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Prevent star count from flashing in levels
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@ -378,6 +378,9 @@ void render_hud_coins(void) {
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void render_hud_stars(void) {
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s8 showX = 0;
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// prevent star count from flashing outside of castle
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if (gCurrCourseNum != COURSE_NONE) { gHudFlash = 0; }
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if (gHudFlash == 1 && gGlobalTimer & 0x08) {
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return;
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}
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