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More shadow adjustments
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1 changed files with 1 additions and 1 deletions
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@ -500,7 +500,7 @@ void make_shadow_vertex(Vtx *vertices, s8 index, struct Shadow s, s8 shadowVerte
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if (shadowVertexType == SHADOW_WITH_9_VERTS) {
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f32 oldYPosVtx = yPosVtx;
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yPosVtx = extrapolate_vertex_y_position(s, xPosVtx, zPosVtx);
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f32 diff = fabs(oldYPosVtx - yPosVtx) / 200.0f;
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f32 diff = fabs(oldYPosVtx - yPosVtx) / 5.0f;
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if (diff > 1) { diff = 1; }
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solidity = 200 * (1.0f - diff);
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}
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