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Fix gBehaviorValues.GrateStarRequirement and add gBehaviorValues.Chil… (#471)
* Fix gBehaviorValues.GrateStarRequirement and add gBehaviorValues.ChillyChiefDeathPosY For some reason, the castle_cannon_grate.inc.c file was unaltered so gBehaviorValues.GrateStarRequirement would not do anything. gBehaviorValues.ChillyChiefDeathPosY is self explanatory, it lets you change the Y position where the Chilly Chief bully dies. * ChillyChiefDeathPosY -> ChillBullyDeathPosY --------- Co-authored-by: <peachy.peach.sm64@gmail.com>
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40fe8ef649
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7 changed files with 8 additions and 3 deletions
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@ -183,6 +183,7 @@
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--- @field public BowlingBallThiLargeSpeed number
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--- @field public BowlingBallThiSmallSpeed number
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--- @field public BowlingBallTtmSpeed number
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--- @field public ChillBullyDeathPosY number
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--- @field public GrateStarRequirement integer
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--- @field public InfiniteRenderDistance integer
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--- @field public KingBobombFVel number
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@ -314,6 +314,7 @@
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| BowlingBallThiLargeSpeed | `number` | |
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| BowlingBallThiSmallSpeed | `number` | |
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| BowlingBallTtmSpeed | `number` | |
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| ChillBullyDeathPosY | `number` | |
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| GrateStarRequirement | `integer` | |
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| InfiniteRenderDistance | `integer` | |
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| KingBobombFVel | `number` | |
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@ -242,7 +242,7 @@ void bully_step(void) {
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obj_check_floor_death(collisionFlags, sObjFloor);
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if (o->oBullySubtype & BULLY_STYPE_CHILL) {
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if (o->oPosY < 1030.0f) {
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if (o->oPosY < gBehaviorValues.ChillBullyDeathPosY) {
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o->oAction = BULLY_ACT_LAVA_DEATH;
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}
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}
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@ -1,7 +1,7 @@
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// castle_cannon_grate.inc.c
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void bhv_castle_cannon_grate_init(void) {
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if (save_file_get_total_star_count(gCurrSaveFileNum - 1, COURSE_MIN - 1, COURSE_MAX - 1) >= 120) {
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if (save_file_get_total_star_count(gCurrSaveFileNum - 1, COURSE_MIN - 1, COURSE_MAX - 1) >= gBehaviorValues.GrateStarRequirement) {
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o->activeFlags = ACTIVE_FLAG_DEACTIVATED;
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}
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}
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@ -151,6 +151,7 @@ struct BehaviorValues gDefaultBehaviorValues = {
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.BowlingBallThiLargeSpeed = 25.0f,
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.BowlingBallThiSmallSpeed = 10.0f,
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.GrateStarRequirement = 120,
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.ChillBullyDeathPosY = 1030.0f,
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.ShowStarMilestones = TRUE,
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.RespawnShellBoxes = TRUE,
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.MultipleCapCollection = FALSE,
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@ -248,6 +248,7 @@ struct BehaviorValues {
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f32 BowlingBallThiLargeSpeed;
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f32 BowlingBallThiSmallSpeed;
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u16 GrateStarRequirement;
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f32 ChillBullyDeathPosY;
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u8 ShowStarMilestones;
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u8 RespawnShellBoxes;
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u8 MultipleCapCollection;
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@ -216,13 +216,14 @@ static struct LuaObjectField sBehaviorTrajectoriesFields[LUA_BEHAVIOR_TRAJECTORI
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{ "UnagiTrajectory", LVT_TRAJECTORY_P, offsetof(struct BehaviorTrajectories, UnagiTrajectory), false, LOT_POINTER },
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};
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#define LUA_BEHAVIOR_VALUES_FIELD_COUNT 29
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#define LUA_BEHAVIOR_VALUES_FIELD_COUNT 30
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static struct LuaObjectField sBehaviorValuesFields[LUA_BEHAVIOR_VALUES_FIELD_COUNT] = {
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{ "BowlingBallBob2Speed", LVT_F32, offsetof(struct BehaviorValues, BowlingBallBob2Speed), false, LOT_NONE },
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{ "BowlingBallBobSpeed", LVT_F32, offsetof(struct BehaviorValues, BowlingBallBobSpeed), false, LOT_NONE },
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{ "BowlingBallThiLargeSpeed", LVT_F32, offsetof(struct BehaviorValues, BowlingBallThiLargeSpeed), false, LOT_NONE },
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{ "BowlingBallThiSmallSpeed", LVT_F32, offsetof(struct BehaviorValues, BowlingBallThiSmallSpeed), false, LOT_NONE },
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{ "BowlingBallTtmSpeed", LVT_F32, offsetof(struct BehaviorValues, BowlingBallTtmSpeed), false, LOT_NONE },
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{ "ChillBullyDeathPosY", LVT_F32, offsetof(struct BehaviorValues, ChillBullyDeathPosY), false, LOT_NONE },
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{ "GrateStarRequirement", LVT_U16, offsetof(struct BehaviorValues, GrateStarRequirement), false, LOT_NONE },
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{ "InfiniteRenderDistance", LVT_U8, offsetof(struct BehaviorValues, InfiniteRenderDistance), false, LOT_NONE },
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{ "KingBobombFVel", LVT_F32, offsetof(struct BehaviorValues, KingBobombFVel), false, LOT_NONE },
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