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https://github.com/coop-deluxe/sm64coopdx.git
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Refactored StarPositions
This commit is contained in:
parent
41e8b80f97
commit
72584d5552
28 changed files with 67 additions and 80 deletions
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@ -28,9 +28,6 @@ gGlobalSyncTable = {}
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--- @type SyncTable[]
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gPlayerSyncTable = {}
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--- @type StarPositions
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gStarPositions = {}
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--- @type LevelValues
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gLevelValues = {}
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@ -442,6 +442,7 @@
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--- @class LevelValues
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--- @field public entryLevel LevelNum
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--- @field public starPositions StarPositions
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--- @class LinearTransitionPoint
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--- @field public dist number
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@ -58,13 +58,6 @@ The `gGlobalObjectCollisionData` table contains references to object collision d
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<br />
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## [gStarPositions](#gLakituState)
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`gStarPositions`'s fields are listed in [StarPosition](structs.md#StarPosition). These are where stars will spawn for certain stars.
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[:arrow_up_small:](#)
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<br />
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## [gLevelValues](#gLevelValues)
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`gLevelValues`'s fields are listed in [LevelValue](structs.md#LevelValue).
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@ -680,6 +680,7 @@
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| Field | Type | Access |
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| ----- | ---- | ------ |
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| entryLevel | [enum LevelNum](constants.md#enum-LevelNum) | |
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| starPositions | [StarPositions](structs.md#StarPositions) | read-only |
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[:arrow_up_small:](#)
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@ -654,19 +654,19 @@ static void big_boo_act_2(void) {
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}
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static void big_boo_spawn_ghost_hunt_star(void) {
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f32* starPos = gStarPositions.GhostHuntBooStarPos;
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f32* starPos = gLevelValues.starPositions.GhostHuntBooStarPos;
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spawn_default_star(starPos[0], starPos[1], starPos[2]);
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}
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static void big_boo_spawn_balcony_star(void) {
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f32* starPos = gStarPositions.BalconyBooStarPos;
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f32* starPos = gLevelValues.starPositions.BalconyBooStarPos;
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spawn_default_star(starPos[0], starPos[1], starPos[2]);
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}
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static void big_boo_spawn_merry_go_round_star(void) {
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struct Object *merryGoRound;
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f32* starPos = gStarPositions.MerryGoRoundStarPos;
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f32* starPos = gLevelValues.starPositions.MerryGoRoundStarPos;
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spawn_default_star(starPos[0], starPos[1], starPos[2]);
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merryGoRound = cur_obj_nearest_object_with_behavior(bhvMerryGoRound);
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@ -245,10 +245,10 @@ void bully_act_level_death(void) {
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spawn_mist_particles();
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if (o->oBullySubtype == BULLY_STYPE_CHILL) {
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f32* starPos = gStarPositions.ChillBullyStarPos;
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f32* starPos = gLevelValues.starPositions.ChillBullyStarPos;
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spawn_default_star(starPos[0], starPos[1], starPos[2]);
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} else {
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f32* starPos = gStarPositions.BigBullyTrioStarPos;
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f32* starPos = gLevelValues.starPositions.BigBullyTrioStarPos;
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spawn_default_star(starPos[0], starPos[1], starPos[2]);
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struct Object* lllTumblingBridge = cur_obj_nearest_object_with_behavior(bhvLllTumblingBridge);
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if (lllTumblingBridge != NULL) {
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@ -340,7 +340,7 @@ void bhv_big_bully_with_minions_init(void) {
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void big_bully_spawn_star(void) {
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if (obj_lava_death() == 1) {
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spawn_mist_particles();
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f32* starPos = gStarPositions.BigBullyStarPos;
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f32* starPos = gLevelValues.starPositions.BigBullyStarPos;
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spawn_default_star(starPos[0], starPos[1], starPos[2]);
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}
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}
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@ -187,7 +187,7 @@ static void eyerok_boss_act_die(void) {
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/*struct MarioState* marioState = nearest_mario_state_to_object(o);
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if (o->oTimer == 60) {
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if (should_start_or_continue_dialog(marioState, o) && cur_obj_update_dialog_with_cutscene(&gMarioStates[0], 2, 0, CUTSCENE_DIALOG, DIALOG_118, eyerok_boss_act_die_continue_dialog)) {
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f32* starPos = gStarPositions.EyerockStarPos;
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f32* starPos = gLevelValues.starPositions.EyerockStarPos;
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spawn_default_star(starPos[0], starPos[1], starPos[2]);
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} else {
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o->oTimer -= 1;
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@ -198,7 +198,7 @@ static void eyerok_boss_act_die(void) {
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}*/
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stop_background_music(SEQUENCE_ARGS(4, SEQ_EVENT_BOSS));
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if (network_owns_object(o)) {
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f32* starPos = gStarPositions.EyerockStarPos;
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f32* starPos = gLevelValues.starPositions.EyerockStarPos;
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spawn_default_star(starPos[0], starPos[1], starPos[2]);
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network_send_object_reliability(o, TRUE);
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}
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@ -74,7 +74,7 @@ static void fire_piranha_plant_act_hide(void) {
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if ((u16)(o->oBehParams >> 16) != 0 && o->oHealth == 0) {
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if (++sNumKilledFirePiranhaPlants == 5) {
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f32* starPos = gStarPositions.BigPiranhasStarPos;
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f32* starPos = gLevelValues.starPositions.BigPiranhasStarPos;
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spawn_default_star(starPos[0], starPos[1], starPos[2]);
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network_send_object(o);
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}
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@ -241,13 +241,13 @@ void king_bobomb_act_8(void) {
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f32 objectPosY = o->oPosY;
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o->oPosY += 200.0f + gDebugInfo[5][0];
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f32* starPos = gStarPositions.KingBobombStarPos;
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f32* starPos = gLevelValues.starPositions.KingBobombStarPos;
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star = spawn_default_star(starPos[0], starPos[1], starPos[2]);
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o->oPosY = objectPosY;
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#else
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o->oPosY += 100.0f;
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f32* starPos = gStarPositions.KingBobombStarPos;
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f32* starPos = gLevelValues.starPositions.KingBobombStarPos;
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star = spawn_default_star(starPos[0], starPos[1], starPos[2]);
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#endif
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// If we're not the closet to King-Bombomb,
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@ -427,7 +427,7 @@ void bhv_klepto_update(void) {
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}
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} else if (o->oAnimState == KLEPTO_ANIM_STATE_HOLDING_STAR) {
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f32* starPos = gStarPositions.KleptoStarPos;
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f32* starPos = gLevelValues.starPositions.KleptoStarPos;
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struct Object* star = spawn_default_star(starPos[0], starPos[1], starPos[2]);
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// If we're not the closet to Klepto,
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@ -868,10 +868,10 @@ static void koopa_the_quick_act_after_race(void) {
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}
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} else if (o->parentObj->oKoopaRaceEndpointRaceStatus != 0) {
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if (o->oKoopaTheQuickRaceIndex == 0) {
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f32* starPos = gStarPositions.KoopaBobStarPos;
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f32* starPos = gLevelValues.starPositions.KoopaBobStarPos;
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spawn_default_star(starPos[0], starPos[1], starPos[2]);
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} else {
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f32* starPos = gStarPositions.KoopaThiStarPos;
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f32* starPos = gLevelValues.starPositions.KoopaThiStarPos;
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spawn_default_star(starPos[0], starPos[1], starPos[2]);
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}
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@ -133,7 +133,7 @@ void bhv_manta_ray_loop(void) {
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// Spawn a star after collecting 5 rings.
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if (o->oWaterRingSpawnerRingsCollected == 5) {
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spawn_mist_particles();
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f32* starPos = gStarPositions.MantaRayStarPos;
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f32* starPos = gLevelValues.starPositions.MantaRayStarPos;
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spawn_default_star(starPos[0], starPos[1], starPos[2]);
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o->oAction = MANTA_ACT_NO_RINGS;
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}
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@ -116,7 +116,7 @@ void mr_i_act_3(void) {
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o->oMrISize = sp1C * 0.6;
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if (o->oBehParams2ndByte) {
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o->oPosY += 100.0f;
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f32* starPos = gStarPositions.MrIStarPos;
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f32* starPos = gLevelValues.starPositions.MrIStarPos;
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spawn_default_star(starPos[0], starPos[1], starPos[2]);
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obj_mark_for_deletion(o);
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} else
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@ -252,7 +252,7 @@ static void racing_penguin_act_show_final_text(void) {
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}
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} else if (o->oRacingPenguinMarioWon) {
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f32* starPos = gStarPositions.RacingPenguinStarPos;
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f32* starPos = gLevelValues.starPositions.RacingPenguinStarPos;
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#ifdef VERSION_JP
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spawn_default_star(starPos[0], starPos[1], starPos[2]);
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#else
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@ -243,7 +243,7 @@ void bhv_snowmans_head_loop(void) {
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case 4:
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if (trigger_obj_dialog_when_facing(&gMarioStates[0], &o->oSnowmansHeadUnkF4, DIALOG_111, 700.0f, 2, bhv_snowmans_head_action_4_continue_dialog)) {
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spawn_mist_particles();
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f32* starPos = gStarPositions.SnowmanHeadStarPos;
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f32* starPos = gLevelValues.starPositions.SnowmanHeadStarPos;
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spawn_default_star(starPos[0], starPos[1], starPos[2]);
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o->oAction = 1;
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network_send_object(o);
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@ -5,7 +5,7 @@ void bhv_ccm_touched_star_spawn_loop(void) {
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o->oPosY += 100.0f;
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o->oPosX = 2780.0f;
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o->oPosZ = 4666.0f;
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f32* starPos = gStarPositions.CcmSlideStarPos;
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f32* starPos = gLevelValues.starPositions.CcmSlideStarPos;
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spawn_default_star(starPos[0], starPos[1], starPos[2]);
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obj_mark_for_deletion(o);
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}
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@ -255,7 +255,7 @@ void bhv_treasure_chest_jrb_loop(void) {
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if (o->oTimer == 60) {
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spawn_mist_particles();
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f32* starPos = gStarPositions.TreasureJrbStarPos;
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f32* starPos = gLevelValues.starPositions.TreasureJrbStarPos;
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spawn_networked_default_star(starPos[0], starPos[1], starPos[2], o->oTreasureChestLastNetworkPlayerIndex);
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o->oAction = 2;
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@ -323,7 +323,7 @@ void bhv_treasure_chest_loop(void) {
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if (o->oTimer == 60) {
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spawn_mist_particles();
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f32* starPos = gStarPositions.TreasureJrbStarPos;
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f32* starPos = gLevelValues.starPositions.TreasureJrbStarPos;
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spawn_networked_default_star(starPos[0], starPos[1], starPos[2], o->oTreasureChestLastNetworkPlayerIndex);
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o->oAction = 2;
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@ -85,7 +85,7 @@ void tuxies_mother_act_1(void) {
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o->prevObj->OBJECT_FIELD_S32(o->oInteractionSubtype) &= ~INT_SUBTYPE_DROP_IMMEDIATELY;
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obj_set_behavior(o->prevObj, bhvUnused20E0);
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f32* starPos = gStarPositions.TuxieMotherStarPos;
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f32* starPos = gLevelValues.starPositions.TuxieMotherStarPos;
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#ifndef VERSION_JP
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cur_obj_spawn_star_at_y_offset(starPos[0], starPos[1], starPos[2], 200.0f);
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#else
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@ -37,7 +37,7 @@ void bhv_ukiki_cage_star_loop(void) {
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obj_mark_for_deletion(o);
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spawn_mist_particles();
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spawn_triangle_break_particles(20, 138, 0.7, 3);
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f32* starPos = gStarPositions.UkikiCageStarPos;
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f32* starPos = gLevelValues.starPositions.UkikiCageStarPos;
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spawn_default_star(starPos[0], starPos[1], starPos[2]);
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break;
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}
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@ -215,7 +215,7 @@ void bhv_unagi_subobject_loop(void) {
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if (o->oBehParams2ndByte == -4) {
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if (o->parentObj->oAnimState != 0 && distanceToPlayer < 150.0f) {
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o->oBehParams = o->parentObj->oBehParams;
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f32* starPos = gStarPositions.UnagiStarPos;
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f32* starPos = gLevelValues.starPositions.UnagiStarPos;
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spawn_default_star(starPos[0], starPos[1], starPos[2]);
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o->parentObj->oAnimState = 0;
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}
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@ -194,7 +194,7 @@ void bhv_jet_stream_ring_spawner_loop(void) {
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if (o->oWaterRingSpawnerRingsCollected == 5) {
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spawn_mist_particles();
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f32* starPos = gStarPositions.JetstreamRingStarPos;
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f32* starPos = gLevelValues.starPositions.JetstreamRingStarPos;
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spawn_default_star(starPos[0], starPos[1], starPos[2]);
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o->oAction = JS_RING_SPAWNER_ACT_INACTIVE;
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@ -242,7 +242,7 @@ void whomp_act_8(void) {
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cur_obj_shake_screen(SHAKE_POS_SMALL);
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o->oPosY += 100.0f;
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f32* starPos = gStarPositions.KingWhompStarPos;
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f32* starPos = gLevelValues.starPositions.KingWhompStarPos;
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spawn_default_star(starPos[0], starPos[1], starPos[2]);
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cur_obj_play_sound_2(SOUND_OBJ_KING_WHOMP_DEATH);
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@ -366,7 +366,7 @@ static void wiggler_act_shrink(void) {
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// 4 is the default scale, so shrink to 1/4 of regular size
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if (approach_f32_ptr(&o->header.gfx.scale[0], 1.0f, 0.1f)) {
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f32* starPos = gStarPositions.WigglerStarPos;
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f32* starPos = gLevelValues.starPositions.WigglerStarPos;
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struct Object *star = spawn_default_star(starPos[0], starPos[1], starPos[2]);
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// If we're not the closet to Wiggler,
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@ -2,37 +2,36 @@
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struct LevelValues gLevelValues = {
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.entryLevel = LEVEL_CASTLE_GROUNDS,
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};
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struct StarPositions gStarPositions = {
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.KoopaBobStarPos = { 3030.0f, 4500.0f, -4600.0f },
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.KoopaThiStarPos = { 7100.0f, -1300.0f, -6000.0f },
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.KingBobombStarPos = { 2000.0f, 4500.0f, -4500.0f },
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.KingWhompStarPos = { 180.0f, 3880.0f, 340.0f },
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.EyerockStarPos = { 0.0f, -900.0f, -3700.0f },
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.BigBullyStarPos = { 3700.0f, 600.0f, -5500.0f },
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.ChillBullyStarPos = { 130.0f, 1600.0f, -4335.0f },
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.BigPiranhasStarPos = { -6300.0f, -1850.0f, -6300.0f },
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.starPositions = {
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.KoopaBobStarPos = { 3030.0f, 4500.0f, -4600.0f },
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.KoopaThiStarPos = { 7100.0f, -1300.0f, -6000.0f },
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.KingBobombStarPos = { 2000.0f, 4500.0f, -4500.0f },
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.KingWhompStarPos = { 180.0f, 3880.0f, 340.0f },
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.EyerockStarPos = { 0.0f, -900.0f, -3700.0f },
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.BigBullyStarPos = { 3700.0f, 600.0f, -5500.0f },
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.ChillBullyStarPos = { 130.0f, 1600.0f, -4335.0f },
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.BigPiranhasStarPos = { -6300.0f, -1850.0f, -6300.0f },
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#ifdef VERSION_JP
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.TuxieMotherStarPos = { 3500.0f, -4300.0f, 4650.0f },
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.TuxieMotherStarPos = { 3500.0f, -4300.0f, 4650.0f },
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#else
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.TuxieMotherStarPos = { 3167.0f, -4300.0f, 5108.0f },
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.TuxieMotherStarPos = { 3167.0f, -4300.0f, 5108.0f },
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#endif
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.WigglerStarPos = { 0.0f, 2048.0f, 0.0f },
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.PssSlideStarPos = { -6358.0f, -4300.0f, 4700.0f },
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.RacingPenguinStarPos = { -7339.0f, -5700.0f, -6774.0f },
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.TreasureJrbStarPos = { -1800.0f, -2500.0f, -1700.0f },
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.TreasureChestStarPos = { -1900.0f, -4000.0f, -1400.0f },
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.GhostHuntBooStarPos = { 980.0f, 1100.0f, 250.0f },
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.KleptoStarPos = { -5550.0f, 300.0f, -930.0f },
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.MerryGoRoundStarPos = { -1600.0f, -2100.0f, 205.0f },
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.MrIStarPos = { 1370.0f, 2000.0f, -320.0f },
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.BalconyBooStarPos = { 700.0f, 3200.0f, 1900.0f },
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.BigBullyTrioStarPos = { 0.0f, 950.0f, -6800.0f },
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.MantaRayStarPos = { -3180.0f, -3600.0f, 120.0f },
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.SnowmanHeadStarPos = { -4700.0f, -1024.0f, 1890.0f },
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.CcmSlideStarPos = { 2500.0f, -4350.0f, 5750.0f },
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.UkikiCageStarPos = { 2500.0f, -1200.0f, 1300.0f },
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.UnagiStarPos = { 6833.0f, -3654.0f, 2230.0f },
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.JetstreamRingStarPos = { 3400.0f, -3200.0f, -500.0f },
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.WigglerStarPos = { 0.0f, 2048.0f, 0.0f },
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.PssSlideStarPos = { -6358.0f, -4300.0f, 4700.0f },
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.RacingPenguinStarPos = { -7339.0f, -5700.0f, -6774.0f },
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.TreasureJrbStarPos = { -1800.0f, -2500.0f, -1700.0f },
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.TreasureChestStarPos = { -1900.0f, -4000.0f, -1400.0f },
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.GhostHuntBooStarPos = { 980.0f, 1100.0f, 250.0f },
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.KleptoStarPos = { -5550.0f, 300.0f, -930.0f },
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.MerryGoRoundStarPos = { -1600.0f, -2100.0f, 205.0f },
|
||||
.MrIStarPos = { 1370.0f, 2000.0f, -320.0f },
|
||||
.BalconyBooStarPos = { 700.0f, 3200.0f, 1900.0f },
|
||||
.BigBullyTrioStarPos = { 0.0f, 950.0f, -6800.0f },
|
||||
.MantaRayStarPos = { -3180.0f, -3600.0f, 120.0f },
|
||||
.SnowmanHeadStarPos = { -4700.0f, -1024.0f, 1890.0f },
|
||||
.CcmSlideStarPos = { 2500.0f, -4350.0f, 5750.0f },
|
||||
.UkikiCageStarPos = { 2500.0f, -1200.0f, 1300.0f },
|
||||
.UnagiStarPos = { 6833.0f, -3654.0f, 2230.0f },
|
||||
.JetstreamRingStarPos = { 3400.0f, -3200.0f, -500.0f },
|
||||
},
|
||||
};
|
||||
|
|
|
@ -2,10 +2,6 @@
|
|||
#include "types.h"
|
||||
#include "level_table.h"
|
||||
|
||||
struct LevelValues {
|
||||
enum LevelNum entryLevel;
|
||||
};
|
||||
|
||||
struct StarPositions {
|
||||
Vec3f KoopaBobStarPos;
|
||||
Vec3f KoopaThiStarPos;
|
||||
|
@ -35,7 +31,11 @@ struct StarPositions {
|
|||
Vec3f JetstreamRingStarPos;
|
||||
};
|
||||
|
||||
struct LevelValues {
|
||||
enum LevelNum entryLevel;
|
||||
struct StarPositions starPositions;
|
||||
};
|
||||
|
||||
extern struct LevelValues gLevelValues;
|
||||
extern struct StarPositions gStarPositions;
|
||||
|
||||
#endif
|
|
@ -2245,7 +2245,7 @@ void pss_end_slide(struct MarioState *m) {
|
|||
// PSS secret star uses oBehParams to spawn
|
||||
s32 tmp = m->marioObj->oBehParams;
|
||||
m->marioObj->oBehParams = (1 << 24);
|
||||
f32* starPos = gStarPositions.PssSlideStarPos;
|
||||
f32* starPos = gLevelValues.starPositions.PssSlideStarPos;
|
||||
spawn_default_star(starPos[0], starPos[1], starPos[2]);
|
||||
m->marioObj->oBehParams = tmp;
|
||||
}
|
||||
|
|
|
@ -566,11 +566,6 @@ void smlua_cobject_init_globals(void) {
|
|||
lua_setglobal(L, "gServerSettings");
|
||||
}
|
||||
|
||||
{
|
||||
smlua_push_object(L, LOT_STARPOSITIONS, &gStarPositions);
|
||||
lua_setglobal(L, "gStarPositions");
|
||||
}
|
||||
|
||||
{
|
||||
smlua_push_object(L, LOT_LEVELVALUES, &gLevelValues);
|
||||
lua_setglobal(L, "gLevelValues");
|
||||
|
|
|
@ -530,9 +530,10 @@ static struct LuaObjectField sLakituStateFields[LUA_LAKITU_STATE_FIELD_COUNT] =
|
|||
{ "yaw", LVT_S16, offsetof(struct LakituState, yaw), false, LOT_NONE },
|
||||
};
|
||||
|
||||
#define LUA_LEVEL_VALUES_FIELD_COUNT 1
|
||||
#define LUA_LEVEL_VALUES_FIELD_COUNT 2
|
||||
static struct LuaObjectField sLevelValuesFields[LUA_LEVEL_VALUES_FIELD_COUNT] = {
|
||||
{ "entryLevel", LVT_S32, offsetof(struct LevelValues, entryLevel), false, LOT_NONE },
|
||||
{ "entryLevel", LVT_S32, offsetof(struct LevelValues, entryLevel), false, LOT_NONE },
|
||||
{ "starPositions", LVT_COBJECT, offsetof(struct LevelValues, starPositions), true, LOT_STARPOSITIONS },
|
||||
};
|
||||
|
||||
#define LUA_LINEAR_TRANSITION_POINT_FIELD_COUNT 5
|
||||
|
|
Loading…
Reference in a new issue