == nil or savedChar == "" then
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mod_storage_save("PrefChar", "Default")
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savedChar = "Default"
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end
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if savedChar ~= nil and savedChar ~= "Default" then
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for i = 2, #characterTable do
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if characterTable[i].saveName == savedChar then
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@ -231,9 +238,6 @@ local function load_preferred_char()
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break
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end
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end
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elseif savedChar == nil then
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mod_storage_save("PrefChar", "Default")
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savedChar = "Default"
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end
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local savedCharColors = mod_storage_load("PrefCharColor")
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@ -253,7 +257,7 @@ local function load_preferred_char()
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djui_popup_create("Character Select:\nNo Characters were Found", 2)
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end
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end
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TEXT_PREF_LOAD = savedChar
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return savedChar
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end
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local function mod_storage_save_pref_char(charTable)
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@ -303,9 +307,6 @@ local function reset_options(wasChatTriggered)
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end
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end
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local function boot_note()
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if #characterTable > 1 then
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djui_chat_message_create("Character Select has " .. (#characterTable - 1) .. " character" .. (#characterTable > 2 and "s" or "") .. " available!\nYou can use \\#ffff33\\/char-select \\#ffffff\\to open the menu!")
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@ -313,7 +314,7 @@ local function boot_note()
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djui_chat_message_create("Character Select is active!\nYou can use \\#ffff33\\/char-select \\#ffffff\\to open the menu!")
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end
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if not client_is_coop_dx then
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if not IS_COOPDX then
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djui_chat_message_create("\\#FFAAAA\\Note: Although not required, we highly reccomend\nusing SM64CoopDX when playing Character Select!\n\\#6666FF\\https://sm64coopdx.com")
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end
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end
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@ -327,12 +328,10 @@ local noLoop = false
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local CUTSCENE_CS_MENU = 0xFA
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-- Respecfully, GO FUCK YOURSELVES. I hate EVERY SINGLE ONE OF YOU. Your lives are NOTHING. You serve ZERO PURPOSE. You should kill yourselves, NOW!
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local ignored_surfaces = {
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local ignoredSurfaces = {
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SURFACE_BURNING, SURFACE_QUICKSAND, SURFACE_INSTANT_QUICKSAND, SURFACE_INSTANT_MOVING_QUICKSAND, SURFACE_DEEP_MOVING_QUICKSAND, SURFACE_INSTANT_QUICKSAND, SURFACE_DEEP_QUICKSAND, SURFACE_SHALLOW_MOVING_QUICKSAND,
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SURFACE_SHALLOW_QUICKSAND, SURFACE_WARP, SURFACE_LOOK_UP_WARP, SURFACE_WOBBLING_WARP, SURFACE_INSTANT_WARP_1B, SURFACE_INSTANT_WARP_1C, SURFACE_INSTANT_WARP_1D, SURFACE_INSTANT_WARP_1E
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}
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-- Yes, floral gave me permission to use this table full of USELESS PIECES OF SHITS
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local menuActBlacklist = {
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-- Star Acts
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@ -346,6 +345,11 @@ local menuActBlacklist = {
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-- Cutscene Acts
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[ACT_INTRO_CUTSCENE] = true,
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[ACT_CREDITS_CUTSCENE] = true,
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[ACT_WARP_DOOR_SPAWN] = true,
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[ACT_PULLING_DOOR] = true,
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[ACT_PUSHING_DOOR] = true,
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[ACT_UNLOCKING_KEY_DOOR] = true,
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[ACT_UNLOCKING_STAR_DOOR] = true,
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-- Dialog Acts
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[ACT_READING_NPC_DIALOG] = true,
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[ACT_WAITING_FOR_DIALOG] = true,
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@ -359,7 +363,7 @@ local faceAngle = 0
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local function mario_update(m)
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if stallFrame == 1 then
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failsafe_options()
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load_preferred_char()
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TEXT_PREF_LOAD = load_preferred_char()
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if optionTable[optionTableRef.notification].toggle == 1 then
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boot_note()
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end
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@ -414,7 +418,7 @@ local function mario_update(m)
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gLakituState.pos.y = m.pos.y + 100 * camScale
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gLakituState.pos.z = m.pos.z + coss(faceAngle) * 500 * camScale
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if m.forwardVel == 0 and m.pos.y == m.floorHeight and not ignored_surfaces[m.floor.type] and m.health > 255 and not menuActBlacklist[m.action] then
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if m.forwardVel == 0 and m.pos.y == m.floorHeight and not ignoredSurfaces[m.floor.type] and m.health > 255 and not menuActBlacklist[m.action] then
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set_mario_action(m, ACT_IDLE, 0)
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set_mario_animation(m, MARIO_ANIM_FIRST_PERSON)
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end
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@ -439,21 +443,44 @@ local function mario_update(m)
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end
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end
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local sCapBhvs = {
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[id_bhvWingCap] = true,
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[id_bhvVanishCap] = true,
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[id_bhvMetalCap] = true
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}
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--- @param o Object
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--- @param model integer
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function set_model(o, model)
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local i = network_local_index_from_global(o.globalPlayerIndex)
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if obj_has_behavior_id(o, id_bhvMario) ~= 0 then
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local i = network_local_index_from_global(o.globalPlayerIndex)
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if gPlayerSyncTable[i].modelId ~= nil and obj_has_model_extended(o, gPlayerSyncTable[i].modelId) == 0 then
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obj_set_model_extended(o, gPlayerSyncTable[i].modelId)
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return end
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end
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return
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end
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if obj_has_behavior_id(o, id_bhvCelebrationStar) ~= 0 and o.parentObj ~= nil then
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local i = network_local_index_from_global(o.parentObj.globalPlayerIndex)
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local starModel = characterCelebrationStar[gPlayerSyncTable[i].modelId]
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if gPlayerSyncTable[i].modelId ~= nil and starModel ~= nil and obj_has_model_extended(o, starModel) == 0 then
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obj_set_model_extended(o, starModel)
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end
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return
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end
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if sCapBhvs[get_id_from_behavior(o.behavior)] then
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o.globalPlayerIndex = nearest_player_to_object(o.parentObj).globalPlayerIndex
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end
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local i = network_local_index_from_global(o.globalPlayerIndex)
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local c = gMarioStates[i].character
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if model == c.capModelId or
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model == c.capWingModelId or
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model == c.capMetalModelId or
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model == c.capMetalWingModelId then
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local capModels = characterCaps[gPlayerSyncTable[i].modelId]
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local capModel = nil
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if capModels ~= nil then
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local capModel = E_MODEL_NONE
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if model == c.capModelId then
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capModel = capModels.normal
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elseif model == c.capWingModelId then
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@ -463,9 +490,9 @@ function set_model(o, model)
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elseif model == c.capMetalWingModelId then
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capModel = capModels.metalWing
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end
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if capModel ~= nil and obj_has_model_extended(o, capModel) == 0 then
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if capModel ~= E_MODEL_NONE then
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obj_set_model_extended(o, capModel)
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return end
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end
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end
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end
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end
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@ -490,11 +517,11 @@ local inputStallToDirectional = 12
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local inputStallToButton = 10
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-- Font Consistency between sm64ex-coop and sm64coopdx
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local FONT_CS_NORMAL = client_is_coop_dx and FONT_ALIASED or FONT_NORMAL
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local FONT_CS_NORMAL = IS_COOPDX and FONT_ALIASED or FONT_NORMAL
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--Basic Menu Text
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local TEXT_OPTIONS_HEADER = "Menu Options"
|
||||
local TEXT_VERSION = "Version: "..modVersion..(client_is_coop_dx and " | sm64coopdx" or " | sm64ex-coop")
|
||||
local TEXT_VERSION = "Version: " .. MOD_VERSION .. (IS_COOPDX and " | sm64coopdx" or " | sm64ex-coop")
|
||||
local TEXT_RATIO_UNSUPPORTED = "Your Current Aspect-Ratio isn't Supported!"
|
||||
local TEXT_DESCRIPTION = "Character Description:"
|
||||
local TEXT_PREF_SAVE = "Press A to Set as Preferred Character"
|
||||
|
@ -522,6 +549,7 @@ local TEXT_LOCAL_MODEL_OFF_OPTIONS = "You can turn it back on in the Options Men
|
|||
local menuColor = characterTable[currChar].color
|
||||
|
||||
local MATH_DIVIDE_THREE_HUNDRED_TWENTY = 1/320
|
||||
local MATH_DIVIDE_THIRTY_TWO = 1/32
|
||||
|
||||
local function on_hud_render()
|
||||
djui_hud_set_resolution(RESOLUTION_N64)
|
||||
|
@ -531,7 +559,7 @@ local function on_hud_render()
|
|||
local height = 240
|
||||
local widthHalf = width * 0.5
|
||||
local heightHalf = height * 0.5
|
||||
local widthScale = math_max(width, 321.4)*MATH_DIVIDE_THREE_HUNDRED_TWENTY
|
||||
local widthScale = maxf(width, 321.4) * MATH_DIVIDE_THREE_HUNDRED_TWENTY
|
||||
|
||||
if menuAndTransition then
|
||||
if optionTable[optionTableRef.menuColor].toggle > 1 then
|
||||
|
@ -566,13 +594,14 @@ local function on_hud_render()
|
|||
local TEXT_CREDIT = "Credit: " .. character.credit
|
||||
local TEXT_DESCRIPTION_TABLE = character.description
|
||||
local TEXT_PREF = "Preferred Character:"
|
||||
if djui_hud_measure_text(string_underscore_to_space(TEXT_PREF_LOAD)) / widthScale > 110 then
|
||||
local TEXT_PREF_LOAD = string_underscore_to_space(TEXT_PREF_LOAD)
|
||||
if djui_hud_measure_text(TEXT_PREF_LOAD) / widthScale > 110 then
|
||||
TEXT_PREF = "Preferred Char:"
|
||||
end
|
||||
if djui_hud_measure_text(string_underscore_to_space(TEXT_PREF_LOAD)) / widthScale > 164 then
|
||||
if djui_hud_measure_text(TEXT_PREF_LOAD) / widthScale > 164 then
|
||||
TEXT_PREF = "Pref Char:"
|
||||
end
|
||||
TEXT_PREF = TEXT_PREF..' "'..string_underscore_to_space(TEXT_PREF_LOAD)..'"'
|
||||
TEXT_PREF = TEXT_PREF .. ' "' .. TEXT_PREF_LOAD .. '"'
|
||||
|
||||
local textX = x * 0.5
|
||||
djui_hud_print_text(TEXT_NAME, width - textX - djui_hud_measure_text(TEXT_NAME) * 0.3, 55, 0.6)
|
||||
|
@ -586,12 +615,12 @@ local function on_hud_render()
|
|||
end
|
||||
else
|
||||
for i = 1, math_ceil(#TEXT_DESCRIPTION_TABLE*0.5) do
|
||||
local TablePos = (i * 2) - 1
|
||||
if TEXT_DESCRIPTION_TABLE[TablePos] and TEXT_DESCRIPTION_TABLE[TablePos + 1] then
|
||||
local TEXT_STRING = TEXT_DESCRIPTION_TABLE[TablePos].." "..TEXT_DESCRIPTION_TABLE[TablePos + 1]
|
||||
local tablePos = (i * 2) - 1
|
||||
if TEXT_DESCRIPTION_TABLE[tablePos] and TEXT_DESCRIPTION_TABLE[tablePos + 1] then
|
||||
local TEXT_STRING = TEXT_DESCRIPTION_TABLE[tablePos] .. " " .. TEXT_DESCRIPTION_TABLE[tablePos + 1]
|
||||
djui_hud_print_text(TEXT_STRING, width - textX - djui_hud_measure_text(TEXT_STRING) * 0.15, 90 + i * 9, 0.3)
|
||||
elseif TEXT_DESCRIPTION_TABLE[TablePos] then
|
||||
local TEXT_STRING = TEXT_DESCRIPTION_TABLE[TablePos]
|
||||
elseif TEXT_DESCRIPTION_TABLE[tablePos] then
|
||||
local TEXT_STRING = TEXT_DESCRIPTION_TABLE[tablePos]
|
||||
djui_hud_print_text(TEXT_STRING, width - textX - djui_hud_measure_text(TEXT_STRING) * 0.15, 90 + i * 9, 0.3)
|
||||
end
|
||||
end
|
||||
|
@ -715,28 +744,40 @@ local function on_hud_render()
|
|||
djui_hud_set_color(0, 0, 0, 255)
|
||||
djui_hud_render_rect(2, 2, width - 4, 46)
|
||||
djui_hud_set_color(menuColor.r * 0.5 + 127, menuColor.g * 0.5 + 127, menuColor.b * 0.5 + 127, 255)
|
||||
if TEX_OVERRIDE_HEADER then -- Render Override Header
|
||||
djui_hud_render_texture(TEX_OVERRIDE_HEADER, widthHalf - 128, 10, 1/(TEX_OVERRIDE_HEADER.height*MATH_DIVIDE_THIRTY_TWO), 1/(TEX_OVERRIDE_HEADER.height*MATH_DIVIDE_THIRTY_TWO))
|
||||
else
|
||||
djui_hud_render_texture(TEX_HEADER, widthHalf - 128, 10, 1, 1)
|
||||
end
|
||||
djui_hud_set_color(menuColor.r, menuColor.g, menuColor.b, 255)
|
||||
djui_hud_set_font(FONT_TINY)
|
||||
djui_hud_print_text(TEXT_VERSION, 5, 3, 0.5)
|
||||
|
||||
--Unsupported Res Warning
|
||||
if width < 321.2 or width > 575 then
|
||||
djui_hud_print_text(TEXT_RATIO_UNSUPPORTED, 5, 39, 0.5)
|
||||
end
|
||||
|
||||
-- API Rendering
|
||||
if #renderInMenuTable > 0 then
|
||||
for i = 1, #renderInMenuTable do
|
||||
renderInMenuTable[i]()
|
||||
end
|
||||
end
|
||||
|
||||
--Options display
|
||||
if options or optionAnimTimer > optionAnimTimerCap then
|
||||
djui_hud_set_color(menuColor.r * 0.25, menuColor.g * 0.25, menuColor.b * 0.25, 205 + math_max(-200, optionAnimTimer))
|
||||
djui_hud_set_color(menuColor.r * 0.25, menuColor.g * 0.25, menuColor.b * 0.25, 205 + maxf(-200, optionAnimTimer))
|
||||
djui_hud_render_rect(0, 0, width, height)
|
||||
djui_hud_set_color(menuColor.r, menuColor.g, menuColor.b, 255)
|
||||
djui_hud_render_rect(width*0.5 - 50 * widthScale, math.min(55 - optionAnimTimer, height - 25 * widthScale), 100 * widthScale, 200)
|
||||
djui_hud_render_rect(width * 0.5 - 50 * widthScale, minf(55 - optionAnimTimer, height - 25 * widthScale), 100 * widthScale, 200)
|
||||
djui_hud_set_color(0, 0, 0, 255)
|
||||
djui_hud_render_rect(width*0.5 - 50 * widthScale + 2, math.min(55 - optionAnimTimer + 2, height - 25 * widthScale + 2), 100 * widthScale - 4, 196)
|
||||
djui_hud_render_rect(width * 0.5 - 50 * widthScale + 2, minf(55 - optionAnimTimer + 2, height - 25 * widthScale + 2), 100 * widthScale - 4, 196)
|
||||
djui_hud_set_font(FONT_CS_NORMAL)
|
||||
djui_hud_set_color(menuColor.r * 0.5 + 127, menuColor.g * 0.5 + 127, menuColor.b * 0.5 + 127, 255)
|
||||
djui_hud_print_text(TEXT_OPTIONS_HEADER, widthHalf - djui_hud_measure_text(TEXT_OPTIONS_HEADER)*0.3*math_min(widthScale, 1.5), 65 + optionAnimTimer * -1, 0.6*math_min(widthScale, 1.5))
|
||||
djui_hud_print_text(TEXT_OPTIONS_HEADER, widthHalf - djui_hud_measure_text(TEXT_OPTIONS_HEADER) * 0.3 * minf(widthScale, 1.5), 65 + optionAnimTimer * -1, 0.6 * minf(widthScale, 1.5))
|
||||
|
||||
local widthScaleLimited = math_min(widthScale, 1.5)
|
||||
local widthScaleLimited = minf(widthScale, 1.5)
|
||||
-- Up Arrow
|
||||
if currOption > 3 then
|
||||
djui_hud_set_color(menuColor.r, menuColor.g, menuColor.b, 255)
|
||||
|
@ -800,7 +841,7 @@ local function on_hud_render()
|
|||
djui_hud_render_rect(width * 0.5 - 50 * widthScale, height - 2, 100 * widthScale, 2)
|
||||
else
|
||||
-- How to open options display
|
||||
local widthScaleLimited = math_min(widthScale, 1.42)
|
||||
local widthScaleLimited = minf(widthScale, 1.42)
|
||||
djui_hud_set_color(menuColor.r, menuColor.g, menuColor.b, 255)
|
||||
djui_hud_render_rect(widthHalf - 50 * widthScale, height - 25 * widthScaleLimited, 100 * widthScale, 26 * widthScaleLimited)
|
||||
djui_hud_set_color(0, 0, 0, 255)
|
||||
|
@ -832,7 +873,7 @@ local function on_hud_render()
|
|||
optionAnimTimer = optionAnimTimerCap
|
||||
end
|
||||
end
|
||||
optionAnimTimer = math_max(optionAnimTimer, -200)
|
||||
optionAnimTimer = maxf(optionAnimTimer, -200)
|
||||
else
|
||||
options = false
|
||||
optionAnimTimer = optionAnimTimerCap
|
||||
|
@ -872,8 +913,8 @@ local function on_hud_render()
|
|||
djui_hud_set_font(FONT_NORMAL)
|
||||
if optionTable[optionTableRef.openInputs].toggle == 2 then
|
||||
currCharY = 27
|
||||
local width = djui_hud_get_screen_width() - djui_hud_measure_text(TEXT_PAUSE_Z_OPEN)
|
||||
if not client_is_coop_dx then -- Done to match DX not having dropshadow on the "R Button - Options" thingy
|
||||
width = djui_hud_get_screen_width() - djui_hud_measure_text(TEXT_PAUSE_Z_OPEN)
|
||||
if not IS_COOPDX then -- Done to match DX not having dropshadow on the "R Button - Options" thingy
|
||||
djui_hud_set_color(0, 0, 0, 255)
|
||||
djui_hud_print_text(TEXT_PAUSE_Z_OPEN, width - 19, 17, 1)
|
||||
end
|
||||
|
@ -884,9 +925,9 @@ local function on_hud_render()
|
|||
if optionTable[optionTableRef.localModels].toggle == 1 then
|
||||
local charName = string_underscore_to_space(characterTable[currChar].name)
|
||||
local TEXT_PAUSE_CURR_CHAR_WITH_NAME = TEXT_PAUSE_CURR_CHAR .. charName
|
||||
local width = djui_hud_get_screen_width() - djui_hud_measure_text(TEXT_PAUSE_CURR_CHAR_WITH_NAME)
|
||||
width = djui_hud_get_screen_width() - djui_hud_measure_text(TEXT_PAUSE_CURR_CHAR_WITH_NAME)
|
||||
local charColor = characterTable[currChar].color
|
||||
if not client_is_coop_dx then
|
||||
if not IS_COOPDX then
|
||||
djui_hud_set_color(0, 0, 0, 255)
|
||||
djui_hud_print_text(TEXT_PAUSE_CURR_CHAR_WITH_NAME, width - 19, 17 + currCharY, 1)
|
||||
end
|
||||
|
@ -895,8 +936,8 @@ local function on_hud_render()
|
|||
djui_hud_set_color(charColor.r, charColor.g, charColor.b, 255)
|
||||
djui_hud_print_text(charName, djui_hud_get_screen_width() - djui_hud_measure_text(charName) - 20, 16 + currCharY, 1)
|
||||
else
|
||||
local width = djui_hud_get_screen_width() - djui_hud_measure_text(TEXT_LOCAL_MODEL_OFF)
|
||||
if not client_is_coop_dx then
|
||||
width = djui_hud_get_screen_width() - djui_hud_measure_text(TEXT_LOCAL_MODEL_OFF)
|
||||
if not IS_COOPDX then
|
||||
djui_hud_set_color(0, 0, 0, 255)
|
||||
djui_hud_print_text(TEXT_LOCAL_MODEL_OFF, width - 19, 17 + currCharY, 1)
|
||||
end
|
||||
|
@ -906,31 +947,6 @@ local function on_hud_render()
|
|||
end
|
||||
end
|
||||
|
||||
-- Custom life icon rendering (Thanks LuigiGamer)
|
||||
function on_life_counter_render()
|
||||
if obj_get_first_with_behavior_id(id_bhvActSelector) ~= nil then return end
|
||||
djui_hud_set_font(FONT_HUD)
|
||||
djui_hud_set_resolution(RESOLUTION_N64)
|
||||
djui_hud_set_color(255, 255, 255, 255);
|
||||
local x = 22
|
||||
local y = 15
|
||||
if gNetworkPlayers[0].currActNum == 99 then return end
|
||||
if gMarioStates[0].action == ACT_INTRO_CUTSCENE then return end
|
||||
if not hud_is_hidden() then
|
||||
local icon = characterTable[currChar].lifeIcon
|
||||
if icon == nil then
|
||||
djui_hud_print_text("?", x, y, 1)
|
||||
else
|
||||
djui_hud_render_texture(icon, x, y, 1/(icon.width/16), 1/(icon.height/16))
|
||||
end
|
||||
djui_hud_print_text("@", x + 16, y, 1)
|
||||
djui_hud_print_text(tostring(gMarioStates[0].numLives), x + 32, y, 1)
|
||||
hud_set_value(HUD_DISPLAY_FLAGS, hud_get_value(HUD_DISPLAY_FLAGS) &~ HUD_DISPLAY_FLAG_LIVES) -- Hides the lives counter
|
||||
else
|
||||
hud_set_value(HUD_DISPLAY_FLAGS, hud_get_value(HUD_DISPLAY_FLAGS) | HUD_DISPLAY_FLAG_LIVES) -- Shows the lives counter, use this when you're no longer using a custom character
|
||||
end
|
||||
end
|
||||
|
||||
local function before_mario_update(m)
|
||||
if m.playerIndex ~= 0 then return end
|
||||
if inputStallTimerButton > 0 then inputStallTimerButton = inputStallTimerButton - 1 end
|
||||
|
@ -1072,13 +1088,12 @@ end
|
|||
|
||||
hook_event(HOOK_BEFORE_MARIO_UPDATE, before_mario_update)
|
||||
hook_event(HOOK_ON_HUD_RENDER, on_hud_render)
|
||||
hook_event(HOOK_ON_HUD_RENDER_BEHIND, on_life_counter_render)
|
||||
|
||||
--------------
|
||||
-- Commands --
|
||||
--------------
|
||||
|
||||
local promptedAreYouSure = false
|
||||
promptedAreYouSure = false
|
||||
|
||||
local function chat_command(msg)
|
||||
msg = string_lower(msg)
|
||||
|
@ -1109,7 +1124,6 @@ local function chat_command(msg)
|
|||
for i = 1, #characterTable do
|
||||
if msg == string_lower(characterTable[i].name) or msg == string_underscore_to_space(string_lower(characterTable[i].saveName)) then
|
||||
currChar = i
|
||||
djui_chat_message_create(characterTable[i].saveName)
|
||||
djui_chat_message_create('Character set to "' .. characterTable[i].name .. '" Successfully!')
|
||||
return true
|
||||
end
|
||||
|
@ -1117,7 +1131,7 @@ local function chat_command(msg)
|
|||
|
||||
-- Number Check
|
||||
if tonumber(msg) then
|
||||
local msg = tonumber(msg)
|
||||
msg = tonumber(msg)
|
||||
if msg > 0 and msg <= #characterTable then
|
||||
currChar = msg
|
||||
djui_chat_message_create('Character set to "' .. characterTable[msg].name .. '" Successfully!')
|
||||
|
|
152
mods/character-select-coop/n-hud.lua
Normal file
152
mods/character-select-coop/n-hud.lua
Normal file
|
@ -0,0 +1,152 @@
|
|||
------------------------------------------------------
|
||||
-- Custom HUD Rendering by Agent X and xLuigiGamerx --
|
||||
------------------------------------------------------
|
||||
|
||||
--- @param localIndex integer
|
||||
--- @return TextureInfo|nil
|
||||
--- This assumes multiple characters will not have the same model
|
||||
function life_icon_from_local_index(localIndex)
|
||||
for i = 1, #characterTable do
|
||||
if characterTable[i].model == gPlayerSyncTable[localIndex].modelId then
|
||||
return characterTable[i].lifeIcon
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function render_hud_mario_lives()
|
||||
hud_set_value(HUD_DISPLAY_FLAGS, hud_get_value(HUD_DISPLAY_FLAGS) & ~HUD_DISPLAY_FLAG_LIVES)
|
||||
|
||||
local x = 22
|
||||
local y = 15 -- SCREEN_HEIGHT - 209 - 16
|
||||
local lifeIcon = characterTable[currChar].lifeIcon
|
||||
|
||||
if lifeIcon == nil then
|
||||
djui_hud_print_text("?", x, y, 1)
|
||||
else
|
||||
djui_hud_render_texture(lifeIcon, x, y, 1 / (lifeIcon.width * 0.0625), 1 / (lifeIcon.height * 0.0625)) -- 0.0625 is 1/16
|
||||
end
|
||||
djui_hud_print_text("@", x + 16, y, 1)
|
||||
djui_hud_print_text(tostring(hud_get_value(HUD_DISPLAY_LIVES)):gsub("-", "M"), x + 32, y, 1)
|
||||
end
|
||||
|
||||
local function render_hud_stars()
|
||||
hud_set_value(HUD_DISPLAY_FLAGS, hud_get_value(HUD_DISPLAY_FLAGS) & ~HUD_DISPLAY_FLAG_STAR_COUNT)
|
||||
|
||||
-- the flashing when you exit a painting, uses sm64coopdx exclusive functionality
|
||||
-- v0.1.5
|
||||
--[[
|
||||
if IS_COOPDX then
|
||||
-- prevent star count from flashing outside of castle
|
||||
if gNetworkPlayers[0].currCourseNum ~= COURSE_NONE then hud_set_flash(0) end
|
||||
|
||||
if hud_get_flash() == 1 and (get_global_timer() & 0x08) == 0 then
|
||||
return
|
||||
end
|
||||
end
|
||||
]]
|
||||
|
||||
local x = djui_hud_get_screen_width() - 78
|
||||
local y = 15 -- SCREEN_HEIGHT - 209 - 16
|
||||
local starIcon = characterTable[currChar].starIcon and characterTable[currChar].starIcon or gTextures.star
|
||||
|
||||
local showX = 0
|
||||
local hudDisplayStars = hud_get_value(HUD_DISPLAY_STARS)
|
||||
if hudDisplayStars < 100 then showX = 1 end
|
||||
|
||||
djui_hud_render_texture(starIcon, x, y, 1 / (starIcon.width * 0.0625), 1 / (starIcon.height * 0.0625)) -- 0.0625 is 1/16
|
||||
if showX == 1 then
|
||||
djui_hud_print_text("@", x + 16, y, 1)
|
||||
end
|
||||
djui_hud_print_text(tostring(hudDisplayStars):gsub("-", "M"), (showX * 14) + x + 16, y, 1)
|
||||
end
|
||||
|
||||
local function render_hud_camera_status()
|
||||
if not IS_COOPDX or not HUD_DISPLAY_CAMERA_STATUS then return end
|
||||
|
||||
hud_set_value(HUD_DISPLAY_FLAGS, hud_get_value(HUD_DISPLAY_FLAGS) & ~HUD_DISPLAY_FLAG_CAMERA)
|
||||
|
||||
local x = djui_hud_get_screen_width() - 54
|
||||
local y = 205
|
||||
local cameraHudStatus = hud_get_value(HUD_DISPLAY_CAMERA_STATUS)
|
||||
|
||||
if cameraHudStatus == CAM_STATUS_NONE then return end
|
||||
|
||||
djui_hud_render_texture(gTextures.camera, x, y, 1, 1)
|
||||
|
||||
switch(cameraHudStatus & CAM_STATUS_MODE_GROUP, {
|
||||
[CAM_STATUS_MARIO] = function()
|
||||
local lifeIcon = characterTable[currChar].lifeIcon
|
||||
if lifeIcon == nil then
|
||||
djui_hud_print_text("?", x + 16, y, 1)
|
||||
else
|
||||
djui_hud_render_texture(lifeIcon, x + 16, y, 1 / (lifeIcon.width * 0.0625), 1 / (lifeIcon.height * 0.0625)) -- 0.0625 is 1/16
|
||||
end
|
||||
end,
|
||||
[CAM_STATUS_LAKITU] = function()
|
||||
djui_hud_render_texture(gTextures.lakitu, x + 16, y, 1, 1)
|
||||
end,
|
||||
[CAM_STATUS_FIXED] = function()
|
||||
djui_hud_render_texture(gTextures.no_camera, x + 16, y, 1, 1)
|
||||
end
|
||||
})
|
||||
|
||||
switch(cameraHudStatus & CAM_STATUS_C_MODE_GROUP, {
|
||||
[CAM_STATUS_C_DOWN] = function()
|
||||
djui_hud_render_texture(gTextures.arrow_down, x + 4, y + 16, 1, 1)
|
||||
end,
|
||||
[CAM_STATUS_C_UP] = function()
|
||||
djui_hud_render_texture(gTextures.arrow_up, x + 4, y - 8, 1, 1)
|
||||
end
|
||||
})
|
||||
end
|
||||
|
||||
local function render_act_select_hud()
|
||||
local course = gNetworkPlayers[0].currCourseNum
|
||||
if gServerSettings.enablePlayersInLevelDisplay == 0 or course == 0 or obj_get_first_with_behavior_id(id_bhvActSelector) == nil then return end
|
||||
|
||||
local stars = save_file_get_star_flags(get_current_save_file_num() - 1, course - 1)
|
||||
local maxStar = 0
|
||||
|
||||
for i = 5, 0, -1 do
|
||||
if stars & 2 ^ i ~= 0 then
|
||||
maxStar = i
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
for a = 1, maxStar + 1 do
|
||||
local x = (38 - maxStar * 17 + a * 34) + djui_hud_get_screen_width() * 0.5 - 75
|
||||
for j = 0, MAX_PLAYERS - 1 do
|
||||
local np = gNetworkPlayers[j]
|
||||
if np and np.connected and np.currCourseNum == course and np.currActNum == a then
|
||||
djui_hud_render_rect(x - 4, 17, 16, 16)
|
||||
local displayHead = life_icon_from_local_index(j)
|
||||
if displayHead == nil then
|
||||
djui_hud_print_text("?", x - 4, 17, 1)
|
||||
else
|
||||
djui_hud_render_texture(displayHead, x - 4, 17, 1 / (displayHead.width * 0.0625), 1 / (displayHead.height * 0.0625)) -- 0.0625 is 1/16
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function on_hud_render_behind()
|
||||
djui_hud_set_resolution(RESOLUTION_N64)
|
||||
djui_hud_set_font(FONT_HUD)
|
||||
djui_hud_set_color(255, 255, 255, 255)
|
||||
|
||||
if obj_get_first_with_behavior_id(id_bhvActSelector) ~= nil then
|
||||
render_act_select_hud()
|
||||
return
|
||||
elseif gNetworkPlayers[0].currActNum == 99 or gMarioStates[0].action == ACT_INTRO_CUTSCENE or hud_is_hidden() then
|
||||
return
|
||||
end
|
||||
|
||||
render_hud_mario_lives()
|
||||
render_hud_stars()
|
||||
render_hud_camera_status()
|
||||
end
|
||||
|
||||
|
||||
hook_event(HOOK_ON_HUD_RENDER_BEHIND, on_hud_render_behind)
|
|
@ -1,4 +1,3 @@
|
|||
|
||||
--- @class CharacterTable
|
||||
--- @field public name string
|
||||
--- @field public saveName string
|
||||
|
@ -10,14 +9,14 @@
|
|||
--- @field public lifeIcon TextureInfo
|
||||
--- @field public camScale integer
|
||||
|
||||
-- localize functions to improve performance
|
||||
local smlua_model_util_get_id,table_insert,djui_hud_measure_text,type = smlua_model_util_get_id,table.insert,djui_hud_measure_text,type
|
||||
|
||||
local characterVoices = {}
|
||||
local saveNameTable = {}
|
||||
|
||||
local E_MODEL_ARMATURE = smlua_model_util_get_id("armature_geo")
|
||||
|
||||
local table_insert = table.insert
|
||||
local type = type
|
||||
|
||||
local function split_text_into_lines(text)
|
||||
local words = {}
|
||||
for word in text:gmatch("%S+") do
|
||||
|
@ -110,12 +109,26 @@ local function character_add_caps(modelInfo, caps)
|
|||
characterCaps[modelInfo] = caps
|
||||
end
|
||||
|
||||
---@param modelInfo ModelExtendedId|integer
|
||||
---@param starModel ModelExtendedId|integer
|
||||
---@param starIcon TextureInfo|nil Use get_texture_info()
|
||||
local function character_add_celebration_star(modelInfo, starModel, starIcon)
|
||||
characterCelebrationStar[modelInfo] = starModel
|
||||
for i = 2, #characterTable do
|
||||
if characterTable[i].model == modelInfo then
|
||||
characterTable[i].starIcon = starIcon and starIcon or gTextures.star
|
||||
return
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
---@return CharacterTable
|
||||
local function character_get_current_table()
|
||||
return characterTable[currChar]
|
||||
end
|
||||
|
||||
local function character_get_current_model_number()
|
||||
local function character_get_current_number()
|
||||
return currChar
|
||||
end
|
||||
|
||||
|
@ -135,7 +148,7 @@ local function character_get_voice(m)
|
|||
end
|
||||
|
||||
local function version_get()
|
||||
return modVersion
|
||||
return MOD_VERSION
|
||||
end
|
||||
|
||||
local function is_menu_open()
|
||||
|
@ -146,6 +159,10 @@ local function hook_allow_menu_open(func)
|
|||
table_insert(allowMenu, func)
|
||||
end
|
||||
|
||||
local function hook_render_in_menu(func)
|
||||
table_insert(renderInMenuTable, func)
|
||||
end
|
||||
|
||||
local function is_options_open()
|
||||
return options
|
||||
end
|
||||
|
@ -167,21 +184,26 @@ local function get_status(tableNum)
|
|||
return optionTable[tableNum].toggle
|
||||
end
|
||||
|
||||
_G.charSelectExists = true -- Ace
|
||||
_G.charSelectExists = true
|
||||
_G.charSelect = {
|
||||
character_add = character_add,
|
||||
character_edit = character_edit,
|
||||
character_add_voice = character_add_voice,
|
||||
character_add_caps = character_add_caps,
|
||||
character_add_celebration_star = character_add_celebration_star,
|
||||
character_get_current_table = character_get_current_table,
|
||||
character_get_current_model_number = character_get_current_model_number,
|
||||
character_get_current_number = character_get_current_number,
|
||||
character_get_current_model_number --[[Depreiciated Function Name, Not recommended for use]] = character_get_current_number,
|
||||
character_get_number_from_string = character_get_number_from_string,
|
||||
character_get_voice = character_get_voice,
|
||||
character_get_life_icon = life_icon_from_local_index,
|
||||
header_set_texture = header_set_texture, -- Function located in main.lua
|
||||
version_get = version_get,
|
||||
is_menu_open = is_menu_open,
|
||||
hook_allow_menu_open = hook_allow_menu_open,
|
||||
is_options_open = is_options_open,
|
||||
get_status = get_status,
|
||||
optionTableRef = optionTableRef,
|
||||
controller = controller,
|
||||
hook_allow_menu_open = hook_allow_menu_open,
|
||||
hook_render_in_menu = hook_render_in_menu,
|
||||
}
|
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BIN
mods/character-select-coop/z-dev-models-32.lua
Normal file
BIN
mods/character-select-coop/z-dev-models-32.lua
Normal file
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BIN
mods/character-select-coop/z-dev-models-64.lua
Normal file
BIN
mods/character-select-coop/z-dev-models-64.lua
Normal file
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|
@ -10,6 +10,9 @@ gCustomVoiceSamples = {}
|
|||
gCustomVoiceSamplesBackup = {}
|
||||
gCustomVoiceStream = nil
|
||||
|
||||
-- localize functions to improve performance
|
||||
local audio_sample_stop,audio_sample_destroy,type,math_random,audio_stream_stop,audio_stream_destroy,audio_stream_load,audio_stream_play,audio_sample_load,audio_sample_play,is_game_paused,play_character_sound = audio_sample_stop,audio_sample_destroy,type,math.random,audio_stream_stop,audio_stream_destroy,audio_stream_load,audio_stream_play,audio_sample_load,audio_sample_play,is_game_paused,play_character_sound
|
||||
|
||||
--- @param m MarioState
|
||||
function stop_custom_character_sound(m, sound)
|
||||
local voice_sample = gCustomVoiceSamples[m.playerIndex]
|
Loading…
Reference in a new issue