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Allow First Person in credits
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1 changed files with 0 additions and 4 deletions
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@ -140,10 +140,6 @@ void first_person_camera_update(void) {
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bool first_person_update(void) {
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bool first_person_update(void) {
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if (gFirstPersonCamera.enabled && !gDjuiInMainMenu) {
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if (gFirstPersonCamera.enabled && !gDjuiInMainMenu) {
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if (gCurrActNum == 99) {
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return false;
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}
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struct MarioState *m = &gMarioStates[0];
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struct MarioState *m = &gMarioStates[0];
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// check cancels
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// check cancels
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