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djui_hud_get_raw_mouse_x/y, djui_hud_set_mouse_locked (#91)
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8 changed files with 149 additions and 2 deletions
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@ -3575,6 +3575,16 @@ function djui_hud_get_mouse_y()
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-- ...
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-- ...
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end
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end
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--- @return number
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function djui_hud_get_raw_mouse_x()
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-- ...
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end
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--- @return number
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function djui_hud_get_raw_mouse_y()
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-- ...
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end
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--- @return integer
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--- @return integer
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function djui_hud_get_screen_height()
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function djui_hud_get_screen_height()
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-- ...
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-- ...
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@ -3637,6 +3647,12 @@ function djui_hud_set_font(fontType)
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-- ...
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-- ...
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end
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end
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--- @param locked boolean
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--- @return nil
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function djui_hud_set_mouse_locked(locked)
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-- ...
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end
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--- @param resolutionType HudUtilsResolution
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--- @param resolutionType HudUtilsResolution
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--- @return nil
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--- @return nil
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function djui_hud_set_resolution(resolutionType)
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function djui_hud_set_resolution(resolutionType)
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@ -2033,6 +2033,42 @@
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<br />
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<br />
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## [djui_hud_get_raw_mouse_x](#djui_hud_get_raw_mouse_x)
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### Lua Example
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`local numberValue = djui_hud_get_raw_mouse_x()`
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### Parameters
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- None
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### Returns
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- `number`
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### C Prototype
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`f32 djui_hud_get_raw_mouse_x(void);`
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[:arrow_up_small:](#)
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<br />
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## [djui_hud_get_raw_mouse_y](#djui_hud_get_raw_mouse_y)
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### Lua Example
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`local numberValue = djui_hud_get_raw_mouse_y()`
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### Parameters
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- None
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### Returns
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- `number`
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### C Prototype
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`f32 djui_hud_get_raw_mouse_y(void);`
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[:arrow_up_small:](#)
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<br />
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## [djui_hud_get_screen_height](#djui_hud_get_screen_height)
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## [djui_hud_get_screen_height](#djui_hud_get_screen_height)
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### Lua Example
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### Lua Example
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@ -2205,6 +2241,26 @@
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<br />
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<br />
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## [djui_hud_set_mouse_locked](#djui_hud_set_mouse_locked)
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### Lua Example
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`djui_hud_set_mouse_locked(locked)`
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### Parameters
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| Field | Type |
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| ----- | ---- |
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| locked | `boolean` |
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### Returns
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- None
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### C Prototype
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`void djui_hud_set_mouse_locked(bool locked);`
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[:arrow_up_small:](#)
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<br />
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## [djui_hud_set_resolution](#djui_hud_set_resolution)
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## [djui_hud_set_resolution](#djui_hud_set_resolution)
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### Lua Example
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### Lua Example
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@ -704,6 +704,8 @@
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- djui_hud_utils.h
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- djui_hud_utils.h
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- [djui_hud_get_mouse_x](functions-3.md#djui_hud_get_mouse_x)
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- [djui_hud_get_mouse_x](functions-3.md#djui_hud_get_mouse_x)
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- [djui_hud_get_mouse_y](functions-3.md#djui_hud_get_mouse_y)
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- [djui_hud_get_mouse_y](functions-3.md#djui_hud_get_mouse_y)
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- [djui_hud_get_raw_mouse_x](functions-3.md#djui_hud_get_raw_mouse_x)
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- [djui_hud_get_raw_mouse_y](functions-3.md#djui_hud_get_raw_mouse_y)
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- [djui_hud_get_screen_height](functions-3.md#djui_hud_get_screen_height)
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- [djui_hud_get_screen_height](functions-3.md#djui_hud_get_screen_height)
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- [djui_hud_get_screen_width](functions-3.md#djui_hud_get_screen_width)
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- [djui_hud_get_screen_width](functions-3.md#djui_hud_get_screen_width)
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- [djui_hud_measure_text](functions-3.md#djui_hud_measure_text)
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- [djui_hud_measure_text](functions-3.md#djui_hud_measure_text)
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@ -712,6 +714,7 @@
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- [djui_hud_render_rect_interpolated](functions-3.md#djui_hud_render_rect_interpolated)
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- [djui_hud_render_rect_interpolated](functions-3.md#djui_hud_render_rect_interpolated)
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- [djui_hud_set_color](functions-3.md#djui_hud_set_color)
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- [djui_hud_set_color](functions-3.md#djui_hud_set_color)
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- [djui_hud_set_font](functions-3.md#djui_hud_set_font)
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- [djui_hud_set_font](functions-3.md#djui_hud_set_font)
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- [djui_hud_set_mouse_locked](functions-3.md#djui_hud_set_mouse_locked)
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- [djui_hud_set_resolution](functions-3.md#djui_hud_set_resolution)
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- [djui_hud_set_resolution](functions-3.md#djui_hud_set_resolution)
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- [djui_hud_world_pos_to_screen_pos](functions-3.md#djui_hud_world_pos_to_screen_pos)
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- [djui_hud_world_pos_to_screen_pos](functions-3.md#djui_hud_world_pos_to_screen_pos)
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@ -26,6 +26,7 @@
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#include "game/level_update.h"
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#include "game/level_update.h"
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#include "pc/djui/djui.h"
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#include "pc/djui/djui.h"
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#include "pc/djui/djui_hud_utils.h"
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#define MAX_JOYBINDS 32
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#define MAX_JOYBINDS 32
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#define MAX_MOUSEBUTTONS 8 // arbitrary
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#define MAX_MOUSEBUTTONS 8 // arbitrary
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@ -160,16 +161,20 @@ static inline void update_button(const int i, const bool new) {
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}
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}
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}
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}
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u8 ignore_lock = FALSE;
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static void controller_sdl_read(OSContPad *pad) {
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static void controller_sdl_read(OSContPad *pad) {
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if (!init_ok) {
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if (!init_ok) {
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return;
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return;
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}
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}
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#ifdef BETTERCAMERA
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#ifdef BETTERCAMERA
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if (newcam_mouse == 1 && sCurrPlayMode != 2)
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if (newcam_mouse == 1 && sCurrPlayMode != 2) {
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SDL_SetRelativeMouseMode(SDL_TRUE);
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SDL_SetRelativeMouseMode(SDL_TRUE);
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else
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ignore_lock = TRUE;
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} else {
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SDL_SetRelativeMouseMode(SDL_FALSE);
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SDL_SetRelativeMouseMode(SDL_FALSE);
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ignore_lock = FALSE;
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}
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u32 mouse = SDL_GetRelativeMouseState(&mouse_x, &mouse_y);
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u32 mouse = SDL_GetRelativeMouseState(&mouse_x, &mouse_y);
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@ -182,6 +187,22 @@ static void controller_sdl_read(OSContPad *pad) {
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last_mouse = (mouse_buttons ^ mouse) & mouse;
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last_mouse = (mouse_buttons ^ mouse) & mouse;
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mouse_buttons = mouse;
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mouse_buttons = mouse;
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#endif
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#endif
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if (!ignore_lock && sCurrPlayMode != 2) {
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SDL_SetRelativeMouseMode(gDjuiHudLockMouse ? SDL_TRUE : SDL_FALSE);
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#ifndef BETTERCAMERA
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u32 mouse = SDL_GetRelativeMouseState(&mouse_x, &mouse_y);
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if (!gInteractableOverridePad) {
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for (u32 i = 0; i < num_mouse_binds; ++i)
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if (mouse & SDL_BUTTON(mouse_binds[i][0]))
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pad->button |= mouse_binds[i][1];
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}
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// remember buttons that changed from 0 to 1
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last_mouse = (mouse_buttons ^ mouse) & mouse;
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mouse_buttons = mouse;
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#endif
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}
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SDL_GameControllerUpdate();
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SDL_GameControllerUpdate();
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@ -22,6 +22,7 @@ static enum HudUtilsResolution sResolution = RESOLUTION_DJUI;
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static enum DjuiFontType sFont = FONT_NORMAL;
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static enum DjuiFontType sFont = FONT_NORMAL;
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f32 gDjuiHudUtilsZ = 0;
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f32 gDjuiHudUtilsZ = 0;
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u8 gDjuiHudLockMouse = FALSE;
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extern ALIGNED8 const u8 texture_hud_char_camera[];
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extern ALIGNED8 const u8 texture_hud_char_camera[];
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extern ALIGNED8 const u8 texture_hud_char_lakitu[];
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extern ALIGNED8 const u8 texture_hud_char_lakitu[];
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@ -162,6 +163,18 @@ f32 djui_hud_get_mouse_y(void) {
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return mouse_window_y / djui_gfx_get_scale();
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return mouse_window_y / djui_gfx_get_scale();
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}
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}
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f32 djui_hud_get_raw_mouse_x(void) {
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return mouse_x;
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}
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f32 djui_hud_get_raw_mouse_y(void) {
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return mouse_y;
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}
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void djui_hud_set_mouse_locked(bool locked) {
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gDjuiHudLockMouse = locked;
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}
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f32 djui_hud_measure_text(const char* message) {
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f32 djui_hud_measure_text(const char* message) {
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if (message == NULL) { return 0; }
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if (message == NULL) { return 0; }
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const struct DjuiFont* font = gDjuiFonts[sFont];
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const struct DjuiFont* font = gDjuiFonts[sFont];
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extern struct GlobalTextures gGlobalTextures;
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extern struct GlobalTextures gGlobalTextures;
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extern f32 gDjuiHudUtilsZ;
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extern f32 gDjuiHudUtilsZ;
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extern u8 gDjuiHudLockMouse;
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void djui_hud_set_resolution(enum HudUtilsResolution resolutionType);
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void djui_hud_set_resolution(enum HudUtilsResolution resolutionType);
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void djui_hud_set_font(enum DjuiFontType fontType);
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void djui_hud_set_font(enum DjuiFontType fontType);
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@ -36,6 +37,9 @@ u32 djui_hud_get_screen_height(void);
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f32 djui_hud_get_mouse_x(void);
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f32 djui_hud_get_mouse_x(void);
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f32 djui_hud_get_mouse_y(void);
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f32 djui_hud_get_mouse_y(void);
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f32 djui_hud_get_raw_mouse_x(void);
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f32 djui_hud_get_raw_mouse_y(void);
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void djui_hud_set_mouse_locked(bool locked);
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f32 djui_hud_measure_text(const char* message);
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f32 djui_hud_measure_text(const char* message);
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void djui_hud_print_text(const char* message, float x, float y, float scale);
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void djui_hud_print_text(const char* message, float x, float y, float scale);
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@ -26,10 +26,12 @@ void djui_panel_camera_create(struct DjuiBase* caller) {
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djui_interactable_hook_value_change(&checkbox2->base, djui_panel_camera_value_changed);
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djui_interactable_hook_value_change(&checkbox2->base, djui_panel_camera_value_changed);
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djui_base_set_size(&checkbox2->base, 1.0f, 32);
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djui_base_set_size(&checkbox2->base, 1.0f, 32);
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#ifdef BETTERCAMERA
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struct DjuiCheckbox* checkbox3 = djui_checkbox_create(&body->base, "Mouse Look", &configCameraMouse);
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struct DjuiCheckbox* checkbox3 = djui_checkbox_create(&body->base, "Mouse Look", &configCameraMouse);
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djui_base_set_size_type(&checkbox3->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
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djui_base_set_size_type(&checkbox3->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
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djui_interactable_hook_value_change(&checkbox3->base, djui_panel_camera_value_changed);
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djui_interactable_hook_value_change(&checkbox3->base, djui_panel_camera_value_changed);
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djui_base_set_size(&checkbox3->base, 1.0f, 32);
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djui_base_set_size(&checkbox3->base, 1.0f, 32);
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#endif
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struct DjuiCheckbox* checkbox4 = djui_checkbox_create(&body->base, "Invert X", &configCameraInvertX);
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struct DjuiCheckbox* checkbox4 = djui_checkbox_create(&body->base, "Invert X", &configCameraInvertX);
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djui_base_set_size_type(&checkbox4->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
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djui_base_set_size_type(&checkbox4->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
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@ -7204,6 +7204,24 @@ int smlua_func_djui_hud_get_mouse_y(UNUSED lua_State* L) {
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return 1;
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return 1;
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}
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}
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int smlua_func_djui_hud_get_raw_mouse_x(UNUSED lua_State* L) {
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if(!smlua_functions_valid_param_count(L, 0)) { return 0; }
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lua_pushnumber(L, djui_hud_get_raw_mouse_x());
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return 1;
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}
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int smlua_func_djui_hud_get_raw_mouse_y(UNUSED lua_State* L) {
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if(!smlua_functions_valid_param_count(L, 0)) { return 0; }
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lua_pushnumber(L, djui_hud_get_raw_mouse_y());
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return 1;
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}
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int smlua_func_djui_hud_get_screen_height(UNUSED lua_State* L) {
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int smlua_func_djui_hud_get_screen_height(UNUSED lua_State* L) {
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if(!smlua_functions_valid_param_count(L, 0)) { return 0; }
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if(!smlua_functions_valid_param_count(L, 0)) { return 0; }
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@ -7320,6 +7338,17 @@ int smlua_func_djui_hud_set_font(lua_State* L) {
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return 1;
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return 1;
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}
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}
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int smlua_func_djui_hud_set_mouse_locked(lua_State* L) {
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if(!smlua_functions_valid_param_count(L, 1)) { return 0; }
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bool locked = smlua_to_boolean(L, 1);
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if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter 1"); return 0; }
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djui_hud_set_mouse_locked(locked);
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return 1;
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}
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int smlua_func_djui_hud_set_resolution(lua_State* L) {
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int smlua_func_djui_hud_set_resolution(lua_State* L) {
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if(!smlua_functions_valid_param_count(L, 1)) { return 0; }
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if(!smlua_functions_valid_param_count(L, 1)) { return 0; }
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@ -16856,6 +16885,8 @@ void smlua_bind_functions_autogen(void) {
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// djui_hud_utils.h
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// djui_hud_utils.h
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smlua_bind_function(L, "djui_hud_get_mouse_x", smlua_func_djui_hud_get_mouse_x);
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smlua_bind_function(L, "djui_hud_get_mouse_x", smlua_func_djui_hud_get_mouse_x);
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smlua_bind_function(L, "djui_hud_get_mouse_y", smlua_func_djui_hud_get_mouse_y);
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smlua_bind_function(L, "djui_hud_get_mouse_y", smlua_func_djui_hud_get_mouse_y);
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smlua_bind_function(L, "djui_hud_get_raw_mouse_x", smlua_func_djui_hud_get_raw_mouse_x);
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smlua_bind_function(L, "djui_hud_get_raw_mouse_y", smlua_func_djui_hud_get_raw_mouse_y);
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smlua_bind_function(L, "djui_hud_get_screen_height", smlua_func_djui_hud_get_screen_height);
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smlua_bind_function(L, "djui_hud_get_screen_height", smlua_func_djui_hud_get_screen_height);
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smlua_bind_function(L, "djui_hud_get_screen_width", smlua_func_djui_hud_get_screen_width);
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smlua_bind_function(L, "djui_hud_get_screen_width", smlua_func_djui_hud_get_screen_width);
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smlua_bind_function(L, "djui_hud_measure_text", smlua_func_djui_hud_measure_text);
|
smlua_bind_function(L, "djui_hud_measure_text", smlua_func_djui_hud_measure_text);
|
||||||
|
@ -16864,6 +16895,7 @@ void smlua_bind_functions_autogen(void) {
|
||||||
smlua_bind_function(L, "djui_hud_render_rect_interpolated", smlua_func_djui_hud_render_rect_interpolated);
|
smlua_bind_function(L, "djui_hud_render_rect_interpolated", smlua_func_djui_hud_render_rect_interpolated);
|
||||||
smlua_bind_function(L, "djui_hud_set_color", smlua_func_djui_hud_set_color);
|
smlua_bind_function(L, "djui_hud_set_color", smlua_func_djui_hud_set_color);
|
||||||
smlua_bind_function(L, "djui_hud_set_font", smlua_func_djui_hud_set_font);
|
smlua_bind_function(L, "djui_hud_set_font", smlua_func_djui_hud_set_font);
|
||||||
|
smlua_bind_function(L, "djui_hud_set_mouse_locked", smlua_func_djui_hud_set_mouse_locked);
|
||||||
smlua_bind_function(L, "djui_hud_set_resolution", smlua_func_djui_hud_set_resolution);
|
smlua_bind_function(L, "djui_hud_set_resolution", smlua_func_djui_hud_set_resolution);
|
||||||
smlua_bind_function(L, "djui_hud_world_pos_to_screen_pos", smlua_func_djui_hud_world_pos_to_screen_pos);
|
smlua_bind_function(L, "djui_hud_world_pos_to_screen_pos", smlua_func_djui_hud_world_pos_to_screen_pos);
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue