accept .luac as valid lua files

This commit is contained in:
jayden 2023-12-30 19:18:11 +00:00
parent 2bf4386928
commit 595d3aec9a
2 changed files with 4 additions and 4 deletions

View file

@ -13,7 +13,7 @@ size_t mod_get_lua_size(struct Mod* mod) {
for (int i = 0; i < mod->fileCount; i++) { for (int i = 0; i < mod->fileCount; i++) {
struct ModFile* file = &mod->files[i]; struct ModFile* file = &mod->files[i];
if (!str_ends_with(file->relativePath, ".lua")) { continue; } if (!(str_ends_with(file->relativePath, ".lua") || str_ends_with(file->relativePath, ".luac"))) { continue; }
size += file->size; size += file->size;
} }
@ -318,7 +318,7 @@ static bool mod_load_files(struct Mod* mod, char* modName, char* fullPath) {
// deal with mod directory // deal with mod directory
{ {
const char* fileTypes[] = { ".lua", NULL }; const char* fileTypes[] = { ".lua", ".luac", NULL };
if (!mod_load_files_dir(mod, fullPath, "", fileTypes)) { return false; } if (!mod_load_files_dir(mod, fullPath, "", fileTypes)) { return false; }
} }

View file

@ -76,7 +76,7 @@ static bool mod_import_zip(char* path, bool* isLua, bool* isDynos) {
return false; return false;
} }
if (str_ends_with(file_stat.m_filename, ".lua")) { if (str_ends_with(file_stat.m_filename, ".lua") || str_ends_with(file_stat.m_filename, ".luac")) {
path_get_folder(file_stat.m_filename, luaPath); path_get_folder(file_stat.m_filename, luaPath);
*isLua = true; *isLua = true;
break; break;
@ -214,7 +214,7 @@ bool mod_import_file(char* path) {
return false; return false;
} }
if (str_ends_with(path, ".lua")) { if (str_ends_with(path, ".lua") || str_ends_with(path, ".luac")) {
isLua = true; isLua = true;
ret = mod_import_lua(path); ret = mod_import_lua(path);
} else if (str_ends_with(path, ".zip")) { } else if (str_ends_with(path, ".zip")) {