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fix secret star names on course complete menu (#537)
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1 changed files with 1 additions and 1 deletions
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@ -3354,7 +3354,7 @@ void render_course_complete_lvl_info_and_hud_str(void) {
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play_star_fanfare_and_flash_hud(2, 0); //! 2 isn't defined, originally for key hud?
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return;
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} else {
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name = (u8*) get_star_name_sm64(gLastCompletedCourseNum, gLastCompletedStarNum, 1);
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name = (u8*) get_level_name_sm64(gLastCompletedCourseNum, gLastCompletedStarNum, gCurrAreaIndex, 1) + 3;
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print_hud_course_complete_coins(118, 103);
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play_star_fanfare_and_flash_hud(1, 1 << (gLastCompletedStarNum - 1));
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}
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