mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-11-22 03:55:11 +00:00
Character Select v1.7
This commit is contained in:
parent
48360c05ad
commit
8cccd6bf69
9 changed files with 399 additions and 196 deletions
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@ -1,3 +1,17 @@
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MOD_VERSION = "1.7"
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IS_COOPDX = get_coop_compatibility_enabled ~= nil
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ommActive = false
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for i in pairs(gActiveMods) do
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if gActiveMods[i].relativePath == "omm-coop" then
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ommActive = true
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break
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end
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end
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-- localize functions to improve performance
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local string_lower,table_insert = string.lower,table.insert
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local saveableCharacters = {
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["1"] = true,
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["2"] = true,
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@ -43,51 +57,49 @@ local saveableCharacters = {
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[" "] = false,
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}
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--- @param string string
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--- Replaces underscores in the string with spaces
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function string_underscore_to_space(string)
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local s = ''
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for i = 1, #string do
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local c = string:sub(i,i)
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if c ~= '_' then
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s = s .. c
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else
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s = s .. " "
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end
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end
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return s
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if string == nil then return "" end
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return string:gsub("_", " ")
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end
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--- @param string string
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--- Constructs a new string but only with characters from `saveableCharacters`
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--- * Spaces are the notable character that gets turned into an underscore
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function string_space_to_underscore(string)
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local s = ''
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for i = 1, #string do
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local c = string:sub(i,i)
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if saveableCharacters[string.lower(c)] then
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if saveableCharacters[string_lower(c)] then
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s = s .. c
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elseif saveableCharacters[string.lower(c)] ~= nil then
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elseif saveableCharacters[string_lower(c)] ~= nil then
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s = s .. "_"
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end
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end
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return s
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end
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function string_split(s)
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--- @param string string
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--- Splits a string into a table by spaces
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function string_split(string)
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local result = {}
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for match in (s):gmatch(string.format("[^%s]+", " ")) do
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table.insert(result, match)
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for match in string:gmatch(string.format("[^%s]+", " ")) do
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table_insert(result, match)
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end
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return result
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end
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client_is_coop_dx = get_coop_compatibility_enabled ~= nil -- Checks if Client is DX
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-- network_is_coop_dx = SM64COOPDX_VERSION ~= nil -- Checks if Coop Compatibility is Off (As of now unused)
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ommActive = false
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for i in pairs(gActiveMods) do
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local name = gActiveMods[i].name
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if (name:find("OMM Rebirth")) then
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ommActive = true
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end
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--- @param param number
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--- @param caseTable table
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--- Switch statement function
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function switch(param, caseTable)
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local case = caseTable[param]
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if case then return case() end
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local def = caseTable['default']
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return def and def() or nil
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end
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modVersion = "1.6.1"
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allowMenu = {}
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renderInMenuTable = {}
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@ -1,6 +1,8 @@
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-- name: Character Select
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-- description:\\#ffff33\\--- Character Select Coop v1.6.1 ---\n\n\\#dcdcdc\\A Library / API made to make adding and using Custom Characters as simple as possible!\nUse\\#ffff33\\ /char-select\\#dcdcdc\\ to get started!\n\nCreated by:\\#008800\\ Squishy6094\n\\#dcdcdc\\Concepts by:\\#4496f5\\ AngelicMiracles\n\n\\#AAAAFF\\Updates and Packs can be found on\nCharacter Select's Github:\n\\#6666FF\\Squishy6094/character-select-coop
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-- description:\\#ffff33\\---- Character Select Coop v1.7 ----\n\n\\#dcdcdc\\A Library / API made to make adding and using Custom Characters as simple as possible!\nUse\\#ffff33\\ /char-select\\#dcdcdc\\ to get started!\n\nCreated by:\\#008800\\ Squishy6094\n\\#dcdcdc\\Concepts by:\\#4496f5\\ AngelicMiracles\n\n\\#AAAAFF\\Updates and Packs can be found on\nCharacter Select's Github:\n\\#6666FF\\Squishy6094/character-select-coop
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-- localize functions to improve performance
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local mod_storage_load,tonumber,djui_popup_create,mod_storage_save,tostring,djui_chat_message_create,camera_freeze,hud_hide,vec3f_copy,set_mario_action,set_mario_animation,camera_unfreeze,hud_show,obj_has_behavior_id,network_local_index_from_global,obj_has_model_extended,obj_set_model_extended,get_id_from_behavior,nearest_player_to_object,math_random,djui_hud_set_resolution,djui_hud_set_font,djui_hud_get_screen_width,maxf,djui_hud_set_color,djui_hud_render_rect,djui_hud_measure_text,djui_hud_print_text,math_ceil,math_abs,math_sin,min,math_min,minf,djui_hud_set_rotation,djui_hud_is_pause_menu_created,is_game_paused,hud_is_hidden,obj_get_first_with_behavior_id,hud_get_value,hud_set_value,play_sound,string_lower = mod_storage_load,tonumber,djui_popup_create,mod_storage_save,tostring,djui_chat_message_create,camera_freeze,hud_hide,vec3f_copy,set_mario_action,set_mario_animation,camera_unfreeze,hud_show,obj_has_behavior_id,network_local_index_from_global,obj_has_model_extended,obj_set_model_extended,get_id_from_behavior,nearest_player_to_object,math.random,djui_hud_set_resolution,djui_hud_set_font,djui_hud_get_screen_width,maxf,djui_hud_set_color,djui_hud_render_rect,djui_hud_measure_text,djui_hud_print_text,math.ceil,math.abs,math.sin,min,math.min,minf,djui_hud_set_rotation,djui_hud_is_pause_menu_created,is_game_paused,hud_is_hidden,obj_get_first_with_behavior_id,hud_get_value,hud_set_value,play_sound,string.lower
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local menu = false
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menuAndTransition = false
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@ -10,9 +12,15 @@ local currOption = 1
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local menuCrossFade = 7
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local menuCrossFadeCap = menuCrossFade
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local menuCrossFadeMath = 255/menuCrossFade
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local menuCrossFadeMath = 255 / menuCrossFade
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local TEX_HEADER = get_texture_info("char-select-text")
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local TEX_OVERRIDE_HEADER = nil
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---@param texture TextureInfo|nil
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function header_set_texture(texture)
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TEX_OVERRIDE_HEADER = texture
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end
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local TEXT_PREF_LOAD = "Default"
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@ -23,7 +31,7 @@ local TEXT_PREF_LOAD = "Default"
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to use for anyone and low on file space!
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]]
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characterTable = {
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[1] = {
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[1] = {
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name = "Default",
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saveName = "Default",
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description = {"The vanilla cast for sm64ex-coop!", "", "These Characters are swappable", "via the default Options Menu"},
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@ -32,11 +40,13 @@ characterTable = {
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model = nil,
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forceChar = nil,
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lifeIcon = gTextures.mario_head,
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starIcon = gTextures.star,
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camScale = 1.0
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},
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}
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characterCaps = {}
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characterCelebrationStar = {}
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optionTableRef = {
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openInputs = 1,
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@ -47,7 +57,7 @@ optionTableRef = {
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localModels = 6,
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localVoices = 7,
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debugInfo = 8,
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resetSaveData = 9,
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resetSaveData = 9
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}
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optionTable = {
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toggleSaveName = "Anims",
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toggleDefault = 1,
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toggleMax = 1,
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toggleNames = {"Off", "On"--[[, "On (30 fps)"]]},
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description = {"Toggles Animations In-Menu,", "Turning these off may", "Save Performance"}
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},
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[optionTableRef.inputLatency] = {
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@ -134,15 +145,15 @@ local optionTableCount = #optionTable
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local latencyValueTable = {12, 6, 3}
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local menuColorTable = {
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{r = 255, g = 50, b = 50 },
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{r = 255, g = 100, b = 50 },
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{r = 255, g = 255, b = 50 },
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{r = 50, g = 255, b = 50 },
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{r = 50, g = 50, b = 255},
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{r = 251, g = 148, b = 220},
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{r = 130, g = 25, b = 130},
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{r = 255, g = 255, b = 255},
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{r = 50, g = 50, b = 50 },
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{ r = 255, g = 50, b = 50 },
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{ r = 255, g = 100, b = 50 },
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{ r = 255, g = 255, b = 50 },
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{ r = 50, g = 255, b = 50 },
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{ r = 50, g = 50, b = 255 },
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{ r = 251, g = 148, b = 220 },
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{ r = 130, g = 25, b = 130 },
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{ r = 255, g = 255, b = 255 },
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{ r = 50, g = 50, b = 50 }
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}
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-- Default Player Adjustments
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[CT_LUIGI] = "Luigi",
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[CT_TOAD] = "Toad",
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[CT_WALUIGI] = "Waluigi",
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[CT_WARIO] = "Wario",
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[CT_WARIO] = "Wario"
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}
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local defaultPlayerColors = {
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[CT_MARIO] = menuColorTable[1],
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[CT_LUIGI] = menuColorTable[4],
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[CT_TOAD] = menuColorTable[5],
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[CT_WALUIGI] = menuColorTable[7],
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[CT_WARIO] = menuColorTable[3],
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[CT_WARIO] = menuColorTable[3]
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}
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local defaultForceChar = {
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[CT_MARIO] = "CT_MARIO",
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[CT_LUIGI] = "CT_LUIGI",
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[CT_TOAD] = "CT_TOAD",
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[CT_WALUIGI] = "CT_WALUIGI",
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[CT_WARIO] = "CT_WARIO",
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[CT_WARIO] = "CT_WARIO"
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}
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local defaultIcons = {
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[CT_MARIO] = gTextures.mario_head,
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[CT_LUIGI] = gTextures.luigi_head,
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[CT_TOAD] = gTextures.toad_head,
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[CT_WALUIGI] = gTextures.waluigi_head,
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[CT_WARIO] = gTextures.wario_head,
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[CT_WARIO] = gTextures.wario_head
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}
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local defaultCamScales = {
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[CT_MARIO] = 1,
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[CT_LUIGI] = 1,
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[CT_TOAD] = 0.8,
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[CT_WALUIGI] = 1.1,
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[CT_WARIO] = 1,
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[CT_WARIO] = 1
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}
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-- "localize functions to improve performance" 🔥🔥🔥
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local camera_freeze, camera_unfreeze, network_local_index_from_global, obj_set_model_extended, hud_hide, hud_show, djui_chat_message_create,
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djui_hud_set_resolution, djui_hud_set_font, djui_hud_set_color, djui_hud_get_screen_width, djui_hud_render_rect, djui_hud_print_text,
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djui_hud_render_texture, math_max, math_min, math_sin, math_random, math_abs, math_ceil, play_sound, mod_storage_save, mod_storage_load, string_lower =
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camera_freeze, camera_unfreeze, network_local_index_from_global, obj_set_model_extended, hud_hide, hud_show, djui_chat_message_create,
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djui_hud_set_resolution, djui_hud_set_font, djui_hud_set_color, djui_hud_get_screen_width, djui_hud_render_rect, djui_hud_print_text,
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djui_hud_render_texture, math.max, math.min, math.sin, math.random, math.abs, math.ceil, play_sound, mod_storage_save, mod_storage_load, string.lower
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---@param m MarioState
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local function nullify_inputs(m)
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local c = m.controller
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@ -219,21 +222,22 @@ local prefCharColor = defaultPlayerColors[CT_MARIO]
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local function load_preferred_char()
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local savedChar = mod_storage_load("PrefChar")
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if savedChar == nil or savedChar == "" then
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mod_storage_save("PrefChar", "Default")
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savedChar = "Default"
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end
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if savedChar ~= nil and savedChar ~= "Default" then
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for i = 2, #characterTable do
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if characterTable[i].saveName == savedChar then
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currChar = i
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if optionTable[optionTableRef.localModels].toggle == 1 then
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if optionTable[optionTableRef.notification].toggle > 0 then
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djui_popup_create('Character Select:\nYour Preferred Character\n"'..string_underscore_to_space(characterTable[i].name)..'"\nwas applied successfully!', 4)
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djui_popup_create('Character Select:\nYour Preferred Character\n"' .. string_underscore_to_space(characterTable[i].name) .. '"\nwas applied successfully!', 4)
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end
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end
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break
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end
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end
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elseif savedChar == nil then
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mod_storage_save("PrefChar", "Default")
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savedChar = "Default"
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end
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local savedCharColors = mod_storage_load("PrefCharColor")
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@ -253,12 +257,12 @@ local function load_preferred_char()
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djui_popup_create("Character Select:\nNo Characters were Found", 2)
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end
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end
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TEXT_PREF_LOAD = savedChar
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return savedChar
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end
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local function mod_storage_save_pref_char(charTable)
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mod_storage_save("PrefChar", charTable.saveName)
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mod_storage_save("PrefCharColor", tostring(charTable.color.r).."_"..tostring(charTable.color.g).."_"..tostring(charTable.color.b))
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mod_storage_save("PrefCharColor", tostring(charTable.color.r) .. "_" .. tostring(charTable.color.g) .. "_" .. tostring(charTable.color.b))
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TEXT_PREF_LOAD = charTable.saveName
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prefCharColor = charTable.color
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end
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@ -284,7 +288,7 @@ local promptedAreYouSure = false
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local function reset_options(wasChatTriggered)
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if not promptedAreYouSure then
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djui_chat_message_create("\\#ffdcdc\\Are you sure you want to reset your Save Data for Character Select, including your Preferred Character\nand Settings?\n".. (wasChatTriggered and "Type \\#ff3333\\/char-select reset\\#ffdcdc\\ to confirm." or "Press the \\#ff3333\\"..optionTable[optionTableRef.resetSaveData].name.."\\#ffdcdc\\ Option again to confirm." ))
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djui_chat_message_create("\\#ffdcdc\\Are you sure you want to reset your Save Data for Character Select, including your Preferred Character\nand Settings?\n" .. (wasChatTriggered and "Type \\#ff3333\\/char-select reset\\#ffdcdc\\ to confirm." or "Press the \\#ff3333\\" .. optionTable[optionTableRef.resetSaveData].name .. "\\#ffdcdc\\ Option again to confirm." ))
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promptedAreYouSure = true
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else
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djui_chat_message_create("\\#ff3333\\Character Select Save Data Reset!")
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@ -295,7 +299,7 @@ local function reset_options(wasChatTriggered)
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mod_storage_save(optionTable[i].toggleSaveName, tostring(optionTable[i].toggle))
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end
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if optionTable[i].toggleNames == nil then
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optionTable[i].toggleNames = {"Off", "On"}
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optionTable[i].toggleNames = { "Off", "On" }
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end
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end
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mod_storage_save_pref_char(characterTable[1])
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@ -303,17 +307,14 @@ local function reset_options(wasChatTriggered)
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end
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end
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local function boot_note()
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if #characterTable > 1 then
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djui_chat_message_create("Character Select has "..(#characterTable - 1).." character"..(#characterTable > 2 and "s" or "").." available!\nYou can use \\#ffff33\\/char-select \\#ffffff\\to open the menu!")
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djui_chat_message_create("Character Select has " .. (#characterTable - 1) .. " character" .. (#characterTable > 2 and "s" or "") .. " available!\nYou can use \\#ffff33\\/char-select \\#ffffff\\to open the menu!")
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else
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djui_chat_message_create("Character Select is active!\nYou can use \\#ffff33\\/char-select \\#ffffff\\to open the menu!")
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end
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if not client_is_coop_dx then
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if not IS_COOPDX then
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djui_chat_message_create("\\#FFAAAA\\Note: Although not required, we highly reccomend\nusing SM64CoopDX when playing Character Select!\n\\#6666FF\\https://sm64coopdx.com")
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end
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end
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@ -327,12 +328,10 @@ local noLoop = false
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local CUTSCENE_CS_MENU = 0xFA
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-- Respecfully, GO FUCK YOURSELVES. I hate EVERY SINGLE ONE OF YOU. Your lives are NOTHING. You serve ZERO PURPOSE. You should kill yourselves, NOW!
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local ignored_surfaces = {
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local ignoredSurfaces = {
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SURFACE_BURNING, SURFACE_QUICKSAND, SURFACE_INSTANT_QUICKSAND, SURFACE_INSTANT_MOVING_QUICKSAND, SURFACE_DEEP_MOVING_QUICKSAND, SURFACE_INSTANT_QUICKSAND, SURFACE_DEEP_QUICKSAND, SURFACE_SHALLOW_MOVING_QUICKSAND,
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SURFACE_SHALLOW_QUICKSAND, SURFACE_WARP, SURFACE_LOOK_UP_WARP, SURFACE_WOBBLING_WARP, SURFACE_INSTANT_WARP_1B, SURFACE_INSTANT_WARP_1C, SURFACE_INSTANT_WARP_1D, SURFACE_INSTANT_WARP_1E
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}
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-- Yes, floral gave me permission to use this table full of USELESS PIECES OF SHITS
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local menuActBlacklist = {
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-- Star Acts
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@ -346,6 +345,11 @@ local menuActBlacklist = {
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-- Cutscene Acts
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[ACT_INTRO_CUTSCENE] = true,
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[ACT_CREDITS_CUTSCENE] = true,
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[ACT_WARP_DOOR_SPAWN] = true,
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[ACT_PULLING_DOOR] = true,
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[ACT_PUSHING_DOOR] = true,
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[ACT_UNLOCKING_KEY_DOOR] = true,
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[ACT_UNLOCKING_STAR_DOOR] = true,
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-- Dialog Acts
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[ACT_READING_NPC_DIALOG] = true,
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[ACT_WAITING_FOR_DIALOG] = true,
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@ -359,7 +363,7 @@ local faceAngle = 0
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local function mario_update(m)
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if stallFrame == 1 then
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failsafe_options()
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load_preferred_char()
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TEXT_PREF_LOAD = load_preferred_char()
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if optionTable[optionTableRef.notification].toggle == 1 then
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boot_note()
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end
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@ -368,7 +372,7 @@ local function mario_update(m)
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if stallFrame < 2 then
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stallFrame = stallFrame + 1
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end
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if m.playerIndex == 0 and stallFrame > 1 then
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local modelIndex = gNetworkPlayers[m.playerIndex].modelIndex
|
||||
characterTable[1].forceChar = modelIndex
|
||||
|
@ -414,7 +418,7 @@ local function mario_update(m)
|
|||
gLakituState.pos.y = m.pos.y + 100 * camScale
|
||||
gLakituState.pos.z = m.pos.z + coss(faceAngle) * 500 * camScale
|
||||
|
||||
if m.forwardVel == 0 and m.pos.y == m.floorHeight and not ignored_surfaces[m.floor.type] and m.health > 255 and not menuActBlacklist[m.action] then
|
||||
if m.forwardVel == 0 and m.pos.y == m.floorHeight and not ignoredSurfaces[m.floor.type] and m.health > 255 and not menuActBlacklist[m.action] then
|
||||
set_mario_action(m, ACT_IDLE, 0)
|
||||
set_mario_animation(m, MARIO_ANIM_FIRST_PERSON)
|
||||
end
|
||||
|
@ -439,21 +443,44 @@ local function mario_update(m)
|
|||
end
|
||||
end
|
||||
|
||||
local sCapBhvs = {
|
||||
[id_bhvWingCap] = true,
|
||||
[id_bhvVanishCap] = true,
|
||||
[id_bhvMetalCap] = true
|
||||
}
|
||||
|
||||
--- @param o Object
|
||||
--- @param model integer
|
||||
function set_model(o, model)
|
||||
local i = network_local_index_from_global(o.globalPlayerIndex)
|
||||
if obj_has_behavior_id(o, id_bhvMario) ~= 0 then
|
||||
local i = network_local_index_from_global(o.globalPlayerIndex)
|
||||
if gPlayerSyncTable[i].modelId ~= nil and obj_has_model_extended(o, gPlayerSyncTable[i].modelId) == 0 then
|
||||
obj_set_model_extended(o, gPlayerSyncTable[i].modelId)
|
||||
return end
|
||||
end
|
||||
return
|
||||
end
|
||||
if obj_has_behavior_id(o, id_bhvCelebrationStar) ~= 0 and o.parentObj ~= nil then
|
||||
local i = network_local_index_from_global(o.parentObj.globalPlayerIndex)
|
||||
local starModel = characterCelebrationStar[gPlayerSyncTable[i].modelId]
|
||||
if gPlayerSyncTable[i].modelId ~= nil and starModel ~= nil and obj_has_model_extended(o, starModel) == 0 then
|
||||
obj_set_model_extended(o, starModel)
|
||||
end
|
||||
return
|
||||
end
|
||||
|
||||
if sCapBhvs[get_id_from_behavior(o.behavior)] then
|
||||
o.globalPlayerIndex = nearest_player_to_object(o.parentObj).globalPlayerIndex
|
||||
end
|
||||
local i = network_local_index_from_global(o.globalPlayerIndex)
|
||||
|
||||
local c = gMarioStates[i].character
|
||||
if model == c.capModelId or
|
||||
model == c.capWingModelId or
|
||||
model == c.capMetalModelId or
|
||||
model == c.capMetalWingModelId then
|
||||
local capModels = characterCaps[gPlayerSyncTable[i].modelId]
|
||||
local capModel = nil
|
||||
if capModels ~= nil then
|
||||
local capModel = E_MODEL_NONE
|
||||
if model == c.capModelId then
|
||||
capModel = capModels.normal
|
||||
elseif model == c.capWingModelId then
|
||||
|
@ -463,9 +490,9 @@ function set_model(o, model)
|
|||
elseif model == c.capMetalWingModelId then
|
||||
capModel = capModels.metalWing
|
||||
end
|
||||
if capModel ~= nil and obj_has_model_extended(o, capModel) == 0 then
|
||||
if capModel ~= E_MODEL_NONE then
|
||||
obj_set_model_extended(o, capModel)
|
||||
return end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
@ -490,11 +517,11 @@ local inputStallToDirectional = 12
|
|||
local inputStallToButton = 10
|
||||
|
||||
-- Font Consistency between sm64ex-coop and sm64coopdx
|
||||
local FONT_CS_NORMAL = client_is_coop_dx and FONT_ALIASED or FONT_NORMAL
|
||||
local FONT_CS_NORMAL = IS_COOPDX and FONT_ALIASED or FONT_NORMAL
|
||||
|
||||
--Basic Menu Text
|
||||
local TEXT_OPTIONS_HEADER = "Menu Options"
|
||||
local TEXT_VERSION = "Version: "..modVersion..(client_is_coop_dx and " | sm64coopdx" or " | sm64ex-coop")
|
||||
local TEXT_VERSION = "Version: " .. MOD_VERSION .. (IS_COOPDX and " | sm64coopdx" or " | sm64ex-coop")
|
||||
local TEXT_RATIO_UNSUPPORTED = "Your Current Aspect-Ratio isn't Supported!"
|
||||
local TEXT_DESCRIPTION = "Character Description:"
|
||||
local TEXT_PREF_SAVE = "Press A to Set as Preferred Character"
|
||||
|
@ -522,6 +549,7 @@ local TEXT_LOCAL_MODEL_OFF_OPTIONS = "You can turn it back on in the Options Men
|
|||
local menuColor = characterTable[currChar].color
|
||||
|
||||
local MATH_DIVIDE_THREE_HUNDRED_TWENTY = 1/320
|
||||
local MATH_DIVIDE_THIRTY_TWO = 1/32
|
||||
|
||||
local function on_hud_render()
|
||||
djui_hud_set_resolution(RESOLUTION_N64)
|
||||
|
@ -529,15 +557,15 @@ local function on_hud_render()
|
|||
|
||||
local width = djui_hud_get_screen_width() + 1.4
|
||||
local height = 240
|
||||
local widthHalf = width*0.5
|
||||
local heightHalf = height*0.5
|
||||
local widthScale = math_max(width, 321.4)*MATH_DIVIDE_THREE_HUNDRED_TWENTY
|
||||
local widthHalf = width * 0.5
|
||||
local heightHalf = height * 0.5
|
||||
local widthScale = maxf(width, 321.4) * MATH_DIVIDE_THREE_HUNDRED_TWENTY
|
||||
|
||||
if menuAndTransition then
|
||||
if optionTable[optionTableRef.menuColor].toggle > 1 then
|
||||
menuColor = menuColorTable[optionTable[optionTableRef.menuColor].toggle - 1]
|
||||
elseif optionTable[optionTableRef.menuColor].toggle == 1 then
|
||||
optionTable[optionTableRef.menuColor].toggleNames[2] = string_underscore_to_space(TEXT_PREF_LOAD).." (Pref)"
|
||||
optionTable[optionTableRef.menuColor].toggleNames[2] = string_underscore_to_space(TEXT_PREF_LOAD) .. " (Pref)"
|
||||
menuColor = prefCharColor
|
||||
else
|
||||
menuColor = characterTable[currChar].color
|
||||
|
@ -547,10 +575,10 @@ local function on_hud_render()
|
|||
djui_hud_set_color(0, 0, 0, 200)
|
||||
djui_hud_render_rect(0, 0, width, height)
|
||||
djui_hud_set_color(255, 255, 255, 255)
|
||||
djui_hud_print_text(TEXT_LOCAL_MODEL_OFF, widthHalf - djui_hud_measure_text(TEXT_LOCAL_MODEL_OFF)*0.15*widthScale, heightHalf, 0.3 * widthScale)
|
||||
djui_hud_print_text(TEXT_LOCAL_MODEL_OFF_OPTIONS, widthHalf - djui_hud_measure_text(TEXT_LOCAL_MODEL_OFF_OPTIONS)*0.1*widthScale, heightHalf + 10*widthScale, 0.2*widthScale)
|
||||
djui_hud_print_text(TEXT_LOCAL_MODEL_OFF, widthHalf - djui_hud_measure_text(TEXT_LOCAL_MODEL_OFF) * 0.15 * widthScale, heightHalf, 0.3 * widthScale)
|
||||
djui_hud_print_text(TEXT_LOCAL_MODEL_OFF_OPTIONS, widthHalf - djui_hud_measure_text(TEXT_LOCAL_MODEL_OFF_OPTIONS) * 0.1 * widthScale, heightHalf + 10 * widthScale, 0.2 * widthScale)
|
||||
end
|
||||
|
||||
|
||||
local x = 135 * widthScale * 0.8
|
||||
|
||||
--Character Description
|
||||
|
@ -563,57 +591,58 @@ local function on_hud_render()
|
|||
local character = characterTable[currChar]
|
||||
if optionTable[optionTableRef.debugInfo].toggle == 0 then -- Actual Description
|
||||
local TEXT_NAME = string_underscore_to_space(character.name)
|
||||
local TEXT_CREDIT = "Credit: "..character.credit
|
||||
local TEXT_CREDIT = "Credit: " .. character.credit
|
||||
local TEXT_DESCRIPTION_TABLE = character.description
|
||||
local TEXT_PREF = "Preferred Character:"
|
||||
if djui_hud_measure_text(string_underscore_to_space(TEXT_PREF_LOAD)) / widthScale > 110 then
|
||||
local TEXT_PREF_LOAD = string_underscore_to_space(TEXT_PREF_LOAD)
|
||||
if djui_hud_measure_text(TEXT_PREF_LOAD) / widthScale > 110 then
|
||||
TEXT_PREF = "Preferred Char:"
|
||||
end
|
||||
if djui_hud_measure_text(string_underscore_to_space(TEXT_PREF_LOAD)) / widthScale > 164 then
|
||||
if djui_hud_measure_text(TEXT_PREF_LOAD) / widthScale > 164 then
|
||||
TEXT_PREF = "Pref Char:"
|
||||
end
|
||||
TEXT_PREF = TEXT_PREF..' "'..string_underscore_to_space(TEXT_PREF_LOAD)..'"'
|
||||
TEXT_PREF = TEXT_PREF .. ' "' .. TEXT_PREF_LOAD .. '"'
|
||||
|
||||
local textX = x * 0.5
|
||||
djui_hud_print_text(TEXT_NAME, width - textX - djui_hud_measure_text(TEXT_NAME)*0.3, 55, 0.6)
|
||||
djui_hud_print_text(TEXT_NAME, width - textX - djui_hud_measure_text(TEXT_NAME) * 0.3, 55, 0.6)
|
||||
djui_hud_set_font(FONT_TINY)
|
||||
djui_hud_print_text(TEXT_CREDIT, width - textX - djui_hud_measure_text(TEXT_CREDIT)*0.3, 74, 0.6)
|
||||
djui_hud_print_text(TEXT_CREDIT, width - textX - djui_hud_measure_text(TEXT_CREDIT) * 0.3, 74, 0.6)
|
||||
djui_hud_set_font(FONT_CS_NORMAL)
|
||||
djui_hud_print_text(TEXT_DESCRIPTION, width - textX - djui_hud_measure_text(TEXT_DESCRIPTION)*0.2, 85, 0.4)
|
||||
djui_hud_print_text(TEXT_DESCRIPTION, width - textX - djui_hud_measure_text(TEXT_DESCRIPTION) * 0.2, 85, 0.4)
|
||||
if widthScale < 1.65 then
|
||||
for i = 1, #TEXT_DESCRIPTION_TABLE do
|
||||
djui_hud_print_text(TEXT_DESCRIPTION_TABLE[i], width - textX - djui_hud_measure_text(TEXT_DESCRIPTION_TABLE[i])*0.15, 90 + i*9, 0.3)
|
||||
djui_hud_print_text(TEXT_DESCRIPTION_TABLE[i], width - textX - djui_hud_measure_text(TEXT_DESCRIPTION_TABLE[i]) * 0.15, 90 + i * 9, 0.3)
|
||||
end
|
||||
else
|
||||
for i = 1, math_ceil(#TEXT_DESCRIPTION_TABLE*0.5) do
|
||||
local TablePos = (i * 2) - 1
|
||||
if TEXT_DESCRIPTION_TABLE[TablePos] and TEXT_DESCRIPTION_TABLE[TablePos + 1] then
|
||||
local TEXT_STRING = TEXT_DESCRIPTION_TABLE[TablePos].." "..TEXT_DESCRIPTION_TABLE[TablePos + 1]
|
||||
djui_hud_print_text(TEXT_STRING, width - textX - djui_hud_measure_text(TEXT_STRING)*0.15, 90 + i*9, 0.3)
|
||||
elseif TEXT_DESCRIPTION_TABLE[TablePos] then
|
||||
local TEXT_STRING = TEXT_DESCRIPTION_TABLE[TablePos]
|
||||
djui_hud_print_text(TEXT_STRING, width - textX - djui_hud_measure_text(TEXT_STRING)*0.15, 90 + i*9, 0.3)
|
||||
local tablePos = (i * 2) - 1
|
||||
if TEXT_DESCRIPTION_TABLE[tablePos] and TEXT_DESCRIPTION_TABLE[tablePos + 1] then
|
||||
local TEXT_STRING = TEXT_DESCRIPTION_TABLE[tablePos] .. " " .. TEXT_DESCRIPTION_TABLE[tablePos + 1]
|
||||
djui_hud_print_text(TEXT_STRING, width - textX - djui_hud_measure_text(TEXT_STRING) * 0.15, 90 + i * 9, 0.3)
|
||||
elseif TEXT_DESCRIPTION_TABLE[tablePos] then
|
||||
local TEXT_STRING = TEXT_DESCRIPTION_TABLE[tablePos]
|
||||
djui_hud_print_text(TEXT_STRING, width - textX - djui_hud_measure_text(TEXT_STRING) * 0.15, 90 + i * 9, 0.3)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
djui_hud_print_text(TEXT_PREF, width - textX - djui_hud_measure_text(TEXT_PREF)*0.15, height - 22, 0.3)
|
||||
djui_hud_set_font(FONT_TINY)
|
||||
djui_hud_print_text(TEXT_PREF_SAVE, width - textX - djui_hud_measure_text(TEXT_PREF_SAVE)*0.25, height - 13, 0.5)
|
||||
djui_hud_print_text(TEXT_PREF, width - textX - djui_hud_measure_text(TEXT_PREF) * 0.15, height - 22, 0.3)
|
||||
djui_hud_set_font(FONT_TINY)
|
||||
djui_hud_print_text(TEXT_PREF_SAVE, width - textX - djui_hud_measure_text(TEXT_PREF_SAVE) * 0.25, height - 13, 0.5)
|
||||
else -- Debugging Info
|
||||
local TEXT_NAME = "Name: "..character.name
|
||||
local TEXT_SAVE_NAME = "Save Name: "..character.saveName
|
||||
local TEXT_CREDIT = "Credit: "..character.credit
|
||||
local TEXT_NAME = "Name: " .. character.name
|
||||
local TEXT_SAVE_NAME = "Save Name: " .. character.saveName
|
||||
local TEXT_CREDIT = "Credit: " .. character.credit
|
||||
local TEXT_DESCRIPTION_TABLE = character.description
|
||||
local TEXT_COLOR = "Color: R-"..character.color.r..", G-"..character.color.g..", B-"..character.color.b
|
||||
local TEXT_COLOR = "Color: R-" .. character.color.r ..", G-" ..character.color.g ..", B-"..character.color.b
|
||||
local TEX_ICON = character.lifeIcon
|
||||
local TEXT_ICON_DEFAULT = "?"
|
||||
local TEXT_SCALE = "Camera Scale: "..character.camScale
|
||||
local TEXT_PREF = "Preferred: "..TEXT_PREF_LOAD
|
||||
local TEXT_PREF_COLOR = "Pref Color: R-"..prefCharColor.r..", G-"..prefCharColor.g..", B-"..prefCharColor.b
|
||||
local TEXT_SCALE = "Camera Scale: " .. character.camScale
|
||||
local TEXT_PREF = "Preferred: " .. TEXT_PREF_LOAD
|
||||
local TEXT_PREF_COLOR = "Pref Color: R-" .. prefCharColor.r .. ", G-" .. prefCharColor.g .. ", B-" .. prefCharColor.b
|
||||
|
||||
local textX = x * 0.5
|
||||
djui_hud_print_text(TEXT_DEBUGGING, width - textX - djui_hud_measure_text(TEXT_DEBUGGING)*0.3, 55, 0.6)
|
||||
djui_hud_print_text(TEXT_DEBUGGING, width - textX - djui_hud_measure_text(TEXT_DEBUGGING) * 0.3, 55, 0.6)
|
||||
djui_hud_set_font(FONT_TINY)
|
||||
djui_hud_print_text(TEXT_NAME, width - x + 8, 72, 0.6)
|
||||
djui_hud_print_text(TEXT_SAVE_NAME, width - x + 8, 81, 0.6)
|
||||
|
@ -624,13 +653,13 @@ local function on_hud_render()
|
|||
if TEXT_DESCRIPTION_TABLE[i] ~= "" then
|
||||
djui_hud_set_font(FONT_CS_NORMAL)
|
||||
local TEXT_DESCRIPTION_LINE = TEXT_DESCRIPTION_TABLE[i]
|
||||
if (djui_hud_measure_text(TEXT_DESCRIPTION_TABLE[i])*0.3 > 100) then
|
||||
TEXT_DESCRIPTION_LINE = "(!) "..TEXT_DESCRIPTION_LINE
|
||||
if (djui_hud_measure_text(TEXT_DESCRIPTION_TABLE[i]) * 0.3 > 100) then
|
||||
TEXT_DESCRIPTION_LINE = "(!) " .. TEXT_DESCRIPTION_LINE
|
||||
else
|
||||
TEXT_DESCRIPTION_LINE = " "..TEXT_DESCRIPTION_LINE
|
||||
TEXT_DESCRIPTION_LINE = " " .. TEXT_DESCRIPTION_LINE
|
||||
end
|
||||
djui_hud_set_font(FONT_TINY)
|
||||
djui_hud_print_text(TEXT_DESCRIPTION_LINE, width - x + 5, 101 + (i-removeLine)*7, 0.5)
|
||||
djui_hud_print_text(TEXT_DESCRIPTION_LINE, width - x + 5, 101 + (i-removeLine) * 7, 0.5)
|
||||
else
|
||||
removeLine = removeLine + 1
|
||||
end
|
||||
|
@ -638,19 +667,19 @@ local function on_hud_render()
|
|||
local descriptionOffset = (#TEXT_DESCRIPTION_TABLE - removeLine) * 7
|
||||
djui_hud_print_text(TEXT_COLOR, width - x + 8, 109 + descriptionOffset, 0.6)
|
||||
if TEX_ICON ~= nil then
|
||||
djui_hud_print_text(TEXT_LIFE_ICON.." ("..TEX_ICON.width.."x"..TEX_ICON.height..")", width - x + 8, 118 + descriptionOffset, 0.6)
|
||||
djui_hud_print_text(TEXT_LIFE_ICON .. " (" .. TEX_ICON.width .. "x" .. TEX_ICON.height .. ")", width - x + 8, 118 + descriptionOffset, 0.6)
|
||||
djui_hud_set_color(255, 255, 255, 255)
|
||||
djui_hud_render_texture(TEX_ICON, width - x + 38, 119 + descriptionOffset, 0.5/(TEX_ICON.width/16), 0.5/(TEX_ICON.height/16))
|
||||
djui_hud_render_texture(TEX_ICON, width - x + 38, 119 + descriptionOffset, 0.5 / (TEX_ICON.width / 16), 0.5 / (TEX_ICON.height / 16))
|
||||
else
|
||||
djui_hud_print_text(TEXT_LIFE_ICON.." (?x?)", width - x + 8, 118 + descriptionOffset, 0.6)
|
||||
djui_hud_print_text(TEXT_LIFE_ICON .. " (?x?)", width - x + 8, 118 + descriptionOffset, 0.6)
|
||||
djui_hud_set_font(FONT_HUD)
|
||||
djui_hud_set_color(255, 255, 255, 255)
|
||||
djui_hud_print_text(TEXT_ICON_DEFAULT, width - x + 38, 119 + descriptionOffset, 0.5)
|
||||
djui_hud_set_font(FONT_TINY)
|
||||
end
|
||||
djui_hud_set_color(menuColor.r, menuColor.g, menuColor.b, 255)
|
||||
djui_hud_print_text(TEXT_FORCED_CHAR..defaultForceChar[character.forceChar], width - x + 8, 127 + descriptionOffset, 0.6)
|
||||
djui_hud_print_text(TEXT_TABLE_POS..currChar, width - x + 8, 136 + descriptionOffset, 0.6)
|
||||
djui_hud_print_text(TEXT_FORCED_CHAR .. defaultForceChar[character.forceChar], width - x + 8, 127 + descriptionOffset, 0.6)
|
||||
djui_hud_print_text(TEXT_TABLE_POS .. currChar, width - x + 8, 136 + descriptionOffset, 0.6)
|
||||
djui_hud_print_text(TEXT_SCALE, width - x + 8, 145 + descriptionOffset, 0.6)
|
||||
|
||||
|
||||
|
@ -670,7 +699,7 @@ local function on_hud_render()
|
|||
if optionTable[optionTableRef.anims].toggle == 0 then
|
||||
buttonScroll = 0
|
||||
elseif math_abs(buttonScroll) > 0.1 then
|
||||
buttonScroll = buttonScroll*0.03*inputStallToDirectional
|
||||
buttonScroll = buttonScroll * 0.03 * inputStallToDirectional
|
||||
end
|
||||
|
||||
local buttonColor = {}
|
||||
|
@ -681,7 +710,7 @@ local function on_hud_render()
|
|||
local buttonX = 20 * widthScale
|
||||
if i == 0 then
|
||||
if optionTable[optionTableRef.anims].toggle > 0 then
|
||||
buttonX = buttonX + math_sin(buttonAnimTimer*0.05)*2.5 + 5
|
||||
buttonX = buttonX + math_sin(buttonAnimTimer * 0.05) * 2.5 + 5
|
||||
else
|
||||
buttonX = buttonX + 10
|
||||
end
|
||||
|
@ -704,10 +733,10 @@ local function on_hud_render()
|
|||
djui_hud_set_color(0, 0, 0, 255)
|
||||
djui_hud_render_rect(7 * widthScale + 1, 56, 5, 168)
|
||||
djui_hud_set_color(menuColor.r, menuColor.g, menuColor.b, 255)
|
||||
djui_hud_render_rect(7 * widthScale + 2, 57 + 166 * ((currChar - 1) / #characterTable) - (buttonScroll*0.03333333333)*(166/#characterTable), 3, 166/#characterTable)
|
||||
djui_hud_render_rect(7 * widthScale + 2, 57 + 166 * ((currChar - 1) / #characterTable) - (buttonScroll * 0.03333333333) * (166 / #characterTable), 3, 166 / #characterTable)
|
||||
djui_hud_set_font(FONT_TINY)
|
||||
local TEXT_CHAR_COUNT = currChar.."/"..#characterTable
|
||||
djui_hud_print_text(TEXT_CHAR_COUNT, (11 - djui_hud_measure_text(TEXT_CHAR_COUNT)*0.2) * widthScale, height - 12, 0.4)
|
||||
local TEXT_CHAR_COUNT = currChar .. "/" .. #characterTable
|
||||
djui_hud_print_text(TEXT_CHAR_COUNT, (11 - djui_hud_measure_text(TEXT_CHAR_COUNT) * 0.2) * widthScale, height - 12, 0.4)
|
||||
|
||||
--Character Select Header
|
||||
djui_hud_set_color(menuColor.r, menuColor.g, menuColor.b, 255)
|
||||
|
@ -715,28 +744,40 @@ local function on_hud_render()
|
|||
djui_hud_set_color(0, 0, 0, 255)
|
||||
djui_hud_render_rect(2, 2, width - 4, 46)
|
||||
djui_hud_set_color(menuColor.r * 0.5 + 127, menuColor.g * 0.5 + 127, menuColor.b * 0.5 + 127, 255)
|
||||
djui_hud_render_texture(TEX_HEADER, widthHalf - 128, 10, 1, 1)
|
||||
if TEX_OVERRIDE_HEADER then -- Render Override Header
|
||||
djui_hud_render_texture(TEX_OVERRIDE_HEADER, widthHalf - 128, 10, 1/(TEX_OVERRIDE_HEADER.height*MATH_DIVIDE_THIRTY_TWO), 1/(TEX_OVERRIDE_HEADER.height*MATH_DIVIDE_THIRTY_TWO))
|
||||
else
|
||||
djui_hud_render_texture(TEX_HEADER, widthHalf - 128, 10, 1, 1)
|
||||
end
|
||||
djui_hud_set_color(menuColor.r, menuColor.g, menuColor.b, 255)
|
||||
djui_hud_set_font(FONT_TINY)
|
||||
djui_hud_print_text(TEXT_VERSION, 5, 3, 0.5)
|
||||
|
||||
--Unsupported Res Warning
|
||||
if width < 321.2 or width > 575 then
|
||||
djui_hud_print_text(TEXT_RATIO_UNSUPPORTED, 5, 39, 0.5)
|
||||
end
|
||||
|
||||
-- API Rendering
|
||||
if #renderInMenuTable > 0 then
|
||||
for i = 1, #renderInMenuTable do
|
||||
renderInMenuTable[i]()
|
||||
end
|
||||
end
|
||||
|
||||
--Options display
|
||||
if options or optionAnimTimer > optionAnimTimerCap then
|
||||
djui_hud_set_color(menuColor.r * 0.25, menuColor.g * 0.25, menuColor.b * 0.25, 205 + math_max(-200, optionAnimTimer))
|
||||
djui_hud_set_color(menuColor.r * 0.25, menuColor.g * 0.25, menuColor.b * 0.25, 205 + maxf(-200, optionAnimTimer))
|
||||
djui_hud_render_rect(0, 0, width, height)
|
||||
djui_hud_set_color(menuColor.r, menuColor.g, menuColor.b, 255)
|
||||
djui_hud_render_rect(width*0.5 - 50 * widthScale, math.min(55 - optionAnimTimer, height - 25 * widthScale), 100 * widthScale, 200)
|
||||
djui_hud_render_rect(width * 0.5 - 50 * widthScale, minf(55 - optionAnimTimer, height - 25 * widthScale), 100 * widthScale, 200)
|
||||
djui_hud_set_color(0, 0, 0, 255)
|
||||
djui_hud_render_rect(width*0.5 - 50 * widthScale + 2, math.min(55 - optionAnimTimer + 2, height - 25 * widthScale + 2), 100 * widthScale - 4, 196)
|
||||
djui_hud_render_rect(width * 0.5 - 50 * widthScale + 2, minf(55 - optionAnimTimer + 2, height - 25 * widthScale + 2), 100 * widthScale - 4, 196)
|
||||
djui_hud_set_font(FONT_CS_NORMAL)
|
||||
djui_hud_set_color(menuColor.r * 0.5 + 127, menuColor.g * 0.5 + 127, menuColor.b * 0.5 + 127, 255)
|
||||
djui_hud_print_text(TEXT_OPTIONS_HEADER, widthHalf - djui_hud_measure_text(TEXT_OPTIONS_HEADER)*0.3*math_min(widthScale, 1.5), 65 + optionAnimTimer * -1, 0.6*math_min(widthScale, 1.5))
|
||||
djui_hud_print_text(TEXT_OPTIONS_HEADER, widthHalf - djui_hud_measure_text(TEXT_OPTIONS_HEADER) * 0.3 * minf(widthScale, 1.5), 65 + optionAnimTimer * -1, 0.6 * minf(widthScale, 1.5))
|
||||
|
||||
local widthScaleLimited = math_min(widthScale, 1.5)
|
||||
local widthScaleLimited = minf(widthScale, 1.5)
|
||||
-- Up Arrow
|
||||
if currOption > 3 then
|
||||
djui_hud_set_color(menuColor.r, menuColor.g, menuColor.b, 255)
|
||||
|
@ -760,7 +801,7 @@ local function on_hud_render()
|
|||
|
||||
-- Options
|
||||
for i = currOption - 2, currOption + 2 do
|
||||
if not (i < 1 or i > optionTableCount) then
|
||||
if not (i < 1 or i > optionTableCount) then
|
||||
local toggleName = optionTable[i].name
|
||||
local scale = 0.5
|
||||
local yOffset = 100 - optionAnimTimer + (i - currOption + 2) * 9 * widthScaleLimited
|
||||
|
@ -779,7 +820,7 @@ local function on_hud_render()
|
|||
djui_hud_set_color(menuColor.r, menuColor.g, menuColor.b, 150)
|
||||
end
|
||||
scale = scale * widthScaleLimited
|
||||
djui_hud_print_text(toggleName, widthHalf - djui_hud_measure_text(toggleName)*scale*0.5, yOffset, scale)
|
||||
djui_hud_print_text(toggleName, widthHalf - djui_hud_measure_text(toggleName) * scale * 0.5, yOffset, scale)
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -789,18 +830,18 @@ local function on_hud_render()
|
|||
for i = 1, #optionTable[currOption].description do
|
||||
djui_hud_set_font(FONT_CS_NORMAL)
|
||||
local line = optionTable[currOption].description[i]
|
||||
djui_hud_print_text(line, widthHalf - djui_hud_measure_text(line)*0.15, 180 - optionAnimTimer + 15 * widthScaleLimited + 8 * i - 8 * #optionTable[currOption].description, 0.3)
|
||||
djui_hud_print_text(line, widthHalf - djui_hud_measure_text(line) * 0.15, 180 - optionAnimTimer + 15 * widthScaleLimited + 8 * i - 8 * #optionTable[currOption].description, 0.3)
|
||||
end
|
||||
end
|
||||
-- Footer
|
||||
djui_hud_set_font(FONT_TINY)
|
||||
djui_hud_set_color(menuColor.r, menuColor.g, menuColor.b, 255)
|
||||
djui_hud_print_text(TEXT_OPTIONS_SELECT, widthHalf - djui_hud_measure_text(TEXT_OPTIONS_SELECT)*0.3, height - 20 - optionAnimTimer, 0.6)
|
||||
djui_hud_print_text(TEXT_OPTIONS_SELECT, widthHalf - djui_hud_measure_text(TEXT_OPTIONS_SELECT) * 0.3, height - 20 - optionAnimTimer, 0.6)
|
||||
djui_hud_set_color(menuColor.r, menuColor.g, menuColor.b, 255)
|
||||
djui_hud_render_rect(width*0.5 - 50 * widthScale, height - 2, 100 * widthScale, 2)
|
||||
djui_hud_render_rect(width * 0.5 - 50 * widthScale, height - 2, 100 * widthScale, 2)
|
||||
else
|
||||
-- How to open options display
|
||||
local widthScaleLimited = math_min(widthScale, 1.42)
|
||||
local widthScaleLimited = minf(widthScale, 1.42)
|
||||
djui_hud_set_color(menuColor.r, menuColor.g, menuColor.b, 255)
|
||||
djui_hud_render_rect(widthHalf - 50 * widthScale, height - 25 * widthScaleLimited, 100 * widthScale, 26 * widthScaleLimited)
|
||||
djui_hud_set_color(0, 0, 0, 255)
|
||||
|
@ -808,17 +849,17 @@ local function on_hud_render()
|
|||
djui_hud_set_color(menuColor.r, menuColor.g, menuColor.b, 255)
|
||||
djui_hud_render_rect(widthHalf - 50 * widthScale, height - 2, 100 * widthScale, 2)
|
||||
djui_hud_set_font(FONT_CS_NORMAL)
|
||||
djui_hud_print_text(TEXT_OPTIONS_OPEN, widthHalf - djui_hud_measure_text(TEXT_OPTIONS_OPEN)*0.175 * widthScaleLimited, height - 23 * widthScaleLimited + optionAnimTimer + 202, 0.35 * widthScaleLimited)
|
||||
djui_hud_print_text(TEXT_OPTIONS_OPEN, widthHalf - djui_hud_measure_text(TEXT_OPTIONS_OPEN) * 0.175 * widthScaleLimited, height - 23 * widthScaleLimited + optionAnimTimer + 202, 0.35 * widthScaleLimited)
|
||||
djui_hud_set_font(FONT_TINY)
|
||||
djui_hud_print_text(TEXT_MENU_CLOSE, widthHalf - djui_hud_measure_text(TEXT_MENU_CLOSE)*0.25 * widthScaleLimited, height - 13 * widthScaleLimited + optionAnimTimer + 202, 0.5 * widthScaleLimited)
|
||||
djui_hud_print_text(TEXT_MENU_CLOSE, widthHalf - djui_hud_measure_text(TEXT_MENU_CLOSE) * 0.25 * widthScaleLimited, height - 13 * widthScaleLimited + optionAnimTimer + 202, 0.5 * widthScaleLimited)
|
||||
end
|
||||
|
||||
|
||||
|
||||
-- Anim logic
|
||||
if options then
|
||||
if optionTable[optionTableRef.anims].toggle > 0 then
|
||||
if optionAnimTimer < -1 then
|
||||
optionAnimTimer = optionAnimTimer/1.1
|
||||
optionAnimTimer = optionAnimTimer / 1.1
|
||||
end
|
||||
else
|
||||
optionAnimTimer = -1
|
||||
|
@ -826,13 +867,13 @@ local function on_hud_render()
|
|||
else
|
||||
if optionTable[optionTableRef.anims].toggle > 0 then
|
||||
if optionAnimTimer > optionAnimTimerCap then
|
||||
optionAnimTimer = optionAnimTimer*1.3
|
||||
optionAnimTimer = optionAnimTimer * 1.3
|
||||
end
|
||||
else
|
||||
optionAnimTimer = optionAnimTimerCap
|
||||
end
|
||||
end
|
||||
optionAnimTimer = math_max(optionAnimTimer, -200)
|
||||
optionAnimTimer = maxf(optionAnimTimer, -200)
|
||||
else
|
||||
options = false
|
||||
optionAnimTimer = optionAnimTimerCap
|
||||
|
@ -872,8 +913,8 @@ local function on_hud_render()
|
|||
djui_hud_set_font(FONT_NORMAL)
|
||||
if optionTable[optionTableRef.openInputs].toggle == 2 then
|
||||
currCharY = 27
|
||||
local width = djui_hud_get_screen_width() - djui_hud_measure_text(TEXT_PAUSE_Z_OPEN)
|
||||
if not client_is_coop_dx then -- Done to match DX not having dropshadow on the "R Button - Options" thingy
|
||||
width = djui_hud_get_screen_width() - djui_hud_measure_text(TEXT_PAUSE_Z_OPEN)
|
||||
if not IS_COOPDX then -- Done to match DX not having dropshadow on the "R Button - Options" thingy
|
||||
djui_hud_set_color(0, 0, 0, 255)
|
||||
djui_hud_print_text(TEXT_PAUSE_Z_OPEN, width - 19, 17, 1)
|
||||
end
|
||||
|
@ -883,10 +924,10 @@ local function on_hud_render()
|
|||
|
||||
if optionTable[optionTableRef.localModels].toggle == 1 then
|
||||
local charName = string_underscore_to_space(characterTable[currChar].name)
|
||||
local TEXT_PAUSE_CURR_CHAR_WITH_NAME = TEXT_PAUSE_CURR_CHAR..charName
|
||||
local width = djui_hud_get_screen_width() - djui_hud_measure_text(TEXT_PAUSE_CURR_CHAR_WITH_NAME)
|
||||
local TEXT_PAUSE_CURR_CHAR_WITH_NAME = TEXT_PAUSE_CURR_CHAR .. charName
|
||||
width = djui_hud_get_screen_width() - djui_hud_measure_text(TEXT_PAUSE_CURR_CHAR_WITH_NAME)
|
||||
local charColor = characterTable[currChar].color
|
||||
if not client_is_coop_dx then
|
||||
if not IS_COOPDX then
|
||||
djui_hud_set_color(0, 0, 0, 255)
|
||||
djui_hud_print_text(TEXT_PAUSE_CURR_CHAR_WITH_NAME, width - 19, 17 + currCharY, 1)
|
||||
end
|
||||
|
@ -895,8 +936,8 @@ local function on_hud_render()
|
|||
djui_hud_set_color(charColor.r, charColor.g, charColor.b, 255)
|
||||
djui_hud_print_text(charName, djui_hud_get_screen_width() - djui_hud_measure_text(charName) - 20, 16 + currCharY, 1)
|
||||
else
|
||||
local width = djui_hud_get_screen_width() - djui_hud_measure_text(TEXT_LOCAL_MODEL_OFF)
|
||||
if not client_is_coop_dx then
|
||||
width = djui_hud_get_screen_width() - djui_hud_measure_text(TEXT_LOCAL_MODEL_OFF)
|
||||
if not IS_COOPDX then
|
||||
djui_hud_set_color(0, 0, 0, 255)
|
||||
djui_hud_print_text(TEXT_LOCAL_MODEL_OFF, width - 19, 17 + currCharY, 1)
|
||||
end
|
||||
|
@ -906,36 +947,11 @@ local function on_hud_render()
|
|||
end
|
||||
end
|
||||
|
||||
-- Custom life icon rendering (Thanks LuigiGamer)
|
||||
function on_life_counter_render()
|
||||
if obj_get_first_with_behavior_id(id_bhvActSelector) ~= nil then return end
|
||||
djui_hud_set_font(FONT_HUD)
|
||||
djui_hud_set_resolution(RESOLUTION_N64)
|
||||
djui_hud_set_color(255, 255, 255, 255);
|
||||
local x = 22
|
||||
local y = 15
|
||||
if gNetworkPlayers[0].currActNum == 99 then return end
|
||||
if gMarioStates[0].action == ACT_INTRO_CUTSCENE then return end
|
||||
if not hud_is_hidden() then
|
||||
local icon = characterTable[currChar].lifeIcon
|
||||
if icon == nil then
|
||||
djui_hud_print_text("?", x, y, 1)
|
||||
else
|
||||
djui_hud_render_texture(icon, x, y, 1/(icon.width/16), 1/(icon.height/16))
|
||||
end
|
||||
djui_hud_print_text("@", x + 16, y, 1)
|
||||
djui_hud_print_text(tostring(gMarioStates[0].numLives), x + 32, y, 1)
|
||||
hud_set_value(HUD_DISPLAY_FLAGS, hud_get_value(HUD_DISPLAY_FLAGS) &~ HUD_DISPLAY_FLAG_LIVES) -- Hides the lives counter
|
||||
else
|
||||
hud_set_value(HUD_DISPLAY_FLAGS, hud_get_value(HUD_DISPLAY_FLAGS) | HUD_DISPLAY_FLAG_LIVES) -- Shows the lives counter, use this when you're no longer using a custom character
|
||||
end
|
||||
end
|
||||
|
||||
local function before_mario_update(m)
|
||||
if m.playerIndex ~= 0 then return end
|
||||
if inputStallTimerButton > 0 then inputStallTimerButton = inputStallTimerButton - 1 end
|
||||
if inputStallTimerDirectional > 0 then inputStallTimerDirectional = inputStallTimerDirectional - 1 end
|
||||
|
||||
|
||||
if menu and inputStallToDirectional ~= latencyValueTable[optionTable[optionTableRef.inputLatency].toggle + 1] then
|
||||
inputStallToDirectional = latencyValueTable[optionTable[optionTableRef.inputLatency].toggle + 1]
|
||||
end
|
||||
|
@ -1072,13 +1088,12 @@ end
|
|||
|
||||
hook_event(HOOK_BEFORE_MARIO_UPDATE, before_mario_update)
|
||||
hook_event(HOOK_ON_HUD_RENDER, on_hud_render)
|
||||
hook_event(HOOK_ON_HUD_RENDER_BEHIND, on_life_counter_render)
|
||||
|
||||
--------------
|
||||
-- Commands --
|
||||
--------------
|
||||
|
||||
local promptedAreYouSure = false
|
||||
promptedAreYouSure = false
|
||||
|
||||
local function chat_command(msg)
|
||||
msg = string_lower(msg)
|
||||
|
@ -1091,10 +1106,10 @@ local function chat_command(msg)
|
|||
|
||||
-- Help Prompt Check
|
||||
if msg == "?" or msg == "help" then
|
||||
djui_chat_message_create("Character Select's Avalible Commands:"..
|
||||
"\n\\#ffff33\\/char-select help\\#ffffff\\ - Returns Avalible Commands"..
|
||||
"\n\\#ffff33\\/char-select menu\\#ffffff\\ - Opens the Menu"..
|
||||
"\n\\#ffff33\\/char-select [name/num]\\#ffffff\\ - Switches to Character"..
|
||||
djui_chat_message_create("Character Select's Avalible Commands:" ..
|
||||
"\n\\#ffff33\\/char-select help\\#ffffff\\ - Returns Avalible Commands" ..
|
||||
"\n\\#ffff33\\/char-select menu\\#ffffff\\ - Opens the Menu" ..
|
||||
"\n\\#ffff33\\/char-select [name/num]\\#ffffff\\ - Switches to Character" ..
|
||||
"\n\\#ff3333\\/char-select reset\\#ffffff\\ - Resets your Save Data")
|
||||
return true
|
||||
end
|
||||
|
@ -1109,18 +1124,17 @@ local function chat_command(msg)
|
|||
for i = 1, #characterTable do
|
||||
if msg == string_lower(characterTable[i].name) or msg == string_underscore_to_space(string_lower(characterTable[i].saveName)) then
|
||||
currChar = i
|
||||
djui_chat_message_create(characterTable[i].saveName)
|
||||
djui_chat_message_create('Character set to "'..characterTable[i].name..'" Successfully!')
|
||||
djui_chat_message_create('Character set to "' .. characterTable[i].name .. '" Successfully!')
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
-- Number Check
|
||||
if tonumber(msg) then
|
||||
local msg = tonumber(msg)
|
||||
msg = tonumber(msg)
|
||||
if msg > 0 and msg <= #characterTable then
|
||||
currChar = msg
|
||||
djui_chat_message_create('Character set to "'..characterTable[msg].name..'" Successfully!')
|
||||
djui_chat_message_create('Character set to "' .. characterTable[msg].name .. '" Successfully!')
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
|
152
mods/character-select-coop/n-hud.lua
Normal file
152
mods/character-select-coop/n-hud.lua
Normal file
|
@ -0,0 +1,152 @@
|
|||
------------------------------------------------------
|
||||
-- Custom HUD Rendering by Agent X and xLuigiGamerx --
|
||||
------------------------------------------------------
|
||||
|
||||
--- @param localIndex integer
|
||||
--- @return TextureInfo|nil
|
||||
--- This assumes multiple characters will not have the same model
|
||||
function life_icon_from_local_index(localIndex)
|
||||
for i = 1, #characterTable do
|
||||
if characterTable[i].model == gPlayerSyncTable[localIndex].modelId then
|
||||
return characterTable[i].lifeIcon
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function render_hud_mario_lives()
|
||||
hud_set_value(HUD_DISPLAY_FLAGS, hud_get_value(HUD_DISPLAY_FLAGS) & ~HUD_DISPLAY_FLAG_LIVES)
|
||||
|
||||
local x = 22
|
||||
local y = 15 -- SCREEN_HEIGHT - 209 - 16
|
||||
local lifeIcon = characterTable[currChar].lifeIcon
|
||||
|
||||
if lifeIcon == nil then
|
||||
djui_hud_print_text("?", x, y, 1)
|
||||
else
|
||||
djui_hud_render_texture(lifeIcon, x, y, 1 / (lifeIcon.width * 0.0625), 1 / (lifeIcon.height * 0.0625)) -- 0.0625 is 1/16
|
||||
end
|
||||
djui_hud_print_text("@", x + 16, y, 1)
|
||||
djui_hud_print_text(tostring(hud_get_value(HUD_DISPLAY_LIVES)):gsub("-", "M"), x + 32, y, 1)
|
||||
end
|
||||
|
||||
local function render_hud_stars()
|
||||
hud_set_value(HUD_DISPLAY_FLAGS, hud_get_value(HUD_DISPLAY_FLAGS) & ~HUD_DISPLAY_FLAG_STAR_COUNT)
|
||||
|
||||
-- the flashing when you exit a painting, uses sm64coopdx exclusive functionality
|
||||
-- v0.1.5
|
||||
--[[
|
||||
if IS_COOPDX then
|
||||
-- prevent star count from flashing outside of castle
|
||||
if gNetworkPlayers[0].currCourseNum ~= COURSE_NONE then hud_set_flash(0) end
|
||||
|
||||
if hud_get_flash() == 1 and (get_global_timer() & 0x08) == 0 then
|
||||
return
|
||||
end
|
||||
end
|
||||
]]
|
||||
|
||||
local x = djui_hud_get_screen_width() - 78
|
||||
local y = 15 -- SCREEN_HEIGHT - 209 - 16
|
||||
local starIcon = characterTable[currChar].starIcon and characterTable[currChar].starIcon or gTextures.star
|
||||
|
||||
local showX = 0
|
||||
local hudDisplayStars = hud_get_value(HUD_DISPLAY_STARS)
|
||||
if hudDisplayStars < 100 then showX = 1 end
|
||||
|
||||
djui_hud_render_texture(starIcon, x, y, 1 / (starIcon.width * 0.0625), 1 / (starIcon.height * 0.0625)) -- 0.0625 is 1/16
|
||||
if showX == 1 then
|
||||
djui_hud_print_text("@", x + 16, y, 1)
|
||||
end
|
||||
djui_hud_print_text(tostring(hudDisplayStars):gsub("-", "M"), (showX * 14) + x + 16, y, 1)
|
||||
end
|
||||
|
||||
local function render_hud_camera_status()
|
||||
if not IS_COOPDX or not HUD_DISPLAY_CAMERA_STATUS then return end
|
||||
|
||||
hud_set_value(HUD_DISPLAY_FLAGS, hud_get_value(HUD_DISPLAY_FLAGS) & ~HUD_DISPLAY_FLAG_CAMERA)
|
||||
|
||||
local x = djui_hud_get_screen_width() - 54
|
||||
local y = 205
|
||||
local cameraHudStatus = hud_get_value(HUD_DISPLAY_CAMERA_STATUS)
|
||||
|
||||
if cameraHudStatus == CAM_STATUS_NONE then return end
|
||||
|
||||
djui_hud_render_texture(gTextures.camera, x, y, 1, 1)
|
||||
|
||||
switch(cameraHudStatus & CAM_STATUS_MODE_GROUP, {
|
||||
[CAM_STATUS_MARIO] = function()
|
||||
local lifeIcon = characterTable[currChar].lifeIcon
|
||||
if lifeIcon == nil then
|
||||
djui_hud_print_text("?", x + 16, y, 1)
|
||||
else
|
||||
djui_hud_render_texture(lifeIcon, x + 16, y, 1 / (lifeIcon.width * 0.0625), 1 / (lifeIcon.height * 0.0625)) -- 0.0625 is 1/16
|
||||
end
|
||||
end,
|
||||
[CAM_STATUS_LAKITU] = function()
|
||||
djui_hud_render_texture(gTextures.lakitu, x + 16, y, 1, 1)
|
||||
end,
|
||||
[CAM_STATUS_FIXED] = function()
|
||||
djui_hud_render_texture(gTextures.no_camera, x + 16, y, 1, 1)
|
||||
end
|
||||
})
|
||||
|
||||
switch(cameraHudStatus & CAM_STATUS_C_MODE_GROUP, {
|
||||
[CAM_STATUS_C_DOWN] = function()
|
||||
djui_hud_render_texture(gTextures.arrow_down, x + 4, y + 16, 1, 1)
|
||||
end,
|
||||
[CAM_STATUS_C_UP] = function()
|
||||
djui_hud_render_texture(gTextures.arrow_up, x + 4, y - 8, 1, 1)
|
||||
end
|
||||
})
|
||||
end
|
||||
|
||||
local function render_act_select_hud()
|
||||
local course = gNetworkPlayers[0].currCourseNum
|
||||
if gServerSettings.enablePlayersInLevelDisplay == 0 or course == 0 or obj_get_first_with_behavior_id(id_bhvActSelector) == nil then return end
|
||||
|
||||
local stars = save_file_get_star_flags(get_current_save_file_num() - 1, course - 1)
|
||||
local maxStar = 0
|
||||
|
||||
for i = 5, 0, -1 do
|
||||
if stars & 2 ^ i ~= 0 then
|
||||
maxStar = i
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
for a = 1, maxStar + 1 do
|
||||
local x = (38 - maxStar * 17 + a * 34) + djui_hud_get_screen_width() * 0.5 - 75
|
||||
for j = 0, MAX_PLAYERS - 1 do
|
||||
local np = gNetworkPlayers[j]
|
||||
if np and np.connected and np.currCourseNum == course and np.currActNum == a then
|
||||
djui_hud_render_rect(x - 4, 17, 16, 16)
|
||||
local displayHead = life_icon_from_local_index(j)
|
||||
if displayHead == nil then
|
||||
djui_hud_print_text("?", x - 4, 17, 1)
|
||||
else
|
||||
djui_hud_render_texture(displayHead, x - 4, 17, 1 / (displayHead.width * 0.0625), 1 / (displayHead.height * 0.0625)) -- 0.0625 is 1/16
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function on_hud_render_behind()
|
||||
djui_hud_set_resolution(RESOLUTION_N64)
|
||||
djui_hud_set_font(FONT_HUD)
|
||||
djui_hud_set_color(255, 255, 255, 255)
|
||||
|
||||
if obj_get_first_with_behavior_id(id_bhvActSelector) ~= nil then
|
||||
render_act_select_hud()
|
||||
return
|
||||
elseif gNetworkPlayers[0].currActNum == 99 or gMarioStates[0].action == ACT_INTRO_CUTSCENE or hud_is_hidden() then
|
||||
return
|
||||
end
|
||||
|
||||
render_hud_mario_lives()
|
||||
render_hud_stars()
|
||||
render_hud_camera_status()
|
||||
end
|
||||
|
||||
|
||||
hook_event(HOOK_ON_HUD_RENDER_BEHIND, on_hud_render_behind)
|
|
@ -1,4 +1,3 @@
|
|||
|
||||
--- @class CharacterTable
|
||||
--- @field public name string
|
||||
--- @field public saveName string
|
||||
|
@ -10,14 +9,14 @@
|
|||
--- @field public lifeIcon TextureInfo
|
||||
--- @field public camScale integer
|
||||
|
||||
-- localize functions to improve performance
|
||||
local smlua_model_util_get_id,table_insert,djui_hud_measure_text,type = smlua_model_util_get_id,table.insert,djui_hud_measure_text,type
|
||||
|
||||
local characterVoices = {}
|
||||
local saveNameTable = {}
|
||||
|
||||
local E_MODEL_ARMATURE = smlua_model_util_get_id("armature_geo")
|
||||
|
||||
local table_insert = table.insert
|
||||
local type = type
|
||||
|
||||
local function split_text_into_lines(text)
|
||||
local words = {}
|
||||
for word in text:gmatch("%S+") do
|
||||
|
@ -110,12 +109,26 @@ local function character_add_caps(modelInfo, caps)
|
|||
characterCaps[modelInfo] = caps
|
||||
end
|
||||
|
||||
---@param modelInfo ModelExtendedId|integer
|
||||
---@param starModel ModelExtendedId|integer
|
||||
---@param starIcon TextureInfo|nil Use get_texture_info()
|
||||
local function character_add_celebration_star(modelInfo, starModel, starIcon)
|
||||
characterCelebrationStar[modelInfo] = starModel
|
||||
for i = 2, #characterTable do
|
||||
if characterTable[i].model == modelInfo then
|
||||
characterTable[i].starIcon = starIcon and starIcon or gTextures.star
|
||||
return
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
---@return CharacterTable
|
||||
local function character_get_current_table()
|
||||
return characterTable[currChar]
|
||||
end
|
||||
|
||||
local function character_get_current_model_number()
|
||||
local function character_get_current_number()
|
||||
return currChar
|
||||
end
|
||||
|
||||
|
@ -135,7 +148,7 @@ local function character_get_voice(m)
|
|||
end
|
||||
|
||||
local function version_get()
|
||||
return modVersion
|
||||
return MOD_VERSION
|
||||
end
|
||||
|
||||
local function is_menu_open()
|
||||
|
@ -146,6 +159,10 @@ local function hook_allow_menu_open(func)
|
|||
table_insert(allowMenu, func)
|
||||
end
|
||||
|
||||
local function hook_render_in_menu(func)
|
||||
table_insert(renderInMenuTable, func)
|
||||
end
|
||||
|
||||
local function is_options_open()
|
||||
return options
|
||||
end
|
||||
|
@ -167,21 +184,26 @@ local function get_status(tableNum)
|
|||
return optionTable[tableNum].toggle
|
||||
end
|
||||
|
||||
_G.charSelectExists = true -- Ace
|
||||
_G.charSelectExists = true
|
||||
_G.charSelect = {
|
||||
character_add = character_add,
|
||||
character_edit = character_edit,
|
||||
character_add_voice = character_add_voice,
|
||||
character_add_caps = character_add_caps,
|
||||
character_add_celebration_star = character_add_celebration_star,
|
||||
character_get_current_table = character_get_current_table,
|
||||
character_get_current_model_number = character_get_current_model_number,
|
||||
character_get_current_number = character_get_current_number,
|
||||
character_get_current_model_number --[[Depreiciated Function Name, Not recommended for use]] = character_get_current_number,
|
||||
character_get_number_from_string = character_get_number_from_string,
|
||||
character_get_voice = character_get_voice,
|
||||
character_get_life_icon = life_icon_from_local_index,
|
||||
header_set_texture = header_set_texture, -- Function located in main.lua
|
||||
version_get = version_get,
|
||||
is_menu_open = is_menu_open,
|
||||
hook_allow_menu_open = hook_allow_menu_open,
|
||||
is_options_open = is_options_open,
|
||||
get_status = get_status,
|
||||
optionTableRef = optionTableRef,
|
||||
controller = controller,
|
||||
hook_allow_menu_open = hook_allow_menu_open,
|
||||
hook_render_in_menu = hook_render_in_menu,
|
||||
}
|
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Binary file not shown.
BIN
mods/character-select-coop/z-dev-models-32.lua
Normal file
BIN
mods/character-select-coop/z-dev-models-32.lua
Normal file
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BIN
mods/character-select-coop/z-dev-models-64.lua
Normal file
BIN
mods/character-select-coop/z-dev-models-64.lua
Normal file
Binary file not shown.
|
@ -10,6 +10,9 @@ gCustomVoiceSamples = {}
|
|||
gCustomVoiceSamplesBackup = {}
|
||||
gCustomVoiceStream = nil
|
||||
|
||||
-- localize functions to improve performance
|
||||
local audio_sample_stop,audio_sample_destroy,type,math_random,audio_stream_stop,audio_stream_destroy,audio_stream_load,audio_stream_play,audio_sample_load,audio_sample_play,is_game_paused,play_character_sound = audio_sample_stop,audio_sample_destroy,type,math.random,audio_stream_stop,audio_stream_destroy,audio_stream_load,audio_stream_play,audio_sample_load,audio_sample_play,is_game_paused,play_character_sound
|
||||
|
||||
--- @param m MarioState
|
||||
function stop_custom_character_sound(m, sound)
|
||||
local voice_sample = gCustomVoiceSamples[m.playerIndex]
|
Loading…
Reference in a new issue