Added get_temp_object_hitbox() to Lua API

This commit is contained in:
MysterD 2022-03-11 18:18:41 -08:00
parent 24df92fa48
commit 5544be21a3
4 changed files with 40 additions and 3 deletions

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@ -634,6 +634,7 @@
<br />
- smlua_obj_utils.h
- [get_temp_object_hitbox](#get_temp_object_hitbox)
- [obj_get_first](#obj_get_first)
- [obj_get_first_with_behavior_id](#obj_get_first_with_behavior_id)
- [obj_get_first_with_behavior_id_and_field_f32](#obj_get_first_with_behavior_id_and_field_f32)
@ -11589,6 +11590,24 @@ The `reliable` field will ensure that the packet arrives, but should be used spa
<br />
## [get_temp_object_hitbox](#get_temp_object_hitbox)
### Lua Example
`local ObjectHitboxValue = get_temp_object_hitbox()`
### Parameters
- None
### Returns
[ObjectHitbox](structs.md#ObjectHitbox)
### C Prototype
`struct ObjectHitbox* get_temp_object_hitbox(void);`
[:arrow_up_small:](#)
<br />
## [obj_get_first](#obj_get_first)
### Lua Example

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@ -7372,6 +7372,15 @@ int smlua_func_warp_to_level(lua_State* L) {
// smlua_obj_utils.h //
///////////////////////
int smlua_func_get_temp_object_hitbox(UNUSED lua_State* L) {
if(!smlua_functions_valid_param_count(L, 0)) { return 0; }
smlua_push_object(L, LOT_OBJECTHITBOX, get_temp_object_hitbox());
return 1;
}
int smlua_func_obj_get_first(lua_State* L) {
if(!smlua_functions_valid_param_count(L, 1)) { return 0; }
@ -8690,6 +8699,7 @@ void smlua_bind_functions_autogen(void) {
smlua_bind_function(L, "warp_to_level", smlua_func_warp_to_level);
// smlua_obj_utils.h
smlua_bind_function(L, "get_temp_object_hitbox", smlua_func_get_temp_object_hitbox);
smlua_bind_function(L, "obj_get_first", smlua_func_obj_get_first);
smlua_bind_function(L, "obj_get_first_with_behavior_id", smlua_func_obj_get_first_with_behavior_id);
smlua_bind_function(L, "obj_get_first_with_behavior_id_and_field_f32", smlua_func_obj_get_first_with_behavior_id_and_field_f32);

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@ -195,14 +195,21 @@ struct Object *obj_get_next_with_same_behavior_id_and_field_f32(struct Object *o
}
struct SpawnParticlesInfo* obj_get_temp_spawn_particles_info(enum ModelExtendedId modelId) {
static struct SpawnParticlesInfo spi = { 0 };
static struct SpawnParticlesInfo sTmpSpi = { 0 };
memset(&sTmpSpi, 0, sizeof(struct SpawnParticlesInfo));
u8 loadedModelId = smlua_model_util_load(modelId);
if (loadedModelId == 0xFF) {
LOG_ERROR("failed to load model %u", modelId);
return NULL;
}
spi.model = loadedModelId;
sTmpSpi.model = loadedModelId;
return &spi;
return &sTmpSpi;
}
struct ObjectHitbox* get_temp_object_hitbox(void) {
static struct ObjectHitbox sTmpHitbox = { 0 };
memset(&sTmpHitbox, 0, sizeof(struct ObjectHitbox));
return &sTmpHitbox;
}

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@ -29,5 +29,6 @@ struct Object *obj_get_next_with_same_behavior_id_and_field_f32(struct Object *o
// misc obj helpers
struct SpawnParticlesInfo* obj_get_temp_spawn_particles_info(enum ModelExtendedId modelId);
struct ObjectHitbox* get_temp_object_hitbox(void);
#endif