Small CS update

This commit is contained in:
Agent X 2024-07-01 18:42:07 -04:00
parent 81c4180a06
commit 8aacce5d0b

View file

@ -85,7 +85,7 @@ local function custom_character_sound(m, sound)
end
-- play the sample
-- audio_sample_stop(sample) -- doesn't seem to do anything?
audio_sample_stop(sample)
if sound == CHAR_SOUND_SNORING1 or sound == CHAR_SOUND_SNORING2 or sound == CHAR_SOUND_SNORING3 then
audio_sample_play(sample, m.pos, 0.5)
else