diff --git a/src/game/first_person_cam.c b/src/game/first_person_cam.c index a6189381..8c9588be 100644 --- a/src/game/first_person_cam.c +++ b/src/game/first_person_cam.c @@ -60,8 +60,8 @@ void first_person_camera_update(void) { struct MarioState *m = &gMarioStates[0]; f32 sensX = 0.3f * camera_config_get_x_sensitivity(); f32 sensY = 0.4f * camera_config_get_y_sensitivity(); - u8 invX = camera_config_is_x_inverted() ? 1 : -1; - u8 invY = camera_config_is_y_inverted() ? 1 : -1; + s16 invX = camera_config_is_x_inverted() ? 1 : -1; + s16 invY = camera_config_is_y_inverted() ? 1 : -1; if (gMenuMode == -1 && !gDjuiChatBoxFocus && !gDjuiConsoleFocus) { // update pitch