mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-11-25 05:25:14 +00:00
Rename AllocOnlyPool to DynamicPool, add GrowingPool
This commit is contained in:
parent
2341a0be78
commit
57b06e3e09
14 changed files with 240 additions and 130 deletions
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@ -6,7 +6,7 @@ extern "C" {
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#include "engine/graph_node.h"
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}
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static struct AllocOnlyPool* sModelPools[MODEL_POOL_MAX] = { 0 };
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static struct DynamicPool* sModelPools[MODEL_POOL_MAX] = { 0 };
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static std::map<void*, struct GraphNode*> sModelMap[MODEL_POOL_MAX];
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struct GraphNode* DynOS_Model_LoadGeo(enum ModelPool aModelPool, void* aAsset) {
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@ -15,7 +15,7 @@ struct GraphNode* DynOS_Model_LoadGeo(enum ModelPool aModelPool, void* aAsset) {
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// allocate pool
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if (!sModelPools[aModelPool]) {
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sModelPools[aModelPool] = alloc_only_pool_init();
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sModelPools[aModelPool] = dynamic_pool_init();
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}
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// check map
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@ -38,7 +38,7 @@ struct GraphNode* DynOS_Model_LoadDl(enum ModelPool aModelPool, u8 aLayer, void*
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// allocate pool
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if (!sModelPools[aModelPool]) {
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sModelPools[aModelPool] = alloc_only_pool_init();
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sModelPools[aModelPool] = dynamic_pool_init();
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}
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// check map
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@ -59,7 +59,7 @@ void DynOS_Model_ClearPool(enum ModelPool aModelPool) {
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if (!sModelPools[aModelPool]) { return; }
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// free and realloc pool
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alloc_only_pool_free(sModelPools[aModelPool]);
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dynamic_pool_free_pool(sModelPools[aModelPool]);
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sModelPools[aModelPool] = NULL;
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// clear map
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@ -48,7 +48,7 @@ GeoLayoutCommandProc GeoLayoutJumpTable[] = {
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};
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struct GraphNode gObjParentGraphNode;
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struct AllocOnlyPool *gGraphNodePool = NULL;
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struct DynamicPool *gGraphNodePool = NULL;
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struct GraphNode *gCurRootGraphNode = NULL;
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UNUSED s32 D_8038BCA8;
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@ -219,7 +219,7 @@ void geo_layout_cmd_node_root(void) {
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graphNode = init_graph_node_root(gGraphNodePool, NULL, 0, x, y, width, height);
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// TODO: check type
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gGeoViews = alloc_only_pool_alloc(gGraphNodePool, gGeoNumViews * sizeof(struct GraphNode *));
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gGeoViews = dynamic_pool_alloc(gGraphNodePool, gGeoNumViews * sizeof(struct GraphNode *));
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graphNode->views = gGeoViews;
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graphNode->numViews = gGeoNumViews;
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@ -790,7 +790,7 @@ void geo_layout_cmd_node_background_ext(void) {
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gGeoLayoutCommand += 0x0C << CMD_SIZE_SHIFT;
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}
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struct GraphNode *process_geo_layout(struct AllocOnlyPool *pool, void *segptr) {
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struct GraphNode *process_geo_layout(struct DynamicPool *pool, void *segptr) {
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// set by register_scene_graph_node when gCurGraphNodeIndex is 0
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// and gCurRootGraphNode is NULL
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gCurRootGraphNode = NULL;
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@ -29,7 +29,7 @@
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#define cur_geo_cmd_ptr(offset) \
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(*(void **) &gGeoLayoutCommand[CMD_PROCESS_OFFSET(offset)])
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extern struct AllocOnlyPool *gGraphNodePool;
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extern struct DynamicPool *gGraphNodePool;
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extern struct GraphNode *gCurRootGraphNode;
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extern UNUSED s32 D_8038BCA8;
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extern struct GraphNode **gGeoViews;
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@ -43,7 +43,7 @@ extern s16 gGeoLayoutReturnIndex;
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extern u8 *gGeoLayoutCommand;
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extern struct GraphNode gObjParentGraphNode;
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extern struct AllocOnlyPool *D_8038BCA0;
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extern struct DynamicPool *D_8038BCA0;
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extern struct GraphNode *D_8038BCA4;
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extern s16 D_8038BD78;
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extern struct GraphNode *D_8038BCF8[];
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@ -83,6 +83,6 @@ void geo_layout_cmd_node_held_obj(void);
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void geo_layout_cmd_node_culling_radius(void);
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void geo_layout_cmd_node_background_ext(void);
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struct GraphNode *process_geo_layout(struct AllocOnlyPool *a0, void *segptr);
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struct GraphNode *process_geo_layout(struct DynamicPool *a0, void *segptr);
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#endif // GEO_LAYOUT_H
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@ -38,10 +38,10 @@ void init_scene_graph_node_links(struct GraphNode *graphNode, s32 type) {
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/**
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* Allocated and returns a newly created root node
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*/
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struct GraphNodeRoot *init_graph_node_root(struct AllocOnlyPool *pool, struct GraphNodeRoot *graphNode,
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struct GraphNodeRoot *init_graph_node_root(struct DynamicPool *pool, struct GraphNodeRoot *graphNode,
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s16 areaIndex, s16 x, s16 y, s16 width, s16 height) {
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if (pool != NULL) {
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graphNode = alloc_only_pool_alloc(pool, sizeof(struct GraphNodeRoot));
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graphNode = dynamic_pool_alloc(pool, sizeof(struct GraphNodeRoot));
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}
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if (graphNode != NULL) {
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@ -64,10 +64,10 @@ struct GraphNodeRoot *init_graph_node_root(struct AllocOnlyPool *pool, struct Gr
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* Allocates and returns a newly created otrhographic projection node
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*/
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struct GraphNodeOrthoProjection *
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init_graph_node_ortho_projection(struct AllocOnlyPool *pool, struct GraphNodeOrthoProjection *graphNode,
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init_graph_node_ortho_projection(struct DynamicPool *pool, struct GraphNodeOrthoProjection *graphNode,
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f32 scale) {
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if (pool != NULL) {
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graphNode = alloc_only_pool_alloc(pool, sizeof(struct GraphNodeOrthoProjection));
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graphNode = dynamic_pool_alloc(pool, sizeof(struct GraphNodeOrthoProjection));
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}
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if (graphNode != NULL) {
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@ -81,12 +81,12 @@ init_graph_node_ortho_projection(struct AllocOnlyPool *pool, struct GraphNodeOrt
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/**
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* Allocates and returns a newly created perspective node
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*/
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struct GraphNodePerspective *init_graph_node_perspective(struct AllocOnlyPool *pool,
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struct GraphNodePerspective *init_graph_node_perspective(struct DynamicPool *pool,
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struct GraphNodePerspective *graphNode,
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f32 fov, s16 near, s16 far,
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GraphNodeFunc nodeFunc, s32 unused) {
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if (pool != NULL) {
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graphNode = alloc_only_pool_alloc(pool, sizeof(struct GraphNodePerspective));
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graphNode = dynamic_pool_alloc(pool, sizeof(struct GraphNodePerspective));
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}
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if (graphNode != NULL) {
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@ -109,10 +109,10 @@ struct GraphNodePerspective *init_graph_node_perspective(struct AllocOnlyPool *p
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/**
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* Allocates and returns a newly created start node
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*/
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struct GraphNodeStart *init_graph_node_start(struct AllocOnlyPool *pool,
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struct GraphNodeStart *init_graph_node_start(struct DynamicPool *pool,
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struct GraphNodeStart *graphNode) {
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if (pool != NULL) {
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graphNode = alloc_only_pool_alloc(pool, sizeof(struct GraphNodeStart));
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graphNode = dynamic_pool_alloc(pool, sizeof(struct GraphNodeStart));
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}
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if (graphNode != NULL) {
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@ -125,10 +125,10 @@ struct GraphNodeStart *init_graph_node_start(struct AllocOnlyPool *pool,
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/**
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* Allocates and returns a newly created master list node
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*/
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struct GraphNodeMasterList *init_graph_node_master_list(struct AllocOnlyPool *pool,
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struct GraphNodeMasterList *init_graph_node_master_list(struct DynamicPool *pool,
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struct GraphNodeMasterList *graphNode, s16 on) {
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if (pool != NULL) {
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graphNode = alloc_only_pool_alloc(pool, sizeof(struct GraphNodeMasterList));
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graphNode = dynamic_pool_alloc(pool, sizeof(struct GraphNodeMasterList));
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}
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if (graphNode != NULL) {
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@ -145,11 +145,11 @@ struct GraphNodeMasterList *init_graph_node_master_list(struct AllocOnlyPool *po
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/**
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* Allocates and returns a newly created render range node
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*/
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struct GraphNodeLevelOfDetail *init_graph_node_render_range(struct AllocOnlyPool *pool,
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struct GraphNodeLevelOfDetail *init_graph_node_render_range(struct DynamicPool *pool,
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struct GraphNodeLevelOfDetail *graphNode,
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s16 minDistance, s16 maxDistance) {
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if (pool != NULL) {
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graphNode = alloc_only_pool_alloc(pool, sizeof(struct GraphNodeLevelOfDetail));
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graphNode = dynamic_pool_alloc(pool, sizeof(struct GraphNodeLevelOfDetail));
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}
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if (graphNode != NULL) {
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@ -164,12 +164,12 @@ struct GraphNodeLevelOfDetail *init_graph_node_render_range(struct AllocOnlyPool
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/**
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* Allocates and returns a newly created switch case node
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*/
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struct GraphNodeSwitchCase *init_graph_node_switch_case(struct AllocOnlyPool *pool,
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struct GraphNodeSwitchCase *init_graph_node_switch_case(struct DynamicPool *pool,
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struct GraphNodeSwitchCase *graphNode,
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s16 numCases, s16 selectedCase,
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GraphNodeFunc nodeFunc, s32 unused) {
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if (pool != NULL) {
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graphNode = alloc_only_pool_alloc(pool, sizeof(struct GraphNodeSwitchCase));
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graphNode = dynamic_pool_alloc(pool, sizeof(struct GraphNodeSwitchCase));
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}
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if (graphNode != NULL) {
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@ -190,11 +190,11 @@ struct GraphNodeSwitchCase *init_graph_node_switch_case(struct AllocOnlyPool *po
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/**
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* Allocates and returns a newly created camera node
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*/
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struct GraphNodeCamera *init_graph_node_camera(struct AllocOnlyPool *pool,
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struct GraphNodeCamera *init_graph_node_camera(struct DynamicPool *pool,
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struct GraphNodeCamera *graphNode, f32 *pos,
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f32 *focus, GraphNodeFunc func, s32 mode) {
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if (pool != NULL) {
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graphNode = alloc_only_pool_alloc(pool, sizeof(struct GraphNodeCamera));
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graphNode = dynamic_pool_alloc(pool, sizeof(struct GraphNodeCamera));
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graphNode->config.camera = NULL;
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}
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@ -219,11 +219,11 @@ struct GraphNodeCamera *init_graph_node_camera(struct AllocOnlyPool *pool,
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* Allocates and returns a newly created translation rotation node
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*/
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struct GraphNodeTranslationRotation *
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init_graph_node_translation_rotation(struct AllocOnlyPool *pool,
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init_graph_node_translation_rotation(struct DynamicPool *pool,
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struct GraphNodeTranslationRotation *graphNode, s32 drawingLayer,
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void *displayList, Vec3s translation, Vec3s rotation) {
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if (pool != NULL) {
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graphNode = alloc_only_pool_alloc(pool, sizeof(struct GraphNodeTranslationRotation));
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graphNode = dynamic_pool_alloc(pool, sizeof(struct GraphNodeTranslationRotation));
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}
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if (graphNode != NULL) {
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@ -241,12 +241,12 @@ init_graph_node_translation_rotation(struct AllocOnlyPool *pool,
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/**
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* Allocates and returns a newly created translation node
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*/
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struct GraphNodeTranslation *init_graph_node_translation(struct AllocOnlyPool *pool,
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struct GraphNodeTranslation *init_graph_node_translation(struct DynamicPool *pool,
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struct GraphNodeTranslation *graphNode,
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s32 drawingLayer, void *displayList,
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Vec3s translation) {
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if (pool != NULL) {
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graphNode = alloc_only_pool_alloc(pool, sizeof(struct GraphNodeTranslation));
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graphNode = dynamic_pool_alloc(pool, sizeof(struct GraphNodeTranslation));
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}
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if (graphNode != NULL) {
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@ -263,12 +263,12 @@ struct GraphNodeTranslation *init_graph_node_translation(struct AllocOnlyPool *p
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/**
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* Allocates and returns a newly created rotation node
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*/
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struct GraphNodeRotation *init_graph_node_rotation(struct AllocOnlyPool *pool,
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struct GraphNodeRotation *init_graph_node_rotation(struct DynamicPool *pool,
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struct GraphNodeRotation *graphNode,
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s32 drawingLayer, void *displayList,
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Vec3s rotation) {
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if (pool != NULL) {
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graphNode = alloc_only_pool_alloc(pool, sizeof(struct GraphNodeRotation));
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graphNode = dynamic_pool_alloc(pool, sizeof(struct GraphNodeRotation));
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}
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if (graphNode != NULL) {
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@ -284,11 +284,11 @@ struct GraphNodeRotation *init_graph_node_rotation(struct AllocOnlyPool *pool,
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/**
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* Allocates and returns a newly created scaling node
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*/
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struct GraphNodeScale *init_graph_node_scale(struct AllocOnlyPool *pool,
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struct GraphNodeScale *init_graph_node_scale(struct DynamicPool *pool,
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struct GraphNodeScale *graphNode, s32 drawingLayer,
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void *displayList, f32 scale) {
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if (pool != NULL) {
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graphNode = alloc_only_pool_alloc(pool, sizeof(struct GraphNodeScale));
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graphNode = dynamic_pool_alloc(pool, sizeof(struct GraphNodeScale));
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}
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if (graphNode != NULL) {
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@ -305,12 +305,12 @@ struct GraphNodeScale *init_graph_node_scale(struct AllocOnlyPool *pool,
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/**
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* Allocates and returns a newly created object node
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*/
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struct GraphNodeObject *init_graph_node_object(struct AllocOnlyPool *pool,
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struct GraphNodeObject *init_graph_node_object(struct DynamicPool *pool,
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struct GraphNodeObject *graphNode,
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struct GraphNode *sharedChild, Vec3f pos, Vec3s angle,
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Vec3f scale) {
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if (pool != NULL) {
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graphNode = alloc_only_pool_alloc(pool, sizeof(struct GraphNodeObject));
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graphNode = dynamic_pool_alloc(pool, sizeof(struct GraphNodeObject));
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}
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if (graphNode != NULL) {
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@ -336,11 +336,11 @@ struct GraphNodeObject *init_graph_node_object(struct AllocOnlyPool *pool,
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/**
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* Allocates and returns a newly created frustum culling radius node
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*/
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struct GraphNodeCullingRadius *init_graph_node_culling_radius(struct AllocOnlyPool *pool,
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struct GraphNodeCullingRadius *init_graph_node_culling_radius(struct DynamicPool *pool,
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struct GraphNodeCullingRadius *graphNode,
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s16 radius) {
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if (pool != NULL) {
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graphNode = alloc_only_pool_alloc(pool, sizeof(struct GraphNodeCullingRadius));
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graphNode = dynamic_pool_alloc(pool, sizeof(struct GraphNodeCullingRadius));
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}
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if (graphNode != NULL) {
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@ -354,12 +354,12 @@ struct GraphNodeCullingRadius *init_graph_node_culling_radius(struct AllocOnlyPo
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/**
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* Allocates and returns a newly created animated part node
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*/
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struct GraphNodeAnimatedPart *init_graph_node_animated_part(struct AllocOnlyPool *pool,
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struct GraphNodeAnimatedPart *init_graph_node_animated_part(struct DynamicPool *pool,
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struct GraphNodeAnimatedPart *graphNode,
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s32 drawingLayer, void *displayList,
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Vec3s translation) {
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if (pool != NULL) {
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graphNode = alloc_only_pool_alloc(pool, sizeof(struct GraphNodeAnimatedPart));
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graphNode = dynamic_pool_alloc(pool, sizeof(struct GraphNodeAnimatedPart));
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}
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if (graphNode != NULL) {
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@ -375,12 +375,12 @@ struct GraphNodeAnimatedPart *init_graph_node_animated_part(struct AllocOnlyPool
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/**
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* Allocates and returns a newly created billboard node
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*/
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struct GraphNodeBillboard *init_graph_node_billboard(struct AllocOnlyPool *pool,
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struct GraphNodeBillboard *init_graph_node_billboard(struct DynamicPool *pool,
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struct GraphNodeBillboard *graphNode,
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s32 drawingLayer, void *displayList,
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Vec3s translation) {
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if (pool != NULL) {
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graphNode = alloc_only_pool_alloc(pool, sizeof(struct GraphNodeBillboard));
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graphNode = dynamic_pool_alloc(pool, sizeof(struct GraphNodeBillboard));
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}
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if (graphNode != NULL) {
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@ -396,11 +396,11 @@ struct GraphNodeBillboard *init_graph_node_billboard(struct AllocOnlyPool *pool,
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/**
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* Allocates and returns a newly created displaylist node
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*/
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struct GraphNodeDisplayList *init_graph_node_display_list(struct AllocOnlyPool *pool,
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struct GraphNodeDisplayList *init_graph_node_display_list(struct DynamicPool *pool,
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struct GraphNodeDisplayList *graphNode,
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s32 drawingLayer, void *displayList) {
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if (pool != NULL) {
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graphNode = alloc_only_pool_alloc(pool, sizeof(struct GraphNodeDisplayList));
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graphNode = dynamic_pool_alloc(pool, sizeof(struct GraphNodeDisplayList));
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}
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if (graphNode != NULL) {
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@ -415,11 +415,11 @@ struct GraphNodeDisplayList *init_graph_node_display_list(struct AllocOnlyPool *
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/**
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* Allocates and returns a newly created shadow node
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*/
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struct GraphNodeShadow *init_graph_node_shadow(struct AllocOnlyPool *pool,
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struct GraphNodeShadow *init_graph_node_shadow(struct DynamicPool *pool,
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struct GraphNodeShadow *graphNode, s16 shadowScale,
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u8 shadowSolidity, u8 shadowType) {
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if (pool != NULL) {
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graphNode = alloc_only_pool_alloc(pool, sizeof(struct GraphNodeShadow));
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graphNode = dynamic_pool_alloc(pool, sizeof(struct GraphNodeShadow));
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}
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if (graphNode != NULL) {
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@ -435,11 +435,11 @@ struct GraphNodeShadow *init_graph_node_shadow(struct AllocOnlyPool *pool,
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/**
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* Allocates and returns a newly created object parent node
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*/
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struct GraphNodeObjectParent *init_graph_node_object_parent(struct AllocOnlyPool *pool,
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struct GraphNodeObjectParent *init_graph_node_object_parent(struct DynamicPool *pool,
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struct GraphNodeObjectParent *graphNode,
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struct GraphNode *sharedChild) {
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if (pool != NULL) {
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graphNode = alloc_only_pool_alloc(pool, sizeof(struct GraphNodeObjectParent));
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graphNode = dynamic_pool_alloc(pool, sizeof(struct GraphNodeObjectParent));
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}
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if (graphNode != NULL) {
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@ -454,11 +454,11 @@ struct GraphNodeObjectParent *init_graph_node_object_parent(struct AllocOnlyPool
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/**
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* Allocates and returns a newly created generated node
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*/
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struct GraphNodeGenerated *init_graph_node_generated(struct AllocOnlyPool *pool,
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struct GraphNodeGenerated *init_graph_node_generated(struct DynamicPool *pool,
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struct GraphNodeGenerated *graphNode,
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GraphNodeFunc gfxFunc, s32 parameter) {
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if (pool != NULL) {
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graphNode = alloc_only_pool_alloc(pool, sizeof(struct GraphNodeGenerated));
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graphNode = dynamic_pool_alloc(pool, sizeof(struct GraphNodeGenerated));
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}
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if (graphNode != NULL) {
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@ -477,12 +477,12 @@ struct GraphNodeGenerated *init_graph_node_generated(struct AllocOnlyPool *pool,
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/**
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* Allocates and returns a newly created background node
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*/
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struct GraphNodeBackground *init_graph_node_background(struct AllocOnlyPool *pool,
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struct GraphNodeBackground *init_graph_node_background(struct DynamicPool *pool,
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struct GraphNodeBackground *graphNode,
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u16 background, GraphNodeFunc backgroundFunc,
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s32 zero) {
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if (pool != NULL) {
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graphNode = alloc_only_pool_alloc(pool, sizeof(struct GraphNodeBackground));
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||||
graphNode = dynamic_pool_alloc(pool, sizeof(struct GraphNodeBackground));
|
||||
}
|
||||
|
||||
if (graphNode != NULL) {
|
||||
|
@ -508,13 +508,13 @@ struct GraphNodeBackground *init_graph_node_background(struct AllocOnlyPool *poo
|
|||
/**
|
||||
* Allocates and returns a newly created held object node
|
||||
*/
|
||||
struct GraphNodeHeldObject *init_graph_node_held_object(struct AllocOnlyPool *pool,
|
||||
struct GraphNodeHeldObject *init_graph_node_held_object(struct DynamicPool *pool,
|
||||
struct GraphNodeHeldObject *graphNode,
|
||||
struct Object *objNode,
|
||||
Vec3s translation,
|
||||
GraphNodeFunc nodeFunc, s32 playerIndex) {
|
||||
if (pool != NULL) {
|
||||
graphNode = alloc_only_pool_alloc(pool, sizeof(struct GraphNodeHeldObject));
|
||||
graphNode = dynamic_pool_alloc(pool, sizeof(struct GraphNodeHeldObject));
|
||||
}
|
||||
|
||||
if (graphNode != NULL) {
|
||||
|
|
|
@ -66,7 +66,7 @@
|
|||
|
||||
// The signature for a function stored in a geo node
|
||||
// The context argument depends on the callContext:
|
||||
// - for GEO_CONTEXT_CREATE it is the AllocOnlyPool from which the node was allocated
|
||||
// - for GEO_CONTEXT_CREATE it is the DynamicPool from which the node was allocated
|
||||
// - for GEO_CONTEXT_RENDER or GEO_CONTEXT_HELD_OBJ it is the top of the float matrix stack with type Mat4
|
||||
// - for GEO_CONTEXT_AREA_* it is the root geo node
|
||||
typedef Gfx *(*GraphNodeFunc)(s32 callContext, struct GraphNode *node, void *context);
|
||||
|
@ -386,45 +386,45 @@ extern Vec3s gVec3sOne;
|
|||
|
||||
void init_scene_graph_node_links(struct GraphNode *graphNode, s32 type);
|
||||
|
||||
struct GraphNodeRoot *init_graph_node_root(struct AllocOnlyPool *pool, struct GraphNodeRoot *graphNode,
|
||||
struct GraphNodeRoot *init_graph_node_root(struct DynamicPool *pool, struct GraphNodeRoot *graphNode,
|
||||
s16 areaIndex, s16 x, s16 y, s16 width, s16 height);
|
||||
struct GraphNodeOrthoProjection *init_graph_node_ortho_projection(struct AllocOnlyPool *pool, struct GraphNodeOrthoProjection *graphNode, f32 scale);
|
||||
struct GraphNodePerspective *init_graph_node_perspective(struct AllocOnlyPool *pool, struct GraphNodePerspective *graphNode,
|
||||
struct GraphNodeOrthoProjection *init_graph_node_ortho_projection(struct DynamicPool *pool, struct GraphNodeOrthoProjection *graphNode, f32 scale);
|
||||
struct GraphNodePerspective *init_graph_node_perspective(struct DynamicPool *pool, struct GraphNodePerspective *graphNode,
|
||||
f32 fov, s16 near, s16 far, GraphNodeFunc nodeFunc, s32 unused);
|
||||
struct GraphNodeStart *init_graph_node_start(struct AllocOnlyPool *pool, struct GraphNodeStart *graphNode);
|
||||
struct GraphNodeMasterList *init_graph_node_master_list(struct AllocOnlyPool *pool, struct GraphNodeMasterList *graphNode, s16 on);
|
||||
struct GraphNodeLevelOfDetail *init_graph_node_render_range(struct AllocOnlyPool *pool, struct GraphNodeLevelOfDetail *graphNode,
|
||||
struct GraphNodeStart *init_graph_node_start(struct DynamicPool *pool, struct GraphNodeStart *graphNode);
|
||||
struct GraphNodeMasterList *init_graph_node_master_list(struct DynamicPool *pool, struct GraphNodeMasterList *graphNode, s16 on);
|
||||
struct GraphNodeLevelOfDetail *init_graph_node_render_range(struct DynamicPool *pool, struct GraphNodeLevelOfDetail *graphNode,
|
||||
s16 minDistance, s16 maxDistance);
|
||||
struct GraphNodeSwitchCase *init_graph_node_switch_case(struct AllocOnlyPool *pool, struct GraphNodeSwitchCase *graphNode,
|
||||
struct GraphNodeSwitchCase *init_graph_node_switch_case(struct DynamicPool *pool, struct GraphNodeSwitchCase *graphNode,
|
||||
s16 numCases, s16 selectedCase, GraphNodeFunc nodeFunc, s32 unused);
|
||||
struct GraphNodeCamera *init_graph_node_camera(struct AllocOnlyPool *pool, struct GraphNodeCamera *graphNode,
|
||||
struct GraphNodeCamera *init_graph_node_camera(struct DynamicPool *pool, struct GraphNodeCamera *graphNode,
|
||||
f32 *pos, f32 *focus, GraphNodeFunc func, s32 mode);
|
||||
struct GraphNodeTranslationRotation *init_graph_node_translation_rotation(struct AllocOnlyPool *pool, struct GraphNodeTranslationRotation *graphNode,
|
||||
struct GraphNodeTranslationRotation *init_graph_node_translation_rotation(struct DynamicPool *pool, struct GraphNodeTranslationRotation *graphNode,
|
||||
s32 drawingLayer, void *displayList, Vec3s translation, Vec3s rotation);
|
||||
struct GraphNodeTranslation *init_graph_node_translation(struct AllocOnlyPool *pool, struct GraphNodeTranslation *graphNode,
|
||||
struct GraphNodeTranslation *init_graph_node_translation(struct DynamicPool *pool, struct GraphNodeTranslation *graphNode,
|
||||
s32 drawingLayer, void *displayList, Vec3s translation);
|
||||
struct GraphNodeRotation *init_graph_node_rotation(struct AllocOnlyPool *pool, struct GraphNodeRotation *graphNode,
|
||||
struct GraphNodeRotation *init_graph_node_rotation(struct DynamicPool *pool, struct GraphNodeRotation *graphNode,
|
||||
s32 drawingLayer, void *displayList, Vec3s rotation);
|
||||
struct GraphNodeScale *init_graph_node_scale(struct AllocOnlyPool *pool, struct GraphNodeScale *graphNode,
|
||||
struct GraphNodeScale *init_graph_node_scale(struct DynamicPool *pool, struct GraphNodeScale *graphNode,
|
||||
s32 drawingLayer, void *displayList, f32 scale);
|
||||
struct GraphNodeObject *init_graph_node_object(struct AllocOnlyPool *pool, struct GraphNodeObject *graphNode,
|
||||
struct GraphNodeObject *init_graph_node_object(struct DynamicPool *pool, struct GraphNodeObject *graphNode,
|
||||
struct GraphNode *sharedChild, Vec3f pos, Vec3s angle, Vec3f scale);
|
||||
struct GraphNodeCullingRadius *init_graph_node_culling_radius(struct AllocOnlyPool *pool, struct GraphNodeCullingRadius *graphNode, s16 radius);
|
||||
struct GraphNodeAnimatedPart *init_graph_node_animated_part(struct AllocOnlyPool *pool, struct GraphNodeAnimatedPart *graphNode,
|
||||
struct GraphNodeCullingRadius *init_graph_node_culling_radius(struct DynamicPool *pool, struct GraphNodeCullingRadius *graphNode, s16 radius);
|
||||
struct GraphNodeAnimatedPart *init_graph_node_animated_part(struct DynamicPool *pool, struct GraphNodeAnimatedPart *graphNode,
|
||||
s32 drawingLayer, void *displayList, Vec3s translation);
|
||||
struct GraphNodeBillboard *init_graph_node_billboard(struct AllocOnlyPool *pool, struct GraphNodeBillboard *graphNode,
|
||||
struct GraphNodeBillboard *init_graph_node_billboard(struct DynamicPool *pool, struct GraphNodeBillboard *graphNode,
|
||||
s32 drawingLayer, void *displayList, Vec3s translation);
|
||||
struct GraphNodeDisplayList *init_graph_node_display_list(struct AllocOnlyPool *pool, struct GraphNodeDisplayList *graphNode,
|
||||
struct GraphNodeDisplayList *init_graph_node_display_list(struct DynamicPool *pool, struct GraphNodeDisplayList *graphNode,
|
||||
s32 drawingLayer, void *displayList);
|
||||
struct GraphNodeShadow *init_graph_node_shadow(struct AllocOnlyPool *pool, struct GraphNodeShadow *graphNode,
|
||||
struct GraphNodeShadow *init_graph_node_shadow(struct DynamicPool *pool, struct GraphNodeShadow *graphNode,
|
||||
s16 shadowScale, u8 shadowSolidity, u8 shadowType);
|
||||
struct GraphNodeObjectParent *init_graph_node_object_parent(struct AllocOnlyPool *pool, struct GraphNodeObjectParent *sp1c,
|
||||
struct GraphNodeObjectParent *init_graph_node_object_parent(struct DynamicPool *pool, struct GraphNodeObjectParent *sp1c,
|
||||
struct GraphNode *sharedChild);
|
||||
struct GraphNodeGenerated *init_graph_node_generated(struct AllocOnlyPool *pool, struct GraphNodeGenerated *sp1c,
|
||||
struct GraphNodeGenerated *init_graph_node_generated(struct DynamicPool *pool, struct GraphNodeGenerated *sp1c,
|
||||
GraphNodeFunc gfxFunc, s32 parameter);
|
||||
struct GraphNodeBackground *init_graph_node_background(struct AllocOnlyPool *pool, struct GraphNodeBackground *sp1c,
|
||||
struct GraphNodeBackground *init_graph_node_background(struct DynamicPool *pool, struct GraphNodeBackground *sp1c,
|
||||
u16 background, GraphNodeFunc backgroundFunc, s32 zero);
|
||||
struct GraphNodeHeldObject *init_graph_node_held_object(struct AllocOnlyPool *pool, struct GraphNodeHeldObject *sp1c,
|
||||
struct GraphNodeHeldObject *init_graph_node_held_object(struct DynamicPool *pool, struct GraphNodeHeldObject *sp1c,
|
||||
struct Object *objNode, Vec3s translation,
|
||||
GraphNodeFunc nodeFunc, s32 playerIndex);
|
||||
struct GraphNode *geo_add_child(struct GraphNode *parent, struct GraphNode *childNode);
|
||||
|
|
|
@ -51,7 +51,7 @@ LevelScript* gLevelScriptActive = NULL;
|
|||
|
||||
static uintptr_t sStack[32];
|
||||
|
||||
static struct AllocOnlyPool *sLevelPool = NULL;
|
||||
static struct DynamicPool *sLevelPool = NULL;
|
||||
|
||||
static u16 sDelayFrames = 0;
|
||||
static u16 sDelayFrames2 = 0;
|
||||
|
@ -107,7 +107,7 @@ static s32 eval_script_op(s8 op, s32 arg) {
|
|||
|
||||
struct ObjectWarpNode *area_create_warp_node(u8 id, u8 destLevel, u8 destArea, u8 destNode, u8 checkpoint, struct Object *o) {
|
||||
if (sCurrAreaIndex != -1) {
|
||||
struct ObjectWarpNode *warpNode = alloc_only_pool_alloc(sLevelPool, sizeof(struct ObjectWarpNode));
|
||||
struct ObjectWarpNode *warpNode = dynamic_pool_alloc(sLevelPool, sizeof(struct ObjectWarpNode));
|
||||
|
||||
warpNode->node.id = id;
|
||||
warpNode->node.destLevel = destLevel + checkpoint;
|
||||
|
@ -396,14 +396,14 @@ static void level_cmd_alloc_level_pool(void) {
|
|||
|
||||
// free previous level pool
|
||||
if (sLevelPool != NULL) {
|
||||
alloc_only_pool_free(sLevelPool);
|
||||
dynamic_pool_free_pool(sLevelPool);
|
||||
sLevelPool = NULL;
|
||||
}
|
||||
dynos_model_clear_pool(MODEL_POOL_LEVEL);
|
||||
|
||||
// allocate new level pool
|
||||
if (sLevelPool == NULL) {
|
||||
sLevelPool = alloc_only_pool_init();
|
||||
sLevelPool = dynamic_pool_init();
|
||||
}
|
||||
|
||||
sCurrentCmd = CMD_NEXT;
|
||||
|
@ -547,7 +547,7 @@ static void level_cmd_place_object(void) {
|
|||
if (sCurrAreaIndex != -1 && (gLevelValues.disableActs || (CMD_GET(u8, 2) & val7) || CMD_GET(u8, 2) == 0x1F)) {
|
||||
model = CMD_GET(u8, 3);
|
||||
if (model >= MAX_LOADED_GRAPH_NODES) { model = MODEL_NONE; }
|
||||
spawnInfo = alloc_only_pool_alloc(sLevelPool, sizeof(struct SpawnInfo));
|
||||
spawnInfo = dynamic_pool_alloc(sLevelPool, sizeof(struct SpawnInfo));
|
||||
|
||||
spawnInfo->startPos[0] = CMD_GET(s16, 4);
|
||||
spawnInfo->startPos[1] = CMD_GET(s16, 6);
|
||||
|
@ -578,7 +578,7 @@ static void level_cmd_place_object(void) {
|
|||
static void level_cmd_create_warp_node(void) {
|
||||
if (sCurrAreaIndex != -1) {
|
||||
struct ObjectWarpNode *warpNode =
|
||||
alloc_only_pool_alloc(sLevelPool, sizeof(struct ObjectWarpNode));
|
||||
dynamic_pool_alloc(sLevelPool, sizeof(struct ObjectWarpNode));
|
||||
|
||||
warpNode->node.id = CMD_GET(u8, 2);
|
||||
warpNode->node.destLevel = CMD_GET(u8, 3) + CMD_GET(u8, 6);
|
||||
|
@ -601,7 +601,7 @@ static void level_cmd_create_instant_warp(void) {
|
|||
if (sCurrAreaIndex != -1) {
|
||||
if (gAreas[sCurrAreaIndex].instantWarps == NULL) {
|
||||
gAreas[sCurrAreaIndex].instantWarps =
|
||||
alloc_only_pool_alloc(sLevelPool, 4 * sizeof(struct InstantWarp));
|
||||
dynamic_pool_alloc(sLevelPool, 4 * sizeof(struct InstantWarp));
|
||||
|
||||
for (i = INSTANT_WARP_INDEX_START; i < INSTANT_WARP_INDEX_STOP; i++) {
|
||||
gAreas[sCurrAreaIndex].instantWarps[i].id = 0;
|
||||
|
@ -636,7 +636,7 @@ static void level_cmd_create_painting_warp_node(void) {
|
|||
if (sCurrAreaIndex != -1) {
|
||||
if (gAreas[sCurrAreaIndex].paintingWarpNodes == NULL) {
|
||||
gAreas[sCurrAreaIndex].paintingWarpNodes =
|
||||
alloc_only_pool_alloc(sLevelPool, MAX_PAINTING_WARP_NODES * sizeof(struct WarpNode));
|
||||
dynamic_pool_alloc(sLevelPool, MAX_PAINTING_WARP_NODES * sizeof(struct WarpNode));
|
||||
|
||||
for (i = 0; i < MAX_PAINTING_WARP_NODES; i++) {
|
||||
gAreas[sCurrAreaIndex].paintingWarpNodes[i].id = 0;
|
||||
|
@ -660,7 +660,7 @@ static void level_cmd_3A(void) {
|
|||
if (sCurrAreaIndex != -1) {
|
||||
if ((val4 = gAreas[sCurrAreaIndex].unused28) == NULL) {
|
||||
val4 = gAreas[sCurrAreaIndex].unused28 =
|
||||
alloc_only_pool_alloc(sLevelPool, sizeof(struct UnusedArea28));
|
||||
dynamic_pool_alloc(sLevelPool, sizeof(struct UnusedArea28));
|
||||
}
|
||||
|
||||
val4->unk00 = CMD_GET(s16, 2);
|
||||
|
@ -683,7 +683,7 @@ static void level_cmd_create_whirlpool(void) {
|
|||
|| (CMD_GET(u8, 3) == 2 && beatBowser2) || (CMD_GET(u8, 3) == 3 && gCurrActNum >= 2)) {
|
||||
if (sCurrAreaIndex != -1 && index < 2) {
|
||||
if ((whirlpool = gAreas[sCurrAreaIndex].whirlpools[index]) == NULL) {
|
||||
whirlpool = alloc_only_pool_alloc(sLevelPool, sizeof(struct Whirlpool));
|
||||
whirlpool = dynamic_pool_alloc(sLevelPool, sizeof(struct Whirlpool));
|
||||
gAreas[sCurrAreaIndex].whirlpools[index] = whirlpool;
|
||||
}
|
||||
|
||||
|
@ -713,7 +713,7 @@ static void level_cmd_set_terrain_data(void) {
|
|||
// The game modifies the terrain data and must be reset upon level reload.
|
||||
data = segmented_to_virtual(CMD_GET(void *, 4));
|
||||
size = get_area_terrain_size(data) * sizeof(Collision);
|
||||
gAreas[sCurrAreaIndex].terrainData = alloc_only_pool_alloc(sLevelPool, size);
|
||||
gAreas[sCurrAreaIndex].terrainData = dynamic_pool_alloc(sLevelPool, size);
|
||||
memcpy(gAreas[sCurrAreaIndex].terrainData, data, size);
|
||||
}
|
||||
sCurrentCmd = CMD_NEXT;
|
||||
|
@ -736,10 +736,10 @@ static void level_cmd_set_macro_objects(void) {
|
|||
area_check_red_coin_or_secret(&data[len - 1], true);
|
||||
len += 4;
|
||||
}
|
||||
gAreas[sCurrAreaIndex].macroObjects = alloc_only_pool_alloc(sLevelPool, len * sizeof(MacroObject));
|
||||
gAreas[sCurrAreaIndex].macroObjects = dynamic_pool_alloc(sLevelPool, len * sizeof(MacroObject));
|
||||
memcpy(gAreas[sCurrAreaIndex].macroObjects, data, len * sizeof(MacroObject));
|
||||
|
||||
gAreas[sCurrAreaIndex].macroObjectsAltered = alloc_only_pool_alloc(sLevelPool, len * sizeof(u8));
|
||||
gAreas[sCurrAreaIndex].macroObjectsAltered = dynamic_pool_alloc(sLevelPool, len * sizeof(u8));
|
||||
memset(gAreas[sCurrAreaIndex].macroObjectsAltered, 0, len);
|
||||
}
|
||||
sCurrentCmd = CMD_NEXT;
|
||||
|
@ -946,7 +946,7 @@ static void level_cmd_place_object_ext(void) {
|
|||
if (sCurrAreaIndex != -1 && (gLevelValues.disableActs || (CMD_GET(u8, 2) & val7) || CMD_GET(u8, 2) == 0x1F)) {
|
||||
u16 model = CMD_GET(u8, 3);
|
||||
if (model >= MAX_LOADED_GRAPH_NODES) { model = MODEL_NONE; }
|
||||
spawnInfo = alloc_only_pool_alloc(sLevelPool, sizeof(struct SpawnInfo));
|
||||
spawnInfo = dynamic_pool_alloc(sLevelPool, sizeof(struct SpawnInfo));
|
||||
|
||||
spawnInfo->startPos[0] = CMD_GET(s16, 4);
|
||||
spawnInfo->startPos[1] = CMD_GET(s16, 6);
|
||||
|
@ -1016,7 +1016,7 @@ static void level_cmd_place_object_ext2(void) {
|
|||
}
|
||||
|
||||
if (sCurrAreaIndex != -1 && (gLevelValues.disableActs || (CMD_GET(u8, 2) & val7) || CMD_GET(u8, 2) == 0x1F)) {
|
||||
spawnInfo = alloc_only_pool_alloc(sLevelPool, sizeof(struct SpawnInfo));
|
||||
spawnInfo = dynamic_pool_alloc(sLevelPool, sizeof(struct SpawnInfo));
|
||||
|
||||
spawnInfo->startPos[0] = CMD_GET(s16, 4);
|
||||
spawnInfo->startPos[1] = CMD_GET(s16, 6);
|
||||
|
|
|
@ -31,13 +31,13 @@ SpatialPartitionCell gDynamicSurfacePartition[NUM_CELLS][NUM_CELLS];
|
|||
/**
|
||||
* Pools of data to contain either surface nodes or surfaces.
|
||||
*/
|
||||
struct AllocOnlyPool* sSurfacePool = NULL;
|
||||
struct DynamicPool* sSurfacePool = NULL;
|
||||
|
||||
/**
|
||||
* Allocate the part of the surface node pool to contain a surface node.
|
||||
*/
|
||||
static struct SurfaceNode *alloc_surface_node(void) {
|
||||
struct SurfaceNode *node = alloc_only_pool_alloc(sSurfacePool, sizeof(struct SurfaceNode));
|
||||
struct SurfaceNode *node = dynamic_pool_alloc(sSurfacePool, sizeof(struct SurfaceNode));
|
||||
gSurfaceNodesAllocated++;
|
||||
|
||||
node->next = NULL;
|
||||
|
@ -50,7 +50,7 @@ static struct SurfaceNode *alloc_surface_node(void) {
|
|||
* initialize the surface.
|
||||
*/
|
||||
static struct Surface *alloc_surface(void) {
|
||||
struct Surface *surface = alloc_only_pool_alloc(sSurfacePool, sizeof(struct Surface));
|
||||
struct Surface *surface = dynamic_pool_alloc(sSurfacePool, sizeof(struct Surface));
|
||||
gSurfacesAllocated++;
|
||||
|
||||
surface->type = 0;
|
||||
|
@ -523,8 +523,8 @@ static void load_environmental_regions(s16 **data) {
|
|||
* Allocate some of the main pool for surfaces (2300 surf) and for surface nodes (7000 nodes).
|
||||
*/
|
||||
void alloc_surface_pools(void) {
|
||||
if (sSurfacePool) { alloc_only_pool_free(sSurfacePool); }
|
||||
sSurfacePool = alloc_only_pool_init();
|
||||
if (sSurfacePool) { dynamic_pool_free_pool(sSurfacePool); }
|
||||
sSurfacePool = dynamic_pool_init();
|
||||
|
||||
gSurfaceNodesAllocated = 0;
|
||||
gSurfacesAllocated = 0;
|
||||
|
@ -591,7 +591,6 @@ void load_area_terrain(s16 index, s16 *data, s8 *surfaceRooms, s16 *macroObjects
|
|||
|
||||
// Initialize the data for this.
|
||||
gEnvironmentRegions = NULL;
|
||||
unused8038BE90 = 0;
|
||||
|
||||
clear_static_surfaces();
|
||||
|
||||
|
|
|
@ -24,9 +24,6 @@ enum
|
|||
|
||||
typedef struct SurfaceNode SpatialPartitionCell[3];
|
||||
|
||||
// Needed for bs bss reordering memes.
|
||||
extern s32 unused8038BE90;
|
||||
|
||||
extern SpatialPartitionCell gStaticSurfacePartition[NUM_CELLS][NUM_CELLS];
|
||||
extern SpatialPartitionCell gDynamicSurfacePartition[NUM_CELLS][NUM_CELLS];
|
||||
|
||||
|
|
|
@ -3642,10 +3642,10 @@ void select_mario_cam_mode(void) {
|
|||
/**
|
||||
* Allocate the GraphNodeCamera's config.camera, and copy `c`'s focus to the Camera's area center point.
|
||||
*/
|
||||
void create_camera(struct GraphNodeCamera *gc, struct AllocOnlyPool *pool) {
|
||||
void create_camera(struct GraphNodeCamera *gc, struct DynamicPool *pool) {
|
||||
if (!gc) { return; }
|
||||
s16 mode = gc->config.mode;
|
||||
struct Camera *c = alloc_only_pool_alloc(pool, sizeof(struct Camera));
|
||||
struct Camera *c = dynamic_pool_alloc(pool, sizeof(struct Camera));
|
||||
|
||||
gc->config.camera = c;
|
||||
c->mode = mode;
|
||||
|
|
|
@ -391,3 +391,17 @@ s32 load_patchable_table(struct MarioAnimation *a, u32 index) {
|
|||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
||||
void *alloc_display_list(u32 size) {
|
||||
void *ptr = NULL;
|
||||
|
||||
size = ALIGN8(size);
|
||||
if (gGfxPoolEnd - size >= (u8 *) gDisplayListHead) {
|
||||
gGfxPoolEnd -= size;
|
||||
ptr = gGfxPoolEnd;
|
||||
} else {
|
||||
LOG_ERROR("Failed to alloc display list!");
|
||||
}
|
||||
return ptr;
|
||||
}
|
|
@ -11,16 +11,30 @@
|
|||
#define GFX_POOL_SIZE 0x400000 // 4MB (Vanilla: 512kB)
|
||||
#define DEFAULT_POOL_SIZE 0x2000000 // 32MB (Vanilla: ~11MB)
|
||||
|
||||
struct AllocOnlyPool
|
||||
struct DynamicPool
|
||||
{
|
||||
u32 usedSpace;
|
||||
struct AllocOnlyNode* tail;
|
||||
struct DynamicPoolNode* tail;
|
||||
};
|
||||
|
||||
struct AllocOnlyNode
|
||||
struct DynamicPoolNode
|
||||
{
|
||||
void* ptr;
|
||||
struct AllocOnlyNode* prev;
|
||||
struct DynamicPoolNode* prev;
|
||||
};
|
||||
|
||||
struct GrowingPool
|
||||
{
|
||||
u32 usedSpace;
|
||||
u32 nodeSize;
|
||||
struct GrowingPoolNode* tail;
|
||||
};
|
||||
|
||||
struct GrowingPoolNode
|
||||
{
|
||||
u32 usedSpace;
|
||||
void* ptr;
|
||||
struct GrowingPoolNode* prev;
|
||||
};
|
||||
|
||||
struct MemoryPool;
|
||||
|
@ -54,9 +68,13 @@ u32 main_pool_pop_state(void);
|
|||
#define load_segment_decompress_heap(...)
|
||||
#define load_engine_code_segment(...)
|
||||
|
||||
struct AllocOnlyPool* alloc_only_pool_init(void);
|
||||
void* alloc_only_pool_alloc(struct AllocOnlyPool *pool, u32 size);
|
||||
void alloc_only_pool_free(struct AllocOnlyPool *pool);
|
||||
struct DynamicPool* dynamic_pool_init(void);
|
||||
void* dynamic_pool_alloc(struct DynamicPool *pool, u32 size);
|
||||
void dynamic_pool_free_pool(struct DynamicPool *pool);
|
||||
|
||||
struct GrowingPool* growing_pool_init(struct GrowingPool* pool, u32 nodeSize);
|
||||
void* growing_pool_alloc(struct GrowingPool *pool, u32 size);
|
||||
void growing_pool_free_pool(struct GrowingPool *pool);
|
||||
|
||||
struct MemoryPool *mem_pool_init(u32 size, u32 side);
|
||||
void *mem_pool_alloc(struct MemoryPool *pool, u32 size);
|
||||
|
|
|
@ -2,17 +2,23 @@
|
|||
#include "memory.h"
|
||||
#include "rendering_graph_node.h"
|
||||
|
||||
struct AllocOnlyPool* alloc_only_pool_init(void) {
|
||||
struct AllocOnlyPool* pool = calloc(1, sizeof(struct AllocOnlyPool));
|
||||
#define ALIGN16(val) (((val) + 0xF) & ~0xF)
|
||||
|
||||
//////////////////
|
||||
// dynamic pool //
|
||||
//////////////////
|
||||
|
||||
struct DynamicPool* dynamic_pool_init(void) {
|
||||
struct DynamicPool* pool = calloc(1, sizeof(struct DynamicPool));
|
||||
pool->usedSpace = 0;
|
||||
pool->tail = NULL;
|
||||
return pool;
|
||||
}
|
||||
|
||||
void* alloc_only_pool_alloc(struct AllocOnlyPool *pool, u32 size) {
|
||||
void* dynamic_pool_alloc(struct DynamicPool *pool, u32 size) {
|
||||
if (!pool) { return NULL; }
|
||||
|
||||
struct AllocOnlyNode* node = calloc(1, sizeof(struct AllocOnlyNode));
|
||||
struct DynamicPoolNode* node = calloc(1, sizeof(struct DynamicPoolNode));
|
||||
node->ptr = calloc(1, size);
|
||||
node->prev = pool->tail;
|
||||
|
||||
|
@ -22,11 +28,11 @@ void* alloc_only_pool_alloc(struct AllocOnlyPool *pool, u32 size) {
|
|||
return node->ptr;
|
||||
}
|
||||
|
||||
void alloc_only_pool_free(struct AllocOnlyPool *pool) {
|
||||
void dynamic_pool_free_pool(struct DynamicPool *pool) {
|
||||
if (!pool) { return; }
|
||||
struct AllocOnlyNode* node = pool->tail;
|
||||
struct DynamicPoolNode* node = pool->tail;
|
||||
while (node) {
|
||||
struct AllocOnlyNode* prev = node->prev;
|
||||
struct DynamicPoolNode* prev = node->prev;
|
||||
free(node->ptr);
|
||||
free(node);
|
||||
node = prev;
|
||||
|
@ -34,6 +40,85 @@ void alloc_only_pool_free(struct AllocOnlyPool *pool) {
|
|||
free(pool);
|
||||
}
|
||||
|
||||
void *alloc_display_list(u32 size) {
|
||||
return alloc_only_pool_alloc(gDisplayListHeap, size);
|
||||
//////////////////
|
||||
// growing pool //
|
||||
//////////////////
|
||||
|
||||
struct GrowingPool* growing_pool_init(struct GrowingPool* pool, u32 nodeSize) {
|
||||
if (pool) {
|
||||
// clear existing pool
|
||||
struct GrowingPoolNode* node = pool->tail;
|
||||
while (node) {
|
||||
node->usedSpace = 0;
|
||||
node = node->prev;
|
||||
}
|
||||
pool->usedSpace = 0;
|
||||
} else {
|
||||
// allocate a new pool
|
||||
pool = calloc(1, sizeof(struct GrowingPool));
|
||||
pool->usedSpace = 0;
|
||||
pool->nodeSize = nodeSize;
|
||||
pool->tail = NULL;
|
||||
}
|
||||
return pool;
|
||||
}
|
||||
|
||||
void* growing_pool_alloc(struct GrowingPool *pool, u32 size) {
|
||||
if (!pool) { return NULL; }
|
||||
|
||||
// maintain alignment
|
||||
size = ALIGN16(size);
|
||||
|
||||
// check if it's too big for a node
|
||||
if (size >= pool->nodeSize) {
|
||||
// create a node just for this
|
||||
struct GrowingPoolNode* node = calloc(1, sizeof(struct GrowingPoolNode));
|
||||
node->ptr = calloc(1, size);
|
||||
node->prev = pool->tail;
|
||||
node->usedSpace = size;
|
||||
|
||||
pool->tail = node;
|
||||
pool->usedSpace += size;
|
||||
|
||||
return node->ptr;
|
||||
}
|
||||
|
||||
// search for space in nodes
|
||||
struct GrowingPoolNode* node = pool->tail;
|
||||
u32 depth = 0;
|
||||
while (node) {
|
||||
depth++;
|
||||
s64 freeSpace = (s64)pool->nodeSize - (s64)node->usedSpace;
|
||||
if (freeSpace > size) { break; }
|
||||
node = node->prev;
|
||||
}
|
||||
|
||||
// allocate new node
|
||||
if (!node) {
|
||||
node = calloc(1, sizeof(struct GrowingPoolNode));
|
||||
node->usedSpace = 0;
|
||||
node->ptr = calloc(1, pool->nodeSize);
|
||||
node->prev = pool->tail;
|
||||
pool->tail = node;
|
||||
}
|
||||
|
||||
// retrieve pointer
|
||||
void* ptr = ((u8*)node->ptr + node->usedSpace);
|
||||
memset(ptr, 0, size);
|
||||
node->usedSpace += size;
|
||||
pool->usedSpace += size;
|
||||
|
||||
return ptr;
|
||||
}
|
||||
|
||||
void growing_pool_free_pool(struct GrowingPool *pool) {
|
||||
if (!pool) { return; }
|
||||
struct GrowingPoolNode* node = pool->tail;
|
||||
while (node) {
|
||||
struct GrowingPoolNode* prev = node->prev;
|
||||
free(node->ptr);
|
||||
free(node);
|
||||
node = prev;
|
||||
}
|
||||
free(pool);
|
||||
}
|
||||
|
|
|
@ -43,6 +43,7 @@
|
|||
*/
|
||||
|
||||
#define MATRIX_STACK_SIZE 64
|
||||
#define DISPLAY_LIST_HEAP_SIZE 32000
|
||||
|
||||
f32 gProjectionMaxNearValue = 5;
|
||||
s16 gProjectionVanillaNearValue = 100;
|
||||
|
@ -91,7 +92,7 @@ f32 gCurAnimTranslationMultiplier;
|
|||
u16 *gCurrAnimAttribute = NULL;
|
||||
s16 *gCurAnimData = NULL;
|
||||
|
||||
struct AllocOnlyPool* gDisplayListHeap = NULL;
|
||||
struct GrowingPool* gDisplayListHeap = NULL;
|
||||
|
||||
struct RenderModeContainer {
|
||||
u32 modes[8];
|
||||
|
@ -404,8 +405,7 @@ static void geo_append_display_list(void *displayList, s16 layer) {
|
|||
gSPLookAt(gDisplayListHead++, &lookAt);
|
||||
#endif
|
||||
if (gCurGraphNodeMasterList != 0) {
|
||||
struct DisplayListNode *listNode =
|
||||
alloc_only_pool_alloc(gDisplayListHeap, sizeof(struct DisplayListNode));
|
||||
struct DisplayListNode *listNode = growing_pool_alloc(gDisplayListHeap, sizeof(struct DisplayListNode));
|
||||
|
||||
listNode->transform = gMatStackFixed[gMatStackIndex];
|
||||
listNode->transformPrev = gMatStackPrevFixed[gMatStackIndex];
|
||||
|
@ -782,7 +782,7 @@ static void geo_process_display_list(struct GraphNodeDisplayList *node) {
|
|||
static void geo_process_generated_list(struct GraphNodeGenerated *node) {
|
||||
if (node->fnNode.func != NULL) {
|
||||
Gfx *list = node->fnNode.func(GEO_CONTEXT_RENDER, &node->fnNode.node,
|
||||
(struct AllocOnlyPool *) gMatStack[gMatStackIndex]);
|
||||
(struct DynamicPool *) gMatStack[gMatStackIndex]);
|
||||
|
||||
if (list != NULL) {
|
||||
geo_append_display_list((void *) VIRTUAL_TO_PHYSICAL(list), node->fnNode.node.flags >> 8);
|
||||
|
@ -1431,7 +1431,7 @@ void geo_process_held_object(struct GraphNodeHeldObject *node) {
|
|||
scalePrev);
|
||||
|
||||
if (node->fnNode.func != NULL) {
|
||||
node->fnNode.func(GEO_CONTEXT_HELD_OBJ, &node->fnNode.node, (struct AllocOnlyPool *) gMatStack[gMatStackIndex + 1]);
|
||||
node->fnNode.func(GEO_CONTEXT_HELD_OBJ, &node->fnNode.node, (struct DynamicPool *) gMatStack[gMatStackIndex + 1]);
|
||||
}
|
||||
|
||||
// Increment the matrix stack, If we fail to do so. Just return.
|
||||
|
@ -1620,8 +1620,7 @@ void geo_process_root(struct GraphNodeRoot *node, Vp *b, Vp *c, s32 clearColor)
|
|||
geo_clear_interp_variables();
|
||||
|
||||
if (node->node.flags & GRAPH_RENDER_ACTIVE) {
|
||||
if (gDisplayListHeap) { alloc_only_pool_free(gDisplayListHeap); }
|
||||
gDisplayListHeap = alloc_only_pool_init();
|
||||
gDisplayListHeap = growing_pool_init(gDisplayListHeap, DISPLAY_LIST_HEAP_SIZE);
|
||||
|
||||
Vp *viewport = alloc_display_list(sizeof(*viewport));
|
||||
if (viewport == NULL) { return; }
|
||||
|
@ -1665,9 +1664,7 @@ void geo_process_root(struct GraphNodeRoot *node, Vp *b, Vp *c, s32 clearColor)
|
|||
if (node->node.children != NULL) {
|
||||
geo_process_node_and_siblings(node->node.children);
|
||||
}
|
||||
|
||||
gCurGraphNodeRoot = NULL;
|
||||
//if (gShowDebugText) {
|
||||
// print_text_fmt_int(180, 36, "MEM %d", gDisplayListHeap->totalSpace - gDisplayListHeap->usedSpace);
|
||||
//}
|
||||
}
|
||||
}
|
|
@ -9,7 +9,7 @@ extern f32 gProjectionMaxNearValue;
|
|||
extern s16 gProjectionVanillaNearValue;
|
||||
extern s16 gProjectionVanillaFarValue;
|
||||
|
||||
extern struct AllocOnlyPool *gDisplayListHeap;
|
||||
extern struct GrowingPool *gDisplayListHeap;
|
||||
extern struct GraphNodeRoot *gCurGraphNodeRoot;
|
||||
extern struct GraphNodeMasterList *gCurGraphNodeMasterList;
|
||||
extern struct GraphNodePerspective *gCurGraphNodeCamFrustum;
|
||||
|
|
Loading…
Reference in a new issue