Added a custom version of PeachyPeach's crash screen for Windows

This commit is contained in:
MysterD 2022-02-12 12:27:20 -08:00
parent 0b2541b054
commit 6925db864c
10 changed files with 536 additions and 1 deletions

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@ -647,6 +647,10 @@ endif
ifeq ($(WINDOWS_BUILD),1) ifeq ($(WINDOWS_BUILD),1)
CC_CHECK := $(CC) -fsyntax-only -fsigned-char $(BACKEND_CFLAGS) $(INCLUDE_CFLAGS) -Wall -Wextra -Wno-format-security $(VERSION_CFLAGS) $(GRUCODE_CFLAGS) -DWINSOCK CC_CHECK := $(CC) -fsyntax-only -fsigned-char $(BACKEND_CFLAGS) $(INCLUDE_CFLAGS) -Wall -Wextra -Wno-format-security $(VERSION_CFLAGS) $(GRUCODE_CFLAGS) -DWINSOCK
CFLAGS := $(OPT_FLAGS) $(INCLUDE_CFLAGS) $(BACKEND_CFLAGS) $(VERSION_CFLAGS) $(GRUCODE_CFLAGS) -fno-strict-aliasing -fwrapv -DWINSOCK CFLAGS := $(OPT_FLAGS) $(INCLUDE_CFLAGS) $(BACKEND_CFLAGS) $(VERSION_CFLAGS) $(GRUCODE_CFLAGS) -fno-strict-aliasing -fwrapv -DWINSOCK
ifeq ($(TARGET_BITS), 32)
BACKEND_LDFLAGS += -ldbghelp
endif
else ifeq ($(TARGET_WEB),1) else ifeq ($(TARGET_WEB),1)
CC_CHECK := $(CC) -fsyntax-only -fsigned-char $(BACKEND_CFLAGS) $(INCLUDE_CFLAGS) -Wall -Wextra -Wno-format-security $(VERSION_CFLAGS) $(GRUCODE_CFLAGS) -s USE_SDL=2 CC_CHECK := $(CC) -fsyntax-only -fsigned-char $(BACKEND_CFLAGS) $(INCLUDE_CFLAGS) -Wall -Wextra -Wno-format-security $(VERSION_CFLAGS) $(GRUCODE_CFLAGS) -s USE_SDL=2
CFLAGS := $(OPT_FLAGS) $(INCLUDE_CFLAGS) $(BACKEND_CFLAGS) $(VERSION_CFLAGS) $(GRUCODE_CFLAGS) -fno-strict-aliasing -fwrapv -s USE_SDL=2 CFLAGS := $(OPT_FLAGS) $(INCLUDE_CFLAGS) $(BACKEND_CFLAGS) $(VERSION_CFLAGS) $(GRUCODE_CFLAGS) -fno-strict-aliasing -fwrapv -s USE_SDL=2
@ -1160,7 +1164,11 @@ $(BUILD_DIR)/%.o: $(BUILD_DIR)/%.c
$(BUILD_DIR)/%.o: %.s $(BUILD_DIR)/%.o: %.s
$(AS) $(ASFLAGS) -MD $(BUILD_DIR)/$*.d -o $@ $< $(AS) $(ASFLAGS) -MD $(BUILD_DIR)/$*.d -o $@ $<
ifeq ($(WINDOWS_BUILD),1)
all: COOP_EXE_MAP
COOP_EXE_MAP: $(EXE)
@objdump -t $(EXE) > $(BUILD_DIR)/coop.map
endif
$(EXE): $(O_FILES) $(MIO0_FILES:.mio0=.o) $(SOUND_OBJ_FILES) $(ULTRA_O_FILES) $(GODDARD_O_FILES) $(BUILD_DIR)/$(RPC_LIBS) $(BUILD_DIR)/$(DISCORD_SDK_LIBS) $(BUILD_DIR)/$(MOD_DIR) $(EXE): $(O_FILES) $(MIO0_FILES:.mio0=.o) $(SOUND_OBJ_FILES) $(ULTRA_O_FILES) $(GODDARD_O_FILES) $(BUILD_DIR)/$(RPC_LIBS) $(BUILD_DIR)/$(DISCORD_SDK_LIBS) $(BUILD_DIR)/$(MOD_DIR)
$(LD) -L $(BUILD_DIR) -o $@ $(O_FILES) $(SOUND_OBJ_FILES) $(ULTRA_O_FILES) $(GODDARD_O_FILES) $(LDFLAGS) $(EXTRA_INCLUDES) $(LD) -L $(BUILD_DIR) -o $@ $(O_FILES) $(SOUND_OBJ_FILES) $(ULTRA_O_FILES) $(GODDARD_O_FILES) $(LDFLAGS) $(EXTRA_INCLUDES)

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@ -453,6 +453,7 @@
<ClCompile Include="..\src\pc\controller\controller_recorded_tas.c" /> <ClCompile Include="..\src\pc\controller\controller_recorded_tas.c" />
<ClCompile Include="..\src\pc\controller\controller_sdl1.c" /> <ClCompile Include="..\src\pc\controller\controller_sdl1.c" />
<ClCompile Include="..\src\pc\controller\controller_sdl2.c" /> <ClCompile Include="..\src\pc\controller\controller_sdl2.c" />
<ClCompile Include="..\src\pc\crash_handler.c" />
<ClCompile Include="..\src\pc\discord\discordrpc.c" /> <ClCompile Include="..\src\pc\discord\discordrpc.c" />
<ClCompile Include="..\src\pc\djui\djui.c" /> <ClCompile Include="..\src\pc\djui\djui.c" />
<ClCompile Include="..\src\pc\djui\djui_base.c" /> <ClCompile Include="..\src\pc\djui\djui_base.c" />

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@ -4881,6 +4881,9 @@
<ClCompile Include="..\src\pc\network\network_utils.c"> <ClCompile Include="..\src\pc\network\network_utils.c">
<Filter>Source Files\src\pc\network</Filter> <Filter>Source Files\src\pc\network</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\src\pc\crash_handler.c">
<Filter>Source Files\src\pc</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClCompile Include="..\actors\common0.h"> <ClCompile Include="..\actors\common0.h">

494
src/pc/crash_handler.c Normal file
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@ -0,0 +1,494 @@
// Adapted from PeachyPeach's sm64pc-omm
#if defined(_WIN32)
#include <SDL2/SDL.h>
#include <stdio.h>
#include <windows.h>
#include <dbghelp.h>
#include <PR/ultratypes.h>
#include <PR/gbi.h>
#include <crtdbg.h>
#include "config.h"
#include "pc/gfx/gfx_window_manager_api.h"
#include "pc/gfx/gfx_dxgi.h"
#include "pc/gfx/gfx_sdl.h"
#include "pc/gfx/gfx_pc.h"
#include "game/game_init.h"
#include "game/ingame_menu.h"
#include "game/segment2.h"
#include "game/mario.h"
#include "gfx_dimensions.h"
#include "src/pc/djui/djui.h"
#include "pc/network/network.h"
#include "pc/gfx/gfx_rendering_api.h"
#include "dbghelp.h"
#if IS_64_BIT
#define CRASH_HANDLER_TYPE LONG
#define SYMBOL_INCREMENT 16
#define SYMBOL_SCAN_FORMAT "%016llX"
#define MACHINE_TYPE IMAGE_FILE_MACHINE_AMD64
#define ARCHITECTURE_STR "64-bit"
#else
#define CRASH_HANDLER_TYPE LONG WINAPI
#define SYMBOL_INCREMENT 9
#define SYMBOL_SCAN_FORMAT "%08X"
#define MACHINE_TYPE IMAGE_FILE_MACHINE_I386
#define ARCHITECTURE_STR "32-bit"
#endif
#define PTR long long unsigned int)(uintptr_t
#define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0]))
#define MEMNEW(typ, cnt) calloc(sizeof(typ), cnt)
#define STRING(str, size, fmt, ...) char str[size]; snprintf(str, size, fmt, __VA_ARGS__);
#define DEF(smex, smms, r96a, xalo, sm74, smsr) smex
#define load_gfx_memory_pool() DEF(config_gfx_pool(), config_gfx_pool(), config_gfx_pool(), select_gfx_pool(), select_gfx_pool(), select_gfx_pool())
#define init_scene_rendering() DEF(init_render_image(), init_render_image(), init_render_image(), init_rcp(), init_rcp(), init_rcp())
static struct {
u32 code;
const char *error;
const char *message;
} sCrashHandlerErrors[] = {
{ EXCEPTION_ACCESS_VIOLATION, "Segmentation Fault", "The game tried to %s at address 0x%016llX." },
{ EXCEPTION_ARRAY_BOUNDS_EXCEEDED, "Array Out Of Bounds", "The game tried to access an element out of the array bounds." },
{ EXCEPTION_DATATYPE_MISALIGNMENT, "Data Misalignment", "The game tried to access misaligned data." },
{ EXCEPTION_BREAKPOINT, "Breakpoint", "The game reached a breakpoint." },
{ EXCEPTION_FLT_DENORMAL_OPERAND, "Float Denormal Operand", "The game tried to perform a floating point operation with a denormal operand." },
{ EXCEPTION_FLT_DIVIDE_BY_ZERO, "Float Division By Zero", "The game tried to divide a floating point number by zero." },
{ EXCEPTION_FLT_INEXACT_RESULT, "Float Inexact Result", "The game couldn't represent the result of a floating point operation as a decimal fraction." },
{ EXCEPTION_FLT_INVALID_OPERATION, "Float Invalid Operation", "The game tried to perform an invalid floating point operation." },
{ EXCEPTION_FLT_OVERFLOW, "Float Overflow", "An overflow occurred with a floating point number." },
{ EXCEPTION_FLT_STACK_CHECK, "Float Stack Overflow", "The game performed a floating point operation resulting in a stack overflow." },
{ EXCEPTION_FLT_UNDERFLOW, "Float Underflow", "An underflow occurred with a floating point number." },
{ EXCEPTION_ILLEGAL_INSTRUCTION, "Illegal Instruction", "The game tried to execute an invalid instruction." },
{ EXCEPTION_IN_PAGE_ERROR, "Page Error", "The game tried to %s at address 0x%016llX." },
{ EXCEPTION_INT_DIVIDE_BY_ZERO, "Integer Division By Zero", "The game tried to divide an integer by zero." },
{ EXCEPTION_INT_OVERFLOW, "Integer Overflow", "An overflow occurred with an integer." },
{ EXCEPTION_PRIV_INSTRUCTION, "Instruction Not Allowed", "The game tried to execute an invalid instruction." },
{ EXCEPTION_STACK_OVERFLOW, "Stack Overflow", "The game performed an operation resulting in a stack overflow." },
{ 0, "Unknown Exception", "An unknown exception occurred." },
};
typedef struct {
s32 x, y;
u8 r, g, b;
char s[128];
} CrashHandlerText;
static CrashHandlerText sCrashHandlerText[128 + 256];
#define crash_handler_set_text(_x_, _y_, _r_, _g_, _b_, _fmt_, ...) \
{ \
if (_x_ == -1) { \
pText->x = ((pText - 1)->x + strlen((pText - 1)->s) * 4); \
} else { \
pText->x = _x_; \
} \
pText->y = _y_; \
pText->r = _r_; \
pText->g = _g_; \
pText->b = _b_; \
snprintf(pText->s, 128, _fmt_, __VA_ARGS__); \
pText++; \
}
void render_create_dl_ortho_matrix() {
static const Mtx sIdentMatrix = { {
{ 1.f, 0.f, 0.f, 0.f },
{ 0.f, 1.f, 0.f, 0.f },
{ 0.f, 0.f, 1.f, 0.f },
{ 0.f, 0.f, 0.f, 1.f },
} };
static const Mtx sOrthoMatrix = { {
{ 2.f / SCREEN_WIDTH, 0.f, 0.f, 0.f },
{ 0.f, 2.f / SCREEN_HEIGHT, 0.f, 0.f },
{ 0.f, 0.f, -0.1f, 0.f },
{ -1.f, -1.f, 0.f, 1.f },
} };
gSPPerspNormalize(gDisplayListHead++, 0xFFFF);
gSPMatrix(gDisplayListHead++, &sIdentMatrix, G_MTX_MODELVIEW | G_MTX_LOAD | G_MTX_NOPUSH);
gSPMatrix(gDisplayListHead++, &sIdentMatrix, G_MTX_PROJECTION | G_MTX_LOAD | G_MTX_NOPUSH);
gSPMatrix(gDisplayListHead++, &sOrthoMatrix, G_MTX_PROJECTION | G_MTX_MUL | G_MTX_NOPUSH);
}
static void crash_handler_produce_one_frame() {
// Start frame
gfx_start_frame();
load_gfx_memory_pool();
init_scene_rendering();
float minAspectRatio = 1.743468f;
float aspectScale = 1.0f;
if (gfx_current_dimensions.aspect_ratio < minAspectRatio) {
aspectScale = gfx_current_dimensions.aspect_ratio / minAspectRatio;
}
// Fix scaling issues
extern Vp D_8032CF00;
gSPViewport(gDisplayListHead++, VIRTUAL_TO_PHYSICAL(&D_8032CF00));
gDPSetScissor(gDisplayListHead++, G_SC_NON_INTERLACE, 0, BORDER_HEIGHT, SCREEN_WIDTH, SCREEN_HEIGHT - BORDER_HEIGHT);
// Clear screen
create_dl_translation_matrix(MENU_MTX_PUSH, GFX_DIMENSIONS_FROM_LEFT_EDGE(0), 240.f, 0.f);
create_dl_scale_matrix(MENU_MTX_NOPUSH, (GFX_DIMENSIONS_ASPECT_RATIO * SCREEN_HEIGHT) / 130.f, 3.f, 1.f);
gDPSetEnvColor(gDisplayListHead++, 0x02, 0x06, 0x0F, 0xFF);
gSPDisplayList(gDisplayListHead++, dl_draw_text_bg_box);
gSPPopMatrix(gDisplayListHead++, G_MTX_MODELVIEW);
// Print text
const struct DjuiFont* font = gDjuiFonts[0];
if (font->textBeginDisplayList != NULL) {
gSPDisplayList(gDisplayListHead++, font->textBeginDisplayList);
}
for (CrashHandlerText* text = sCrashHandlerText; text->s[0] != 0; ++text) {
s32 x = GFX_DIMENSIONS_RECT_FROM_LEFT_EDGE(text->x * aspectScale);
s32 y = SCREEN_HEIGHT - 8 - text->y * aspectScale;
gDPPipeSync(gDisplayListHead++);
gDPSetEnvColor(gDisplayListHead++, text->r, text->g, text->b, 0xFF);
create_dl_translation_matrix(DJUI_MTX_PUSH, x, y, 0);
// translate scale
f32 fontSize = 10.0f * aspectScale;
create_dl_scale_matrix(DJUI_MTX_NOPUSH, fontSize, fontSize, 1.0f);
// set color
gDPSetEnvColor(gDisplayListHead++, text->r, text->g, text->b, 0xFF);
// render the line
f32 addX = 0;
size_t length = strlen(text->s);
for (size_t i = 0; i < length; i++) {
char c = text->s[i];
f32 charWidth = 0.4f;
if (c <= 0x20 || c >= 0x7F) {
addX += charWidth;
continue;
}
if (addX != 0) {
create_dl_translation_matrix(DJUI_MTX_NOPUSH, addX, 0, 0);
addX = 0;
}
// render
font->render_char(c);
create_dl_translation_matrix(DJUI_MTX_NOPUSH, charWidth, 0, 0);
}
// pop
gSPPopMatrix(gDisplayListHead++, G_MTX_MODELVIEW);
}
// Render frame
end_master_display_list();
alloc_display_list(0);
display_and_vsync();
gfx_end_frame();
}
#if !IS_64_BIT
static ULONG CaptureStackWalkBackTrace(CONTEXT* ctx, DWORD FramesToSkip, DWORD FramesToCapture, void* BackTrace[]) {
HANDLE process = GetCurrentProcess();
HANDLE thread = GetCurrentThread();
STACKFRAME64 stack;
memset(&stack, 0, sizeof(STACKFRAME64));
#if IS_64_BIT
stack.AddrPC.Offset = (*ctx).Rip;
stack.AddrPC.Mode = AddrModeFlat;
stack.AddrStack.Offset = (*ctx).Rsp;
stack.AddrStack.Mode = AddrModeFlat;
stack.AddrFrame.Offset = (*ctx).Rbp;
stack.AddrFrame.Mode = AddrModeFlat;
#else
stack.AddrPC.Offset = (*ctx).Eip;
stack.AddrPC.Mode = AddrModeFlat;
stack.AddrStack.Offset = (*ctx).Esp;
stack.AddrStack.Mode = AddrModeFlat;
stack.AddrFrame.Offset = (*ctx).Ebp;
stack.AddrFrame.Mode = AddrModeFlat;
#endif
ULONG frame = 0;
for (frame = 0; ; frame++)
{
if (!StackWalk64(MACHINE_TYPE, process, thread, &stack, ctx, NULL, NULL, NULL, NULL)) { break; }
if (frame < FramesToSkip || frame >= FramesToCapture) { continue; }
BackTrace[frame+1] = (void*)(intptr_t)stack.AddrPC.Offset;
}
return frame;
}
#endif
static void crash_handler_add_info_str(CrashHandlerText** pTextP, f32 x, f32 y, char* title, char* value) {
CrashHandlerText* pText = *pTextP;
crash_handler_set_text(x, y, 0xFF, 0xFF, 0x00, "%s", title);
crash_handler_set_text(-1, y, 0xFF, 0xFF, 0xFF, "%s", ": ");
crash_handler_set_text(-1, y, 0x00, 0xFF, 0xFF, "%s", value);
*pTextP = pText;
}
static void crash_handler_add_info_int(CrashHandlerText** pTextP, f32 x, f32 y, char* title, int value) {
CrashHandlerText* pText = *pTextP;
crash_handler_set_text(x, y, 0xFF, 0xFF, 0x00, "%s", title);
crash_handler_set_text(-1, y, 0xFF, 0xFF, 0xFF, "%s", ": ");
crash_handler_set_text(-1, y, 0x00, 0xFF, 0xFF, "%d", value);
*pTextP = pText;
}
static CRASH_HANDLER_TYPE crash_handler(EXCEPTION_POINTERS *ExceptionInfo) {
memset(sCrashHandlerText, 0, sizeof(sCrashHandlerText));
CrashHandlerText *pText = &sCrashHandlerText[0];
gDjuiDisabled = true;
// Exception report
crash_handler_set_text(8, -4, 0xFF, 0x80, 0x00, "%s", "Please report this crash with a consistent way to reproduce it.");
// Exception address, code, type and info
if (ExceptionInfo && ExceptionInfo->ExceptionRecord) {
PEXCEPTION_RECORD er = ExceptionInfo->ExceptionRecord;
crash_handler_set_text( 8, 4, 0xFF, 0x00, 0x00, "%s", "Exception occurred at address ");
crash_handler_set_text(-1, 4, 0xFF, 0xFF, 0x00, "0x%016llX", (PTR) er->ExceptionAddress);
crash_handler_set_text(-1, 4, 0xFF, 0x00, 0x00, "%s", " with error code ");
crash_handler_set_text(-1, 4, 0xFF, 0x00, 0xFF, "0x%08X", (u32) er->ExceptionCode);
crash_handler_set_text(-1, 4, 0xFF, 0x00, 0x00, "%s", ":");
for (s32 i = 0; i != ARRAY_SIZE(sCrashHandlerErrors); ++i) {
if (sCrashHandlerErrors[i].code == (u32) er->ExceptionCode || sCrashHandlerErrors[i].code == 0) {
crash_handler_set_text( 8, 12, 0xFF, 0x00, 0x00, "%s", sCrashHandlerErrors[i].error);
crash_handler_set_text(-1, 12, 0xFF, 0xFF, 0xFF, "%s", " - ");
if (er->ExceptionCode == EXCEPTION_ACCESS_VIOLATION || er->ExceptionCode == EXCEPTION_IN_PAGE_ERROR) {
crash_handler_set_text(-1, 12, 0xFF, 0xFF, 0xFF, sCrashHandlerErrors[i].message, (er->ExceptionInformation[0] ? "write" : "read"), (PTR)er->ExceptionInformation[1]);
} else {
crash_handler_set_text(-1, 12, 0xFF, 0xFF, 0xFF, "%s", sCrashHandlerErrors[i].message);
}
break;
}
}
} else {
crash_handler_set_text(8, 4, 0xFF, 0x00, 0x00, "%s", "An unknown exception occurred somewhere in the game's code.");
crash_handler_set_text(8, 12, 0x80, 0x80, 0x80, "%s", "Unable to retrieve the exception info.");
}
// Registers
if (ExceptionInfo && ExceptionInfo->ContextRecord) {
PCONTEXT cr = ExceptionInfo->ContextRecord;
crash_handler_set_text( 8, 22, 0xFF, 0xFF, 0xFF, "%s", "Registers:");
#if IS_64_BIT
crash_handler_set_text( 8, 30, 0xFF, 0xFF, 0xFF, "RSP: 0x%016llX", (PTR)cr->Rsp);
crash_handler_set_text(-1, 30, 0xFF, 0xFF, 0xFF, " RBP: 0x%016llX", (PTR)cr->Rbp);
crash_handler_set_text(-1, 30, 0xFF, 0xFF, 0xFF, " RIP: 0x%016llX", (PTR)cr->Rip);
crash_handler_set_text( 8, 38, 0xFF, 0xFF, 0xFF, "RAX: 0x%016llX", (PTR)cr->Rax);
crash_handler_set_text(-1, 38, 0xFF, 0xFF, 0xFF, " RBX: 0x%016llX", (PTR)cr->Rbx);
crash_handler_set_text(-1, 38, 0xFF, 0xFF, 0xFF, " RCX: 0x%016llX", (PTR)cr->Rcx);
crash_handler_set_text(-1, 38, 0xFF, 0xFF, 0xFF, " RDX: 0x%016llX", (PTR)cr->Rdx);
crash_handler_set_text( 8, 46, 0xFF, 0xFF, 0xFF, "R08: 0x%016llX", (PTR)cr->R8);
crash_handler_set_text(-1, 46, 0xFF, 0xFF, 0xFF, " R09: 0x%016llX", (PTR)cr->R9);
crash_handler_set_text(-1, 46, 0xFF, 0xFF, 0xFF, " R10: 0x%016llX", (PTR)cr->R10);
crash_handler_set_text(-1, 46, 0xFF, 0xFF, 0xFF, " R11: 0x%016llX", (PTR)cr->R11);
crash_handler_set_text( 8, 54, 0xFF, 0xFF, 0xFF, "R12: 0x%016llX", (PTR)cr->R12);
crash_handler_set_text(-1, 54, 0xFF, 0xFF, 0xFF, " R13: 0x%016llX", (PTR)cr->R13);
crash_handler_set_text(-1, 54, 0xFF, 0xFF, 0xFF, " R14: 0x%016llX", (PTR)cr->R14);
crash_handler_set_text(-1, 54, 0xFF, 0xFF, 0xFF, " R15: 0x%016llX", (PTR)cr->R15);
crash_handler_set_text( 8, 62, 0xFF, 0xFF, 0xFF, "RSI: 0x%016llX", (PTR)cr->Rsi);
crash_handler_set_text(-1, 62, 0xFF, 0xFF, 0xFF, " RDI: 0x%016llX", (PTR)cr->Rdi);
#else
crash_handler_set_text( 8, 30, 0xFF, 0xFF, 0xFF, "EAX: 0x%016llX", (PTR)cr->Eax);
crash_handler_set_text(-1, 30, 0xFF, 0xFF, 0xFF, " EBX: 0x%016llX", (PTR)cr->Ebx);
crash_handler_set_text(-1, 30, 0xFF, 0xFF, 0xFF, " ECX: 0x%016llX", (PTR)cr->Ecx);
crash_handler_set_text( 8, 38, 0xFF, 0xFF, 0xFF, "EDX: 0x%016llX", (PTR)cr->Edx);
crash_handler_set_text(-1, 38, 0xFF, 0xFF, 0xFF, " ESI: 0x%016llX", (PTR)cr->Esi);
crash_handler_set_text(-1, 38, 0xFF, 0xFF, 0xFF, " EDI: 0x%016llX", (PTR)cr->Edi);
crash_handler_set_text(-1, 38, 0xFF, 0xFF, 0xFF, " EBP: 0x%016llX", (PTR)cr->Ebp);
crash_handler_set_text( 8, 46, 0xFF, 0xFF, 0xFF, "EIP: 0x%016llX", (PTR)cr->Eip);
crash_handler_set_text(-1, 46, 0xFF, 0xFF, 0xFF, " ESP: 0x%016llX", (PTR)cr->Esp);
crash_handler_set_text(-1, 46, 0xFF, 0xFF, 0xFF, " CS: 0x%016llX", (PTR)cr->SegCs);
crash_handler_set_text(-1, 46, 0xFF, 0xFF, 0xFF, " DS: 0x%016llX", (PTR)cr->SegDs);
crash_handler_set_text( 8, 54, 0xFF, 0xFF, 0xFF, " ES: 0x%016llX", (PTR)cr->SegEs);
crash_handler_set_text(-1, 54, 0xFF, 0xFF, 0xFF, " FS: 0x%016llX", (PTR)cr->SegFs);
crash_handler_set_text(-1, 54, 0xFF, 0xFF, 0xFF, " GS: 0x%016llX", (PTR)cr->SegGs);
crash_handler_set_text(-1, 54, 0xFF, 0xFF, 0xFF, " SS: 0x%016llX", (PTR)cr->SegSs);
crash_handler_set_text( 8, 62, 0xFF, 0xFF, 0xFF, "DR0: 0x%016llX", (PTR)cr->Dr0);
crash_handler_set_text(-1, 62, 0xFF, 0xFF, 0xFF, " DR1: 0x%016llX", (PTR)cr->Dr1);
#endif
} else {
crash_handler_set_text(8, 22, 0xFF, 0xFF, 0xFF, "%s", "Registers:");
crash_handler_set_text(8, 30, 0x80, 0x80, 0x80, "%s", "Unable to access the registers.");
}
// Stack trace
crash_handler_set_text(8, 72, 0xFF, 0xFF, 0xFF, "%s", "Stack trace:");
if (ExceptionInfo && ExceptionInfo->ContextRecord) {
static const char sGlobalFunctionIdentifier[] = "(sec1)(fl0x00)(ty20)(scl2)(nx0)0x";
static const char sStaticFunctionIdentifier[] = "(sec1)(fl0x00)(ty20)(scl3)(nx0)0x";
typedef struct Symbol { uintptr_t offset; char name[128]; struct Symbol *next; } Symbol;
Symbol *symbols = NULL;
Symbol* symbol0 = NULL;
// Load symbols
char filename[256] = { 0 };
if (GetModuleFileName(NULL, filename, sizeof(filename))) {
int index = strlen(filename);
while (--index > 0) {
if (filename[index] == '\\') {
filename[index] = '\0';
break;
}
}
strncat(filename, "\\coop.map", 255);
} else {
snprintf(filename, 256, "%s", "coop.map");
}
FILE *f = fopen(filename, "r");
if (f) {
char buffer[1024];
while (fgets(buffer, 1024, f)) {
// Remove spaces
char bufferNoSpace[1024] = { 0 };
for (char *p0 = buffer, *p1 = bufferNoSpace; *p0 != 0; ++p0) {
if (*p0 > 0x20) {
*(p1++) = *p0;
}
}
// Try to find identifiers
char *id0 = strstr(bufferNoSpace, sGlobalFunctionIdentifier);
char *id1 = strstr(bufferNoSpace, sStaticFunctionIdentifier);
if (id0 || id1) {
char *addr = (char *) max((uintptr_t) id0, (uintptr_t) id1) + sizeof(sGlobalFunctionIdentifier) - 1;
char* name = addr + SYMBOL_INCREMENT;
// New symbol
Symbol *newSymbol = MEMNEW(Symbol, 1);
snprintf(newSymbol->name, 128, "%s", name); *name = 0;
sscanf(addr, SYMBOL_SCAN_FORMAT, &newSymbol->offset);
newSymbol->next = NULL;
// Store symbol
if (symbols == NULL) {
symbols = newSymbol;
} else {
for (Symbol *symbol = symbols;; symbol = symbol->next) {
if (symbol->next == NULL) {
symbol->next = newSymbol;
break;
}
if (symbol->next->offset > newSymbol->offset) {
newSymbol->next = symbol->next;
symbol->next = newSymbol;
break;
}
}
}
// Reference
if (memcmp(newSymbol->name, "set_mario_action", sizeof("set_mario_action")) == 0) {
symbol0 = newSymbol;
}
}
}
fclose(f);
}
uintptr_t addr0 = (symbol0 ? ((uintptr_t) set_mario_action - symbol0->offset) : 0);
// Unwind and print call stack
void *stack[64];
#if IS_64_BIT
s32 frames = CaptureStackBackTrace(6, 64, stack, NULL);
#else
s32 frames = CaptureStackWalkBackTrace(ExceptionInfo->ContextRecord, 0, 64, stack);
#endif
for (s32 i = 1, j = 0; i < frames && j < 15; ++i) {
s32 y = 80 + j++ * 8;
crash_handler_set_text( 8, y, 0xFF, 0xFF, 0x00, "0x%016llX", (PTR) stack[i]);
crash_handler_set_text(-1, y, 0xFF, 0xFF, 0xFF, "%s", ": ");
for (Symbol *symbol = symbols;; symbol = symbol->next) {
if (symbol == NULL || symbol->next == NULL) {
if (j != 0) {
crash_handler_set_text(-1, y, 0x00, 0xFF, 0xFF, "%s", "????");
}
break;
} else {
uintptr_t offset = (uintptr_t) stack[i] - addr0;
if (symbol->next->offset > offset) {
crash_handler_set_text(-1, y, 0x00, 0xFF, 0xFF, "%s", symbol->name);
crash_handler_set_text(-1, y, 0xFF, 0xFF, 0xFF, " + 0x%llX", (PTR)(offset - symbol->offset));
break;
}
}
}
}
} else {
crash_handler_set_text(8, 116, 0x80, 0x80, 0x80, "%s", "Unable to unwind the call stack.");
}
// Info
crash_handler_add_info_str(&pText, 340, -4 + (8 * 0), "Arch", ARCHITECTURE_STR);
crash_handler_add_info_str(&pText, 340, -4 + (8 * 1), "Network", (gNetworkType == NT_SERVER) ? "Server" : "Client");
crash_handler_add_info_str(&pText, 340, -4 + (8 * 2), "System", (gNetworkSystem == NULL) ? "null" : gNetworkSystem->name);
crash_handler_add_info_int(&pText, 340, -4 + (8 * 3), "Players", network_player_connected_count());
int syncObjects = 0;
for (int i = 0; i < MAX_SYNC_OBJECTS; i++) {
if (gSyncObjects[i].o != NULL) { syncObjects++; }
}
crash_handler_add_info_int(&pText, 340, -4 + (8 * 4), "SyncObj", syncObjects);
// Packets
crash_handler_set_text(260, 64, 0xFF, 0xFF, 0xFF, "%s", "Packets:");
{
int x = 260;
int y = 72;
u8 index = gDebugPacketOnBuffer;
for (int i = 0; i < 256; i++) {
u8 brightness = (gDebugPacketIdBuffer[index] * 5) % 200;
if (gDebugPacketSentBuffer[index]) {
crash_handler_set_text(x, y, 0xFF, 0xFF, brightness, "%02X", gDebugPacketIdBuffer[index]);
} else {
crash_handler_set_text(x, y, brightness, 0xFF, 0xFF, "%02X", gDebugPacketIdBuffer[index]);
}
index--;
y += 8;
if (y >= 72 + (16 * 8)) {
y = 72;
x += 10;
}
}
}
// sounds
if (SDL_WasInit(SDL_INIT_AUDIO) || SDL_InitSubSystem(SDL_INIT_AUDIO) == 0) {
SDL_AudioSpec want, have;
want.freq = 32000;
want.format = AUDIO_S16SYS;
want.channels = 1;
want.samples = 0x200;
want.callback = NULL;
want.userdata = NULL;
s32 device = SDL_OpenAudioDevice(NULL, 0, &want, &have, 0);
if (device) {
SDL_PauseAudioDevice(device, 0);
}
}
// Main loop
while (true) {
#if defined(WAPI_SDL1) || defined(WAPI_SDL2)
gfx_sdl.main_loop(crash_handler_produce_one_frame);
#elif defined(WAPI_DXGI)
gfx_dxgi.main_loop(crash_handler_produce_one_frame);
#endif
}
exit(0);
}
__attribute__((constructor)) static void init_crash_handler() {
SetUnhandledExceptionFilter(crash_handler);
}
#endif

View file

@ -9,6 +9,7 @@ static Gfx* sSavedDisplayListHead = NULL;
struct DjuiRoot* gDjuiRoot = NULL; struct DjuiRoot* gDjuiRoot = NULL;
static struct DjuiText* sDjuiPauseOptions = NULL; static struct DjuiText* sDjuiPauseOptions = NULL;
bool gDjuiInMainMenu = true; bool gDjuiInMainMenu = true;
bool gDjuiDisabled = false;
void djui_init(void) { void djui_init(void) {
gDjuiRoot = djui_root_create(); gDjuiRoot = djui_root_create();
@ -48,6 +49,7 @@ void djui_render_patch(void) {
} }
void djui_render(void) { void djui_render(void) {
if (gDjuiDisabled) { return; }
sSavedDisplayListHead = gDisplayListHead; sSavedDisplayListHead = gDisplayListHead;
create_dl_ortho_matrix(); create_dl_ortho_matrix();

View file

@ -59,6 +59,7 @@
extern struct DjuiRoot* gDjuiRoot; extern struct DjuiRoot* gDjuiRoot;
extern bool gDjuiInMainMenu; extern bool gDjuiInMainMenu;
extern bool gDjuiDisabled;
void djui_init(void); void djui_init(void);
void djui_connect_menu_open(void); void djui_connect_menu_open(void);

View file

@ -230,4 +230,5 @@ struct NetworkSystem gNetworkSystemDiscord = {
.send = ns_discord_network_send, .send = ns_discord_network_send,
.shutdown = ns_discord_shutdown, .shutdown = ns_discord_shutdown,
.requireServerBroadcast = false, .requireServerBroadcast = false,
.name = "Discord",
}; };

View file

@ -38,6 +38,10 @@ u32 gNetworkAreaTimer = 0;
void* gNetworkServerAddr = NULL; void* gNetworkServerAddr = NULL;
bool gNetworkSentJoin = false; bool gNetworkSentJoin = false;
u8 gDebugPacketIdBuffer[256] = { 0xFF };
u8 gDebugPacketSentBuffer[256] = { 0 };
u8 gDebugPacketOnBuffer = 0;
struct StringLinkedList gRegisteredMods = { 0 }; struct StringLinkedList gRegisteredMods = { 0 };
struct ServerSettings gServerSettings = { struct ServerSettings gServerSettings = {
@ -137,6 +141,17 @@ void network_on_loaded_area(void) {
} }
} }
static void network_remember_debug_packet(u8 id, bool sent) {
if (id == PACKET_ACK) { return; }
if (id == PACKET_KEEP_ALIVE) { return; }
if (id == PACKET_DEBUG_SYNC) { return; }
if (id == PACKET_PLAYER && id == gDebugPacketIdBuffer[gDebugPacketOnBuffer]) { return; }
if (id == PACKET_OBJECT && id == gDebugPacketIdBuffer[gDebugPacketOnBuffer]) { return; }
gDebugPacketOnBuffer++;
gDebugPacketIdBuffer[gDebugPacketOnBuffer] = id;
gDebugPacketSentBuffer[gDebugPacketOnBuffer] = sent;
}
bool network_allow_unknown_local_index(enum PacketType packetType) { bool network_allow_unknown_local_index(enum PacketType packetType) {
return (packetType == PACKET_JOIN_REQUEST) return (packetType == PACKET_JOIN_REQUEST)
|| (packetType == PACKET_KICK) || (packetType == PACKET_KICK)
@ -230,6 +245,8 @@ void network_send_to(u8 localIndex, struct Packet* p) {
} }
p->sent = true; p->sent = true;
network_remember_debug_packet(p->packetType, true);
gNetworkPlayers[localIndex].lastSent = clock_elapsed(); gNetworkPlayers[localIndex].lastSent = clock_elapsed();
} }
@ -293,6 +310,8 @@ void network_receive(u8 localIndex, void* addr, u8* data, u16 dataLength) {
return; return;
} }
network_remember_debug_packet(p.buffer[0], false);
// execute packet // execute packet
packet_receive(&p); packet_receive(&p);
} }

View file

@ -51,6 +51,7 @@ struct NetworkSystem {
int (*send)(u8 localIndex, void* addr, u8* data, u16 dataLength); int (*send)(u8 localIndex, void* addr, u8* data, u16 dataLength);
void (*shutdown)(void); void (*shutdown)(void);
bool requireServerBroadcast; bool requireServerBroadcast;
char* name;
}; };
struct SyncObject { struct SyncObject {
@ -110,6 +111,10 @@ extern struct ServerSettings gServerSettings;
extern struct StringLinkedList gRegisteredMods; extern struct StringLinkedList gRegisteredMods;
extern bool gNetworkSentJoin; extern bool gNetworkSentJoin;
extern u8 gDebugPacketIdBuffer[];
extern u8 gDebugPacketSentBuffer[];
extern u8 gDebugPacketOnBuffer;
// network.c // network.c
void network_set_system(enum NetworkSystemType nsType); void network_set_system(enum NetworkSystemType nsType);
bool network_init(enum NetworkType inNetworkType); bool network_init(enum NetworkType inNetworkType);

View file

@ -176,4 +176,5 @@ struct NetworkSystem gNetworkSystemSocket = {
.send = ns_socket_send, .send = ns_socket_send,
.shutdown = ns_socket_shutdown, .shutdown = ns_socket_shutdown,
.requireServerBroadcast = true, .requireServerBroadcast = true,
.name = "Socket",
}; };