Made cheats server-setting, created cheat menu

This commit is contained in:
MysterD 2021-07-16 18:43:21 -07:00
parent 6ad96d5e69
commit 321e101b30
12 changed files with 90 additions and 3 deletions

View file

@ -3944,6 +3944,7 @@
<ClCompile Include="..\src\pc\djui\djui_button.c" /> <ClCompile Include="..\src\pc\djui\djui_button.c" />
<ClCompile Include="..\src\pc\djui\djui_checkbox.c" /> <ClCompile Include="..\src\pc\djui\djui_checkbox.c" />
<ClCompile Include="..\src\pc\djui\djui_inputbox.c" /> <ClCompile Include="..\src\pc\djui\djui_inputbox.c" />
<ClCompile Include="..\src\pc\djui\djui_panel_cheats.c" />
<ClCompile Include="..\src\pc\djui\djui_panel_controls.c" /> <ClCompile Include="..\src\pc\djui\djui_panel_controls.c" />
<ClCompile Include="..\src\pc\djui\djui_panel_host.c" /> <ClCompile Include="..\src\pc\djui\djui_panel_host.c" />
<ClCompile Include="..\src\pc\djui\djui_panel_host_message.c" /> <ClCompile Include="..\src\pc\djui\djui_panel_host_message.c" />
@ -4389,6 +4390,7 @@
<ClInclude Include="..\src\pc\djui\djui_button.h" /> <ClInclude Include="..\src\pc\djui\djui_button.h" />
<ClInclude Include="..\src\pc\djui\djui_checkbox.h" /> <ClInclude Include="..\src\pc\djui\djui_checkbox.h" />
<ClInclude Include="..\src\pc\djui\djui_inputbox.h" /> <ClInclude Include="..\src\pc\djui\djui_inputbox.h" />
<ClInclude Include="..\src\pc\djui\djui_panel_cheats.h" />
<ClInclude Include="..\src\pc\djui\djui_panel_controls.h" /> <ClInclude Include="..\src\pc\djui\djui_panel_controls.h" />
<ClInclude Include="..\src\pc\djui\djui_panel_host.h" /> <ClInclude Include="..\src\pc\djui\djui_panel_host.h" />
<ClInclude Include="..\src\pc\djui\djui_panel_host_message.h" /> <ClInclude Include="..\src\pc\djui\djui_panel_host_message.h" />

View file

@ -15261,6 +15261,9 @@
<ClCompile Include="..\src\pc\djui\djui_panel_pause.c"> <ClCompile Include="..\src\pc\djui\djui_panel_pause.c">
<Filter>Source Files\src\pc\djui\panel</Filter> <Filter>Source Files\src\pc\djui\panel</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\src\pc\djui\djui_panel_cheats.c">
<Filter>Source Files\src\pc\djui\panel</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClCompile Include="..\actors\common0.h"> <ClCompile Include="..\actors\common0.h">
@ -16342,5 +16345,8 @@
<ClInclude Include="..\src\pc\djui\djui_panel_pause.h"> <ClInclude Include="..\src\pc\djui\djui_panel_pause.h">
<Filter>Source Files\src\pc\djui\panel</Filter> <Filter>Source Files\src\pc\djui\panel</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\src\pc\djui\djui_panel_cheats.h">
<Filter>Source Files\src\pc\djui\panel</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
</Project> </Project>

View file

@ -93,6 +93,7 @@ bool configCameraMouse = false;
#endif #endif
bool configSkipIntro = 0; bool configSkipIntro = 0;
bool configShareLives = 0; bool configShareLives = 0;
bool configEnableCheats = 0;
bool configHUD = true; bool configHUD = true;
#ifdef DISCORDRPC #ifdef DISCORDRPC
bool configDiscordRPC = true; bool configDiscordRPC = true;
@ -153,6 +154,7 @@ static const struct ConfigOption options[] = {
#endif #endif
{.name = "skip_intro", .type = CONFIG_TYPE_BOOL, .boolValue = &configSkipIntro}, {.name = "skip_intro", .type = CONFIG_TYPE_BOOL, .boolValue = &configSkipIntro},
{.name = "share_lives", .type = CONFIG_TYPE_BOOL, .boolValue = &configShareLives}, {.name = "share_lives", .type = CONFIG_TYPE_BOOL, .boolValue = &configShareLives},
{.name = "enable_cheats", .type = CONFIG_TYPE_BOOL, .boolValue = &configEnableCheats},
#ifdef DISCORDRPC #ifdef DISCORDRPC
{.name = "discordrpc_enable", .type = CONFIG_TYPE_BOOL, .boolValue = &configDiscordRPC}, {.name = "discordrpc_enable", .type = CONFIG_TYPE_BOOL, .boolValue = &configDiscordRPC},
#endif #endif

View file

@ -61,6 +61,7 @@ extern bool configCameraAnalog;
extern bool configHUD; extern bool configHUD;
extern bool configSkipIntro; extern bool configSkipIntro;
extern bool configShareLives; extern bool configShareLives;
extern bool configEnableCheats;
#ifdef DISCORDRPC #ifdef DISCORDRPC
extern bool configDiscordRPC; extern bool configDiscordRPC;
#endif #endif

View file

@ -45,6 +45,7 @@
#include "djui_panel_display.h" #include "djui_panel_display.h"
#include "djui_panel_sound.h" #include "djui_panel_sound.h"
#include "djui_panel_confirm.h" #include "djui_panel_confirm.h"
#include "djui_panel_cheats.h"
extern struct DjuiRoot* gDjuiRoot; extern struct DjuiRoot* gDjuiRoot;
extern struct DjuiText* gDjuiPauseOptions; extern struct DjuiText* gDjuiPauseOptions;

View file

@ -0,0 +1,47 @@
#include "djui.h"
#include "pc/cheats.h"
void djui_panel_cheats_create(struct DjuiBase* caller) {
f32 bodyHeight = 32 * 5 + 64 * 1 + 16 * 6;
struct DjuiBase* defaultBase = NULL;
struct DjuiThreePanel* panel = djui_panel_menu_create(bodyHeight, "\\#ff0800\\C\\#1be700\\H\\#00b3ff\\E\\#ffef00\\A\\#ff0800\\T\\#1be700\\S");
struct DjuiFlowLayout* body = (struct DjuiFlowLayout*)djui_three_panel_get_body(panel);
{
{
struct DjuiCheckbox* checkbox = djui_checkbox_create(&body->base, "Moon jump", &Cheats.MoonJump);
djui_base_set_size_type(&checkbox->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
djui_base_set_size(&checkbox->base, 1.0f, 32);
defaultBase = &checkbox->base;
}
{
struct DjuiCheckbox* checkbox = djui_checkbox_create(&body->base, "God mode", &Cheats.GodMode);
djui_base_set_size_type(&checkbox->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
djui_base_set_size(&checkbox->base, 1.0f, 32);
}
{
struct DjuiCheckbox* checkbox = djui_checkbox_create(&body->base, "Infinite lives", &Cheats.InfiniteLives);
djui_base_set_size_type(&checkbox->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
djui_base_set_size(&checkbox->base, 1.0f, 32);
}
{
struct DjuiCheckbox* checkbox = djui_checkbox_create(&body->base, "Super speed", &Cheats.SuperSpeed);
djui_base_set_size_type(&checkbox->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
djui_base_set_size(&checkbox->base, 1.0f, 32);
}
{
struct DjuiCheckbox* checkbox = djui_checkbox_create(&body->base, "Responsive controls", &Cheats.Responsive);
djui_base_set_size_type(&checkbox->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
djui_base_set_size(&checkbox->base, 1.0f, 32);
}
struct DjuiButton* button1 = djui_button_create(&body->base, "Back");
djui_base_set_size_type(&button1->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
djui_base_set_size(&button1->base, 1.0f, 64);
djui_button_set_style(button1, 1);
djui_interactable_hook_click(&button1->base, djui_panel_menu_back);
}
djui_panel_add(caller, &panel->base, defaultBase);
}

View file

@ -0,0 +1,4 @@
#pragma once
#include "djui.h"
void djui_panel_cheats_create(struct DjuiBase* caller);

View file

@ -4,6 +4,7 @@
#include "pc/network/network.h" #include "pc/network/network.h"
#include "pc/utils/misc.h" #include "pc/utils/misc.h"
#include "pc/configfile.h" #include "pc/configfile.h"
#include "pc/cheats.h"
#ifdef DISCORD_SDK #ifdef DISCORD_SDK
#define DJUI_HOST_NS_IS_SOCKET (configNetworkSystem == 1) #define DJUI_HOST_NS_IS_SOCKET (configNetworkSystem == 1)
@ -60,9 +61,9 @@ static void djui_panel_host_do_host(struct DjuiBase* caller) {
void djui_panel_host_create(struct DjuiBase* caller) { void djui_panel_host_create(struct DjuiBase* caller) {
#ifdef DISCORD_SDK #ifdef DISCORD_SDK
f32 bodyHeight = 32 * 6 + 64 * 2 + 16 * 8; f32 bodyHeight = 32 * 7 + 64 * 2 + 16 * 9;
#else #else
f32 bodyHeight = 32 * 5 + 64 * 2 + 16 * 7; f32 bodyHeight = 32 * 6 + 64 * 2 + 16 * 8;
#endif #endif
struct DjuiBase* defaultBase = NULL; struct DjuiBase* defaultBase = NULL;
@ -148,6 +149,10 @@ void djui_panel_host_create(struct DjuiBase* caller) {
djui_base_set_size_type(&checkbox3->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE); djui_base_set_size_type(&checkbox3->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
djui_base_set_size(&checkbox3->base, 1.0f, 32); djui_base_set_size(&checkbox3->base, 1.0f, 32);
struct DjuiCheckbox* checkbox4 = djui_checkbox_create(&body->base, "Enable cheats", &configEnableCheats);
djui_base_set_size_type(&checkbox4->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
djui_base_set_size(&checkbox4->base, 1.0f, 32);
struct DjuiRect* rect3 = djui_rect_create(&body->base); struct DjuiRect* rect3 = djui_rect_create(&body->base);
djui_base_set_size_type(&rect3->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE); djui_base_set_size_type(&rect3->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
djui_base_set_size(&rect3->base, 1.0f, 64); djui_base_set_size(&rect3->base, 1.0f, 64);

View file

@ -1,4 +1,5 @@
#include "djui.h" #include "djui.h"
#include "pc/cheats.h"
bool gDjuiPanelPauseCreated = false; bool gDjuiPanelPauseCreated = false;
@ -19,6 +20,7 @@ static void djui_panel_pause_quit(struct DjuiBase* caller) {
void djui_panel_pause_create(struct DjuiBase* caller) { void djui_panel_pause_create(struct DjuiBase* caller) {
f32 bodyHeight = 64 * 3 + 16 * 2; f32 bodyHeight = 64 * 3 + 16 * 2;
if (Cheats.EnableCheats) { bodyHeight += 64 + 16; }
struct DjuiBase* defaultBase = NULL; struct DjuiBase* defaultBase = NULL;
struct DjuiThreePanel* panel = djui_panel_menu_create(bodyHeight, "\\#ff0800\\P\\#1be700\\A\\#00b3ff\\U\\#ffef00\\S\\#ff0800\\E"); struct DjuiThreePanel* panel = djui_panel_menu_create(bodyHeight, "\\#ff0800\\P\\#1be700\\A\\#00b3ff\\U\\#ffef00\\S\\#ff0800\\E");
@ -30,6 +32,13 @@ void djui_panel_pause_create(struct DjuiBase* caller) {
djui_interactable_hook_click(&button1->base, djui_panel_options_create); djui_interactable_hook_click(&button1->base, djui_panel_options_create);
defaultBase = &button1->base; defaultBase = &button1->base;
if (Cheats.EnableCheats) {
struct DjuiButton* button1 = djui_button_create(&body->base, "Cheats");
djui_base_set_size_type(&button1->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
djui_base_set_size(&button1->base, 1.0f, 64);
djui_interactable_hook_click(&button1->base, djui_panel_cheats_create);
}
struct DjuiButton* button2 = djui_button_create(&body->base, "Resume"); struct DjuiButton* button2 = djui_button_create(&body->base, "Resume");
djui_base_set_size_type(&button2->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE); djui_base_set_size_type(&button2->base, DJUI_SVT_RELATIVE, DJUI_SVT_ABSOLUTE);
djui_base_set_size(&button2->base, 1.0f, 64); djui_base_set_size(&button2->base, 1.0f, 64);

View file

@ -9,6 +9,7 @@
#include "discord/discord.h" #include "discord/discord.h"
#endif #endif
#include "pc/configfile.h" #include "pc/configfile.h"
#include "pc/cheats.h"
#include "pc/debuglog.h" #include "pc/debuglog.h"
// Mario 64 specific externs // Mario 64 specific externs
@ -37,6 +38,7 @@ struct ServerSettings gServerSettings = {
.playerKnockbackStrength = 25, .playerKnockbackStrength = 25,
.skipIntro = 0, .skipIntro = 0,
.shareLives = 0, .shareLives = 0,
.enableCheats = 0,
}; };
void network_set_system(enum NetworkSystemType nsType) { void network_set_system(enum NetworkSystemType nsType) {
@ -62,6 +64,8 @@ bool network_init(enum NetworkType inNetworkType) {
gServerSettings.stayInLevelAfterStar = configStayInLevelAfterStar; gServerSettings.stayInLevelAfterStar = configStayInLevelAfterStar;
gServerSettings.skipIntro = configSkipIntro; gServerSettings.skipIntro = configSkipIntro;
gServerSettings.shareLives = configShareLives; gServerSettings.shareLives = configShareLives;
gServerSettings.enableCheats = configEnableCheats;
Cheats.EnableCheats = gServerSettings.enableCheats;
// initialize the network system // initialize the network system
int rc = gNetworkSystem->initialize(inNetworkType); int rc = gNetworkSystem->initialize(inNetworkType);

View file

@ -76,6 +76,7 @@ struct ServerSettings {
u8 stayInLevelAfterStar; u8 stayInLevelAfterStar;
u8 skipIntro; u8 skipIntro;
u8 shareLives; u8 shareLives;
u8 enableCheats;
}; };
// Networking-specific externs // Networking-specific externs

View file

@ -11,6 +11,7 @@
#include "PR/os_eeprom.h" #include "PR/os_eeprom.h"
#include "pc/network/version.h" #include "pc/network/version.h"
#include "pc/djui/djui.h" #include "pc/djui/djui.h"
#include "pc/cheats.h"
#include "pc/utils/string_builder.h" #include "pc/utils/string_builder.h"
#define DISABLE_MODULE_LOG 1 #define DISABLE_MODULE_LOG 1
#include "pc/debuglog.h" #include "pc/debuglog.h"
@ -65,6 +66,7 @@ void network_send_join(struct Packet* joinRequestPacket) {
packet_write(&p, &gServerSettings.stayInLevelAfterStar, sizeof(u8)); packet_write(&p, &gServerSettings.stayInLevelAfterStar, sizeof(u8));
packet_write(&p, &gServerSettings.skipIntro, sizeof(u8)); packet_write(&p, &gServerSettings.skipIntro, sizeof(u8));
packet_write(&p, &gServerSettings.shareLives, sizeof(u8)); packet_write(&p, &gServerSettings.shareLives, sizeof(u8));
packet_write(&p, &gServerSettings.enableCheats, sizeof(u8));
packet_write(&p, eeprom, sizeof(u8) * 512); packet_write(&p, eeprom, sizeof(u8) * 512);
u8 modCount = string_linked_list_count(&gRegisteredMods); u8 modCount = string_linked_list_count(&gRegisteredMods);
@ -124,9 +126,12 @@ void network_receive_join(struct Packet* p) {
packet_read(p, &gServerSettings.stayInLevelAfterStar, sizeof(u8)); packet_read(p, &gServerSettings.stayInLevelAfterStar, sizeof(u8));
packet_read(p, &gServerSettings.skipIntro, sizeof(u8)); packet_read(p, &gServerSettings.skipIntro, sizeof(u8));
packet_read(p, &gServerSettings.shareLives, sizeof(u8)); packet_read(p, &gServerSettings.shareLives, sizeof(u8));
packet_read(p, &gServerSettings.enableCheats, sizeof(u8));
packet_read(p, eeprom, sizeof(u8) * 512); packet_read(p, eeprom, sizeof(u8) * 512);
packet_read(p, &modCount, sizeof(u8)); packet_read(p, &modCount, sizeof(u8));
Cheats.EnableCheats = gServerSettings.enableCheats;
struct StringLinkedList head = { 0 }; struct StringLinkedList head = { 0 };
for (int i = 0; i < modCount; i++) { for (int i = 0; i < modCount; i++) {
char* modName = (char*) &p->buffer[p->cursor]; char* modName = (char*) &p->buffer[p->cursor];