mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-11-28 15:03:01 +00:00
Rewrite of hash/cache system
This commit is contained in:
parent
55850aa828
commit
202315f260
19 changed files with 148 additions and 225 deletions
|
@ -29,11 +29,11 @@ void dynos_packs_set_enabled(s32 index, bool value);
|
||||||
void dynos_generate_packs(const char* directory);
|
void dynos_generate_packs(const char* directory);
|
||||||
|
|
||||||
// -- geos -- //
|
// -- geos -- //
|
||||||
void dynos_add_actor_custom(const char *modPath, const char* geoName);
|
void dynos_add_actor_custom(const char *filePath, const char* geoName);
|
||||||
const void* dynos_geolayout_get(const char *name);
|
const void* dynos_geolayout_get(const char *name);
|
||||||
|
|
||||||
// -- collisions -- //
|
// -- collisions -- //
|
||||||
void dynos_add_collision(const char *modPath, const char* collisionName);
|
void dynos_add_collision(const char *filePath, const char* collisionName);
|
||||||
Collision* dynos_collision_get(const char* collisionName);
|
Collision* dynos_collision_get(const char* collisionName);
|
||||||
|
|
||||||
// -- movtexqcs -- //
|
// -- movtexqcs -- //
|
||||||
|
@ -42,7 +42,7 @@ struct MovtexQuadCollection* dynos_movtexqc_get_from_id(u32 id);
|
||||||
struct MovtexQuadCollection* dynos_movtexqc_get_from_index(s32 index);
|
struct MovtexQuadCollection* dynos_movtexqc_get_from_index(s32 index);
|
||||||
|
|
||||||
// -- levels -- //
|
// -- levels -- //
|
||||||
void dynos_add_level(s32 modIndex, const char *modPath, const char* levelName);
|
void dynos_add_level(s32 modIndex, const char *filePath, const char* levelName);
|
||||||
const char* dynos_level_get_token(u32 index);
|
const char* dynos_level_get_token(u32 index);
|
||||||
Trajectory* dynos_level_get_trajectory(const char* name);
|
Trajectory* dynos_level_get_trajectory(const char* name);
|
||||||
void dynos_level_load_background(void *ptr);
|
void dynos_level_load_background(void *ptr);
|
||||||
|
|
|
@ -743,7 +743,7 @@ s32 DynOS_Builtin_Func_GetIndexFromData(const void* aData);
|
||||||
// Actor Manager
|
// Actor Manager
|
||||||
//
|
//
|
||||||
|
|
||||||
void DynOS_Actor_AddCustom(const SysPath &aPackFolder, const char *aActorName);
|
void DynOS_Actor_AddCustom(const SysPath &aFilename, const char *aActorName);
|
||||||
s32 DynOS_Actor_GetCount();
|
s32 DynOS_Actor_GetCount();
|
||||||
const char *DynOS_Actor_GetName(s32 aIndex);
|
const char *DynOS_Actor_GetName(s32 aIndex);
|
||||||
const void *DynOS_Actor_GetLayoutFromIndex(s32 aIndex);
|
const void *DynOS_Actor_GetLayoutFromIndex(s32 aIndex);
|
||||||
|
@ -756,7 +756,7 @@ bool DynOS_Actor_IsCustom(s32 aIndex);
|
||||||
//
|
//
|
||||||
|
|
||||||
Array<Pair<const char*, GfxData*>> &DynOS_Lvl_GetArray();
|
Array<Pair<const char*, GfxData*>> &DynOS_Lvl_GetArray();
|
||||||
void DynOS_Lvl_Activate(s32 modIndex, const SysPath &aPackFolder, const char *aLevelName);
|
void DynOS_Lvl_Activate(s32 modIndex, const SysPath &aFilePath, const char *aLevelName);
|
||||||
DataNode<TexData>* DynOS_Lvl_GetTexture(void *aPtr);
|
DataNode<TexData>* DynOS_Lvl_GetTexture(void *aPtr);
|
||||||
GfxData* DynOS_Lvl_GetActiveGfx(void);
|
GfxData* DynOS_Lvl_GetActiveGfx(void);
|
||||||
const char* DynOS_Lvl_GetToken(u32 index);
|
const char* DynOS_Lvl_GetToken(u32 index);
|
||||||
|
@ -769,7 +769,7 @@ void* DynOS_Lvl_Override(void *aCmd);
|
||||||
// Col Manager
|
// Col Manager
|
||||||
//
|
//
|
||||||
|
|
||||||
void DynOS_Col_Activate(const SysPath &aPackFolder, const char *aCollisionName);
|
void DynOS_Col_Activate(const SysPath &aFilePath, const char *aCollisionName);
|
||||||
Collision* DynOS_Col_Get(const char* collisionName);
|
Collision* DynOS_Col_Get(const char* collisionName);
|
||||||
|
|
||||||
//
|
//
|
||||||
|
@ -803,7 +803,7 @@ void DynOS_Anim_Table_Load(FILE *aFile, GfxData *aGfxData);
|
||||||
DataNode<Collision>* DynOS_Col_Parse(GfxData* aGfxData, DataNode<Collision>* aNode, bool aDisplayPercent);
|
DataNode<Collision>* DynOS_Col_Parse(GfxData* aGfxData, DataNode<Collision>* aNode, bool aDisplayPercent);
|
||||||
void DynOS_Col_Write(FILE* aFile, GfxData* aGfxData, DataNode<Collision> *aNode);
|
void DynOS_Col_Write(FILE* aFile, GfxData* aGfxData, DataNode<Collision> *aNode);
|
||||||
DataNode<Collision>* DynOS_Col_Load(FILE *aFile, GfxData *aGfxData);
|
DataNode<Collision>* DynOS_Col_Load(FILE *aFile, GfxData *aGfxData);
|
||||||
DataNode<Collision>* DynOS_Col_LoadFromBinary(const SysPath &aPackFolder, const char *aCollisionName);
|
DataNode<Collision>* DynOS_Col_LoadFromBinary(const SysPath &aFilename, const char *aCollisionName);
|
||||||
void DynOS_Col_Generate(const SysPath &aPackFolder, Array<Pair<u64, String>> _ActorsFolders, GfxData *_GfxData);
|
void DynOS_Col_Generate(const SysPath &aPackFolder, Array<Pair<u64, String>> _ActorsFolders, GfxData *_GfxData);
|
||||||
|
|
||||||
DataNode<GeoLayout>* DynOS_Geo_Parse(GfxData* aGfxData, DataNode<GeoLayout>* aNode, bool aDisplayPercent);
|
DataNode<GeoLayout>* DynOS_Geo_Parse(GfxData* aGfxData, DataNode<GeoLayout>* aNode, bool aDisplayPercent);
|
||||||
|
@ -866,11 +866,11 @@ void *DynOS_Pointer_Load(FILE *aFile, GfxData *aGfxData, u32 aValue);
|
||||||
|
|
||||||
void DynOS_GfxDynCmd_Load(FILE *aFile, GfxData *aGfxData);
|
void DynOS_GfxDynCmd_Load(FILE *aFile, GfxData *aGfxData);
|
||||||
|
|
||||||
GfxData *DynOS_Actor_LoadFromBinary(const SysPath &aPackFolder, const char *aActorName);
|
GfxData *DynOS_Actor_LoadFromBinary(const SysPath &aPackFolder, const char *aActorName, const SysPath &aFilename);
|
||||||
void DynOS_Actor_GeneratePack(const SysPath &aPackFolder);
|
void DynOS_Actor_GeneratePack(const SysPath &aPackFolder);
|
||||||
|
|
||||||
DataNode<LevelScript>* DynOS_Lvl_Parse(GfxData* aGfxData, DataNode<LevelScript>* aNode, bool aDisplayPercent);
|
DataNode<LevelScript>* DynOS_Lvl_Parse(GfxData* aGfxData, DataNode<LevelScript>* aNode, bool aDisplayPercent);
|
||||||
GfxData *DynOS_Lvl_LoadFromBinary(const SysPath &aPackFolder, const char *aLevelName);
|
GfxData *DynOS_Lvl_LoadFromBinary(const SysPath &aFilename, const char *aLevelName);
|
||||||
void DynOS_Lvl_GeneratePack(const SysPath &aPackFolder);
|
void DynOS_Lvl_GeneratePack(const SysPath &aPackFolder);
|
||||||
s64 DynOS_Lvl_ParseLevelScriptConstants(const String& _Arg, bool* found);
|
s64 DynOS_Lvl_ParseLevelScriptConstants(const String& _Arg, bool* found);
|
||||||
|
|
||||||
|
|
|
@ -72,7 +72,7 @@ static bool DynOS_Actor_WriteBinary(const SysPath &aOutputFilename, GfxData *aGf
|
||||||
// Reading //
|
// Reading //
|
||||||
/////////////
|
/////////////
|
||||||
|
|
||||||
GfxData *DynOS_Actor_LoadFromBinary(const SysPath &aPackFolder, const char *aActorName) {
|
GfxData *DynOS_Actor_LoadFromBinary(const SysPath &aPackFolder, const char *aActorName, const SysPath &aFilename) {
|
||||||
struct DynosGfxDataCache { SysPath mPackFolder; Array<Pair<const char *, GfxData *>> mGfxData; };
|
struct DynosGfxDataCache { SysPath mPackFolder; Array<Pair<const char *, GfxData *>> mGfxData; };
|
||||||
static Array<DynosGfxDataCache *> sDynosGfxDataCache = {};
|
static Array<DynosGfxDataCache *> sDynosGfxDataCache = {};
|
||||||
|
|
||||||
|
@ -96,8 +96,7 @@ GfxData *DynOS_Actor_LoadFromBinary(const SysPath &aPackFolder, const char *aAct
|
||||||
|
|
||||||
// Load data from binary file
|
// Load data from binary file
|
||||||
GfxData *_GfxData = NULL;
|
GfxData *_GfxData = NULL;
|
||||||
SysPath _Filename = fstring("%s/%s.bin", aPackFolder.begin(), aActorName);
|
FILE *_File = fopen(aFilename.c_str(), "rb");
|
||||||
FILE *_File = fopen(_Filename.c_str(), "rb");
|
|
||||||
if (_File) {
|
if (_File) {
|
||||||
_GfxData = New<GfxData>();
|
_GfxData = New<GfxData>();
|
||||||
for (bool _Done = false; !_Done;) {
|
for (bool _Done = false; !_Done;) {
|
||||||
|
|
|
@ -664,11 +664,10 @@ DataNode<Collision>* DynOS_Col_Load(FILE *aFile, GfxData *aGfxData) {
|
||||||
return _Node;
|
return _Node;
|
||||||
}
|
}
|
||||||
|
|
||||||
DataNode<Collision>* DynOS_Col_LoadFromBinary(const SysPath &aPackFolder, const char *aCollisionName) {
|
DataNode<Collision>* DynOS_Col_LoadFromBinary(const SysPath &aFilename, const char *aCollisionName) {
|
||||||
// Load data from binary file
|
// Load data from binary file
|
||||||
DataNode<Collision>* collisionNode = NULL;
|
DataNode<Collision>* collisionNode = NULL;
|
||||||
SysPath _Filename = fstring("%s/%s.col", aPackFolder.begin(), aCollisionName);
|
FILE *_File = fopen(aFilename.c_str(), "rb");
|
||||||
FILE *_File = fopen(_Filename.c_str(), "rb");
|
|
||||||
if (_File) {
|
if (_File) {
|
||||||
u8 type = ReadBytes<u8>(_File);
|
u8 type = ReadBytes<u8>(_File);
|
||||||
if (type == DATA_TYPE_COLLISION) {
|
if (type == DATA_TYPE_COLLISION) {
|
||||||
|
|
|
@ -1972,14 +1972,13 @@ static DataNode<LevelScript>* DynOS_Lvl_Load(FILE *aFile, GfxData *aGfxData) {
|
||||||
return _Node;
|
return _Node;
|
||||||
}
|
}
|
||||||
|
|
||||||
GfxData *DynOS_Lvl_LoadFromBinary(const SysPath &aPackFolder, const char *aLevelName) {
|
GfxData *DynOS_Lvl_LoadFromBinary(const SysPath &aFilename, const char *aLevelName) {
|
||||||
struct DynosGfxDataCache { SysPath mPackFolder; Array<Pair<const char *, GfxData *>> mGfxData; };
|
struct DynosGfxDataCache { SysPath mPackFolder; Array<Pair<const char *, GfxData *>> mGfxData; };
|
||||||
static Array<DynosGfxDataCache *> sDynosGfxDataCache;
|
static Array<DynosGfxDataCache *> sDynosGfxDataCache;
|
||||||
|
|
||||||
// Load data from binary file
|
// Load data from binary file
|
||||||
GfxData *_GfxData = NULL;
|
GfxData *_GfxData = NULL;
|
||||||
SysPath _Filename = fstring("%s/%s.lvl", aPackFolder.begin(), aLevelName);
|
FILE *_File = fopen(aFilename.c_str(), "rb");
|
||||||
FILE *_File = fopen(_Filename.c_str(), "rb");
|
|
||||||
if (_File) {
|
if (_File) {
|
||||||
_GfxData = New<GfxData>();
|
_GfxData = New<GfxData>();
|
||||||
for (bool _Done = false; !_Done;) {
|
for (bool _Done = false; !_Done;) {
|
||||||
|
|
|
@ -84,8 +84,8 @@ void dynos_generate_packs(const char* directory) {
|
||||||
|
|
||||||
// -- geos -- //
|
// -- geos -- //
|
||||||
|
|
||||||
void dynos_add_actor_custom(const char *modPath, const char* geoName) {
|
void dynos_add_actor_custom(const char *filePath, const char* geoName) {
|
||||||
DynOS_Actor_AddCustom(modPath, geoName);
|
DynOS_Actor_AddCustom(filePath, geoName);
|
||||||
}
|
}
|
||||||
|
|
||||||
const void* dynos_geolayout_get(const char *name) {
|
const void* dynos_geolayout_get(const char *name) {
|
||||||
|
@ -94,8 +94,8 @@ const void* dynos_geolayout_get(const char *name) {
|
||||||
|
|
||||||
// -- collisions -- //
|
// -- collisions -- //
|
||||||
|
|
||||||
void dynos_add_collision(const char *modPath, const char* collisionName) {
|
void dynos_add_collision(const char *filePath, const char* collisionName) {
|
||||||
DynOS_Col_Activate(modPath, collisionName);
|
DynOS_Col_Activate(filePath, collisionName);
|
||||||
}
|
}
|
||||||
|
|
||||||
Collision* dynos_collision_get(const char* collisionName) {
|
Collision* dynos_collision_get(const char* collisionName) {
|
||||||
|
@ -124,8 +124,8 @@ struct MovtexQuadCollection* dynos_movtexqc_get_from_index(s32 index) {
|
||||||
|
|
||||||
// -- levels -- //
|
// -- levels -- //
|
||||||
|
|
||||||
void dynos_add_level(s32 modIndex, const char *modPath, const char* levelName) {
|
void dynos_add_level(s32 modIndex, const char *filePath, const char* levelName) {
|
||||||
DynOS_Lvl_Activate(modIndex, modPath, levelName);
|
DynOS_Lvl_Activate(modIndex, filePath, levelName);
|
||||||
}
|
}
|
||||||
|
|
||||||
const char* dynos_level_get_token(u32 index) {
|
const char* dynos_level_get_token(u32 index) {
|
||||||
|
|
|
@ -140,7 +140,8 @@ void DynOS_Gfx_Update() {
|
||||||
if (_Enabled[i] && _ActorGfx->mPackIndex == -1) {
|
if (_Enabled[i] && _ActorGfx->mPackIndex == -1) {
|
||||||
|
|
||||||
// Load Gfx data from binary
|
// Load Gfx data from binary
|
||||||
GfxData *_GfxData = DynOS_Actor_LoadFromBinary(pDynosPacks[i]->mPath, DynOS_Actor_GetName(_ActorIndex));
|
SysPath _Filename = fstring("%s/%s.bin", pDynosPacks[i]->mPath.begin(), DynOS_Actor_GetName(_ActorIndex));
|
||||||
|
GfxData *_GfxData = DynOS_Actor_LoadFromBinary(pDynosPacks[i]->mPath, DynOS_Actor_GetName(_ActorIndex), _Filename);
|
||||||
if (_GfxData) {
|
if (_GfxData) {
|
||||||
_ActorGfx->mPackIndex = i;
|
_ActorGfx->mPackIndex = i;
|
||||||
_ActorGfx->mGfxData = _GfxData;
|
_ActorGfx->mGfxData = _GfxData;
|
||||||
|
|
|
@ -5,7 +5,7 @@ static Array<Pair<const char*, void *>> sDynosCustomActors;
|
||||||
// TODO: the cleanup/refactor didn't really go as planned.
|
// TODO: the cleanup/refactor didn't really go as planned.
|
||||||
// clean up the actor management code more
|
// clean up the actor management code more
|
||||||
|
|
||||||
void DynOS_Actor_AddCustom(const SysPath &aPackFolder, const char *aActorName) {
|
void DynOS_Actor_AddCustom(const SysPath &aFilename, const char *aActorName) {
|
||||||
// check for duplicates
|
// check for duplicates
|
||||||
bool isUnique = true;
|
bool isUnique = true;
|
||||||
s32 foundIndex = -1;
|
s32 foundIndex = -1;
|
||||||
|
@ -21,7 +21,7 @@ void DynOS_Actor_AddCustom(const SysPath &aPackFolder, const char *aActorName) {
|
||||||
char* actorName = (char*)calloc(1, sizeof(char) * (actorLen + 1));
|
char* actorName = (char*)calloc(1, sizeof(char) * (actorLen + 1));
|
||||||
strcpy(actorName, aActorName);
|
strcpy(actorName, aActorName);
|
||||||
|
|
||||||
GfxData *_GfxData = DynOS_Actor_LoadFromBinary(aPackFolder, actorName);
|
GfxData *_GfxData = DynOS_Actor_LoadFromBinary(aFilename, actorName, aFilename);
|
||||||
if (!_GfxData) {
|
if (!_GfxData) {
|
||||||
free(actorName);
|
free(actorName);
|
||||||
return;
|
return;
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
static Array<Pair<const char*, DataNode<Collision>*>> sDynosCollisions;
|
static Array<Pair<const char*, DataNode<Collision>*>> sDynosCollisions;
|
||||||
|
|
||||||
void DynOS_Col_Activate(const SysPath &aPackFolder, const char *aCollisionName) {
|
void DynOS_Col_Activate(const SysPath &aFilename, const char *aCollisionName) {
|
||||||
// check for duplicates
|
// check for duplicates
|
||||||
for (s32 i = 0; i < sDynosCollisions.Count(); ++i) {
|
for (s32 i = 0; i < sDynosCollisions.Count(); ++i) {
|
||||||
if (!strcmp(sDynosCollisions[i].first, aCollisionName)) {
|
if (!strcmp(sDynosCollisions[i].first, aCollisionName)) {
|
||||||
|
@ -16,7 +16,7 @@ void DynOS_Col_Activate(const SysPath &aPackFolder, const char *aCollisionName)
|
||||||
strcpy(collisionName, aCollisionName);
|
strcpy(collisionName, aCollisionName);
|
||||||
|
|
||||||
// Load
|
// Load
|
||||||
DataNode<Collision>* _Node = DynOS_Col_LoadFromBinary(aPackFolder, collisionName);
|
DataNode<Collision>* _Node = DynOS_Col_LoadFromBinary(aFilename, collisionName);
|
||||||
if (!_Node) {
|
if (!_Node) {
|
||||||
free(collisionName);
|
free(collisionName);
|
||||||
return;
|
return;
|
||||||
|
|
|
@ -17,7 +17,7 @@ Array<Pair<const char*, GfxData*>> &DynOS_Lvl_GetArray() {
|
||||||
return sDynosCustomLevelScripts;
|
return sDynosCustomLevelScripts;
|
||||||
}
|
}
|
||||||
|
|
||||||
void DynOS_Lvl_Activate(s32 modIndex, const SysPath &aPackFolder, const char *aLevelName) {
|
void DynOS_Lvl_Activate(s32 modIndex, const SysPath &aFilename, const char *aLevelName) {
|
||||||
// make sure vanilla levels were parsed
|
// make sure vanilla levels were parsed
|
||||||
DynOS_Level_GetCount();
|
DynOS_Level_GetCount();
|
||||||
|
|
||||||
|
@ -32,7 +32,7 @@ void DynOS_Lvl_Activate(s32 modIndex, const SysPath &aPackFolder, const char *aL
|
||||||
char* levelName = (char*)calloc(1, sizeof(char) * (levelLen + 1));
|
char* levelName = (char*)calloc(1, sizeof(char) * (levelLen + 1));
|
||||||
strcpy(levelName, aLevelName);
|
strcpy(levelName, aLevelName);
|
||||||
|
|
||||||
GfxData* _Node = DynOS_Lvl_LoadFromBinary(aPackFolder, levelName);
|
GfxData* _Node = DynOS_Lvl_LoadFromBinary(aFilename, levelName);
|
||||||
if (!_Node) {
|
if (!_Node) {
|
||||||
free(levelName);
|
free(levelName);
|
||||||
return;
|
return;
|
||||||
|
|
|
@ -31,15 +31,9 @@ static void smlua_exec_str(char* str) {
|
||||||
static void smlua_load_script(struct Mod* mod, struct ModFile* file, u16 remoteIndex) {
|
static void smlua_load_script(struct Mod* mod, struct ModFile* file, u16 remoteIndex) {
|
||||||
lua_State* L = gLuaState;
|
lua_State* L = gLuaState;
|
||||||
|
|
||||||
char fullPath[SYS_MAX_PATH] = { 0 };
|
|
||||||
if (!mod_file_full_path(fullPath, mod, file)) {
|
|
||||||
LOG_ERROR("Failed to concat path: '%s' + '%s", mod->relativePath, file->relativePath);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
gLuaInitializingScript = 1;
|
gLuaInitializingScript = 1;
|
||||||
if (luaL_loadfile(L, fullPath) != LUA_OK) {
|
if (luaL_loadfile(L, file->cachedPath) != LUA_OK) {
|
||||||
LOG_LUA("Failed to load lua script '%s'.", fullPath);
|
LOG_LUA("Failed to load lua script '%s'.", file->cachedPath);
|
||||||
puts(smlua_to_string(L, lua_gettop(L)));
|
puts(smlua_to_string(L, lua_gettop(L)));
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -82,7 +76,7 @@ static void smlua_load_script(struct Mod* mod, struct ModFile* file, u16 remoteI
|
||||||
|
|
||||||
// run chunks
|
// run chunks
|
||||||
if (lua_pcall(L, 0, LUA_MULTRET, 0) != LUA_OK) {
|
if (lua_pcall(L, 0, LUA_MULTRET, 0) != LUA_OK) {
|
||||||
LOG_LUA("Failed to execute lua script '%s'.", fullPath);
|
LOG_LUA("Failed to execute lua script '%s'.", file->cachedPath);
|
||||||
puts(smlua_to_string(L, lua_gettop(L)));
|
puts(smlua_to_string(L, lua_gettop(L)));
|
||||||
smlua_dump_stack();
|
smlua_dump_stack();
|
||||||
gLuaInitializingScript = 0;
|
gLuaInitializingScript = 0;
|
||||||
|
|
|
@ -108,19 +108,10 @@ void smlua_audio_utils_replace_sequence(u8 sequenceId, u8 bankId, u8 defaultVolu
|
||||||
for (s32 i = 0; i < gLuaActiveMod->fileCount; i++) {
|
for (s32 i = 0; i < gLuaActiveMod->fileCount; i++) {
|
||||||
struct ModFile* file = &gLuaActiveMod->files[i];
|
struct ModFile* file = &gLuaActiveMod->files[i];
|
||||||
if (!strcmp(file->relativePath, m64path)) {
|
if (!strcmp(file->relativePath, m64path)) {
|
||||||
|
|
||||||
char fullPath[SYS_MAX_PATH] = { 0 };
|
|
||||||
if (snprintf(fullPath, SYS_MAX_PATH - 1, "%s/%s", gLuaActiveMod->basePath, m64path) < 0) {
|
|
||||||
LOG_ERROR("Failed to concat full path to m64: %s", m64Name);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
normalize_path(fullPath);
|
|
||||||
|
|
||||||
|
|
||||||
struct AudioOverride* override = &sAudioOverrides[sequenceId];
|
struct AudioOverride* override = &sAudioOverrides[sequenceId];
|
||||||
smlua_audio_utils_reset(override);
|
smlua_audio_utils_reset(override);
|
||||||
LOG_INFO("Loading audio: %s", fullPath);
|
LOG_INFO("Loading audio: %s", file->cachedPath);
|
||||||
override->filename = strdup(fullPath);
|
override->filename = strdup(file->cachedPath);
|
||||||
override->enabled = true;
|
override->enabled = true;
|
||||||
override->bank = bankId;
|
override->bank = bankId;
|
||||||
sound_set_background_music_default_volume(sequenceId, defaultVolume);
|
sound_set_background_music_default_volume(sequenceId, defaultVolume);
|
||||||
|
|
|
@ -7,13 +7,7 @@
|
||||||
#include "pc/utils/md5.h"
|
#include "pc/utils/md5.h"
|
||||||
#include "pc/debuglog.h"
|
#include "pc/debuglog.h"
|
||||||
|
|
||||||
static void mod_activate_bin(struct Mod* mod, struct ModFile* file) {
|
static void mod_activate_bin(struct ModFile* file) {
|
||||||
char dynosPath[SYS_MAX_PATH] = { 0 };
|
|
||||||
if (snprintf(dynosPath, SYS_MAX_PATH - 1, "%s/actors", mod->basePath) < 0) {
|
|
||||||
LOG_ERROR("Failed to concat dynos path");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// copy geo name
|
// copy geo name
|
||||||
char geoName[64] = { 0 };
|
char geoName[64] = { 0 };
|
||||||
if (snprintf(geoName, 63, "%s", path_basename(file->relativePath)) < 0) {
|
if (snprintf(geoName, 63, "%s", path_basename(file->relativePath)) < 0) {
|
||||||
|
@ -32,17 +26,11 @@ static void mod_activate_bin(struct Mod* mod, struct ModFile* file) {
|
||||||
}
|
}
|
||||||
|
|
||||||
// Add to custom actors
|
// Add to custom actors
|
||||||
LOG_INFO("Activating DynOS bin: '%s', '%s'", dynosPath, geoName);
|
LOG_INFO("Activating DynOS bin: '%s', '%s'", file->cachedPath, geoName);
|
||||||
dynos_add_actor_custom(dynosPath, geoName);
|
dynos_add_actor_custom(file->cachedPath, geoName);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void mod_activate_col(struct Mod* mod, struct ModFile* file) {
|
static void mod_activate_col(struct ModFile* file) {
|
||||||
char dynosPath[SYS_MAX_PATH] = { 0 };
|
|
||||||
if (snprintf(dynosPath, SYS_MAX_PATH - 1, "%s/actors", mod->basePath) < 0) {
|
|
||||||
LOG_ERROR("Failed to concat dynos path");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// copy geo name
|
// copy geo name
|
||||||
char colName[64] = { 0 };
|
char colName[64] = { 0 };
|
||||||
if (snprintf(colName, 63, "%s", path_basename(file->relativePath)) < 0) {
|
if (snprintf(colName, 63, "%s", path_basename(file->relativePath)) < 0) {
|
||||||
|
@ -61,17 +49,11 @@ static void mod_activate_col(struct Mod* mod, struct ModFile* file) {
|
||||||
}
|
}
|
||||||
|
|
||||||
// Add to custom actors
|
// Add to custom actors
|
||||||
LOG_INFO("Activating DynOS col: '%s', '%s'", dynosPath, colName);
|
LOG_INFO("Activating DynOS col: '%s', '%s'", file->cachedPath, colName);
|
||||||
dynos_add_collision(dynosPath, colName);
|
dynos_add_collision(file->cachedPath, colName);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void mod_activate_lvl(struct Mod* mod, struct ModFile* file) {
|
static void mod_activate_lvl(struct Mod* mod, struct ModFile* file) {
|
||||||
char dynosPath[SYS_MAX_PATH] = { 0 };
|
|
||||||
if (snprintf(dynosPath, SYS_MAX_PATH - 1, "%s/levels", mod->basePath) < 0) {
|
|
||||||
LOG_ERROR("Failed to concat dynos path");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// copy geo name
|
// copy geo name
|
||||||
char lvlName[64] = { 0 };
|
char lvlName[64] = { 0 };
|
||||||
if (snprintf(lvlName, 63, "%s", path_basename(file->relativePath)) < 0) {
|
if (snprintf(lvlName, 63, "%s", path_basename(file->relativePath)) < 0) {
|
||||||
|
@ -90,26 +72,25 @@ static void mod_activate_lvl(struct Mod* mod, struct ModFile* file) {
|
||||||
}
|
}
|
||||||
|
|
||||||
// Add to levels
|
// Add to levels
|
||||||
LOG_INFO("Activating DynOS lvl: '%s', '%s'", dynosPath, lvlName);
|
LOG_INFO("Activating DynOS lvl: '%s', '%s'", file->cachedPath, lvlName);
|
||||||
dynos_add_level(mod->index, dynosPath, lvlName);
|
dynos_add_level(mod->index, file->cachedPath, lvlName);
|
||||||
}
|
}
|
||||||
|
|
||||||
void mod_activate(struct Mod* mod) {
|
void mod_activate(struct Mod* mod) {
|
||||||
// activate dynos models
|
// activate dynos models
|
||||||
for (int i = 0; i < mod->fileCount; i++) {
|
for (int i = 0; i < mod->fileCount; i++) {
|
||||||
struct ModFile* file = &mod->files[i];
|
struct ModFile* file = &mod->files[i];
|
||||||
normalize_path(file->relativePath);
|
mod_cache_add(mod, file);
|
||||||
if (str_ends_with(file->relativePath, ".bin")) {
|
if (str_ends_with(file->relativePath, ".bin")) {
|
||||||
mod_activate_bin(mod, file);
|
mod_activate_bin(file);
|
||||||
}
|
}
|
||||||
if (str_ends_with(file->relativePath, ".col")) {
|
if (str_ends_with(file->relativePath, ".col")) {
|
||||||
mod_activate_col(mod, file);
|
mod_activate_col(file);
|
||||||
}
|
}
|
||||||
if (str_ends_with(file->relativePath, ".lvl")) {
|
if (str_ends_with(file->relativePath, ".lvl")) {
|
||||||
mod_activate_lvl(mod, file);
|
mod_activate_lvl(mod, file);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
mod_md5_hash(mod);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void mod_clear(struct Mod* mod) {
|
void mod_clear(struct Mod* mod) {
|
||||||
|
@ -119,6 +100,10 @@ void mod_clear(struct Mod* mod) {
|
||||||
fclose(file->fp);
|
fclose(file->fp);
|
||||||
file->fp = NULL;
|
file->fp = NULL;
|
||||||
}
|
}
|
||||||
|
if (file->cachedPath != NULL) {
|
||||||
|
free((char*)file->cachedPath);
|
||||||
|
file->cachedPath = NULL;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (mod->name != NULL) {
|
if (mod->name != NULL) {
|
||||||
|
@ -517,114 +502,10 @@ bool mod_load(struct Mods* mods, char* basePath, char* modName) {
|
||||||
if (isDirectory) {
|
if (isDirectory) {
|
||||||
for (int i = 0; i < mod->fileCount; i++) {
|
for (int i = 0; i < mod->fileCount; i++) {
|
||||||
struct ModFile* file = &mod->files[i];
|
struct ModFile* file = &mod->files[i];
|
||||||
|
mod_cache_add(mod, file);
|
||||||
LOG_INFO(" - %s", file->relativePath);
|
LOG_INFO(" - %s", file->relativePath);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// hash and cache if we haven't before
|
|
||||||
struct ModCacheEntry* cache = mod_cache_get_from_path(fullPath);
|
|
||||||
if (cache == NULL) {
|
|
||||||
mod_md5_hash(mod);
|
|
||||||
mod_cache_add(mod->dataHash, 0, strdup(fullPath));
|
|
||||||
}
|
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
#define MD5_BUFFER_SIZE 1024
|
|
||||||
|
|
||||||
void mod_md5_hash(struct Mod* mod) {
|
|
||||||
char path[SYS_MAX_PATH] = { 0 };
|
|
||||||
u8 buffer[MD5_BUFFER_SIZE] = { 0 };
|
|
||||||
|
|
||||||
mod->hashProcessed = false;
|
|
||||||
mod_set_loading_order(mod);
|
|
||||||
|
|
||||||
MD5_CTX ctx = { 0 };
|
|
||||||
MD5_Init(&ctx);
|
|
||||||
|
|
||||||
for (u32 i = 0; i < mod->fileCount; i++) {
|
|
||||||
struct ModFile* file = &mod->files[i];
|
|
||||||
if (!concat_path(path, mod->basePath, file->relativePath)) {
|
|
||||||
LOG_ERROR("Failed to combine path for mod hashing.");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
normalize_path(path);
|
|
||||||
|
|
||||||
// open file pointer
|
|
||||||
FILE* fp = fopen(path, "rb");
|
|
||||||
if (fp == NULL) {
|
|
||||||
LOG_ERROR("Failed to open filepointer for mod hashing: '%s'.", path);
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
// read bytes and md5 them
|
|
||||||
size_t readBytes = 0;
|
|
||||||
do {
|
|
||||||
readBytes = fread(buffer, sizeof(u8), MD5_BUFFER_SIZE, fp);
|
|
||||||
MD5_Update(&ctx, buffer, readBytes);
|
|
||||||
} while (readBytes >= MD5_BUFFER_SIZE);
|
|
||||||
|
|
||||||
// close file pointer
|
|
||||||
fclose(fp);
|
|
||||||
}
|
|
||||||
|
|
||||||
// finish computing
|
|
||||||
MD5_Final(mod->dataHash, &ctx);
|
|
||||||
mod->hashProcessed = true;
|
|
||||||
|
|
||||||
if (mod->isDirectory) {
|
|
||||||
mod_cache_add(mod->dataHash, 0, strdup(mod->basePath));
|
|
||||||
} else {
|
|
||||||
if (!concat_path(path, mod->basePath, mod->files[0].relativePath)) {
|
|
||||||
LOG_ERROR("Failed to combine path for mod hashing.");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
mod_cache_add(mod->dataHash, 0, strdup(path));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void mod_load_from_cache(struct Mod* mod) {
|
|
||||||
mod->loadedFromCache = false;
|
|
||||||
struct ModCacheEntry* cache = mod_cache_get_from_hash(mod->dataHash);
|
|
||||||
if (cache == NULL) { return; }
|
|
||||||
|
|
||||||
// remember previous base path and hash
|
|
||||||
char oldBasePath[SYS_MAX_PATH] = { 0 };
|
|
||||||
snprintf(oldBasePath, SYS_MAX_PATH, "%s", mod->basePath);
|
|
||||||
u8 oldDataHash[16] = { 0 };
|
|
||||||
memcpy(oldDataHash, mod->dataHash, sizeof(u8) * 16);
|
|
||||||
|
|
||||||
// override base path
|
|
||||||
if (mod->isDirectory) {
|
|
||||||
snprintf(mod->basePath, SYS_MAX_PATH-1, "%s", cache->path);
|
|
||||||
} else {
|
|
||||||
path_get_folder(cache->path, mod->basePath);
|
|
||||||
}
|
|
||||||
|
|
||||||
// hash our local version of the mod
|
|
||||||
mod_md5_hash(mod);
|
|
||||||
|
|
||||||
// check if hashes match
|
|
||||||
if (mod->hashProcessed && !memcmp(mod->dataHash, oldDataHash, sizeof(u8) * 16)) {
|
|
||||||
// close file pointers
|
|
||||||
for (s32 i = 0; i < mod->fileCount; i++) {
|
|
||||||
struct ModFile* file = &mod->files[i];
|
|
||||||
if (file->fp != NULL) {
|
|
||||||
fclose(file->fp);
|
|
||||||
file->fp = NULL;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// mod is loaded and enabled
|
|
||||||
mod->loadedFromCache = true;
|
|
||||||
mod->enabled = true;
|
|
||||||
LOG_INFO("Loaded from cache: %s", mod->name);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// error condition, load old base path and hash
|
|
||||||
snprintf(mod->basePath, SYS_MAX_PATH, "%s", oldBasePath);
|
|
||||||
memcpy(mod->dataHash, oldDataHash, sizeof(u8) * 16);
|
|
||||||
LOG_INFO("Could not load from cache: %s", mod->name);
|
|
||||||
}
|
|
||||||
|
|
|
@ -14,6 +14,9 @@ struct ModFile {
|
||||||
FILE* fp;
|
FILE* fp;
|
||||||
u64 curOffset;
|
u64 curOffset;
|
||||||
bool complete;
|
bool complete;
|
||||||
|
|
||||||
|
u8 dataHash[16];
|
||||||
|
char* cachedPath;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct Mod {
|
struct Mod {
|
||||||
|
@ -29,15 +32,10 @@ struct Mod {
|
||||||
bool enabled;
|
bool enabled;
|
||||||
bool selectable;
|
bool selectable;
|
||||||
size_t size;
|
size_t size;
|
||||||
u8 dataHash[16];
|
|
||||||
bool hashProcessed;
|
|
||||||
bool loadedFromCache;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
void mod_activate(struct Mod* mod);
|
void mod_activate(struct Mod* mod);
|
||||||
void mod_clear(struct Mod* mod);
|
void mod_clear(struct Mod* mod);
|
||||||
bool mod_load(struct Mods* mods, char* basePath, char* modName);
|
bool mod_load(struct Mods* mods, char* basePath, char* modName);
|
||||||
void mod_md5_hash(struct Mod* mod);
|
|
||||||
void mod_load_from_cache(struct Mod* mod);
|
|
||||||
|
|
||||||
#endif
|
#endif
|
|
@ -2,10 +2,13 @@
|
||||||
#include "mod_cache.h"
|
#include "mod_cache.h"
|
||||||
#include "mods.h"
|
#include "mods.h"
|
||||||
#include "mod.h"
|
#include "mod.h"
|
||||||
|
#include "mods_utils.h"
|
||||||
#include "pc/debuglog.h"
|
#include "pc/debuglog.h"
|
||||||
|
#include "pc/utils/md5.h"
|
||||||
|
|
||||||
#define MOD_CACHE_FILENAME "mod.cache"
|
#define MOD_CACHE_FILENAME "mod.cache"
|
||||||
#define MOD_CACHE_VERSION 2
|
#define MOD_CACHE_VERSION 3
|
||||||
|
#define MD5_BUFFER_SIZE 1024
|
||||||
|
|
||||||
struct ModCacheEntry* sModCacheHead = NULL;
|
struct ModCacheEntry* sModCacheHead = NULL;
|
||||||
|
|
||||||
|
@ -29,7 +32,10 @@ void mod_cache_shutdown(void) {
|
||||||
|
|
||||||
struct ModCacheEntry* mod_cache_get_from_hash(u8* dataHash) {
|
struct ModCacheEntry* mod_cache_get_from_hash(u8* dataHash) {
|
||||||
struct ModCacheEntry* node = sModCacheHead;
|
struct ModCacheEntry* node = sModCacheHead;
|
||||||
|
char str[128] = { 0 };
|
||||||
|
MD5_ToString(dataHash, str);
|
||||||
while (node != NULL) {
|
while (node != NULL) {
|
||||||
|
MD5_ToString(node->dataHash, str);
|
||||||
if (!memcmp(node->dataHash, dataHash, 16)) {
|
if (!memcmp(node->dataHash, dataHash, 16)) {
|
||||||
return node;
|
return node;
|
||||||
}
|
}
|
||||||
|
@ -49,7 +55,7 @@ struct ModCacheEntry* mod_cache_get_from_path(const char* path) {
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
void mod_cache_add(u8* dataHash, u64 lastLoaded, const char* path) {
|
void mod_cache_add_internal(u8* dataHash, u64 lastLoaded, const char* path) {
|
||||||
if (mod_cache_get_from_hash(dataHash)) {
|
if (mod_cache_get_from_hash(dataHash)) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -88,6 +94,56 @@ void mod_cache_add(u8* dataHash, u64 lastLoaded, const char* path) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void mod_cache_md5(const char* inPath, u8* outDataPath) {
|
||||||
|
char cpath[SYS_MAX_PATH] = { 0 };
|
||||||
|
u8 buffer[MD5_BUFFER_SIZE] = { 0 };
|
||||||
|
|
||||||
|
MD5_CTX ctx = { 0 };
|
||||||
|
MD5_Init(&ctx);
|
||||||
|
|
||||||
|
snprintf(cpath, SYS_MAX_PATH-1, "%s", inPath);
|
||||||
|
normalize_path(cpath);
|
||||||
|
|
||||||
|
// open file pointer
|
||||||
|
FILE* fp = fopen(cpath, "rb");
|
||||||
|
if (fp == NULL) {
|
||||||
|
LOG_ERROR("Failed to open filepointer for mod hashing: '%s'.", cpath);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// read bytes and md5 them
|
||||||
|
size_t readBytes = 0;
|
||||||
|
do {
|
||||||
|
readBytes = fread(buffer, sizeof(u8), MD5_BUFFER_SIZE, fp);
|
||||||
|
MD5_Update(&ctx, buffer, readBytes);
|
||||||
|
} while (readBytes >= MD5_BUFFER_SIZE);
|
||||||
|
|
||||||
|
// close file pointer
|
||||||
|
fclose(fp);
|
||||||
|
|
||||||
|
// finish computing
|
||||||
|
MD5_Final(outDataPath, &ctx);
|
||||||
|
}
|
||||||
|
|
||||||
|
void mod_cache_add(struct Mod* mod, struct ModFile* file) {
|
||||||
|
// if we already have a cached path, don't do anything
|
||||||
|
if (file->cachedPath != NULL) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// build the path
|
||||||
|
char modFilePath[SYS_MAX_PATH] = { 0 };
|
||||||
|
if (!concat_path(modFilePath, mod->basePath, file->relativePath)) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
normalize_path(modFilePath);
|
||||||
|
|
||||||
|
// hash and cache
|
||||||
|
file->cachedPath = strdup(modFilePath);
|
||||||
|
mod_cache_md5(file->cachedPath, file->dataHash);
|
||||||
|
mod_cache_add_internal(file->dataHash, 0, file->cachedPath);
|
||||||
|
}
|
||||||
|
|
||||||
void mod_cache_load(void) {
|
void mod_cache_load(void) {
|
||||||
mod_cache_shutdown();
|
mod_cache_shutdown();
|
||||||
LOG_INFO("Loading mod cache");
|
LOG_INFO("Loading mod cache");
|
||||||
|
@ -107,6 +163,7 @@ void mod_cache_load(void) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
u16 count = 0;
|
||||||
while (true) {
|
while (true) {
|
||||||
u8 dataHash[16] = { 0 };
|
u8 dataHash[16] = { 0 };
|
||||||
u64 lastLoaded = 0;
|
u64 lastLoaded = 0;
|
||||||
|
@ -122,7 +179,8 @@ void mod_cache_load(void) {
|
||||||
const char* path = calloc(pathLen + 1, sizeof(u8));
|
const char* path = calloc(pathLen + 1, sizeof(u8));
|
||||||
fread((char*)path, sizeof(u8), pathLen + 1, fp);
|
fread((char*)path, sizeof(u8), pathLen + 1, fp);
|
||||||
|
|
||||||
mod_cache_add(dataHash, lastLoaded, path);
|
mod_cache_add_internal(dataHash, lastLoaded, path);
|
||||||
|
count++;
|
||||||
}
|
}
|
||||||
LOG_INFO("Loading mod cache complete");
|
LOG_INFO("Loading mod cache complete");
|
||||||
|
|
||||||
|
|
|
@ -1,6 +1,7 @@
|
||||||
#ifndef MOD_CACHE_H
|
#ifndef MOD_CACHE_H
|
||||||
|
|
||||||
#include "types.h"
|
#include "types.h"
|
||||||
|
#include "mod.h"
|
||||||
|
|
||||||
struct ModCacheEntry {
|
struct ModCacheEntry {
|
||||||
u8 dataHash[16];
|
u8 dataHash[16];
|
||||||
|
@ -12,7 +13,7 @@ struct ModCacheEntry {
|
||||||
void mod_cache_shutdown(void);
|
void mod_cache_shutdown(void);
|
||||||
struct ModCacheEntry* mod_cache_get_from_hash(u8* dataHash);
|
struct ModCacheEntry* mod_cache_get_from_hash(u8* dataHash);
|
||||||
struct ModCacheEntry* mod_cache_get_from_path(const char* path);
|
struct ModCacheEntry* mod_cache_get_from_path(const char* path);
|
||||||
void mod_cache_add(u8* dataHash, u64 lastLoaded, const char* path);
|
void mod_cache_add(struct Mod* mod, struct ModFile* modFile);
|
||||||
void mod_cache_load(void);
|
void mod_cache_load(void);
|
||||||
void mod_cache_save(void);
|
void mod_cache_save(void);
|
||||||
|
|
||||||
|
|
|
@ -81,15 +81,9 @@ void mods_activate(struct Mods* mods) {
|
||||||
for (int j = 0; j < mod->fileCount; j++) {
|
for (int j = 0; j < mod->fileCount; j++) {
|
||||||
struct ModFile* file = &mod->files[j];
|
struct ModFile* file = &mod->files[j];
|
||||||
|
|
||||||
char fullPath[SYS_MAX_PATH] = { 0 };
|
file->fp = fopen(file->cachedPath, "rb");
|
||||||
if (!mod_file_full_path(fullPath, mod, file)) {
|
|
||||||
LOG_ERROR("Failed to concat path: '%s' + '%s'", mod->basePath, file->relativePath);
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
file->fp = fopen(fullPath, "rb");
|
|
||||||
if (file->fp == NULL) {
|
if (file->fp == NULL) {
|
||||||
LOG_ERROR("Failed to open file '%s'", fullPath);
|
LOG_ERROR("Failed to open file '%s'", file->cachedPath);
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -57,23 +57,24 @@ static void mark_groups_loaded_from_hash(void) {
|
||||||
u64 fileStartOffset = 0;
|
u64 fileStartOffset = 0;
|
||||||
for (u64 modIndex = 0; modIndex < gRemoteMods.entryCount; modIndex++) {
|
for (u64 modIndex = 0; modIndex < gRemoteMods.entryCount; modIndex++) {
|
||||||
struct Mod* mod = gRemoteMods.entries[modIndex];
|
struct Mod* mod = gRemoteMods.entries[modIndex];
|
||||||
|
for (u64 fileIndex = 0; fileIndex < mod->fileCount; fileIndex++) {
|
||||||
if (mod->loadedFromCache) {
|
struct ModFile* file = &mod->files[fileIndex];
|
||||||
// if we loaded from cache, mark bytes as downloaded
|
if (file->cachedPath != NULL) {
|
||||||
sTotalDownloadBytes += mod->size;
|
// if we loaded from cache, mark bytes as downloaded
|
||||||
LOG_INFO("Loaded from cache: %s, %llu", mod->name, (u64)mod->size);
|
sTotalDownloadBytes += file->size;
|
||||||
} else {
|
LOG_INFO("Loaded from cache: %s, %llu", file->cachedPath, (u64)file->size);
|
||||||
// if we haven't loaded from cache, we need this offset group
|
} else {
|
||||||
u64 ogIndexStart = fileStartOffset / GROUP_SIZE;
|
// if we haven't loaded from cache, we need this offset group
|
||||||
u64 ogIndexEnd = (fileStartOffset + mod->size) / GROUP_SIZE;
|
u64 ogIndexStart = fileStartOffset / GROUP_SIZE;
|
||||||
do {
|
u64 ogIndexEnd = (fileStartOffset + mod->size) / GROUP_SIZE;
|
||||||
LOG_INFO("Marking group as required: %llu (%s)", ogIndexStart, mod->name);
|
do {
|
||||||
offsetGroupRequired[ogIndexStart] = 1;
|
LOG_INFO("Marking group as required: %llu (%s)", ogIndexStart, file->relativePath);
|
||||||
ogIndexStart++;
|
offsetGroupRequired[ogIndexStart] = 1;
|
||||||
} while (ogIndexStart <= ogIndexEnd);
|
ogIndexStart++;
|
||||||
|
} while (ogIndexStart <= ogIndexEnd);
|
||||||
|
}
|
||||||
|
fileStartOffset += file->size;
|
||||||
}
|
}
|
||||||
|
|
||||||
fileStartOffset += mod->size;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
for (u64 ogIndex = 0; ogIndex < sOffsetGroupCount; ogIndex++) {
|
for (u64 ogIndex = 0; ogIndex < sOffsetGroupCount; ogIndex++) {
|
||||||
|
@ -184,6 +185,7 @@ static void network_update_offset_groups(void) {
|
||||||
fclose(modFile->fp);
|
fclose(modFile->fp);
|
||||||
modFile->fp = NULL;
|
modFile->fp = NULL;
|
||||||
}
|
}
|
||||||
|
mod->enabled = true;
|
||||||
}
|
}
|
||||||
LOG_INFO("Download complete!");
|
LOG_INFO("Download complete!");
|
||||||
network_send_join_request();
|
network_send_join_request();
|
||||||
|
@ -305,8 +307,6 @@ static void open_mod_file(struct Mod* mod, struct ModFile* file) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
LOG_INFO("Opened mod file pointer: %s", fullPath);
|
LOG_INFO("Opened mod file pointer: %s", fullPath);
|
||||||
|
|
||||||
mod->enabled = true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void network_receive_download(struct Packet* p) {
|
void network_receive_download(struct Packet* p) {
|
||||||
|
@ -378,7 +378,7 @@ after_group:;
|
||||||
u64 fileWriteLength = MIN((modFile->size - fileWriteOffset), (chunkLength - chunkPour));
|
u64 fileWriteLength = MIN((modFile->size - fileWriteOffset), (chunkLength - chunkPour));
|
||||||
|
|
||||||
// read from file, filling chunk
|
// read from file, filling chunk
|
||||||
if (!mod->loadedFromCache) {
|
if (!modFile->cachedPath) {
|
||||||
open_mod_file(mod, modFile);
|
open_mod_file(mod, modFile);
|
||||||
fseek(modFile->fp, fileWriteOffset, SEEK_SET);
|
fseek(modFile->fp, fileWriteOffset, SEEK_SET);
|
||||||
fwrite(&chunk[chunkPour], sizeof(u8), fileWriteLength, modFile->fp);
|
fwrite(&chunk[chunkPour], sizeof(u8), fileWriteLength, modFile->fp);
|
||||||
|
|
|
@ -4,6 +4,7 @@
|
||||||
#include "pc/mods/mods_utils.h"
|
#include "pc/mods/mods_utils.h"
|
||||||
#include "pc/djui/djui.h"
|
#include "pc/djui/djui.h"
|
||||||
#include "pc/debuglog.h"
|
#include "pc/debuglog.h"
|
||||||
|
#include "pc/mods/mod_cache.h"
|
||||||
|
|
||||||
void network_send_mod_list_request(void) {
|
void network_send_mod_list_request(void) {
|
||||||
SOFT_ASSERT(gNetworkType == NT_CLIENT);
|
SOFT_ASSERT(gNetworkType == NT_CLIENT);
|
||||||
|
@ -63,7 +64,6 @@ void network_send_mod_list(void) {
|
||||||
packet_write(&p, mod->relativePath, sizeof(u8) * relativePathLength);
|
packet_write(&p, mod->relativePath, sizeof(u8) * relativePathLength);
|
||||||
packet_write(&p, &modSize, sizeof(u64));
|
packet_write(&p, &modSize, sizeof(u64));
|
||||||
packet_write(&p, &mod->isDirectory, sizeof(u8));
|
packet_write(&p, &mod->isDirectory, sizeof(u8));
|
||||||
packet_write(&p, &mod->dataHash[0], sizeof(u8) * 16);
|
|
||||||
packet_write(&p, &mod->fileCount, sizeof(u16));
|
packet_write(&p, &mod->fileCount, sizeof(u16));
|
||||||
network_send_to(0, &p);
|
network_send_to(0, &p);
|
||||||
LOG_INFO(" '%s': %llu", mod->name, (u64)mod->size);
|
LOG_INFO(" '%s': %llu", mod->name, (u64)mod->size);
|
||||||
|
@ -79,6 +79,7 @@ void network_send_mod_list(void) {
|
||||||
packet_write(&p, &relativePathLength, sizeof(u16));
|
packet_write(&p, &relativePathLength, sizeof(u16));
|
||||||
packet_write(&p, file->relativePath, sizeof(u8) * relativePathLength);
|
packet_write(&p, file->relativePath, sizeof(u8) * relativePathLength);
|
||||||
packet_write(&p, &fileSize, sizeof(u64));
|
packet_write(&p, &fileSize, sizeof(u64));
|
||||||
|
packet_write(&p, &file->dataHash[0], sizeof(u8) * 16);
|
||||||
network_send_to(0, &p);
|
network_send_to(0, &p);
|
||||||
LOG_INFO(" '%s': %llu", file->relativePath, (u64)file->size);
|
LOG_INFO(" '%s': %llu", file->relativePath, (u64)file->size);
|
||||||
}
|
}
|
||||||
|
@ -184,7 +185,6 @@ void network_receive_mod_list_entry(struct Packet* p) {
|
||||||
packet_read(p, mod->relativePath, relativePathLength * sizeof(u8));
|
packet_read(p, mod->relativePath, relativePathLength * sizeof(u8));
|
||||||
packet_read(p, &mod->size, sizeof(u64));
|
packet_read(p, &mod->size, sizeof(u64));
|
||||||
packet_read(p, &mod->isDirectory, sizeof(u8));
|
packet_read(p, &mod->isDirectory, sizeof(u8));
|
||||||
packet_read(p, &mod->dataHash, sizeof(u8) * 16);
|
|
||||||
normalize_path(mod->relativePath);
|
normalize_path(mod->relativePath);
|
||||||
LOG_INFO(" '%s': %llu", mod->name, (u64)mod->size);
|
LOG_INFO(" '%s': %llu", mod->name, (u64)mod->size);
|
||||||
|
|
||||||
|
@ -258,9 +258,18 @@ void network_receive_mod_list_file(struct Packet* p) {
|
||||||
packet_read(p, &relativePathLength, sizeof(u16));
|
packet_read(p, &relativePathLength, sizeof(u16));
|
||||||
packet_read(p, file->relativePath, relativePathLength * sizeof(u8));
|
packet_read(p, file->relativePath, relativePathLength * sizeof(u8));
|
||||||
packet_read(p, &file->size, sizeof(u64));
|
packet_read(p, &file->size, sizeof(u64));
|
||||||
|
packet_read(p, &file->dataHash, sizeof(u8) * 16);
|
||||||
file->fp = NULL;
|
file->fp = NULL;
|
||||||
LOG_INFO(" '%s': %llu", file->relativePath, (u64)file->size);
|
LOG_INFO(" '%s': %llu", file->relativePath, (u64)file->size);
|
||||||
|
|
||||||
|
struct ModCacheEntry* cache = mod_cache_get_from_hash(file->dataHash);
|
||||||
|
if (cache != NULL) {
|
||||||
|
LOG_INFO("Found file in cache: %s -> %s", file->relativePath, cache->path);
|
||||||
|
if (file->cachedPath != NULL) {
|
||||||
|
free((char*)file->cachedPath);
|
||||||
|
}
|
||||||
|
file->cachedPath = strdup(cache->path);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void network_receive_mod_list_done(struct Packet* p) {
|
void network_receive_mod_list_done(struct Packet* p) {
|
||||||
|
@ -277,7 +286,6 @@ void network_receive_mod_list_done(struct Packet* p) {
|
||||||
for (u16 i = 0; i < gRemoteMods.entryCount; i++) {
|
for (u16 i = 0; i < gRemoteMods.entryCount; i++) {
|
||||||
struct Mod* mod = gRemoteMods.entries[i];
|
struct Mod* mod = gRemoteMods.entries[i];
|
||||||
totalSize += mod->size;
|
totalSize += mod->size;
|
||||||
mod_load_from_cache(mod);
|
|
||||||
}
|
}
|
||||||
gRemoteMods.size = totalSize;
|
gRemoteMods.size = totalSize;
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue