mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-11-22 12:05:11 +00:00
Update README.md
This commit is contained in:
parent
d94790849d
commit
53ebd8ad6f
1 changed files with 12 additions and 0 deletions
12
README.md
12
README.md
|
@ -4,6 +4,18 @@ OpenGL adaptation of [n64decomp/sm64](https://github.com/n64decomp/sm64).
|
||||||
Feel free to report bugs and contribute, but remember, there must be **no upload of any copyrighted asset**.
|
Feel free to report bugs and contribute, but remember, there must be **no upload of any copyrighted asset**.
|
||||||
Run `./extract-assets.py --clean && make clean` or `make distclean` to remove ROM-originated content.
|
Run `./extract-assets.py --clean && make clean` or `make distclean` to remove ROM-originated content.
|
||||||
|
|
||||||
|
## Features
|
||||||
|
|
||||||
|
* Native rendering. You can now play SM64 without the need of an emulator.
|
||||||
|
* Variable aspect ratio and resolution. The game can now correctly render at basically any window size.
|
||||||
|
* Native xinput controller support. On Linux, DualShock 4 has been confirmed to work plug-and-play.
|
||||||
|
|
||||||
|
#### Future features
|
||||||
|
|
||||||
|
* Adding camera analog controls. This is currently a WIP in the testing branch.
|
||||||
|
* Additional camera modes. This is currently a WIP in the testing branch.
|
||||||
|
* 60fps rendering support.
|
||||||
|
|
||||||
## Building
|
## Building
|
||||||
|
|
||||||
### On Linux
|
### On Linux
|
||||||
|
|
Loading…
Reference in a new issue