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Fix warnings with EXTERNAL_DATA
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1508f07fef
commit
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1 changed files with 3 additions and 3 deletions
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@ -512,7 +512,7 @@ static inline void load_texture(const char *fullpath) {
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int w, h;
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u64 imgsize = 0;
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u8 *imgdata = fs_load_file(fullpath, &imgsize);
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u8 *imgdata = fs_load_file(fullpath, (uint64_t*) &imgsize);
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if (imgdata) {
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// TODO: implement stbi_callbacks or some shit instead of loading the whole texture
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u8 *data = stbi_load_from_memory(imgdata, imgsize, &w, &h, NULL, 4);
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@ -567,7 +567,7 @@ static bool texname_to_texformat(const char *name, u8 *fmt, u8 *siz) {
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// calls import_texture() on every texture in the res folder
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// we can get the format and size from the texture files
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// and then cache them using gfx_texture_cache_lookup
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static bool preload_texture(void *user, const char *path) {
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static bool preload_texture(UNUSED void *user, const char *path) {
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// strip off the extension
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char texname[SYS_MAX_PATH];
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strncpy(texname, path, sizeof(texname));
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@ -590,7 +590,7 @@ static bool preload_texture(void *user, const char *path) {
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assert(actualname);
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struct TextureHashmapNode *n;
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if (!gfx_texture_cache_lookup(0, &n, actualname, fmt, siz)) {
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if (!gfx_texture_cache_lookup(0, &n, (unsigned char*)actualname, fmt, siz)) {
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//fprintf(stdout, "Loading new texture: `%s.`\n", actualname);
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load_texture(path); // new texture, load it
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}
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