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Force Direct Connection if singleplayer
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@ -23,6 +23,7 @@ void djui_panel_do_host(bool reconnecting) {
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#ifndef COOPNET
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if (configNetworkSystem == NS_COOPNET) { configNetworkSystem = NS_SOCKET; }
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#endif
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if (configNetworkSystem == NS_COOPNET && configAmountofPlayers < 2) { configNetworkSystem = NS_SOCKET; }
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if (configNetworkSystem >= NS_MAX) { configNetworkSystem = NS_MAX; }
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network_set_system(configNetworkSystem);
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