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Enable bettercam/puppycam in Bowser levels
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1 changed files with 3 additions and 3 deletions
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@ -126,9 +126,9 @@ void newcam_init(struct Camera *c, u8 dv) {
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newcam_mode = NC_MODE_NORMAL;
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///This here will dictate what modes the camera will start in at the beginning of a level. Below are some examples.
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switch (gCurrLevelNum) {
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case LEVEL_BITDW: newcam_yaw = 0x4000; newcam_mode = NC_MODE_8D; newcam_tilt = 4000; newcam_distance_target = newcam_distance_values[2]; break;
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case LEVEL_BITFS: newcam_yaw = 0x4000; newcam_mode = NC_MODE_8D; newcam_tilt = 4000; newcam_distance_target = newcam_distance_values[2]; break;
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case LEVEL_BITS: newcam_yaw = 0x4000; newcam_mode = NC_MODE_8D; newcam_tilt = 4000; newcam_distance_target = newcam_distance_values[2]; break;
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case LEVEL_BITDW: newcam_yaw = 0x4000; /*newcam_mode = NC_MODE_8D;*/ newcam_tilt = 4000; newcam_distance_target = newcam_distance_values[2]; break;
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case LEVEL_BITFS: newcam_yaw = 0x4000; /*newcam_mode = NC_MODE_8D;*/ newcam_tilt = 4000; newcam_distance_target = newcam_distance_values[2]; break;
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case LEVEL_BITS: newcam_yaw = 0x4000; /*newcam_mode = NC_MODE_8D;*/ newcam_tilt = 4000; newcam_distance_target = newcam_distance_values[2]; break;
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case LEVEL_WF: newcam_yaw = 0x4000; newcam_tilt = 2000; newcam_distance_target = newcam_distance_values[1]; break;
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case LEVEL_RR: newcam_yaw = 0x6000; newcam_tilt = 2000; newcam_distance_target = newcam_distance_values[2]; break;
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case LEVEL_CCM: if (gCurrAreaIndex == 1) {newcam_yaw = -0x4000; newcam_tilt = 2000; newcam_distance_target = newcam_distance_values[1];} else newcam_mode = NC_MODE_SLIDE; break;
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