diff --git a/autogen/convert_functions.py b/autogen/convert_functions.py
index 213c7a7a..6aaf9811 100644
--- a/autogen/convert_functions.py
+++ b/autogen/convert_functions.py
@@ -75,7 +75,7 @@ override_allowed_functions = {
"src/game/object_list_processor.h": [ "set_object_respawn_info_bits" ],
"src/game/mario_misc.h": [ "bhv_toad.*", "bhv_unlock_door.*" ],
"src/pc/utils/misc.h": [ "update_all_mario_stars" ],
- "src/game/level_update.h": [ "level_trigger_warp", "get_painting_warp_node", "initiate_painting_warp", "warp_special", "lvl_set_current_level", "level_control_timer_running" ],
+ "src/game/level_update.h": [ "level_trigger_warp", "get_painting_warp_node", "initiate_painting_warp", "warp_special", "lvl_set_current_level", "level_control_timer_running", "fade_into_special_warp" ],
"src/game/area.h": [ "area_get_warp_node" ],
"src/engine/level_script.h": [ "area_create_warp_node" ],
"src/game/ingame_menu.h": [ "set_min_dialog_width", "set_dialog_override_pos", "reset_dialog_override_pos", "set_dialog_override_color", "reset_dialog_override_color", "set_menu_mode", "create_dialog_box", "create_dialog_box_with_var", "create_dialog_inverted_box", "create_dialog_box_with_response", "reset_dialog_render_state", "close_dialog_box", ]
diff --git a/autogen/lua_definitions/functions.lua b/autogen/lua_definitions/functions.lua
index 316b7453..9734fb4a 100644
--- a/autogen/lua_definitions/functions.lua
+++ b/autogen/lua_definitions/functions.lua
@@ -4503,6 +4503,13 @@ function area_create_warp_node(id, destLevel, destArea, destNode, checkpoint, o)
-- ...
end
+--- @param arg integer
+--- @param color integer
+--- @return nil
+function fade_into_special_warp(arg, color)
+ -- ...
+end
+
--- @return WarpNode
function get_painting_warp_node()
-- ...
diff --git a/docs/lua/functions-3.md b/docs/lua/functions-3.md
index 81038747..1e99c6be 100644
--- a/docs/lua/functions-3.md
+++ b/docs/lua/functions-3.md
@@ -4766,6 +4766,27 @@
+## [fade_into_special_warp](#fade_into_special_warp)
+
+### Lua Example
+`fade_into_special_warp(arg, color)`
+
+### Parameters
+| Field | Type |
+| ----- | ---- |
+| arg | `integer` |
+| color | `integer` |
+
+### Returns
+- None
+
+### C Prototype
+`void fade_into_special_warp(u32 arg, u32 color);`
+
+[:arrow_up_small:](#)
+
+
+
## [get_painting_warp_node](#get_painting_warp_node)
### Lua Example
diff --git a/docs/lua/functions.md b/docs/lua/functions.md
index fb203006..82ed69d7 100644
--- a/docs/lua/functions.md
+++ b/docs/lua/functions.md
@@ -893,6 +893,7 @@
- level_update.h
+ - [fade_into_special_warp](functions-3.md#fade_into_special_warp)
- [get_painting_warp_node](functions-3.md#get_painting_warp_node)
- [initiate_painting_warp](functions-3.md#initiate_painting_warp)
- [level_control_timer_running](functions-3.md#level_control_timer_running)
diff --git a/src/game/level_update.c b/src/game/level_update.c
index 3a326401..214e3c72 100644
--- a/src/game/level_update.c
+++ b/src/game/level_update.c
@@ -270,7 +270,7 @@ void set_play_mode(s16 playMode) {
}
void warp_special(s32 arg) {
- if (arg != SPECIAL_WARP_CAKE && arg != SPECIAL_WARP_GODDARD && arg != SPECIAL_WARP_GODDARD_GAMEOVER && arg != SPECIAL_WARP_TITLE && arg != SPECIAL_WARP_LEVEL_SELECT) {
+ if (arg != 0 && arg != SPECIAL_WARP_CAKE && arg != SPECIAL_WARP_GODDARD && arg != SPECIAL_WARP_GODDARD_GAMEOVER && arg != SPECIAL_WARP_TITLE && arg != SPECIAL_WARP_LEVEL_SELECT) {
LOG_ERROR("Invalid parameter value for warp_special: Expected SPECIAL_WARP_CAKE, SPECIAL_WARP_GODDARD, SPECIAL_WARP_GODDARD_GAMEOVER, SPECIAL_WARP_TITLE, or SPECIAL_WARP_LEVEL_SELECT");
return;
}
diff --git a/src/pc/lua/smlua_functions_autogen.c b/src/pc/lua/smlua_functions_autogen.c
index 5edf2f72..1fda6548 100644
--- a/src/pc/lua/smlua_functions_autogen.c
+++ b/src/pc/lua/smlua_functions_autogen.c
@@ -14559,6 +14559,25 @@ int smlua_func_area_create_warp_node(lua_State* L) {
// level_update.h //
////////////////////
+int smlua_func_fade_into_special_warp(lua_State* L) {
+ if (L == NULL) { return 0; }
+
+ int top = lua_gettop(L);
+ if (top != 2) {
+ LOG_LUA_LINE("Improper param count for '%s': Expected %u, Received %u", "fade_into_special_warp", 2, top);
+ return 0;
+ }
+
+ u32 arg = smlua_to_integer(L, 1);
+ if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 1, "fade_into_special_warp"); return 0; }
+ u32 color = smlua_to_integer(L, 2);
+ if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 2, "fade_into_special_warp"); return 0; }
+
+ fade_into_special_warp(arg, color);
+
+ return 1;
+}
+
int smlua_func_get_painting_warp_node(UNUSED lua_State* L) {
if (L == NULL) { return 0; }
@@ -33289,6 +33308,7 @@ void smlua_bind_functions_autogen(void) {
smlua_bind_function(L, "area_create_warp_node", smlua_func_area_create_warp_node);
// level_update.h
+ smlua_bind_function(L, "fade_into_special_warp", smlua_func_fade_into_special_warp);
smlua_bind_function(L, "get_painting_warp_node", smlua_func_get_painting_warp_node);
smlua_bind_function(L, "initiate_painting_warp", smlua_func_initiate_painting_warp);
smlua_bind_function(L, "level_control_timer_running", smlua_func_level_control_timer_running);