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Fix snowman's lost his head dialog
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1 changed files with 3 additions and 1 deletions
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@ -136,7 +136,9 @@ void bhv_snowmans_bottom_loop(void) {
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switch (o->oAction) {
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switch (o->oAction) {
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case 0:
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case 0:
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if (should_start_or_continue_dialog(marioState, o) && set_mario_npc_dialog(&gMarioStates[0], 1, bhv_snowmans_bottom_loop_continue_dialog) == 2) {
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if (should_start_or_continue_dialog(marioState, o)
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&& (is_point_within_radius_of_mario(o->oPosX, o->oPosY, o->oPosZ, 400) == 1)
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&& set_mario_npc_dialog(&gMarioStates[0], 1, bhv_snowmans_bottom_loop_continue_dialog) == 2) {
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sp1E = cutscene_object_with_dialog(CUTSCENE_DIALOG, o, DIALOG_110);
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sp1E = cutscene_object_with_dialog(CUTSCENE_DIALOG, o, DIALOG_110);
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if (sp1E) {
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if (sp1E) {
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o->oForwardVel = 10.0f;
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o->oForwardVel = 10.0f;
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