From 4ecbca1473a1e56e097d97e6b988b706797fd44a Mon Sep 17 00:00:00 2001 From: David Joslin Date: Mon, 30 Oct 2023 18:22:36 -0700 Subject: [PATCH] Now that sparkle_spawn_star is sync'd normally, no need to send it every frame --- src/game/behaviors/sparkle_spawn_star.inc.c | 1 - 1 file changed, 1 deletion(-) diff --git a/src/game/behaviors/sparkle_spawn_star.inc.c b/src/game/behaviors/sparkle_spawn_star.inc.c index 27ea325f..84b3c0e5 100644 --- a/src/game/behaviors/sparkle_spawn_star.inc.c +++ b/src/game/behaviors/sparkle_spawn_star.inc.c @@ -151,7 +151,6 @@ void bhv_spawned_star_loop(void) { } set_sparkle_spawn_star_hitbox(); slow_star_rotation(); - network_send_object(o); } cur_obj_move_using_fvel_and_gravity(); o->oFaceAngleYaw += o->oAngleVelYaw;