diff --git a/autogen/convert_constants.py b/autogen/convert_constants.py index 8c6d6b59..4fa599e9 100644 --- a/autogen/convert_constants.py +++ b/autogen/convert_constants.py @@ -276,6 +276,7 @@ def doc_file(processed_file): for c in constants: s += doc_constant(c) + s += '\n[:arrow_up_small:](#)\n' s += '\n
\n\n' return s diff --git a/autogen/convert_functions.py b/autogen/convert_functions.py index 88dca385..2a3fe32c 100644 --- a/autogen/convert_functions.py +++ b/autogen/convert_functions.py @@ -451,7 +451,7 @@ def doc_function(function): s += "\n### Lua Example\n" if rtype != None: - s += "`local %sValue = %s(%s)`\n" % (rtype, fid, param_str) + s += "`local %sValue = %s(%s)`\n" % (rtype.replace('`', ''), fid, param_str) else: s += "`%s(%s)`\n" % (fid, param_str) diff --git a/docs/lua/constants.md b/docs/lua/constants.md index b5c2abd1..fc7bd432 100644 --- a/docs/lua/constants.md +++ b/docs/lua/constants.md @@ -515,6 +515,8 @@ - SOUND_TERRAIN_WATER - SOUND_VIBRATO +[:arrow_up_small:](#) +
## [behavior_table.h](#behavior_table.h) @@ -1038,6 +1040,8 @@ | id_bhvIntroScene | 513 | | id_bhv_max_count | 514 | +[:arrow_up_small:](#) +
## [camera.h](#camera.h) @@ -1220,6 +1224,8 @@ - SHAKE_SHOCK - SHAKE_SMALL_DAMAGE +[:arrow_up_small:](#) +
## [characters.h](#characters.h) @@ -1282,6 +1288,8 @@ | CT_WARIO | 4 | | CT_MAX | 5 | +[:arrow_up_small:](#) +
## [djui_hud_utils.h](#djui_hud_utils.h) @@ -1301,6 +1309,8 @@ | RESOLUTION_N64 | 1 | | RESOLUTION_COUNT | 2 | +[:arrow_up_small:](#) +
## [graph_node.h](#graph_node.h) @@ -1344,6 +1354,8 @@ - GRAPH_RENDER_PLAYER - GRAPH_RENDER_Z_BUFFER +[:arrow_up_small:](#) +
## [interaction.c](#interaction.c) @@ -1364,6 +1376,8 @@ | INT_HIT_FROM_ABOVE | (1 << 6) | | INT_HIT_FROM_BELOW | (1 << 7) | +[:arrow_up_small:](#) +
## [interaction.h](#interaction.h) @@ -1442,6 +1456,8 @@ | INTERACT_IGLOO_BARRIER | (1 << 30) | | INTERACT_PLAYER | (1 << 31) | +[:arrow_up_small:](#) +
## [mario_animation_ids.h](#mario_animation_ids.h) @@ -1659,6 +1675,8 @@ | MARIO_ANIM_FORWARD_SPINNING_FLIP | 207 | | MARIO_ANIM_TRIPLE_JUMP_FLY | 208 | +[:arrow_up_small:](#) +
## [mario_geo_switch_case_ids.h](#mario_geo_switch_case_ids.h) @@ -1702,6 +1720,8 @@ | MARIO_HAND_HOLDING_WING_CAP | 4 | | MARIO_HAND_RIGHT_OPEN | 5 | +[:arrow_up_small:](#) +
## [network_player.h](#network_player.h) @@ -1719,6 +1739,8 @@ | NPT_SERVER | 2 | | NPT_CLIENT | 3 | +[:arrow_up_small:](#) +
## [object_constants.h](#object_constants.h) @@ -1797,6 +1819,8 @@ - RESPAWN_INFO_TYPE_32 - RESPAWN_INFO_TYPE_NULL +[:arrow_up_small:](#) +
## [object_list_processor.h](#object_list_processor.h) @@ -1827,6 +1851,8 @@ | OBJ_LIST_UNIMPORTANT | 12 | | NUM_OBJ_LISTS | 13 | +[:arrow_up_small:](#) +
## [os_cont.h](#os_cont.h) @@ -1880,6 +1906,8 @@ - Y_BUTTON - Z_TRIG +[:arrow_up_small:](#) +
## [sm64.h](#sm64.h) @@ -2237,6 +2265,8 @@ - WATER_STEP_HIT_WALL - WATER_STEP_NONE +[:arrow_up_small:](#) +
## [smlua_hooks.h](#smlua_hooks.h) @@ -2256,6 +2286,8 @@ | HOOK_ON_INTERACT | 9 | | HOOK_MAX | 10 | +[:arrow_up_small:](#) +
## [smlua_model_utils.h](#smlua_model_utils.h) @@ -2640,6 +2672,8 @@ | E_MODEL_WARIOS_WINGED_METAL_CAP | 374 | | E_MODEL_MAX | 375 | +[:arrow_up_small:](#) +
## [types.h](#types.h) @@ -2674,5 +2708,7 @@ | SPTASK_STATE_FINISHED | 3 | | SPTASK_STATE_FINISHED_DP | 4 | +[:arrow_up_small:](#) +
diff --git a/docs/lua/functions.md b/docs/lua/functions.md index a558f77f..52012837 100644 --- a/docs/lua/functions.md +++ b/docs/lua/functions.md @@ -679,7 +679,7 @@ ## [get_behavior_from_id](#get_behavior_from_id) ### Lua Example -`local `Pointer` <`BehaviorScript`>Value = get_behavior_from_id(id)` +`local Pointer Value = get_behavior_from_id(id)` ### Parameters | Field | Type | @@ -747,7 +747,7 @@ ## [set_camera_mode_fixed](#set_camera_mode_fixed) ### Lua Example -`local `integer`Value = set_camera_mode_fixed(c, x, y, z)` +`local integerValue = set_camera_mode_fixed(c, x, y, z)` ### Parameters | Field | Type | @@ -925,7 +925,7 @@ ## [get_character_anim_offset](#get_character_anim_offset) ### Lua Example -`local `number`Value = get_character_anim_offset(m)` +`local numberValue = get_character_anim_offset(m)` ### Parameters | Field | Type | @@ -1062,7 +1062,7 @@ ## [djui_hud_get_screen_height](#djui_hud_get_screen_height) ### Lua Example -`local `integer`Value = djui_hud_get_screen_height()` +`local integerValue = djui_hud_get_screen_height()` ### Parameters - None @@ -1080,7 +1080,7 @@ ## [djui_hud_get_screen_width](#djui_hud_get_screen_width) ### Lua Example -`local `integer`Value = djui_hud_get_screen_width()` +`local integerValue = djui_hud_get_screen_width()` ### Parameters - None @@ -1098,7 +1098,7 @@ ## [djui_hud_measure_text](#djui_hud_measure_text) ### Lua Example -`local `number`Value = djui_hud_measure_text(message)` +`local numberValue = djui_hud_measure_text(message)` ### Parameters | Field | Type | @@ -1611,7 +1611,7 @@ ## [does_mario_have_normal_cap_on_head](#does_mario_have_normal_cap_on_head) ### Lua Example -`local `integer`Value = does_mario_have_normal_cap_on_head(m)` +`local integerValue = does_mario_have_normal_cap_on_head(m)` ### Parameters | Field | Type | @@ -1631,7 +1631,7 @@ ## [get_door_save_file_flag](#get_door_save_file_flag) ### Lua Example -`local `integer`Value = get_door_save_file_flag(door)` +`local integerValue = get_door_save_file_flag(door)` ### Parameters | Field | Type | @@ -1672,7 +1672,7 @@ ## [mario_check_object_grab](#mario_check_object_grab) ### Lua Example -`local `integer`Value = mario_check_object_grab(m)` +`local integerValue = mario_check_object_grab(m)` ### Parameters | Field | Type | @@ -1753,7 +1753,7 @@ ## [mario_lose_cap_to_enemy](#mario_lose_cap_to_enemy) ### Lua Example -`local `integer`Value = mario_lose_cap_to_enemy(m, arg)` +`local integerValue = mario_lose_cap_to_enemy(m, arg)` ### Parameters | Field | Type | @@ -1774,7 +1774,7 @@ ## [mario_obj_angle_to_object](#mario_obj_angle_to_object) ### Lua Example -`local `integer`Value = mario_obj_angle_to_object(m, o)` +`local integerValue = mario_obj_angle_to_object(m, o)` ### Parameters | Field | Type | @@ -1881,7 +1881,7 @@ ## [get_level_name](#get_level_name) ### Lua Example -`local `string`Value = get_level_name(courseNum, levelNum, areaIndex)` +`local stringValue = get_level_name(courseNum, levelNum, areaIndex)` ### Parameters | Field | Type | @@ -1929,7 +1929,7 @@ ## [check_common_action_exits](#check_common_action_exits) ### Lua Example -`local `integer`Value = check_common_action_exits(m)` +`local integerValue = check_common_action_exits(m)` ### Parameters | Field | Type | @@ -1949,7 +1949,7 @@ ## [check_common_hold_action_exits](#check_common_hold_action_exits) ### Lua Example -`local `integer`Value = check_common_hold_action_exits(m)` +`local integerValue = check_common_hold_action_exits(m)` ### Parameters | Field | Type | @@ -1969,7 +1969,7 @@ ## [drop_and_set_mario_action](#drop_and_set_mario_action) ### Lua Example -`local `integer`Value = drop_and_set_mario_action(m, action, actionArg)` +`local integerValue = drop_and_set_mario_action(m, action, actionArg)` ### Parameters | Field | Type | @@ -1991,7 +1991,7 @@ ## [execute_mario_action](#execute_mario_action) ### Lua Example -`local `integer`Value = execute_mario_action(o)` +`local integerValue = execute_mario_action(o)` ### Parameters | Field | Type | @@ -2011,7 +2011,7 @@ ## [find_floor_height_relative_polar](#find_floor_height_relative_polar) ### Lua Example -`local `number`Value = find_floor_height_relative_polar(m, angleFromMario, distFromMario)` +`local numberValue = find_floor_height_relative_polar(m, angleFromMario, distFromMario)` ### Parameters | Field | Type | @@ -2033,7 +2033,7 @@ ## [find_floor_slope](#find_floor_slope) ### Lua Example -`local `integer`Value = find_floor_slope(m, yawOffset)` +`local integerValue = find_floor_slope(m, yawOffset)` ### Parameters | Field | Type | @@ -2054,7 +2054,7 @@ ## [find_mario_anim_flags_and_translation](#find_mario_anim_flags_and_translation) ### Lua Example -`local `integer`Value = find_mario_anim_flags_and_translation(o, yaw, translation)` +`local integerValue = find_mario_anim_flags_and_translation(o, yaw, translation)` ### Parameters | Field | Type | @@ -2076,7 +2076,7 @@ ## [force_idle_state](#force_idle_state) ### Lua Example -`local `integer`Value = force_idle_state(m)` +`local integerValue = force_idle_state(m)` ### Parameters | Field | Type | @@ -2096,7 +2096,7 @@ ## [hurt_and_set_mario_action](#hurt_and_set_mario_action) ### Lua Example -`local `integer`Value = hurt_and_set_mario_action(m, action, actionArg, hurtCounter)` +`local integerValue = hurt_and_set_mario_action(m, action, actionArg, hurtCounter)` ### Parameters | Field | Type | @@ -2119,7 +2119,7 @@ ## [is_anim_at_end](#is_anim_at_end) ### Lua Example -`local `integer`Value = is_anim_at_end(m)` +`local integerValue = is_anim_at_end(m)` ### Parameters | Field | Type | @@ -2139,7 +2139,7 @@ ## [is_anim_past_end](#is_anim_past_end) ### Lua Example -`local `integer`Value = is_anim_past_end(m)` +`local integerValue = is_anim_past_end(m)` ### Parameters | Field | Type | @@ -2159,7 +2159,7 @@ ## [is_anim_past_frame](#is_anim_past_frame) ### Lua Example -`local `integer`Value = is_anim_past_frame(m, animFrame)` +`local integerValue = is_anim_past_frame(m, animFrame)` ### Parameters | Field | Type | @@ -2180,7 +2180,7 @@ ## [mario_facing_downhill](#mario_facing_downhill) ### Lua Example -`local `integer`Value = mario_facing_downhill(m, turnYaw)` +`local integerValue = mario_facing_downhill(m, turnYaw)` ### Parameters | Field | Type | @@ -2201,7 +2201,7 @@ ## [mario_floor_is_slippery](#mario_floor_is_slippery) ### Lua Example -`local `integer`Value = mario_floor_is_slippery(m)` +`local integerValue = mario_floor_is_slippery(m)` ### Parameters | Field | Type | @@ -2221,7 +2221,7 @@ ## [mario_floor_is_slope](#mario_floor_is_slope) ### Lua Example -`local `integer`Value = mario_floor_is_slope(m)` +`local integerValue = mario_floor_is_slope(m)` ### Parameters | Field | Type | @@ -2241,7 +2241,7 @@ ## [mario_floor_is_steep](#mario_floor_is_steep) ### Lua Example -`local `integer`Value = mario_floor_is_steep(m)` +`local integerValue = mario_floor_is_steep(m)` ### Parameters | Field | Type | @@ -2261,7 +2261,7 @@ ## [mario_get_floor_class](#mario_get_floor_class) ### Lua Example -`local `integer`Value = mario_get_floor_class(m)` +`local integerValue = mario_get_floor_class(m)` ### Parameters | Field | Type | @@ -2281,7 +2281,7 @@ ## [mario_get_terrain_sound_addend](#mario_get_terrain_sound_addend) ### Lua Example -`local `integer`Value = mario_get_terrain_sound_addend(m)` +`local integerValue = mario_get_terrain_sound_addend(m)` ### Parameters | Field | Type | @@ -2556,7 +2556,7 @@ ## [return_mario_anim_y_translation](#return_mario_anim_y_translation) ### Lua Example -`local `integer`Value = return_mario_anim_y_translation(m)` +`local integerValue = return_mario_anim_y_translation(m)` ### Parameters | Field | Type | @@ -2597,7 +2597,7 @@ ## [set_jump_from_landing](#set_jump_from_landing) ### Lua Example -`local `integer`Value = set_jump_from_landing(m)` +`local integerValue = set_jump_from_landing(m)` ### Parameters | Field | Type | @@ -2617,7 +2617,7 @@ ## [set_jumping_action](#set_jumping_action) ### Lua Example -`local `integer`Value = set_jumping_action(m, action, actionArg)` +`local integerValue = set_jumping_action(m, action, actionArg)` ### Parameters | Field | Type | @@ -2639,7 +2639,7 @@ ## [set_mario_action](#set_mario_action) ### Lua Example -`local `integer`Value = set_mario_action(m, action, actionArg)` +`local integerValue = set_mario_action(m, action, actionArg)` ### Parameters | Field | Type | @@ -2661,7 +2661,7 @@ ## [set_mario_anim_with_accel](#set_mario_anim_with_accel) ### Lua Example -`local `integer`Value = set_mario_anim_with_accel(m, targetAnimID, accel)` +`local integerValue = set_mario_anim_with_accel(m, targetAnimID, accel)` ### Parameters | Field | Type | @@ -2683,7 +2683,7 @@ ## [set_mario_animation](#set_mario_animation) ### Lua Example -`local `integer`Value = set_mario_animation(m, targetAnimID)` +`local integerValue = set_mario_animation(m, targetAnimID)` ### Parameters | Field | Type | @@ -2724,7 +2724,7 @@ ## [set_water_plunge_action](#set_water_plunge_action) ### Lua Example -`local `integer`Value = set_water_plunge_action(m)` +`local integerValue = set_water_plunge_action(m)` ### Parameters | Field | Type | @@ -2744,7 +2744,7 @@ ## [transition_submerged_to_walking](#transition_submerged_to_walking) ### Lua Example -`local `integer`Value = transition_submerged_to_walking(m)` +`local integerValue = transition_submerged_to_walking(m)` ### Parameters | Field | Type | @@ -2810,7 +2810,7 @@ ## [check_common_airborne_cancels](#check_common_airborne_cancels) ### Lua Example -`local `integer`Value = check_common_airborne_cancels(m)` +`local integerValue = check_common_airborne_cancels(m)` ### Parameters | Field | Type | @@ -2830,7 +2830,7 @@ ## [check_fall_damage](#check_fall_damage) ### Lua Example -`local `integer`Value = check_fall_damage(m, hardFallAction)` +`local integerValue = check_fall_damage(m, hardFallAction)` ### Parameters | Field | Type | @@ -2851,7 +2851,7 @@ ## [check_fall_damage_or_get_stuck](#check_fall_damage_or_get_stuck) ### Lua Example -`local `integer`Value = check_fall_damage_or_get_stuck(m, hardFallAction)` +`local integerValue = check_fall_damage_or_get_stuck(m, hardFallAction)` ### Parameters | Field | Type | @@ -2872,7 +2872,7 @@ ## [check_horizontal_wind](#check_horizontal_wind) ### Lua Example -`local `integer`Value = check_horizontal_wind(m)` +`local integerValue = check_horizontal_wind(m)` ### Parameters | Field | Type | @@ -2892,7 +2892,7 @@ ## [check_kick_or_dive_in_air](#check_kick_or_dive_in_air) ### Lua Example -`local `integer`Value = check_kick_or_dive_in_air(m)` +`local integerValue = check_kick_or_dive_in_air(m)` ### Parameters | Field | Type | @@ -2912,7 +2912,7 @@ ## [check_wall_kick](#check_wall_kick) ### Lua Example -`local `integer`Value = check_wall_kick(m)` +`local integerValue = check_wall_kick(m)` ### Parameters | Field | Type | @@ -2932,7 +2932,7 @@ ## [common_air_action_step](#common_air_action_step) ### Lua Example -`local `integer`Value = common_air_action_step(m, landAction, animation, stepArg)` +`local integerValue = common_air_action_step(m, landAction, animation, stepArg)` ### Parameters | Field | Type | @@ -2955,7 +2955,7 @@ ## [common_air_knockback_step](#common_air_knockback_step) ### Lua Example -`local `integer`Value = common_air_knockback_step(m, landAction, hardFallAction, animation, speed)` +`local integerValue = common_air_knockback_step(m, landAction, hardFallAction, animation, speed)` ### Parameters | Field | Type | @@ -2979,7 +2979,7 @@ ## [lava_boost_on_wall](#lava_boost_on_wall) ### Lua Example -`local `integer`Value = lava_boost_on_wall(m)` +`local integerValue = lava_boost_on_wall(m)` ### Parameters | Field | Type | @@ -2999,7 +2999,7 @@ ## [mario_execute_airborne_action](#mario_execute_airborne_action) ### Lua Example -`local `integer`Value = mario_execute_airborne_action(m)` +`local integerValue = mario_execute_airborne_action(m)` ### Parameters | Field | Type | @@ -3082,7 +3082,7 @@ ## [should_get_stuck_in_ground](#should_get_stuck_in_ground) ### Lua Example -`local `integer`Value = should_get_stuck_in_ground(m)` +`local integerValue = should_get_stuck_in_ground(m)` ### Parameters | Field | Type | @@ -3248,7 +3248,7 @@ ## [check_common_automatic_cancels](#check_common_automatic_cancels) ### Lua Example -`local `integer`Value = check_common_automatic_cancels(m)` +`local integerValue = check_common_automatic_cancels(m)` ### Parameters | Field | Type | @@ -3288,7 +3288,7 @@ ## [let_go_of_ledge](#let_go_of_ledge) ### Lua Example -`local `integer`Value = let_go_of_ledge(m)` +`local integerValue = let_go_of_ledge(m)` ### Parameters | Field | Type | @@ -3308,7 +3308,7 @@ ## [mario_execute_automatic_action](#mario_execute_automatic_action) ### Lua Example -`local `integer`Value = mario_execute_automatic_action(m)` +`local integerValue = mario_execute_automatic_action(m)` ### Parameters | Field | Type | @@ -3328,7 +3328,7 @@ ## [perform_hanging_step](#perform_hanging_step) ### Lua Example -`local `integer`Value = perform_hanging_step(m, nextPos)` +`local integerValue = perform_hanging_step(m, nextPos)` ### Parameters | Field | Type | @@ -3370,7 +3370,7 @@ ## [set_pole_position](#set_pole_position) ### Lua Example -`local `integer`Value = set_pole_position(m, offsetY)` +`local integerValue = set_pole_position(m, offsetY)` ### Parameters | Field | Type | @@ -3391,7 +3391,7 @@ ## [update_hang_moving](#update_hang_moving) ### Lua Example -`local `integer`Value = update_hang_moving(m)` +`local integerValue = update_hang_moving(m)` ### Parameters | Field | Type | @@ -3515,7 +3515,7 @@ ## [common_death_handler](#common_death_handler) ### Lua Example -`local `integer`Value = common_death_handler(m, animation, frameToDeathWarp)` +`local integerValue = common_death_handler(m, animation, frameToDeathWarp)` ### Parameters | Field | Type | @@ -3621,7 +3621,7 @@ ## [get_star_collection_dialog](#get_star_collection_dialog) ### Lua Example -`local `integer`Value = get_star_collection_dialog(m)` +`local integerValue = get_star_collection_dialog(m)` ### Parameters | Field | Type | @@ -3661,7 +3661,7 @@ ## [launch_mario_until_land](#launch_mario_until_land) ### Lua Example -`local `integer`Value = launch_mario_until_land(m, endAction, animation, forwardVel)` +`local integerValue = launch_mario_until_land(m, endAction, animation, forwardVel)` ### Parameters | Field | Type | @@ -3684,7 +3684,7 @@ ## [mario_execute_cutscene_action](#mario_execute_cutscene_action) ### Lua Example -`local `integer`Value = mario_execute_cutscene_action(m)` +`local integerValue = mario_execute_cutscene_action(m)` ### Parameters | Field | Type | @@ -3704,7 +3704,7 @@ ## [mario_ready_to_speak](#mario_ready_to_speak) ### Lua Example -`local `integer`Value = mario_ready_to_speak(m)` +`local integerValue = mario_ready_to_speak(m)` ### Parameters | Field | Type | @@ -3742,7 +3742,7 @@ ## [should_start_or_continue_dialog](#should_start_or_continue_dialog) ### Lua Example -`local `integer`Value = should_start_or_continue_dialog(m, object)` +`local integerValue = should_start_or_continue_dialog(m, object)` ### Parameters | Field | Type | @@ -3814,7 +3814,7 @@ ## [analog_stick_held_back](#analog_stick_held_back) ### Lua Example -`local `integer`Value = analog_stick_held_back(m)` +`local integerValue = analog_stick_held_back(m)` ### Parameters | Field | Type | @@ -3894,7 +3894,7 @@ ## [apply_landing_accel](#apply_landing_accel) ### Lua Example -`local `integer`Value = apply_landing_accel(m, frictionFactor)` +`local integerValue = apply_landing_accel(m, frictionFactor)` ### Parameters | Field | Type | @@ -3935,7 +3935,7 @@ ## [apply_slope_decel](#apply_slope_decel) ### Lua Example -`local `integer`Value = apply_slope_decel(m, decelCoef)` +`local integerValue = apply_slope_decel(m, decelCoef)` ### Parameters | Field | Type | @@ -3956,7 +3956,7 @@ ## [begin_braking_action](#begin_braking_action) ### Lua Example -`local `integer`Value = begin_braking_action(m)` +`local integerValue = begin_braking_action(m)` ### Parameters | Field | Type | @@ -3976,7 +3976,7 @@ ## [begin_walking_action](#begin_walking_action) ### Lua Example -`local `integer`Value = begin_walking_action(m, forwardVel, action, actionArg)` +`local integerValue = begin_walking_action(m, forwardVel, action, actionArg)` ### Parameters | Field | Type | @@ -3999,7 +3999,7 @@ ## [check_common_moving_cancels](#check_common_moving_cancels) ### Lua Example -`local `integer`Value = check_common_moving_cancels(m)` +`local integerValue = check_common_moving_cancels(m)` ### Parameters | Field | Type | @@ -4019,7 +4019,7 @@ ## [check_ground_dive_or_punch](#check_ground_dive_or_punch) ### Lua Example -`local `integer`Value = check_ground_dive_or_punch(m)` +`local integerValue = check_ground_dive_or_punch(m)` ### Parameters | Field | Type | @@ -4059,7 +4059,7 @@ ## [common_ground_knockback_action](#common_ground_knockback_action) ### Lua Example -`local `integer`Value = common_ground_knockback_action(m, animation, arg2, arg3, arg4)` +`local integerValue = common_ground_knockback_action(m, animation, arg2, arg3, arg4)` ### Parameters | Field | Type | @@ -4083,7 +4083,7 @@ ## [common_landing_action](#common_landing_action) ### Lua Example -`local `integer`Value = common_landing_action(m, animation, airAction)` +`local integerValue = common_landing_action(m, animation, airAction)` ### Parameters | Field | Type | @@ -4128,7 +4128,7 @@ ## [common_slide_action_with_jump](#common_slide_action_with_jump) ### Lua Example -`local `integer`Value = common_slide_action_with_jump(m, stopAction, jumpAction, airAction, animation)` +`local integerValue = common_slide_action_with_jump(m, stopAction, jumpAction, airAction, animation)` ### Parameters | Field | Type | @@ -4152,7 +4152,7 @@ ## [mario_execute_moving_action](#mario_execute_moving_action) ### Lua Example -`local `integer`Value = mario_execute_moving_action(m)` +`local integerValue = mario_execute_moving_action(m)` ### Parameters | Field | Type | @@ -4215,7 +4215,7 @@ ## [quicksand_jump_land_action](#quicksand_jump_land_action) ### Lua Example -`local `integer`Value = quicksand_jump_land_action(m, animation1, animation2, endAction, airAction)` +`local integerValue = quicksand_jump_land_action(m, animation1, animation2, endAction, airAction)` ### Parameters | Field | Type | @@ -4239,7 +4239,7 @@ ## [set_triple_jump_action](#set_triple_jump_action) ### Lua Example -`local `integer`Value = set_triple_jump_action(m, action, actionArg)` +`local integerValue = set_triple_jump_action(m, action, actionArg)` ### Parameters | Field | Type | @@ -4261,7 +4261,7 @@ ## [should_begin_sliding](#should_begin_sliding) ### Lua Example -`local `integer`Value = should_begin_sliding(m)` +`local integerValue = should_begin_sliding(m)` ### Parameters | Field | Type | @@ -4303,7 +4303,7 @@ ## [stomach_slide_action](#stomach_slide_action) ### Lua Example -`local `integer`Value = stomach_slide_action(m, stopAction, airAction, animation)` +`local integerValue = stomach_slide_action(m, stopAction, airAction, animation)` ### Parameters | Field | Type | @@ -4367,7 +4367,7 @@ ## [tilt_body_running](#tilt_body_running) ### Lua Example -`local `integer`Value = tilt_body_running(m)` +`local integerValue = tilt_body_running(m)` ### Parameters | Field | Type | @@ -4408,7 +4408,7 @@ ## [update_decelerating_speed](#update_decelerating_speed) ### Lua Example -`local `integer`Value = update_decelerating_speed(m)` +`local integerValue = update_decelerating_speed(m)` ### Parameters | Field | Type | @@ -4448,7 +4448,7 @@ ## [update_sliding](#update_sliding) ### Lua Example -`local `integer`Value = update_sliding(m, stopSpeed)` +`local integerValue = update_sliding(m, stopSpeed)` ### Parameters | Field | Type | @@ -4539,7 +4539,7 @@ ## [check_common_object_cancels](#check_common_object_cancels) ### Lua Example -`local `integer`Value = check_common_object_cancels(m)` +`local integerValue = check_common_object_cancels(m)` ### Parameters | Field | Type | @@ -4559,7 +4559,7 @@ ## [mario_execute_object_action](#mario_execute_object_action) ### Lua Example -`local `integer`Value = mario_execute_object_action(m)` +`local integerValue = mario_execute_object_action(m)` ### Parameters | Field | Type | @@ -4579,7 +4579,7 @@ ## [mario_update_punch_sequence](#mario_update_punch_sequence) ### Lua Example -`local `integer`Value = mario_update_punch_sequence(m)` +`local integerValue = mario_update_punch_sequence(m)` ### Parameters | Field | Type | @@ -4605,7 +4605,7 @@ ## [check_common_hold_idle_cancels](#check_common_hold_idle_cancels) ### Lua Example -`local `integer`Value = check_common_hold_idle_cancels(m)` +`local integerValue = check_common_hold_idle_cancels(m)` ### Parameters | Field | Type | @@ -4625,7 +4625,7 @@ ## [check_common_idle_cancels](#check_common_idle_cancels) ### Lua Example -`local `integer`Value = check_common_idle_cancels(m)` +`local integerValue = check_common_idle_cancels(m)` ### Parameters | Field | Type | @@ -4645,7 +4645,7 @@ ## [check_common_landing_cancels](#check_common_landing_cancels) ### Lua Example -`local `integer`Value = check_common_landing_cancels(m, action)` +`local integerValue = check_common_landing_cancels(m, action)` ### Parameters | Field | Type | @@ -4666,7 +4666,7 @@ ## [check_common_stationary_cancels](#check_common_stationary_cancels) ### Lua Example -`local `integer`Value = check_common_stationary_cancels(m)` +`local integerValue = check_common_stationary_cancels(m)` ### Parameters | Field | Type | @@ -4686,7 +4686,7 @@ ## [landing_step](#landing_step) ### Lua Example -`local `integer`Value = landing_step(m, arg1, action)` +`local integerValue = landing_step(m, arg1, action)` ### Parameters | Field | Type | @@ -4708,7 +4708,7 @@ ## [mario_execute_stationary_action](#mario_execute_stationary_action) ### Lua Example -`local `integer`Value = mario_execute_stationary_action(m)` +`local integerValue = mario_execute_stationary_action(m)` ### Parameters | Field | Type | @@ -4820,7 +4820,7 @@ ## [mario_execute_submerged_action](#mario_execute_submerged_action) ### Lua Example -`local `integer`Value = mario_execute_submerged_action(m)` +`local integerValue = mario_execute_submerged_action(m)` ### Parameters | Field | Type | @@ -4840,7 +4840,7 @@ ## [perform_water_full_step](#perform_water_full_step) ### Lua Example -`local `integer`Value = perform_water_full_step(m, nextPos)` +`local integerValue = perform_water_full_step(m, nextPos)` ### Parameters | Field | Type | @@ -4861,7 +4861,7 @@ ## [perform_water_step](#perform_water_step) ### Lua Example -`local `integer`Value = perform_water_step(m)` +`local integerValue = perform_water_step(m)` ### Parameters | Field | Type | @@ -4908,7 +4908,7 @@ ## [get_additive_y_vel_for_jumps](#get_additive_y_vel_for_jumps) ### Lua Example -`local `number`Value = get_additive_y_vel_for_jumps()` +`local numberValue = get_additive_y_vel_for_jumps()` ### Parameters - None @@ -4973,7 +4973,7 @@ ## [mario_push_off_steep_floor](#mario_push_off_steep_floor) ### Lua Example -`local `integer`Value = mario_push_off_steep_floor(arg0, arg1, arg2)` +`local integerValue = mario_push_off_steep_floor(arg0, arg1, arg2)` ### Parameters | Field | Type | @@ -4995,7 +4995,7 @@ ## [mario_update_moving_sand](#mario_update_moving_sand) ### Lua Example -`local `integer`Value = mario_update_moving_sand(arg0)` +`local integerValue = mario_update_moving_sand(arg0)` ### Parameters | Field | Type | @@ -5015,7 +5015,7 @@ ## [mario_update_quicksand](#mario_update_quicksand) ### Lua Example -`local `integer`Value = mario_update_quicksand(arg0, arg1)` +`local integerValue = mario_update_quicksand(arg0, arg1)` ### Parameters | Field | Type | @@ -5036,7 +5036,7 @@ ## [mario_update_windy_ground](#mario_update_windy_ground) ### Lua Example -`local `integer`Value = mario_update_windy_ground(arg0)` +`local integerValue = mario_update_windy_ground(arg0)` ### Parameters | Field | Type | @@ -5056,7 +5056,7 @@ ## [perform_air_step](#perform_air_step) ### Lua Example -`local `integer`Value = perform_air_step(arg0, arg1)` +`local integerValue = perform_air_step(arg0, arg1)` ### Parameters | Field | Type | @@ -5077,7 +5077,7 @@ ## [perform_ground_step](#perform_ground_step) ### Lua Example -`local `integer`Value = perform_ground_step(arg0)` +`local integerValue = perform_ground_step(arg0)` ### Parameters | Field | Type | @@ -5117,7 +5117,7 @@ ## [stationary_ground_step](#stationary_ground_step) ### Lua Example -`local `integer`Value = stationary_ground_step(arg0)` +`local integerValue = stationary_ground_step(arg0)` ### Parameters | Field | Type | @@ -5226,7 +5226,7 @@ ## [network_player_connected_count](#network_player_connected_count) ### Lua Example -`local `integer`Value = network_player_connected_count()` +`local integerValue = network_player_connected_count()` ### Parameters - None @@ -5295,7 +5295,7 @@ ## [network_get_player_text_color_string](#network_get_player_text_color_string) ### Lua Example -`local `string`Value = network_get_player_text_color_string(localIndex)` +`local stringValue = network_get_player_text_color_string(localIndex)` ### Parameters | Field | Type | @@ -5315,7 +5315,7 @@ ## [network_global_index_from_local](#network_global_index_from_local) ### Lua Example -`local `integer`Value = network_global_index_from_local(localIndex)` +`local integerValue = network_global_index_from_local(localIndex)` ### Parameters | Field | Type | @@ -5335,7 +5335,7 @@ ## [network_is_server](#network_is_server) ### Lua Example -`local `bool`Value = network_is_server()` +`local boolValue = network_is_server()` ### Parameters - None @@ -5353,7 +5353,7 @@ ## [network_local_index_from_global](#network_local_index_from_global) ### Lua Example -`local `integer`Value = network_local_index_from_global(globalIndex)` +`local integerValue = network_local_index_from_global(globalIndex)` ### Parameters | Field | Type | @@ -5379,7 +5379,7 @@ ## [absf_2](#absf_2) ### Lua Example -`local `number`Value = absf_2(f)` +`local numberValue = absf_2(f)` ### Parameters | Field | Type | @@ -5467,7 +5467,7 @@ ## [current_mario_room_check](#current_mario_room_check) ### Lua Example -`local `integer`Value = current_mario_room_check(room)` +`local integerValue = current_mario_room_check(room)` ### Parameters | Field | Type | @@ -5487,7 +5487,7 @@ ## [is_player_active](#is_player_active) ### Lua Example -`local `integer`Value = is_player_active(m)` +`local integerValue = is_player_active(m)` ### Parameters | Field | Type | @@ -5507,7 +5507,7 @@ ## [is_point_close_to_object](#is_point_close_to_object) ### Lua Example -`local `integer`Value = is_point_close_to_object(obj, x, y, z, dist)` +`local integerValue = is_point_close_to_object(obj, x, y, z, dist)` ### Parameters | Field | Type | @@ -5531,7 +5531,7 @@ ## [is_point_within_radius_of_mario](#is_point_within_radius_of_mario) ### Lua Example -`local `integer`Value = is_point_within_radius_of_mario(x, y, z, dist)` +`local integerValue = is_point_within_radius_of_mario(x, y, z, dist)` ### Parameters | Field | Type | @@ -5615,7 +5615,7 @@ ## [obj_check_if_facing_toward_angle](#obj_check_if_facing_toward_angle) ### Lua Example -`local `integer`Value = obj_check_if_facing_toward_angle(base, goal, range)` +`local integerValue = obj_check_if_facing_toward_angle(base, goal, range)` ### Parameters | Field | Type | @@ -5637,7 +5637,7 @@ ## [obj_find_wall](#obj_find_wall) ### Lua Example -`local `integer`Value = obj_find_wall(objNewX, objY, objNewZ, objVelX, objVelZ)` +`local integerValue = obj_find_wall(objNewX, objY, objNewZ, objVelX, objVelZ)` ### Parameters | Field | Type | @@ -5661,7 +5661,7 @@ ## [obj_find_wall_displacement](#obj_find_wall_displacement) ### Lua Example -`local `integer`Value = obj_find_wall_displacement(dist, x, y, z, radius)` +`local integerValue = obj_find_wall_displacement(dist, x, y, z, radius)` ### Parameters | Field | Type | @@ -5685,7 +5685,7 @@ ## [obj_flicker_and_disappear](#obj_flicker_and_disappear) ### Lua Example -`local `integer`Value = obj_flicker_and_disappear(obj, lifeSpan)` +`local integerValue = obj_flicker_and_disappear(obj, lifeSpan)` ### Parameters | Field | Type | @@ -5706,7 +5706,7 @@ ## [obj_lava_death](#obj_lava_death) ### Lua Example -`local `integer`Value = obj_lava_death()` +`local integerValue = obj_lava_death()` ### Parameters - None @@ -5791,7 +5791,7 @@ ## [obj_return_home_if_safe](#obj_return_home_if_safe) ### Lua Example -`local `integer`Value = obj_return_home_if_safe(obj, homeX, y, homeZ, dist)` +`local integerValue = obj_return_home_if_safe(obj, homeX, y, homeZ, dist)` ### Parameters | Field | Type | @@ -5875,7 +5875,7 @@ ## [object_step](#object_step) ### Lua Example -`local `integer`Value = object_step()` +`local integerValue = object_step()` ### Parameters - None @@ -5893,7 +5893,7 @@ ## [object_step_without_floor_orient](#object_step_without_floor_orient) ### Lua Example -`local `integer`Value = object_step_without_floor_orient()` +`local integerValue = object_step_without_floor_orient()` ### Parameters - None @@ -5973,7 +5973,7 @@ ## [turn_obj_away_from_steep_floor](#turn_obj_away_from_steep_floor) ### Lua Example -`local `integer`Value = turn_obj_away_from_steep_floor(objFloor, floorY, objVelX, objVelZ)` +`local integerValue = turn_obj_away_from_steep_floor(objFloor, floorY, objVelX, objVelZ)` ### Parameters | Field | Type | @@ -6028,7 +6028,7 @@ ## [approach_f32_ptr](#approach_f32_ptr) ### Lua Example -`local `integer`Value = approach_f32_ptr(px, target, delta)` +`local integerValue = approach_f32_ptr(px, target, delta)` ### Parameters | Field | Type | @@ -6050,7 +6050,7 @@ ## [cur_obj_init_anim_and_check_if_end](#cur_obj_init_anim_and_check_if_end) ### Lua Example -`local `integer`Value = cur_obj_init_anim_and_check_if_end(arg0)` +`local integerValue = cur_obj_init_anim_and_check_if_end(arg0)` ### Parameters | Field | Type | @@ -6070,7 +6070,7 @@ ## [cur_obj_init_anim_check_frame](#cur_obj_init_anim_check_frame) ### Lua Example -`local `integer`Value = cur_obj_init_anim_check_frame(arg0, arg1)` +`local integerValue = cur_obj_init_anim_check_frame(arg0, arg1)` ### Parameters | Field | Type | @@ -6111,7 +6111,7 @@ ## [cur_obj_play_sound_at_anim_range](#cur_obj_play_sound_at_anim_range) ### Lua Example -`local `integer`Value = cur_obj_play_sound_at_anim_range(arg0, arg1, sound)` +`local integerValue = cur_obj_play_sound_at_anim_range(arg0, arg1, sound)` ### Parameters | Field | Type | @@ -6133,7 +6133,7 @@ ## [cur_obj_set_anim_if_at_end](#cur_obj_set_anim_if_at_end) ### Lua Example -`local `integer`Value = cur_obj_set_anim_if_at_end(arg0)` +`local integerValue = cur_obj_set_anim_if_at_end(arg0)` ### Parameters | Field | Type | @@ -6214,7 +6214,7 @@ ## [obj_bounce_off_walls_edges_objects](#obj_bounce_off_walls_edges_objects) ### Lua Example -`local `integer`Value = obj_bounce_off_walls_edges_objects(targetYaw)` +`local integerValue = obj_bounce_off_walls_edges_objects(targetYaw)` ### Parameters | Field | Type | @@ -6234,7 +6234,7 @@ ## [obj_check_attacks](#obj_check_attacks) ### Lua Example -`local `integer`Value = obj_check_attacks(hitbox, attackedMarioAction)` +`local integerValue = obj_check_attacks(hitbox, attackedMarioAction)` ### Parameters | Field | Type | @@ -6275,7 +6275,7 @@ ## [obj_die_if_above_lava_and_health_non_positive](#obj_die_if_above_lava_and_health_non_positive) ### Lua Example -`local `integer`Value = obj_die_if_above_lava_and_health_non_positive()` +`local integerValue = obj_die_if_above_lava_and_health_non_positive()` ### Parameters - None @@ -6311,7 +6311,7 @@ ## [obj_face_pitch_approach](#obj_face_pitch_approach) ### Lua Example -`local `integer`Value = obj_face_pitch_approach(targetPitch, deltaPitch)` +`local integerValue = obj_face_pitch_approach(targetPitch, deltaPitch)` ### Parameters | Field | Type | @@ -6332,7 +6332,7 @@ ## [obj_face_roll_approach](#obj_face_roll_approach) ### Lua Example -`local `integer`Value = obj_face_roll_approach(targetRoll, deltaRoll)` +`local integerValue = obj_face_roll_approach(targetRoll, deltaRoll)` ### Parameters | Field | Type | @@ -6353,7 +6353,7 @@ ## [obj_face_yaw_approach](#obj_face_yaw_approach) ### Lua Example -`local `integer`Value = obj_face_yaw_approach(targetYaw, deltaYaw)` +`local integerValue = obj_face_yaw_approach(targetYaw, deltaYaw)` ### Parameters | Field | Type | @@ -6374,7 +6374,7 @@ ## [obj_forward_vel_approach](#obj_forward_vel_approach) ### Lua Example -`local `integer`Value = obj_forward_vel_approach(target, delta)` +`local integerValue = obj_forward_vel_approach(target, delta)` ### Parameters | Field | Type | @@ -6395,7 +6395,7 @@ ## [obj_get_pitch_from_vel](#obj_get_pitch_from_vel) ### Lua Example -`local `integer`Value = obj_get_pitch_from_vel()` +`local integerValue = obj_get_pitch_from_vel()` ### Parameters - None @@ -6413,7 +6413,7 @@ ## [obj_get_pitch_to_home](#obj_get_pitch_to_home) ### Lua Example -`local `integer`Value = obj_get_pitch_to_home(latDistToHome)` +`local integerValue = obj_get_pitch_to_home(latDistToHome)` ### Parameters | Field | Type | @@ -6433,7 +6433,7 @@ ## [obj_grow_then_shrink](#obj_grow_then_shrink) ### Lua Example -`local `integer`Value = obj_grow_then_shrink(scaleVel, shootFireScale, endScale)` +`local integerValue = obj_grow_then_shrink(scaleVel, shootFireScale, endScale)` ### Parameters | Field | Type | @@ -6455,7 +6455,7 @@ ## [obj_handle_attacks](#obj_handle_attacks) ### Lua Example -`local `integer`Value = obj_handle_attacks(hitbox, attackedMarioAction, attackHandlers)` +`local integerValue = obj_handle_attacks(hitbox, attackedMarioAction, attackHandlers)` ### Parameters | Field | Type | @@ -6477,7 +6477,7 @@ ## [obj_is_near_to_and_facing_mario](#obj_is_near_to_and_facing_mario) ### Lua Example -`local `integer`Value = obj_is_near_to_and_facing_mario(m, maxDist, maxAngleDiff)` +`local integerValue = obj_is_near_to_and_facing_mario(m, maxDist, maxAngleDiff)` ### Parameters | Field | Type | @@ -6499,7 +6499,7 @@ ## [obj_is_rendering_enabled](#obj_is_rendering_enabled) ### Lua Example -`local `integer`Value = obj_is_rendering_enabled()` +`local integerValue = obj_is_rendering_enabled()` ### Parameters - None @@ -6517,7 +6517,7 @@ ## [obj_move_for_one_second](#obj_move_for_one_second) ### Lua Example -`local `integer`Value = obj_move_for_one_second(endAction)` +`local integerValue = obj_move_for_one_second(endAction)` ### Parameters | Field | Type | @@ -6537,7 +6537,7 @@ ## [obj_move_pitch_approach](#obj_move_pitch_approach) ### Lua Example -`local `integer`Value = obj_move_pitch_approach(target, delta)` +`local integerValue = obj_move_pitch_approach(target, delta)` ### Parameters | Field | Type | @@ -6558,7 +6558,7 @@ ## [obj_random_fixed_turn](#obj_random_fixed_turn) ### Lua Example -`local `integer`Value = obj_random_fixed_turn(delta)` +`local integerValue = obj_random_fixed_turn(delta)` ### Parameters | Field | Type | @@ -6578,7 +6578,7 @@ ## [obj_resolve_collisions_and_turn](#obj_resolve_collisions_and_turn) ### Lua Example -`local `integer`Value = obj_resolve_collisions_and_turn(targetYaw, turnSpeed)` +`local integerValue = obj_resolve_collisions_and_turn(targetYaw, turnSpeed)` ### Parameters | Field | Type | @@ -6599,7 +6599,7 @@ ## [obj_resolve_object_collisions](#obj_resolve_object_collisions) ### Lua Example -`local `integer`Value = obj_resolve_object_collisions(targetYaw)` +`local integerValue = obj_resolve_object_collisions(targetYaw)` ### Parameters | Field | Type | @@ -6720,7 +6720,7 @@ ## [obj_smooth_turn](#obj_smooth_turn) ### Lua Example -`local `integer`Value = obj_smooth_turn(angleVel, angle, targetAngle, targetSpeedProportion, accel, minSpeed, maxSpeed)` +`local integerValue = obj_smooth_turn(angleVel, angle, targetAngle, targetSpeedProportion, accel, minSpeed, maxSpeed)` ### Parameters | Field | Type | @@ -6773,7 +6773,7 @@ ## [obj_turn_pitch_toward_mario](#obj_turn_pitch_toward_mario) ### Lua Example -`local `integer`Value = obj_turn_pitch_toward_mario(m, targetOffsetY, turnAmount)` +`local integerValue = obj_turn_pitch_toward_mario(m, targetOffsetY, turnAmount)` ### Parameters | Field | Type | @@ -6836,7 +6836,7 @@ ## [obj_update_standard_actions](#obj_update_standard_actions) ### Lua Example -`local `integer`Value = obj_update_standard_actions(scale)` +`local integerValue = obj_update_standard_actions(scale)` ### Parameters | Field | Type | @@ -6856,7 +6856,7 @@ ## [obj_y_vel_approach](#obj_y_vel_approach) ### Lua Example -`local `integer`Value = obj_y_vel_approach(target, delta)` +`local integerValue = obj_y_vel_approach(target, delta)` ### Parameters | Field | Type | @@ -6877,7 +6877,7 @@ ## [oscillate_toward](#oscillate_toward) ### Lua Example -`local `integer`Value = oscillate_toward(value, vel, target, velCloseToZero, accel, slowdown)` +`local integerValue = oscillate_toward(value, vel, target, velCloseToZero, accel, slowdown)` ### Parameters | Field | Type | @@ -6925,7 +6925,7 @@ ## [random_linear_offset](#random_linear_offset) ### Lua Example -`local `integer`Value = random_linear_offset(base, range)` +`local integerValue = random_linear_offset(base, range)` ### Parameters | Field | Type | @@ -6946,7 +6946,7 @@ ## [random_mod_offset](#random_mod_offset) ### Lua Example -`local `integer`Value = random_mod_offset(base, step, mod)` +`local integerValue = random_mod_offset(base, step, mod)` ### Parameters | Field | Type | @@ -6974,7 +6974,7 @@ ## [abs_angle_diff](#abs_angle_diff) ### Lua Example -`local `integer`Value = abs_angle_diff(x0, x1)` +`local integerValue = abs_angle_diff(x0, x1)` ### Parameters | Field | Type | @@ -7016,7 +7016,7 @@ ## [approach_f32_signed](#approach_f32_signed) ### Lua Example -`local `integer`Value = approach_f32_signed(value, target, increment)` +`local integerValue = approach_f32_signed(value, target, increment)` ### Parameters | Field | Type | @@ -7038,7 +7038,7 @@ ## [approach_f32_symmetric](#approach_f32_symmetric) ### Lua Example -`local `number`Value = approach_f32_symmetric(value, target, increment)` +`local numberValue = approach_f32_symmetric(value, target, increment)` ### Parameters | Field | Type | @@ -7060,7 +7060,7 @@ ## [approach_s16_symmetric](#approach_s16_symmetric) ### Lua Example -`local `integer`Value = approach_s16_symmetric(value, target, increment)` +`local integerValue = approach_s16_symmetric(value, target, increment)` ### Parameters | Field | Type | @@ -7118,7 +7118,7 @@ ## [bit_shift_left](#bit_shift_left) ### Lua Example -`local `integer`Value = bit_shift_left(a0)` +`local integerValue = bit_shift_left(a0)` ### Parameters | Field | Type | @@ -7158,7 +7158,7 @@ ## [clear_move_flag](#clear_move_flag) ### Lua Example -`local `integer`Value = clear_move_flag(bitSet, flag)` +`local integerValue = clear_move_flag(bitSet, flag)` ### Parameters | Field | Type | @@ -7199,7 +7199,7 @@ ## [count_objects_with_behavior](#count_objects_with_behavior) ### Lua Example -`local `integer`Value = count_objects_with_behavior(behavior)` +`local integerValue = count_objects_with_behavior(behavior)` ### Parameters | Field | Type | @@ -7219,7 +7219,7 @@ ## [count_unimportant_objects](#count_unimportant_objects) ### Lua Example -`local `integer`Value = count_unimportant_objects()` +`local integerValue = count_unimportant_objects()` ### Parameters - None @@ -7237,7 +7237,7 @@ ## [cur_obj_abs_y_dist_to_home](#cur_obj_abs_y_dist_to_home) ### Lua Example -`local `number`Value = cur_obj_abs_y_dist_to_home()` +`local numberValue = cur_obj_abs_y_dist_to_home()` ### Parameters - None @@ -7255,7 +7255,7 @@ ## [cur_obj_advance_looping_anim](#cur_obj_advance_looping_anim) ### Lua Example -`local `integer`Value = cur_obj_advance_looping_anim()` +`local integerValue = cur_obj_advance_looping_anim()` ### Parameters - None @@ -7291,7 +7291,7 @@ ## [cur_obj_angle_to_home](#cur_obj_angle_to_home) ### Lua Example -`local `integer`Value = cur_obj_angle_to_home()` +`local integerValue = cur_obj_angle_to_home()` ### Parameters - None @@ -7365,7 +7365,7 @@ ## [cur_obj_can_mario_activate_textbox](#cur_obj_can_mario_activate_textbox) ### Lua Example -`local `integer`Value = cur_obj_can_mario_activate_textbox(m, radius, height, unused)` +`local integerValue = cur_obj_can_mario_activate_textbox(m, radius, height, unused)` ### Parameters | Field | Type | @@ -7388,7 +7388,7 @@ ## [cur_obj_can_mario_activate_textbox_2](#cur_obj_can_mario_activate_textbox_2) ### Lua Example -`local `integer`Value = cur_obj_can_mario_activate_textbox_2(m, radius, height)` +`local integerValue = cur_obj_can_mario_activate_textbox_2(m, radius, height)` ### Parameters | Field | Type | @@ -7430,7 +7430,7 @@ ## [cur_obj_check_anim_frame](#cur_obj_check_anim_frame) ### Lua Example -`local `integer`Value = cur_obj_check_anim_frame(frame)` +`local integerValue = cur_obj_check_anim_frame(frame)` ### Parameters | Field | Type | @@ -7450,7 +7450,7 @@ ## [cur_obj_check_anim_frame_in_range](#cur_obj_check_anim_frame_in_range) ### Lua Example -`local `integer`Value = cur_obj_check_anim_frame_in_range(startFrame, rangeLength)` +`local integerValue = cur_obj_check_anim_frame_in_range(startFrame, rangeLength)` ### Parameters | Field | Type | @@ -7471,7 +7471,7 @@ ## [cur_obj_check_frame_prior_current_frame](#cur_obj_check_frame_prior_current_frame) ### Lua Example -`local `integer`Value = cur_obj_check_frame_prior_current_frame(a0)` +`local integerValue = cur_obj_check_frame_prior_current_frame(a0)` ### Parameters | Field | Type | @@ -7491,7 +7491,7 @@ ## [cur_obj_check_grabbed_mario](#cur_obj_check_grabbed_mario) ### Lua Example -`local `integer`Value = cur_obj_check_grabbed_mario()` +`local integerValue = cur_obj_check_grabbed_mario()` ### Parameters - None @@ -7509,7 +7509,7 @@ ## [cur_obj_check_if_at_animation_end](#cur_obj_check_if_at_animation_end) ### Lua Example -`local `integer`Value = cur_obj_check_if_at_animation_end()` +`local integerValue = cur_obj_check_if_at_animation_end()` ### Parameters - None @@ -7527,7 +7527,7 @@ ## [cur_obj_check_if_near_animation_end](#cur_obj_check_if_near_animation_end) ### Lua Example -`local `integer`Value = cur_obj_check_if_near_animation_end()` +`local integerValue = cur_obj_check_if_near_animation_end()` ### Parameters - None @@ -7545,7 +7545,7 @@ ## [cur_obj_check_interacted](#cur_obj_check_interacted) ### Lua Example -`local `integer`Value = cur_obj_check_interacted()` +`local integerValue = cur_obj_check_interacted()` ### Parameters - None @@ -7563,7 +7563,7 @@ ## [cur_obj_clear_interact_status_flag](#cur_obj_clear_interact_status_flag) ### Lua Example -`local `integer`Value = cur_obj_clear_interact_status_flag(flag)` +`local integerValue = cur_obj_clear_interact_status_flag(flag)` ### Parameters | Field | Type | @@ -7601,7 +7601,7 @@ ## [cur_obj_count_objects_with_behavior](#cur_obj_count_objects_with_behavior) ### Lua Example -`local `integer`Value = cur_obj_count_objects_with_behavior(behavior, dist)` +`local integerValue = cur_obj_count_objects_with_behavior(behavior, dist)` ### Parameters | Field | Type | @@ -7622,7 +7622,7 @@ ## [cur_obj_detect_steep_floor](#cur_obj_detect_steep_floor) ### Lua Example -`local `integer`Value = cur_obj_detect_steep_floor(steepAngleDegrees)` +`local integerValue = cur_obj_detect_steep_floor(steepAngleDegrees)` ### Parameters | Field | Type | @@ -7698,7 +7698,7 @@ ## [cur_obj_dist_to_nearest_object_with_behavior](#cur_obj_dist_to_nearest_object_with_behavior) ### Lua Example -`local `number`Value = cur_obj_dist_to_nearest_object_with_behavior(behavior)` +`local numberValue = cur_obj_dist_to_nearest_object_with_behavior(behavior)` ### Parameters | Field | Type | @@ -7892,7 +7892,7 @@ ## [cur_obj_follow_path](#cur_obj_follow_path) ### Lua Example -`local `integer`Value = cur_obj_follow_path(unusedArg)` +`local integerValue = cur_obj_follow_path(unusedArg)` ### Parameters | Field | Type | @@ -7973,7 +7973,7 @@ ## [cur_obj_has_behavior](#cur_obj_has_behavior) ### Lua Example -`local `integer`Value = cur_obj_has_behavior(behavior)` +`local integerValue = cur_obj_has_behavior(behavior)` ### Parameters | Field | Type | @@ -7993,7 +7993,7 @@ ## [cur_obj_has_model](#cur_obj_has_model) ### Lua Example -`local `integer`Value = cur_obj_has_model(modelID)` +`local integerValue = cur_obj_has_model(modelID)` ### Parameters | Field | Type | @@ -8031,7 +8031,7 @@ ## [cur_obj_hide_if_mario_far_away_y](#cur_obj_hide_if_mario_far_away_y) ### Lua Example -`local `integer`Value = cur_obj_hide_if_mario_far_away_y(distY)` +`local integerValue = cur_obj_hide_if_mario_far_away_y(distY)` ### Parameters | Field | Type | @@ -8110,7 +8110,7 @@ ## [cur_obj_init_animation_and_check_if_near_end](#cur_obj_init_animation_and_check_if_near_end) ### Lua Example -`local `integer`Value = cur_obj_init_animation_and_check_if_near_end(animIndex)` +`local integerValue = cur_obj_init_animation_and_check_if_near_end(animIndex)` ### Parameters | Field | Type | @@ -8191,7 +8191,7 @@ ## [cur_obj_is_any_player_on_platform](#cur_obj_is_any_player_on_platform) ### Lua Example -`local `integer`Value = cur_obj_is_any_player_on_platform()` +`local integerValue = cur_obj_is_any_player_on_platform()` ### Parameters - None @@ -8209,7 +8209,7 @@ ## [cur_obj_is_mario_ground_pounding_platform](#cur_obj_is_mario_ground_pounding_platform) ### Lua Example -`local `integer`Value = cur_obj_is_mario_ground_pounding_platform()` +`local integerValue = cur_obj_is_mario_ground_pounding_platform()` ### Parameters - None @@ -8227,7 +8227,7 @@ ## [cur_obj_is_mario_on_platform](#cur_obj_is_mario_on_platform) ### Lua Example -`local `integer`Value = cur_obj_is_mario_on_platform()` +`local integerValue = cur_obj_is_mario_on_platform()` ### Parameters - None @@ -8245,7 +8245,7 @@ ## [cur_obj_lateral_dist_from_mario_to_home](#cur_obj_lateral_dist_from_mario_to_home) ### Lua Example -`local `number`Value = cur_obj_lateral_dist_from_mario_to_home()` +`local numberValue = cur_obj_lateral_dist_from_mario_to_home()` ### Parameters - None @@ -8263,7 +8263,7 @@ ## [cur_obj_lateral_dist_from_obj_to_home](#cur_obj_lateral_dist_from_obj_to_home) ### Lua Example -`local `number`Value = cur_obj_lateral_dist_from_obj_to_home(obj)` +`local numberValue = cur_obj_lateral_dist_from_obj_to_home(obj)` ### Parameters | Field | Type | @@ -8283,7 +8283,7 @@ ## [cur_obj_lateral_dist_to_home](#cur_obj_lateral_dist_to_home) ### Lua Example -`local `number`Value = cur_obj_lateral_dist_to_home()` +`local numberValue = cur_obj_lateral_dist_to_home()` ### Parameters - None @@ -8301,7 +8301,7 @@ ## [cur_obj_mario_far_away](#cur_obj_mario_far_away) ### Lua Example -`local `integer`Value = cur_obj_mario_far_away()` +`local integerValue = cur_obj_mario_far_away()` ### Parameters - None @@ -8360,7 +8360,7 @@ ## [cur_obj_move_up_and_down](#cur_obj_move_up_and_down) ### Lua Example -`local `integer`Value = cur_obj_move_up_and_down(a0)` +`local integerValue = cur_obj_move_up_and_down(a0)` ### Parameters | Field | Type | @@ -8473,7 +8473,7 @@ ## [cur_obj_move_xz](#cur_obj_move_xz) ### Lua Example -`local `integer`Value = cur_obj_move_xz(steepSlopeNormalY, careAboutEdgesAndSteepSlopes)` +`local integerValue = cur_obj_move_xz(steepSlopeNormalY, careAboutEdgesAndSteepSlopes)` ### Parameters | Field | Type | @@ -8534,7 +8534,7 @@ ## [cur_obj_move_y_and_get_water_level](#cur_obj_move_y_and_get_water_level) ### Lua Example -`local `number`Value = cur_obj_move_y_and_get_water_level(gravity, buoyancy)` +`local numberValue = cur_obj_move_y_and_get_water_level(gravity, buoyancy)` ### Parameters | Field | Type | @@ -8593,7 +8593,7 @@ ## [cur_obj_outside_home_rectangle](#cur_obj_outside_home_rectangle) ### Lua Example -`local `integer`Value = cur_obj_outside_home_rectangle(minX, maxX, minZ, maxZ)` +`local integerValue = cur_obj_outside_home_rectangle(minX, maxX, minZ, maxZ)` ### Parameters | Field | Type | @@ -8616,7 +8616,7 @@ ## [cur_obj_outside_home_square](#cur_obj_outside_home_square) ### Lua Example -`local `integer`Value = cur_obj_outside_home_square(halfLength)` +`local integerValue = cur_obj_outside_home_square(halfLength)` ### Parameters | Field | Type | @@ -8636,7 +8636,7 @@ ## [cur_obj_progress_direction_table](#cur_obj_progress_direction_table) ### Lua Example -`local `integer`Value = cur_obj_progress_direction_table()` +`local integerValue = cur_obj_progress_direction_table()` ### Parameters - None @@ -8695,7 +8695,7 @@ ## [cur_obj_reflect_move_angle_off_wall](#cur_obj_reflect_move_angle_off_wall) ### Lua Example -`local `integer`Value = cur_obj_reflect_move_angle_off_wall()` +`local integerValue = cur_obj_reflect_move_angle_off_wall()` ### Parameters - None @@ -8731,7 +8731,7 @@ ## [cur_obj_resolve_wall_collisions](#cur_obj_resolve_wall_collisions) ### Lua Example -`local `integer`Value = cur_obj_resolve_wall_collisions()` +`local integerValue = cur_obj_resolve_wall_collisions()` ### Parameters - None @@ -8803,7 +8803,7 @@ ## [cur_obj_rotate_yaw_toward](#cur_obj_rotate_yaw_toward) ### Lua Example -`local `integer`Value = cur_obj_rotate_yaw_toward(target, increment)` +`local integerValue = cur_obj_rotate_yaw_toward(target, increment)` ### Parameters | Field | Type | @@ -8887,7 +8887,7 @@ ## [cur_obj_set_direction_table](#cur_obj_set_direction_table) ### Lua Example -`local `integer`Value = cur_obj_set_direction_table(a0)` +`local integerValue = cur_obj_set_direction_table(a0)` ### Parameters | Field | Type | @@ -8925,7 +8925,7 @@ ## [cur_obj_set_hitbox_and_die_if_attacked](#cur_obj_set_hitbox_and_die_if_attacked) ### Lua Example -`local `integer`Value = cur_obj_set_hitbox_and_die_if_attacked(hitbox, deathSound, noLootCoins)` +`local integerValue = cur_obj_set_hitbox_and_die_if_attacked(hitbox, deathSound, noLootCoins)` ### Parameters | Field | Type | @@ -9209,7 +9209,7 @@ ## [cur_obj_shake_y_until](#cur_obj_shake_y_until) ### Lua Example -`local `integer`Value = cur_obj_shake_y_until(cycles, amount)` +`local integerValue = cur_obj_shake_y_until(cycles, amount)` ### Parameters | Field | Type | @@ -9524,7 +9524,7 @@ ## [cur_obj_wait_then_blink](#cur_obj_wait_then_blink) ### Lua Example -`local `integer`Value = cur_obj_wait_then_blink(timeUntilBlinking, numBlinks)` +`local integerValue = cur_obj_wait_then_blink(timeUntilBlinking, numBlinks)` ### Parameters | Field | Type | @@ -9545,7 +9545,7 @@ ## [cur_obj_was_attacked_or_ground_pounded](#cur_obj_was_attacked_or_ground_pounded) ### Lua Example -`local `integer`Value = cur_obj_was_attacked_or_ground_pounded()` +`local integerValue = cur_obj_was_attacked_or_ground_pounded()` ### Parameters - None @@ -9563,7 +9563,7 @@ ## [cur_obj_within_12k_bounds](#cur_obj_within_12k_bounds) ### Lua Example -`local `integer`Value = cur_obj_within_12k_bounds()` +`local integerValue = cur_obj_within_12k_bounds()` ### Parameters - None @@ -9617,7 +9617,7 @@ ## [dist_between_object_and_point](#dist_between_object_and_point) ### Lua Example -`local `number`Value = dist_between_object_and_point(obj, pointX, pointY, pointZ)` +`local numberValue = dist_between_object_and_point(obj, pointX, pointY, pointZ)` ### Parameters | Field | Type | @@ -9640,7 +9640,7 @@ ## [dist_between_objects](#dist_between_objects) ### Lua Example -`local `number`Value = dist_between_objects(obj1, obj2)` +`local numberValue = dist_between_objects(obj1, obj2)` ### Parameters | Field | Type | @@ -9715,7 +9715,7 @@ ## [geo_offset_klepto_debug](#geo_offset_klepto_debug) ### Lua Example -`local `integer`Value = geo_offset_klepto_debug(callContext, a1, sp8)` +`local integerValue = geo_offset_klepto_debug(callContext, a1, sp8)` ### Parameters | Field | Type | @@ -9737,7 +9737,7 @@ ## [get_object_list_from_behavior](#get_object_list_from_behavior) ### Lua Example -`local `integer`Value = get_object_list_from_behavior(behavior)` +`local integerValue = get_object_list_from_behavior(behavior)` ### Parameters | Field | Type | @@ -9757,7 +9757,7 @@ ## [increment_velocity_toward_range](#increment_velocity_toward_range) ### Lua Example -`local `number`Value = increment_velocity_toward_range(value, center, zeroThreshold, increment)` +`local numberValue = increment_velocity_toward_range(value, center, zeroThreshold, increment)` ### Parameters | Field | Type | @@ -9780,7 +9780,7 @@ ## [is_item_in_array](#is_item_in_array) ### Lua Example -`local `integer`Value = is_item_in_array(item, array)` +`local integerValue = is_item_in_array(item, array)` ### Parameters | Field | Type | @@ -9801,7 +9801,7 @@ ## [is_mario_moving_fast_or_in_air](#is_mario_moving_fast_or_in_air) ### Lua Example -`local `integer`Value = is_mario_moving_fast_or_in_air(speedThreshold)` +`local integerValue = is_mario_moving_fast_or_in_air(speedThreshold)` ### Parameters | Field | Type | @@ -9821,7 +9821,7 @@ ## [lateral_dist_between_objects](#lateral_dist_between_objects) ### Lua Example -`local `number`Value = lateral_dist_between_objects(obj1, obj2)` +`local numberValue = lateral_dist_between_objects(obj1, obj2)` ### Parameters | Field | Type | @@ -9842,7 +9842,7 @@ ## [mario_is_dive_sliding](#mario_is_dive_sliding) ### Lua Example -`local `integer`Value = mario_is_dive_sliding(m)` +`local integerValue = mario_is_dive_sliding(m)` ### Parameters | Field | Type | @@ -9862,7 +9862,7 @@ ## [mario_is_in_air_action](#mario_is_in_air_action) ### Lua Example -`local `integer`Value = mario_is_in_air_action(m)` +`local integerValue = mario_is_in_air_action(m)` ### Parameters | Field | Type | @@ -9882,7 +9882,7 @@ ## [mario_is_within_rectangle](#mario_is_within_rectangle) ### Lua Example -`local `integer`Value = mario_is_within_rectangle(minX, maxX, minZ, maxZ)` +`local integerValue = mario_is_within_rectangle(minX, maxX, minZ, maxZ)` ### Parameters | Field | Type | @@ -9925,7 +9925,7 @@ ## [obj_angle_to_object](#obj_angle_to_object) ### Lua Example -`local `integer`Value = obj_angle_to_object(obj1, obj2)` +`local integerValue = obj_angle_to_object(obj1, obj2)` ### Parameters | Field | Type | @@ -9946,7 +9946,7 @@ ## [obj_angle_to_point](#obj_angle_to_point) ### Lua Example -`local `integer`Value = obj_angle_to_point(obj, pointX, pointZ)` +`local integerValue = obj_angle_to_point(obj, pointX, pointZ)` ### Parameters | Field | Type | @@ -9988,7 +9988,7 @@ ## [obj_attack_collided_from_other_object](#obj_attack_collided_from_other_object) ### Lua Example -`local `integer`Value = obj_attack_collided_from_other_object(obj)` +`local integerValue = obj_attack_collided_from_other_object(obj)` ### Parameters | Field | Type | @@ -10110,7 +10110,7 @@ ## [obj_check_if_collided_with_object](#obj_check_if_collided_with_object) ### Lua Example -`local `integer`Value = obj_check_if_collided_with_object(obj1, obj2)` +`local integerValue = obj_check_if_collided_with_object(obj1, obj2)` ### Parameters | Field | Type | @@ -10298,7 +10298,7 @@ ## [obj_has_behavior](#obj_has_behavior) ### Lua Example -`local `integer`Value = obj_has_behavior(obj, behavior)` +`local integerValue = obj_has_behavior(obj, behavior)` ### Parameters | Field | Type | @@ -10340,7 +10340,7 @@ ## [obj_is_hidden](#obj_is_hidden) ### Lua Example -`local `integer`Value = obj_is_hidden(obj)` +`local integerValue = obj_is_hidden(obj)` ### Parameters | Field | Type | @@ -10380,7 +10380,7 @@ ## [obj_pitch_to_object](#obj_pitch_to_object) ### Lua Example -`local `integer`Value = obj_pitch_to_object(obj, target)` +`local integerValue = obj_pitch_to_object(obj, target)` ### Parameters | Field | Type | @@ -10878,7 +10878,7 @@ ## [obj_turn_toward_object](#obj_turn_toward_object) ### Lua Example -`local `integer`Value = obj_turn_toward_object(obj, target, angleIndex, turnAmount)` +`local integerValue = obj_turn_toward_object(obj, target, angleIndex, turnAmount)` ### Parameters | Field | Type | @@ -10901,7 +10901,7 @@ ## [player_performed_grab_escape_action](#player_performed_grab_escape_action) ### Lua Example -`local `integer`Value = player_performed_grab_escape_action()` +`local integerValue = player_performed_grab_escape_action()` ### Parameters - None @@ -10919,7 +10919,7 @@ ## [random_f32_around_zero](#random_f32_around_zero) ### Lua Example -`local `number`Value = random_f32_around_zero(diameter)` +`local numberValue = random_f32_around_zero(diameter)` ### Parameters | Field | Type | @@ -10981,7 +10981,7 @@ ## [signum_positive](#signum_positive) ### Lua Example -`local `integer`Value = signum_positive(x)` +`local integerValue = signum_positive(x)` ### Parameters | Field | Type | @@ -11144,7 +11144,7 @@ ## [save_file_get_cap_pos](#save_file_get_cap_pos) ### Lua Example -`local `integer`Value = save_file_get_cap_pos(capPos)` +`local integerValue = save_file_get_cap_pos(capPos)` ### Parameters | Field | Type | @@ -11164,7 +11164,7 @@ ## [save_file_get_course_coin_score](#save_file_get_course_coin_score) ### Lua Example -`local `integer`Value = save_file_get_course_coin_score(fileIndex, courseIndex)` +`local integerValue = save_file_get_course_coin_score(fileIndex, courseIndex)` ### Parameters | Field | Type | @@ -11185,7 +11185,7 @@ ## [save_file_get_course_star_count](#save_file_get_course_star_count) ### Lua Example -`local `integer`Value = save_file_get_course_star_count(fileIndex, courseIndex)` +`local integerValue = save_file_get_course_star_count(fileIndex, courseIndex)` ### Parameters | Field | Type | @@ -11206,7 +11206,7 @@ ## [save_file_get_flags](#save_file_get_flags) ### Lua Example -`local `integer`Value = save_file_get_flags()` +`local integerValue = save_file_get_flags()` ### Parameters - None @@ -11224,7 +11224,7 @@ ## [save_file_get_max_coin_score](#save_file_get_max_coin_score) ### Lua Example -`local `integer`Value = save_file_get_max_coin_score(courseIndex)` +`local integerValue = save_file_get_max_coin_score(courseIndex)` ### Parameters | Field | Type | @@ -11244,7 +11244,7 @@ ## [save_file_get_sound_mode](#save_file_get_sound_mode) ### Lua Example -`local `integer`Value = save_file_get_sound_mode()` +`local integerValue = save_file_get_sound_mode()` ### Parameters - None @@ -11262,7 +11262,7 @@ ## [save_file_get_star_flags](#save_file_get_star_flags) ### Lua Example -`local `integer`Value = save_file_get_star_flags(fileIndex, courseIndex)` +`local integerValue = save_file_get_star_flags(fileIndex, courseIndex)` ### Parameters | Field | Type | @@ -11283,7 +11283,7 @@ ## [save_file_get_total_star_count](#save_file_get_total_star_count) ### Lua Example -`local `integer`Value = save_file_get_total_star_count(fileIndex, minCourse, maxCourse)` +`local integerValue = save_file_get_total_star_count(fileIndex, minCourse, maxCourse)` ### Parameters | Field | Type | @@ -11861,7 +11861,7 @@ ## [calc_dist_to_volume_range_1](#calc_dist_to_volume_range_1) ### Lua Example -`local `integer`Value = calc_dist_to_volume_range_1(distance)` +`local integerValue = calc_dist_to_volume_range_1(distance)` ### Parameters | Field | Type | @@ -11881,7 +11881,7 @@ ## [calc_dist_to_volume_range_2](#calc_dist_to_volume_range_2) ### Lua Example -`local `integer`Value = calc_dist_to_volume_range_2(distance)` +`local integerValue = calc_dist_to_volume_range_2(distance)` ### Parameters | Field | Type | @@ -11967,7 +11967,7 @@ ## [find_ceil_height](#find_ceil_height) ### Lua Example -`local `number`Value = find_ceil_height(x, y, z)` +`local numberValue = find_ceil_height(x, y, z)` ### Parameters | Field | Type | @@ -11989,7 +11989,7 @@ ## [find_floor_height](#find_floor_height) ### Lua Example -`local `number`Value = find_floor_height(x, y, z)` +`local numberValue = find_floor_height(x, y, z)` ### Parameters | Field | Type | @@ -12011,7 +12011,7 @@ ## [find_poison_gas_level](#find_poison_gas_level) ### Lua Example -`local `number`Value = find_poison_gas_level(x, z)` +`local numberValue = find_poison_gas_level(x, z)` ### Parameters | Field | Type | @@ -12032,7 +12032,7 @@ ## [find_wall_collisions](#find_wall_collisions) ### Lua Example -`local `integer`Value = find_wall_collisions(colData)` +`local integerValue = find_wall_collisions(colData)` ### Parameters | Field | Type | @@ -12052,7 +12052,7 @@ ## [find_water_level](#find_water_level) ### Lua Example -`local `number`Value = find_water_level(x, z)` +`local numberValue = find_water_level(x, z)` ### Parameters | Field | Type | diff --git a/docs/lua/globals.md b/docs/lua/globals.md index 5d29cc62..2db0b1d0 100644 --- a/docs/lua/globals.md +++ b/docs/lua/globals.md @@ -37,6 +37,13 @@ The `gTextures` table contains references to textures. Listed in [GlobalTextures
+## [gObjectAnimations](#gObjectAnimations) +The `gObjectAnimations` table contains references to object animations. Listed in [GlobalObjectAnimations](structs.md#GlobalObjectAnimations). + +[:arrow_up_small:](#) + +
+ ## [gGlobalSyncTable](#gGlobalSyncTable) The `gGlobalSyncTable` is a table used for networking. Any field set inside of this table is automatically synchronized with all other clients. Do not use this table for player-specific variables, keep those in [gPlayerSyncTable](#gPlayerSyncTable). Player-specific variable will desynchronize within this table since it doesn't automatically translate `playerIndex`.