Some small cleanup, And re-add generating the coop.map to the Makefile. (#36)

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Prince Frizzy 2022-03-19 00:31:04 -04:00 committed by GitHub
parent 509db70385
commit 579fa40524
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GPG key ID: 4AEE18F83AFDEB23
2 changed files with 38 additions and 31 deletions

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@ -1045,6 +1045,12 @@ endif
#all: $(ROM) #all: $(ROM)
all: $(EXE) all: $(EXE)
ifeq ($(WINDOWS_BUILD),1)
exemap: $(EXE)
$(V)$(OBJDUMP) -t $(EXE) > $(BUILD_DIR)/coop.map
all: exemap
endif
ifeq ($(COMPARE),1) ifeq ($(COMPARE),1)
@$(PRINT) "$(GREEN)Checking if ROM matches.. $(NO_COL)\n" @$(PRINT) "$(GREEN)Checking if ROM matches.. $(NO_COL)\n"
@$(SHA1SUM) --quiet -c $(TARGET).sha1 && $(PRINT) "$(TARGET): $(GREEN)OK$(NO_COL)\n" || ($(PRINT) "$(YELLOW)Building the ROM file has succeeded, but does not match the original ROM.\nThis is expected, and not an error, if you are making modifications.\nTo silence this message, use 'make COMPARE=0.' $(NO_COL)\n" && false) @$(SHA1SUM) --quiet -c $(TARGET).sha1 && $(PRINT) "$(TARGET): $(GREEN)OK$(NO_COL)\n" || ($(PRINT) "$(YELLOW)Building the ROM file has succeeded, but does not match the original ROM.\nThis is expected, and not an error, if you are making modifications.\nTo silence this message, use 'make COMPARE=0.' $(NO_COL)\n" && false)

View file

@ -20,8 +20,9 @@ void bhv_treasure_chest_top_loop(void) {
switch (o->oAction) { switch (o->oAction) {
case 0: case 0:
if (o->parentObj->oAction == 1) if (o->parentObj->oAction == 1) {
o->oAction = 1; o->oAction = 1;
}
break; break;
case 1: case 1:
@ -29,8 +30,7 @@ void bhv_treasure_chest_top_loop(void) {
if (sp34->oTreasureChestUnkFC == 0) { if (sp34->oTreasureChestUnkFC == 0) {
spawn_object_relative(0, 0, -80, 120, o, MODEL_BUBBLE, bhvWaterAirBubble); spawn_object_relative(0, 0, -80, 120, o, MODEL_BUBBLE, bhvWaterAirBubble);
play_sound(SOUND_GENERAL_CLAM_SHELL1, o->header.gfx.cameraToObject); play_sound(SOUND_GENERAL_CLAM_SHELL1, o->header.gfx.cameraToObject);
} } else {
else {
play_sound(SOUND_GENERAL_OPEN_CHEST, o->header.gfx.cameraToObject); play_sound(SOUND_GENERAL_OPEN_CHEST, o->header.gfx.cameraToObject);
} }
} }
@ -45,8 +45,9 @@ void bhv_treasure_chest_top_loop(void) {
break; break;
case 2: case 2:
if (o->parentObj->oAction == 0) if (o->parentObj->oAction == 0) {
o->oAction = 3; o->oAction = 3;
}
break; break;
case 3: case 3: