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https://github.com/coop-deluxe/sm64coopdx.git
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Re-enable DynOS compression (Needs testing)
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parent
47cccd2a7c
commit
4607405b0c
37 changed files with 2 additions and 13 deletions
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@ -149,12 +149,10 @@ static void DynOS_Actor_Generate(const SysPath &aPackFolder, Array<Pair<u64, Str
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// If there is an existing binary file for this layout, skip and go to the next actor
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SysPath _BinFilename = fstring("%s/%s.bin", aPackFolder.c_str(), _GeoRootName.begin());
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if (fs_sys_file_exists(_BinFilename.c_str())) {
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#ifdef DEVELOPMENT
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// Compress file to gain some space
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if (!DynOS_Bin_IsCompressed(_BinFilename)) {
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DynOS_Bin_Compress(_BinFilename);
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}
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#endif
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return;
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}
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}
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@ -260,14 +258,12 @@ void DynOS_Actor_GeneratePack(const SysPath &aPackFolder) {
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if (SysPath(_PackEnt->d_name) == ".") continue;
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if (SysPath(_PackEnt->d_name) == "..") continue;
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#ifdef DEVELOPMENT
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// Compress .bin files to gain some space
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SysPath _Filename = fstring("%s/%s", aPackFolder.c_str(), _PackEnt->d_name);
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if (SysPath(_PackEnt->d_name).find(".bin") != SysPath::npos && !DynOS_Bin_IsCompressed(_Filename)) {
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DynOS_Bin_Compress(_Filename);
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continue;
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}
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#endif
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// For each subfolder, read tokens from model.inc.c and geo.inc.c
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SysPath _Folder = fstring("%s/%s", aPackFolder.c_str(), _PackEnt->d_name);
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@ -691,12 +691,10 @@ void DynOS_Col_Generate(const SysPath &aPackFolder, Array<Pair<u64, String>> _Ac
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// If there is an existing binary file for this collision, skip and go to the next actor
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SysPath _ColFilename = fstring("%s/%s.col", aPackFolder.c_str(), _ColRootName.begin());
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if (fs_sys_file_exists(_ColFilename.c_str())) {
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#ifdef DEVELOPMENT
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// Compress file to gain some space
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if (!DynOS_Bin_IsCompressed(_ColFilename)) {
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DynOS_Bin_Compress(_ColFilename);
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}
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#endif
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continue;
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}
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@ -1119,12 +1119,10 @@ static bool DynOS_Lvl_GeneratePack_Internal(const SysPath &aPackFolder, Array<Pa
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// If there is an existing binary file for this level, skip and go to the next level
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SysPath _LvlFilename = fstring("%s/%s.lvl", aPackFolder.c_str(), _LvlRootName.begin());
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if (fs_sys_file_exists(_LvlFilename.c_str())) {
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#ifdef DEVELOPMENT
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// Compress file to gain some space
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if (!DynOS_Bin_IsCompressed(_LvlFilename)) {
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DynOS_Bin_Compress(_LvlFilename);
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}
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#endif
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continue;
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}
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@ -1247,15 +1245,12 @@ void DynOS_Lvl_GeneratePack(const SysPath &aPackFolder) {
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if (SysPath(_PackEnt->d_name) == ".") continue;
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if (SysPath(_PackEnt->d_name) == "..") continue;
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#ifdef DEVELOPMENT
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// Compress .lvl files to gain some space
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// TODO: is this required anymore?
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/*SysPath _Filename = fstring("%s/%s", aPackFolder.c_str(), _PackEnt->d_name);
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SysPath _Filename = fstring("%s/%s", aPackFolder.c_str(), _PackEnt->d_name);
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if (SysPath(_PackEnt->d_name).find(".lvl") != SysPath::npos && !DynOS_Bin_IsCompressed(_Filename)) {
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DynOS_Bin_Compress(_Filename);
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continue;
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}*/
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#endif
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}
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// For each subfolder, read tokens from script.c
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SysPath _Folder = fstring("%s/%s", aPackFolder.c_str(), _PackEnt->d_name);
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