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https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-11-22 03:55:11 +00:00
Fix --server a bit further
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parent
6d114b3736
commit
7b628334d6
4 changed files with 18 additions and 17 deletions
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@ -65,6 +65,7 @@ static void djui_panel_host_password_text_change(UNUSED struct DjuiBase* caller)
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}
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}
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extern void djui_panel_do_host(bool reconnecting, bool playSound);
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static void djui_panel_host_do_host(struct DjuiBase* caller) {
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if (!djui_panel_host_port_valid()) {
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djui_interactable_set_input_focus(&sInputboxPort->base);
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@ -82,9 +83,8 @@ static void djui_panel_host_do_host(struct DjuiBase* caller) {
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if (gNetworkType == NT_SERVER) {
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network_rehost_begin();
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} else if (configNetworkSystem == NS_COOPNET || configAmountofPlayers == 1) {
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extern void djui_panel_do_host(bool reconnecting);
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network_reset_reconnect_and_rehost();
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djui_panel_do_host(false);
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djui_panel_do_host(false, true);
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} else {
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djui_panel_host_message_create(caller);
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}
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@ -3,17 +3,18 @@
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#include "djui_panel.h"
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#include "djui_panel_menu.h"
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#include "djui_panel_modlist.h"
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#include "src/pc/network/network.h"
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#include "src/pc/utils/misc.h"
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#include "src/pc/configfile.h"
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#include "pc/network/network.h"
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#include "pc/utils/misc.h"
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#include "src/game/level_update.h"
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#include "src/game/hardcoded.h"
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#include "src/engine/math_util.h"
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#include "pc/configfile.h"
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#include "pc/utils/misc.h"
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#include "game/level_update.h"
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#include "game/hardcoded.h"
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#include "game/area.h"
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#include "engine/math_util.h"
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#include "audio/external.h"
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#include "sounds.h"
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void djui_panel_do_host(bool reconnecting) {
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void djui_panel_do_host(bool reconnecting, bool playSound) {
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stop_demo(NULL);
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djui_panel_shutdown();
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extern s16 gCurrSaveFileNum;
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@ -35,15 +36,14 @@ void djui_panel_do_host(bool reconnecting) {
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gChangeLevelTransition = gLevelValues.entryLevel;
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if (gMarioState->marioObj) vec3f_copy(gMarioState->marioObj->header.gfx.cameraToObject, gGlobalSoundSource);
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if (playSound) { play_character_sound(gMarioState, CHAR_SOUND_OKEY_DOKEY); }
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play_character_sound(gMarioState, CHAR_SOUND_OKEY_DOKEY);
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extern void play_transition(s16 transType, s16 time, u8 red, u8 green, u8 blue);
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play_transition(0x09, 0x14, 0x00, 0x00, 0x00);
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play_transition(WARP_TRANSITION_FADE_INTO_STAR, 0x14, 0x00, 0x00, 0x00);
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}
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void djui_panel_host_message_do_host(UNUSED struct DjuiBase* caller) {
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network_reset_reconnect_and_rehost();
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djui_panel_do_host(false);
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djui_panel_do_host(false, true);
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}
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void djui_panel_host_message_create(struct DjuiBase* caller) {
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@ -494,12 +494,12 @@ void network_rehost_begin(void) {
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sNetworkRehostTimer = 2;
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}
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extern void djui_panel_do_host(bool reconnecting, bool playSound);
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static void network_rehost_update(void) {
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extern void djui_panel_do_host(bool reconnecting);
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if (sNetworkRehostTimer <= 0) { return; }
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if (--sNetworkRehostTimer != 0) { return; }
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djui_panel_do_host(true);
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djui_panel_do_host(true, true);
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}
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static void network_update_area_timer(void) {
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@ -330,7 +330,7 @@ void* main_game_init(UNUSED void* arg) {
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gGameInited = true;
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}
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extern void djui_panel_do_host(bool reconnecting);
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extern void djui_panel_do_host(bool reconnecting, bool playSound);
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int main(int argc, char *argv[]) {
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// Handle terminal arguments
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@ -385,7 +385,8 @@ int main(int argc, char *argv[]) {
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} else if (gCLIOpts.network == NT_SERVER) {
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network_set_system(NS_SOCKET);
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configHostPort = gCLIOpts.networkPort;
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djui_panel_do_host(NULL);
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djui_panel_do_host(NULL, false);
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} else {
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network_init(NT_NONE, false);
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}
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