mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-11-25 13:35:12 +00:00
Cleanup
This commit is contained in:
parent
de60a0ae44
commit
8928f7d207
2 changed files with 3 additions and 8 deletions
|
@ -29,15 +29,11 @@ void djui_panel_controls_create(struct DjuiBase* caller) {
|
||||||
struct DjuiCheckbox* checkboxGB = djui_checkbox_create(&body->base, "Background Gamepad (must restart)", &configBackgroundGamepad);
|
struct DjuiCheckbox* checkboxGB = djui_checkbox_create(&body->base, "Background Gamepad (must restart)", &configBackgroundGamepad);
|
||||||
djui_base_set_size_type(&checkboxGB->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
|
djui_base_set_size_type(&checkboxGB->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
|
||||||
djui_base_set_size(&checkboxGB->base, 1.0f, 32);
|
djui_base_set_size(&checkboxGB->base, 1.0f, 32);
|
||||||
// djui_interactable_hook_value_change(&checkboxGB->base, djui_panel_display_uncapped_change);
|
|
||||||
|
|
||||||
int numJoys = SDL_NumJoysticks();
|
int numJoys = SDL_NumJoysticks();
|
||||||
if (numJoys == 0) { numJoys = 1; }
|
if (numJoys == 0) { numJoys = 1; }
|
||||||
if (numJoys > 100) { numJoys = 100; }
|
if (numJoys > 10) { numJoys = 10; }
|
||||||
int strSize = numJoys * 2;
|
int strSize = numJoys * 2;
|
||||||
if (numJoys > 10) {
|
|
||||||
strSize += (numJoys - 10);
|
|
||||||
}
|
|
||||||
char* gamepadChoices[numJoys];
|
char* gamepadChoices[numJoys];
|
||||||
char gamepadChoicesLong[strSize];
|
char gamepadChoicesLong[strSize];
|
||||||
for (int i = 0; i < numJoys; i++) {
|
for (int i = 0; i < numJoys; i++) {
|
||||||
|
@ -45,10 +41,9 @@ void djui_panel_controls_create(struct DjuiBase* caller) {
|
||||||
if (i > 9) {
|
if (i > 9) {
|
||||||
index += (i - 9);
|
index += (i - 9);
|
||||||
}
|
}
|
||||||
sprintf(&gamepadChoicesLong[index], "%d\0", i);
|
sprintf(&gamepadChoicesLong[index], "%d", i);
|
||||||
gamepadChoices[i] = &gamepadChoicesLong[index];
|
gamepadChoices[i] = &gamepadChoicesLong[index];
|
||||||
}
|
}
|
||||||
// char* gamepadChoices[16] = {"0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "11", "12", "13", "14", "15"};
|
|
||||||
struct DjuiSelectionbox* selectionboxGamepad = djui_selectionbox_create(&body->base, "Gamepad", gamepadChoices, numJoys, &configGamepadNumber);
|
struct DjuiSelectionbox* selectionboxGamepad = djui_selectionbox_create(&body->base, "Gamepad", gamepadChoices, numJoys, &configGamepadNumber);
|
||||||
djui_base_set_size_type(&selectionboxGamepad->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
|
djui_base_set_size_type(&selectionboxGamepad->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
|
||||||
djui_base_set_size(&selectionboxGamepad->base, 1.0f, 32);
|
djui_base_set_size(&selectionboxGamepad->base, 1.0f, 32);
|
||||||
|
|
|
@ -23,7 +23,7 @@ static void playerlist_update_row(u8 i, struct NetworkPlayer *np) {
|
||||||
if (np->currActNum != 99 && np->currActNum != 0) {
|
if (np->currActNum != 99 && np->currActNum != 0) {
|
||||||
snprintf(sActNum, 7, "# %d", np->currActNum);
|
snprintf(sActNum, 7, "# %d", np->currActNum);
|
||||||
} else if (np->currActNum == 0) {
|
} else if (np->currActNum == 0) {
|
||||||
snprintf(sActNum, 7, "");
|
snprintf(sActNum, 7, " ");
|
||||||
} else {
|
} else {
|
||||||
snprintf(sActNum, 7, "Done");
|
snprintf(sActNum, 7, "Done");
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue