mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-11-25 21:45:12 +00:00
Add support for 16 areas (#502)
This commit is contained in:
parent
8ab0e17876
commit
36e9274ef5
7 changed files with 16 additions and 14 deletions
|
@ -388,7 +388,7 @@ INSTANT_WARP_INDEX_START = 0x00
|
|||
INSTANT_WARP_INDEX_STOP = 0x04
|
||||
|
||||
--- @type integer
|
||||
MAX_AREAS = 8
|
||||
MAX_AREAS = 16
|
||||
|
||||
--- @type integer
|
||||
WARP_TRANSITION_FADE_FROM_BOWSER = 0x12
|
||||
|
|
|
@ -373,7 +373,7 @@ static void level_reset_globals(void) {
|
|||
gEnvFxMode = ENVFX_MODE_NONE;
|
||||
|
||||
// clear area's level pool pointers
|
||||
for (int i = 0; i < 8; i++) {
|
||||
for (int i = 0; i < MAX_AREAS; i++) {
|
||||
gAreas[i].unk04 = NULL;
|
||||
}
|
||||
|
||||
|
@ -407,7 +407,7 @@ static void level_cmd_free_level_pool(void) {
|
|||
gLevelPool = NULL;
|
||||
}
|
||||
|
||||
for (i = 0; i < 8; i++) {
|
||||
for (i = 0; i < MAX_AREAS; i++) {
|
||||
if (gAreaData[i].terrainData != NULL) {
|
||||
alloc_surface_pools();
|
||||
break;
|
||||
|
@ -421,7 +421,7 @@ static void level_cmd_begin_area(void) {
|
|||
u8 areaIndex = CMD_GET(u8, 2);
|
||||
void *geoLayoutAddr = CMD_GET(void *, 4);
|
||||
|
||||
if (areaIndex < 8) {
|
||||
if (areaIndex < MAX_AREAS) {
|
||||
u32 id = 0;
|
||||
struct GraphNodeRoot *screenArea = (struct GraphNodeRoot *) dynos_model_load_geo(&id, MODEL_POOL_LEVEL, geoLayoutAddr, false);
|
||||
struct GraphNodeCamera *node = (struct GraphNodeCamera *) screenArea->views[0];
|
||||
|
|
|
@ -228,7 +228,7 @@ void clear_areas(void) {
|
|||
gPlayerSpawnInfos[0].areaIndex = -1;
|
||||
gPlayerSpawnInfos[1].areaIndex = -1;
|
||||
|
||||
for (s32 i = 0; i < 8; i++) {
|
||||
for (s32 i = 0; i < MAX_AREAS; i++) {
|
||||
gAreaData[i].index = i;
|
||||
gAreaData[i].flags = 0;
|
||||
gAreaData[i].terrainType = 0;
|
||||
|
@ -258,7 +258,7 @@ void clear_area_graph_nodes(void) {
|
|||
gWarpTransition.isActive = FALSE;
|
||||
}
|
||||
|
||||
for (s32 i = 0; i < 8; i++) {
|
||||
for (s32 i = 0; i < MAX_AREAS; i++) {
|
||||
if (gAreaData[i].unk04 != NULL) {
|
||||
geo_call_global_function_nodes(&gAreaData[i].unk04->node, GEO_CONTEXT_AREA_INIT);
|
||||
gAreaData[i].unk04 = NULL;
|
||||
|
|
|
@ -26,7 +26,7 @@ struct ObjectWarpNode
|
|||
#define INSTANT_WARP_INDEX_START 0x00 // Equal and greater than Surface 0x1B
|
||||
#define INSTANT_WARP_INDEX_STOP 0x04 // Less than Surface 0x1F
|
||||
|
||||
#define MAX_AREAS 8
|
||||
#define MAX_AREAS 16
|
||||
|
||||
struct InstantWarp
|
||||
{
|
||||
|
|
|
@ -343,7 +343,7 @@ char gSmluaConstants[] = ""
|
|||
"COURSE_MIN = 1\n"
|
||||
"INSTANT_WARP_INDEX_START = 0x00\n"
|
||||
"INSTANT_WARP_INDEX_STOP = 0x04\n"
|
||||
"MAX_AREAS = 8\n"
|
||||
"MAX_AREAS = 16\n"
|
||||
"WARP_TRANSITION_FADE_FROM_COLOR = 0x00\n"
|
||||
"WARP_TRANSITION_FADE_INTO_COLOR = 0x01\n"
|
||||
"WARP_TRANSITION_FADE_FROM_STAR = 0x08\n"
|
||||
|
|
|
@ -6,6 +6,7 @@
|
|||
#include "game/interaction.h"
|
||||
#include "game/level_update.h"
|
||||
#include "game/macro_special_objects.h"
|
||||
#include "game/area.h"
|
||||
#include "macro_presets.h"
|
||||
#include "object_constants.h"
|
||||
#include "object_fields.h"
|
||||
|
@ -115,7 +116,7 @@ void network_send_level_macro(struct NetworkPlayer* destNp) {
|
|||
return;
|
||||
}
|
||||
|
||||
for (s32 i = 0; i < 8; i++) {
|
||||
for (s32 i = 0; i < MAX_AREAS; i++) {
|
||||
network_send_level_macro_area(destNp, i);
|
||||
}
|
||||
}
|
||||
|
@ -134,7 +135,7 @@ void network_receive_level_macro(struct Packet* p) {
|
|||
|
||||
u8 thisAreaIndex;
|
||||
packet_read(p, &thisAreaIndex, sizeof(u8));
|
||||
if (thisAreaIndex >= 8) {
|
||||
if (thisAreaIndex >= MAX_AREAS) {
|
||||
LOG_ERROR("Receiving 'location response' with invalid areaIndex!");
|
||||
return;
|
||||
}
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
#include <stdio.h>
|
||||
#include "../network.h"
|
||||
#include "game/area.h"
|
||||
#include "game/interaction.h"
|
||||
#include "game/object_list_processor.h"
|
||||
#include "game/object_helpers.h"
|
||||
|
@ -84,7 +85,7 @@ void network_send_level_spawn_info(struct NetworkPlayer* destNp) {
|
|||
return;
|
||||
}
|
||||
|
||||
for (s32 i = 0; i < 8; i++) {
|
||||
for (s32 i = 0; i < MAX_AREAS; i++) {
|
||||
network_send_level_spawn_info_area(destNp, i);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue