Increase max packets per second to 100

This commit is contained in:
MysterD 2023-03-27 11:59:06 -07:00
parent b596cb2af2
commit 73dfbe5e59

View file

@ -44,7 +44,7 @@ struct NetworkSystem* gNetworkSystem = &gNetworkSystemSocket;
#endif #endif
#define LOADING_LEVEL_THRESHOLD 10 #define LOADING_LEVEL_THRESHOLD 10
#define MAX_PACKETS_PER_SECOND_PER_PLAYER ((u16)70) #define MAX_PACKETS_PER_SECOND_PER_PLAYER ((u16)100)
u16 networkLoadingLevel = 0; u16 networkLoadingLevel = 0;
bool gNetworkAreaLoaded = false; bool gNetworkAreaLoaded = false;