mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-11-24 21:15:12 +00:00
add some bounds checks
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parent
4ba9970972
commit
3e39f5651a
4 changed files with 13 additions and 6 deletions
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@ -253,6 +253,10 @@ void bhv_normal_cap_loop(void) {
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if (cap_set_hitbox() == 1)
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save_file_clear_flags(SAVE_FLAG_CAP_ON_GROUND);
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if (o->globalPlayerIndex >= MAX_PLAYERS) {
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o->globalPlayerIndex = 0;
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}
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obj_set_model(o, gMarioStates[network_local_index_from_global(o->globalPlayerIndex)].character->capModelId);
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}
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@ -110,6 +110,8 @@ void network_receive_network_players(struct Packet *p) {
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packet_read(p, &playerName, sizeof(u8) * MAX_CONFIG_STRING);
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packet_read(p, &discordId, sizeof(u8) * 64);
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if (globalIndex > MAX_PLAYERS) { continue; }
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u8 localIndex = network_player_connected(npType, globalIndex, modelIndex, &palette, playerName, discordId);
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LOG_INFO("received network player [%d == %d] (%d)", globalIndex, npType, localIndex);
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if (localIndex != UNKNOWN_GLOBAL_INDEX) {
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@ -159,6 +159,8 @@ void network_receive_spawn_objects(struct Packet* p) {
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name = gNetworkPlayers[p->localIndex].name;
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}
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const char *bhvName = get_behavior_name_from_id(data.behaviorId);
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// Don't overwrite existing sync objects
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{
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u32 syncID = data.rawData[0x04]; // o->oSyncID
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@ -167,15 +169,15 @@ void network_receive_spawn_objects(struct Packet* p) {
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if (so->o->behavior == get_behavior_from_id(data.behaviorId)) {
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LOG_ERROR("recieved duplicate sync object with id %d from %s (%s)", syncID, name, id);
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} else {
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LOG_ERROR("recieved duplicate sync object with id %d with different behavior %s from %s (%s)", syncID, get_behavior_name_from_id(data.behaviorId), name, id);
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LOG_ERROR("recieved duplicate sync object with id %d with different behavior %s from %s (%s)", syncID, bhvName, name, id);
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}
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continue;
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}
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}
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LOG_INFO("rx spawn object %s from %s (%s)", get_behavior_name_from_id(data.behaviorId), name, id);
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LOG_CONSOLE("rx spawn object %s from %s\\#dcdcdc\\ (%s)", get_behavior_name_from_id(data.behaviorId), name, id);
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snprintf(gLastRemoteBhv, 256, "%s %s (%s)", get_behavior_name_from_id(data.behaviorId), name, id);
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LOG_INFO("rx spawn object %s from %s (%s)", bhvName, name, id);
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LOG_CONSOLE("rx spawn object %s from %s\\#dcdcdc\\ (%s)", bhvName, name, id);
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snprintf(gLastRemoteBhv, 256, "%s %s (%s)", bhvName, name, id);
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struct Object* parentObj = NULL;
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if (data.parentId == (u32)-1) {
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@ -351,6 +351,7 @@ void* main_game_init(UNUSED void* dummy) {
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audio_init();
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sound_init();
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network_player_init();
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mumble_init();
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gGameInited = true;
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}
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@ -465,8 +466,6 @@ int main(int argc, char *argv[]) {
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network_init(NT_NONE, false);
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}
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mumble_init();
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// main loop
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while (true) {
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debug_context_reset();
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