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use GLES shaders in web build
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1 changed files with 1 additions and 1 deletions
2
Makefile
2
Makefile
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@ -211,7 +211,7 @@ VERSION_ASFLAGS := --defsym AVOID_UB=1
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COMPARE := 0
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COMPARE := 0
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ifeq ($(TARGET_WEB),1)
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ifeq ($(TARGET_WEB),1)
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VERSION_CFLAGS := $(VERSION_CFLAGS) -DTARGET_WEB
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VERSION_CFLAGS := $(VERSION_CFLAGS) -DTARGET_WEB -DUSE_GLES
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endif
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endif
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# Check backends
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# Check backends
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