Removed luigi sound config

This commit is contained in:
MysterD 2021-07-16 18:12:56 -07:00
parent 7e1a05a40b
commit 6ad96d5e69
3 changed files with 1 additions and 4 deletions

View file

@ -115,5 +115,5 @@ struct Character gCharacters[CT_MAX] = {
struct Character* get_character_sound(struct MarioState* m) { struct Character* get_character_sound(struct MarioState* m) {
if (m == NULL || m->character == NULL) { return &gCharacters[CT_MARIO]; } if (m == NULL || m->character == NULL) { return &gCharacters[CT_MARIO]; }
return configLuigiSounds ? m->character : &gCharacters[CT_MARIO]; return m->character;
} }

View file

@ -106,7 +106,6 @@ unsigned int configPlayerInteraction = 1;
unsigned int configPlayerKnockbackStrength = 25; unsigned int configPlayerKnockbackStrength = 25;
bool configStayInLevelAfterStar = 0; bool configStayInLevelAfterStar = 0;
unsigned int configNetworkSystem = 0; unsigned int configNetworkSystem = 0;
bool configLuigiSounds = true;
static const struct ConfigOption options[] = { static const struct ConfigOption options[] = {
{.name = "fullscreen", .type = CONFIG_TYPE_BOOL, .boolValue = &configWindow.fullscreen}, {.name = "fullscreen", .type = CONFIG_TYPE_BOOL, .boolValue = &configWindow.fullscreen},
@ -166,7 +165,6 @@ static const struct ConfigOption options[] = {
{.name = "coop_player_knockback_strength", .type = CONFIG_TYPE_UINT , .uintValue = &configPlayerKnockbackStrength}, {.name = "coop_player_knockback_strength", .type = CONFIG_TYPE_UINT , .uintValue = &configPlayerKnockbackStrength},
{.name = "coop_stay_in_level_after_star", .type = CONFIG_TYPE_UINT , .boolValue = &configStayInLevelAfterStar}, {.name = "coop_stay_in_level_after_star", .type = CONFIG_TYPE_UINT , .boolValue = &configStayInLevelAfterStar},
{.name = "coop_network_system", .type = CONFIG_TYPE_UINT , .uintValue = &configNetworkSystem}, {.name = "coop_network_system", .type = CONFIG_TYPE_UINT , .uintValue = &configNetworkSystem},
{.name = "coop_luigi_sounds", .type = CONFIG_TYPE_BOOL , .boolValue = &configLuigiSounds},
}; };
// Reads an entire line from a file (excluding the newline character) and returns an allocated string // Reads an entire line from a file (excluding the newline character) and returns an allocated string

View file

@ -72,7 +72,6 @@ extern unsigned int configPlayerInteraction;
extern unsigned int configPlayerKnockbackStrength; extern unsigned int configPlayerKnockbackStrength;
extern bool configStayInLevelAfterStar; extern bool configStayInLevelAfterStar;
extern unsigned int configNetworkSystem; extern unsigned int configNetworkSystem;
extern bool configLuigiSounds;
void configfile_load(const char *filename); void configfile_load(const char *filename);
void configfile_save(const char *filename); void configfile_save(const char *filename);