Merge pull request #62 from xLuigiGamerx/dev
Added a custom hud font and a recolorable version and added dynos support to the aliased font
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@ -3478,7 +3478,13 @@ FONT_HUD = 2
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FONT_ALIASED = 3
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--- @type DjuiFontType
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FONT_COUNT = 4
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FONT_CUSTOM_HUD = 4
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--- @type DjuiFontType
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FONT_RECOLOR_HUD = 5
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--- @type DjuiFontType
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FONT_COUNT = 6
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--- @class HudUtilsFilter
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@ -72,3 +72,30 @@ const f32 font_aliased_widths[] = {
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};
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//////////////////////////////////////////////////////////
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ALIGNED8 const u8 texture_font_hud[] = {
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#include "textures/custom_font/custom_font_hud.rgba32.inc.c"
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};
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ALIGNED8 const u8 texture_font_hud_recolor[] = {
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#include "textures/custom_font/custom_font_hud_recolor.rgba32.inc.c"
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};
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const f32 font_hud_widths[] = {
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/* ! " # $ % & ' ( ) * + , - . / */
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0.2596f, 0.2596f, 0.4615f, 0.3750f, 0.3750f, 0.3750f, 0.1442f, 0.2596f, 0.2596f, 0.3750f, 0.3750f, 0.1442f, 0.3750f, 0.1153f, 0.3750f,
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/* 0 1 2 3 4 5 6 7 8 9 */
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0.3750f, 0.3750f, 0.3750f, 0.3750f, 0.3750f, 0.3750f, 0.3750f, 0.3750f, 0.3750f, 0.3750f,
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/* : ; < = > ? @ */
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0.1442f, 0.1442f, 0.2307f, 0.3750f, 0.2307f, 0.4615f, 0.4615f,
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/* A B C D E F G H I J K L M N O P Q R S T U V W X Y Z */
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0.3750f, 0.3750f, 0.3750f, 0.3750f, 0.3750f, 0.3750f, 0.3750f, 0.3750f, 0.3750f, 0.3750f, 0.3750f, 0.3750f, 0.3750f, 0.3750f, 0.3750f, 0.3750f, 0.3750f, 0.3750f, 0.3750f, 0.3750f, 0.3750f, 0.3750f, 0.3750f, 0.3750f, 0.3750f, 0.3750f,
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/* [ \ ] ^ _ ` */
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0.2596f, 0.3750f, 0.2596f, 0.2019f, 0.4615f, 0.1730f,
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/* a b c d e f g h i j k l m n o p q r s t u v w x y z */
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0.3750f, 0.3750f, 0.3750f, 0.3750f, 0.3750f, 0.3750f, 0.3750f, 0.3750f, 0.3750f, 0.3750f, 0.3750f, 0.3750f, 0.3750f, 0.3750f, 0.3750f, 0.3750f, 0.3750f, 0.3750f, 0.3750f, 0.3750f, 0.3750f, 0.3750f, 0.3750f, 0.3750f, 0.3750f, 0.3750f,
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/* { | } ~ DEL */
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0.2596f, 0.2884f, 0.2596f, 0.4615f, 0.4615f,
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};
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//////////////////////////////////////////////////////////
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@ -1537,6 +1537,12 @@ extern ALIGNED8 const Texture texture_menu_kurs_upper[];
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extern ALIGNED8 const Texture texture_menu_course_lower[];
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extern ALIGNED8 const Texture texture_menu_course_upper[];
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extern ALIGNED8 const Texture texture_menu_course_lower[];
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extern ALIGNED8 const Texture texture_font_normal[];
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extern ALIGNED8 const Texture texture_font_aliased[];
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extern ALIGNED8 const Texture texture_font_title[];
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extern ALIGNED8 const Texture texture_font_hud[];
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extern ALIGNED8 const Texture texture_font_hud_recolor[];
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extern ALIGNED8 const Texture texture_coopdx_logo[];
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extern ALIGNED8 const Texture pss_seg7_texture_07000000[];
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extern ALIGNED8 const Texture pss_seg7_texture_07000800[];
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extern ALIGNED8 const Texture pss_seg7_texture_07001000[];
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@ -8,11 +8,6 @@ extern "C" {
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// Textures //
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//////////////
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extern ALIGNED8 const Texture texture_font_normal[];
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extern ALIGNED8 const Texture texture_font_title[];
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extern ALIGNED8 const Texture texture_coopdx_logo[];
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#define define_builtin_tex(_ptr, _path, _width, _height, _bitSize) { (const char*)#_ptr, (const void*)_ptr, (const char*)_path, _width, _height, _bitSize }
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#define define_builtin_tex_(_ptr, _path, _width, _height, _bitSize) { (const char*)#_ptr "_", (const void*)_ptr, (const char*)_path, _width, _height, _bitSize }
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@ -1152,7 +1147,10 @@ static const struct BuiltinTexInfo sDynosBuiltinTexs[] = {
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// Fonts
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define_builtin_tex(texture_font_normal, "textures/custom_font/custom_font_normal.rgba32.png", 256, 128, 32),
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define_builtin_tex(texture_font_aliased, "textures/custom_font/custom_font_aliased.rgba32.png", 512, 256, 32),
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define_builtin_tex(texture_font_title, "textures/custom_font/custom_font_title.rgba32.png", 1024, 512, 32),
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define_builtin_tex(texture_font_hud, "textures/custom_font/custom_font_normal.rgba32.png", 512, 512, 32),
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define_builtin_tex(texture_font_hud_recolor, "textures/custom_font/custom_font_aliased.rgba32.png", 512, 512, 32),
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// Logo
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define_builtin_tex(texture_coopdx_logo, "textures/segment2/custom_coopdx_logo.rgba32.png", 2048, 1024, 32),
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@ -1170,7 +1170,9 @@
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| FONT_MENU | 1 |
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| FONT_HUD | 2 |
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| FONT_ALIASED | 3 |
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| FONT_COUNT | 4 |
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| FONT_CUSTOM_HUD | 4 |
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| FONT_RECOLOR_HUD | 5 |
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| FONT_COUNT | 6 |
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### [enum HudUtilsFilter](#HudUtilsFilter)
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| Identifier | Value |
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@ -75,7 +75,7 @@ static const struct DjuiFont sDjuiFontTitle = {
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};
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///////////////////////
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// font 3 (hud font) //
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// font 2 (hud font) //
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///////////////////////
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static u8 djui_font_hud_index(char c) {
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@ -134,7 +134,7 @@ static const struct DjuiFont sDjuiFontHud = {
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};
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////////////////////////////////
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// font 5 (DJ's aliased font) //
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// font 3 (DJ's aliased font) //
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////////////////////////////////
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static void djui_font_aliased_render_char(char* c) {
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@ -165,6 +165,64 @@ static const struct DjuiFont sDjuiFontAliased = {
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.char_width = djui_font_aliased_char_width,
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};
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////////////////////////////////////////
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// font 4/5 (custom hud font/recolor) //
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////////////////////////////////////////
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static void djui_font_custom_hud_render_char(char* c) {
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// replace undisplayable characters
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if (*c == ' ') { return; }
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u32 index = djui_unicode_get_sprite_index(c);
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u32 tx = index % 16;
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u32 ty = index / 16;
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extern ALIGNED8 const u8 texture_font_hud[];
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djui_gfx_render_texture_tile(texture_font_hud, 512, 512, 32, tx * 32, ty * 32, 32, 32, false);
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}
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static void djui_font_custom_hud_recolor_render_char(char* c) {
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// replace undisplayable characters
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if (*c == ' ') { return; }
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u32 index = djui_unicode_get_sprite_index(c);
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u32 tx = index % 16;
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u32 ty = index / 16;
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extern ALIGNED8 const u8 texture_font_hud_recolor[];
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djui_gfx_render_texture_tile(texture_font_hud_recolor, 512, 512, 32, tx * 32, ty * 32, 32, 32, false);
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}
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static f32 djui_font_custom_hud_char_width(char* text) {
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char c = *text;
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if (c == ' ') { return 0.3750f; }
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c = djui_unicode_get_base_char(text);
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extern const f32 font_hud_widths[];
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return font_hud_widths[(u8)c - '!'];
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}
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static const struct DjuiFont sDjuiFontCustomHud = {
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.charWidth = 1.0f,
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.charHeight = 0.9f,
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.lineHeight = 0.7f,
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.defaultFontScale = 32.0f,
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.textBeginDisplayList = NULL,
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.render_char = djui_font_custom_hud_render_char,
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.char_width = djui_font_custom_hud_char_width,
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};
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static const struct DjuiFont sDjuiFontCustomHudRecolor = {
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.charWidth = 1.0f,
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.charHeight = 0.9f,
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.lineHeight = 0.7f,
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.defaultFontScale = 32.0f,
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.textBeginDisplayList = NULL,
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.render_char = djui_font_custom_hud_recolor_render_char,
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.char_width = djui_font_custom_hud_char_width,
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};
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///////////////
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// font list //
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///////////////
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@ -173,5 +231,7 @@ const struct DjuiFont* gDjuiFonts[] = {
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&sDjuiFontNormal,
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&sDjuiFontTitle,
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&sDjuiFontHud,
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&sDjuiFontAliased
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&sDjuiFontAliased,
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&sDjuiFontCustomHud,
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&sDjuiFontCustomHudRecolor
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};
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@ -18,6 +18,8 @@ enum DjuiFontType {
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FONT_MENU,
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FONT_HUD,
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FONT_ALIASED,
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FONT_CUSTOM_HUD,
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FONT_RECOLOR_HUD,
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FONT_COUNT,
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};
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@ -1382,7 +1382,9 @@ char gSmluaConstants[] = ""
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"FONT_MENU = 1\n"
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"FONT_HUD = 2\n"
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"FONT_ALIASED = 3\n"
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"FONT_COUNT = 4\n"
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"FONT_CUSTOM_HUD = 4\n"
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"FONT_RECOLOR_HUD = 5\n"
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"FONT_COUNT = 6\n"
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"ENVFX_MODE_NONE = 0\n"
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"ENVFX_SNOW_NORMAL = 1\n"
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"ENVFX_SNOW_WATER = 2\n"
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BIN
textures/custom_font/custom_font_hud.rgba32.png
Normal file
After Width: | Height: | Size: 63 KiB |
BIN
textures/custom_font/custom_font_hud_recolor.rgba32.png
Normal file
After Width: | Height: | Size: 29 KiB |
Before Width: | Height: | Size: 193 B After Width: | Height: | Size: 221 B |
Before Width: | Height: | Size: 240 B After Width: | Height: | Size: 306 B |
Before Width: | Height: | Size: 303 B After Width: | Height: | Size: 314 B |
Before Width: | Height: | Size: 473 B After Width: | Height: | Size: 505 B |
Before Width: | Height: | Size: 429 B After Width: | Height: | Size: 379 B |
Before Width: | Height: | Size: 479 B After Width: | Height: | Size: 510 B |
Before Width: | Height: | Size: 342 B After Width: | Height: | Size: 492 B |