mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-11-25 05:25:14 +00:00
Reorganize and cleanup configfile code
This commit is contained in:
parent
563196048d
commit
15ea5dc8e2
2 changed files with 199 additions and 189 deletions
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@ -79,104 +79,107 @@ ConfigWindow configWindow = {
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.msaa = 0,
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.msaa = 0,
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};
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};
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unsigned int configFiltering = 2; // 0=force nearest, 1=linear, 2=three-point
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// display settings
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unsigned int configMasterVolume = 80; // 0 - MAX_VOLUME
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unsigned int configFiltering = 2; // 0 = Nearest, 1 = Bilinear, 2 = Trilinear
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unsigned int configMusicVolume = MAX_VOLUME;
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bool configShowFPS = false;
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unsigned int configSfxVolume = MAX_VOLUME;
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bool configUncappedFramerate = false;
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unsigned int configEnvVolume = MAX_VOLUME;
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unsigned int configFrameLimit = 60;
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bool configForce4By3 = false;
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// Keyboard mappings (VK_ values, by default keyboard/gamepad/mouse)
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unsigned int configInterpolationMode = 1;
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unsigned int configKeyA[MAX_BINDS] = { 0x0026, 0x1000, 0x1103 };
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unsigned int configDrawDistance = 4;
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unsigned int configKeyB[MAX_BINDS] = { 0x0033, 0x1001, 0x1101 };
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// sound settings
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unsigned int configKeyX[MAX_BINDS] = { 0x0017, 0x1002, VK_INVALID };
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unsigned int configMasterVolume = 80; // 0 - MAX_VOLUME
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unsigned int configKeyY[MAX_BINDS] = { 0x0032, 0x1003, VK_INVALID };
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unsigned int configMusicVolume = MAX_VOLUME;
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unsigned int configKeyStart[MAX_BINDS] = { 0x0039, 0x1006, VK_INVALID };
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unsigned int configSfxVolume = MAX_VOLUME;
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unsigned int configKeyL[MAX_BINDS] = { 0x002A, 0x1009, 0x1104 };
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unsigned int configEnvVolume = MAX_VOLUME;
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unsigned int configKeyR[MAX_BINDS] = { 0x0036, 0x100A, 0x101B };
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bool configFadeoutDistantSounds = false;
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unsigned int configKeyZ[MAX_BINDS] = { 0x0025, 0x1007, 0x101A };
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// control binds
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unsigned int configKeyCUp[MAX_BINDS] = { 0x0148, VK_INVALID, VK_INVALID };
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unsigned int configKeyA[MAX_BINDS] = { 0x0026, 0x1000, 0x1103 };
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unsigned int configKeyCDown[MAX_BINDS] = { 0x0150, VK_INVALID, VK_INVALID };
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unsigned int configKeyB[MAX_BINDS] = { 0x0033, 0x1001, 0x1101 };
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unsigned int configKeyCLeft[MAX_BINDS] = { 0x014B, VK_INVALID, VK_INVALID };
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unsigned int configKeyX[MAX_BINDS] = { 0x0017, 0x1002, VK_INVALID };
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unsigned int configKeyCRight[MAX_BINDS] = { 0x014D, VK_INVALID, VK_INVALID };
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unsigned int configKeyY[MAX_BINDS] = { 0x0032, 0x1003, VK_INVALID };
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unsigned int configKeyStickUp[MAX_BINDS] = { 0x0011, VK_INVALID, VK_INVALID };
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unsigned int configKeyStart[MAX_BINDS] = { 0x0039, 0x1006, VK_INVALID };
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unsigned int configKeyStickDown[MAX_BINDS] = { 0x001F, VK_INVALID, VK_INVALID };
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unsigned int configKeyL[MAX_BINDS] = { 0x002A, 0x1009, 0x1104 };
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unsigned int configKeyStickLeft[MAX_BINDS] = { 0x001E, VK_INVALID, VK_INVALID };
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unsigned int configKeyR[MAX_BINDS] = { 0x0036, 0x100A, 0x101B };
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unsigned int configKeyStickRight[MAX_BINDS] = { 0x0020, VK_INVALID, VK_INVALID };
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unsigned int configKeyZ[MAX_BINDS] = { 0x0025, 0x1007, 0x101A };
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unsigned int configKeyChat[MAX_BINDS] = { 0x001C, VK_INVALID, VK_INVALID };
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unsigned int configKeyCUp[MAX_BINDS] = { 0x0148, VK_INVALID, VK_INVALID };
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unsigned int configKeyPlayerList[MAX_BINDS] = { 0x000F, 0x1004, VK_INVALID };
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unsigned int configKeyCDown[MAX_BINDS] = { 0x0150, VK_INVALID, VK_INVALID };
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unsigned int configKeyDUp[MAX_BINDS] = { 0x0147, 0x100b, VK_INVALID };
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unsigned int configKeyCLeft[MAX_BINDS] = { 0x014B, VK_INVALID, VK_INVALID };
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unsigned int configKeyDDown[MAX_BINDS] = { 0x014f, 0x100c, VK_INVALID };
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unsigned int configKeyCRight[MAX_BINDS] = { 0x014D, VK_INVALID, VK_INVALID };
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unsigned int configKeyDLeft[MAX_BINDS] = { 0x0153, 0x100d, VK_INVALID };
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unsigned int configKeyStickUp[MAX_BINDS] = { 0x0011, VK_INVALID, VK_INVALID };
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unsigned int configKeyDRight[MAX_BINDS] = { 0x0151, 0x100e, VK_INVALID };
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unsigned int configKeyStickDown[MAX_BINDS] = { 0x001F, VK_INVALID, VK_INVALID };
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unsigned int configKeyConsole[MAX_BINDS] = { 0x0029, 0x003B, VK_INVALID };
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unsigned int configKeyStickLeft[MAX_BINDS] = { 0x001E, VK_INVALID, VK_INVALID };
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unsigned int configKeyPrevPage[MAX_BINDS] = { 0x0016, VK_INVALID, VK_INVALID };
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unsigned int configKeyStickRight[MAX_BINDS] = { 0x0020, VK_INVALID, VK_INVALID };
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unsigned int configKeyNextPage[MAX_BINDS] = { 0x0018, VK_INVALID, VK_INVALID };
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unsigned int configKeyChat[MAX_BINDS] = { 0x001C, VK_INVALID, VK_INVALID };
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unsigned int configKeyDisconnect[MAX_BINDS] = { VK_INVALID, VK_INVALID, VK_INVALID };
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unsigned int configKeyPlayerList[MAX_BINDS] = { 0x000F, 0x1004, VK_INVALID };
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unsigned int configStickDeadzone = 16; // 16*DEADZONE_STEP=4960 (the original default deadzone)
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unsigned int configKeyDUp[MAX_BINDS] = { 0x0147, 0x100b, VK_INVALID };
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unsigned int configRumbleStrength = 50;
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unsigned int configKeyDDown[MAX_BINDS] = { 0x014f, 0x100c, VK_INVALID };
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// better camera settings
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unsigned int configKeyDLeft[MAX_BINDS] = { 0x0153, 0x100d, VK_INVALID };
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unsigned int configCameraXSens = 50;
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unsigned int configKeyDRight[MAX_BINDS] = { 0x0151, 0x100e, VK_INVALID };
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unsigned int configCameraYSens = 50;
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unsigned int configKeyConsole[MAX_BINDS] = { 0x0029, 0x003B, VK_INVALID };
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unsigned int configCameraAggr = 0;
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unsigned int configKeyPrevPage[MAX_BINDS] = { 0x0016, VK_INVALID, VK_INVALID };
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unsigned int configCameraPan = 0;
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unsigned int configKeyNextPage[MAX_BINDS] = { 0x0018, VK_INVALID, VK_INVALID };
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unsigned int configCameraDegrade = 50; // 0 - 100%
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unsigned int configKeyDisconnect[MAX_BINDS] = { VK_INVALID, VK_INVALID, VK_INVALID };
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bool configCameraInvertX = false;
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unsigned int configStickDeadzone = 16;
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bool configCameraInvertY = true;
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unsigned int configRumbleStrength = 50;
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bool configEnableCamera = false;
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unsigned int configGamepadNumber = 0;
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bool configCameraAnalog = false;
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bool configBackgroundGamepad = true;
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bool configCameraMouse = false;
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bool configDisableGamepads = false;
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// coop-specific
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// free camera settings
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bool configSkipIntro = 0;
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bool configEnableCamera = false;
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bool configBubbleDeath = true;
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bool configCameraAnalog = false;
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bool configPauseAnywhere = false;
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bool configCameraMouse = false;
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bool configCameraInvertX = false;
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bool configCameraInvertY = true;
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unsigned int configCameraXSens = 50;
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unsigned int configCameraYSens = 50;
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unsigned int configCameraAggr = 0;
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unsigned int configCameraPan = 0;
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unsigned int configCameraDegrade = 50; // 0 - 100%
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// debug
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bool configLuaProfiler = false;
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bool configDebugPrint = false;
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bool configDebugInfo = false;
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bool configDebugError = false;
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#ifdef DEVELOPMENT
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bool configCtxProfiler = false;
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#endif
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// player settings
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char configPlayerName[MAX_PLAYER_STRING] = "";
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unsigned int configPlayerModel = 0;
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struct PlayerPalette configPlayerPalette = { { { 0x00, 0x00, 0xff }, { 0xff, 0x00, 0x00 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xff, 0x00, 0x00 }, { 0xff, 0x00, 0x00 } } };
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// coop settings
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unsigned int configAmountofPlayers = 16;
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unsigned int configAmountofPlayers = 16;
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char configJoinIp[MAX_CONFIG_STRING] = "";
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bool configBubbleDeath = true;
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unsigned int configJoinPort = DEFAULT_PORT;
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unsigned int configHostPort = DEFAULT_PORT;
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unsigned int configHostPort = DEFAULT_PORT;
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unsigned int configHostSaveSlot = 1;
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unsigned int configHostSaveSlot = 1;
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char configJoinIp[MAX_CONFIG_STRING] = "";
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unsigned int configJoinPort = DEFAULT_PORT;
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unsigned int configNetworkSystem = 0;
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unsigned int configPlayerInteraction = 1;
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unsigned int configPlayerInteraction = 1;
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unsigned int configPlayerKnockbackStrength = 25;
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unsigned int configPlayerKnockbackStrength = 25;
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unsigned int configStayInLevelAfterStar = 0;
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unsigned int configStayInLevelAfterStar = 0;
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bool configNametags = true;
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bool configNametags = true;
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unsigned int configBouncyLevelBounds = 0;
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unsigned int configBouncyLevelBounds = 0;
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unsigned int configNetworkSystem = 0;
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bool configSkipIntro = 0;
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char configPlayerName[MAX_PLAYER_STRING] = "";
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bool configPauseAnywhere = false;
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unsigned int configPlayerModel = 0;
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bool configMenuStaffRoll = true;
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bool configMenuStaffRoll = true;
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unsigned int configMenuLevel = 0;
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unsigned int configMenuLevel = 0;
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bool configMenuSound = false;
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bool configMenuSound = false;
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bool configMenuRandom = false;
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bool configMenuRandom = false;
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bool configMenuDemos = false;
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bool configMenuDemos = false;
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struct PlayerPalette configPlayerPalette = { { { 0x00, 0x00, 0xff }, { 0xff, 0x00, 0x00 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xff, 0x00, 0x00 }, { 0xff, 0x00, 0x00 } } };
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bool configGlobalPlayerModels = true;
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bool configShowFPS = false;
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bool configUncappedFramerate = false;
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unsigned int configFrameLimit = 144;
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unsigned int configDrawDistance = 4;
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bool configDisablePopups = false;
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bool configDisablePopups = false;
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bool configUseStandardKeyBindingsChat = false;
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bool configUseStandardKeyBindingsChat = false;
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bool configLuaProfiler = false;
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#ifdef DEVELOPMENT
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bool configCtxProfiler = false;
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#endif
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unsigned int configInterpolationMode = 1;
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unsigned int configGamepadNumber = 0;
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bool configBackgroundGamepad = true;
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bool configDisableGamepads = false;
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bool configDebugPrint = false;
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bool configDebugInfo = false;
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bool configDebugError = false;
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char configLanguage[MAX_CONFIG_STRING] = "";
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char configLanguage[MAX_CONFIG_STRING] = "";
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bool configForce4By3 = false;
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char configCoopNetIp[MAX_CONFIG_STRING] = DEFAULT_COOPNET_IP;
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char configCoopNetIp[MAX_CONFIG_STRING] = DEFAULT_COOPNET_IP;
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unsigned int configCoopNetPort = DEFAULT_COOPNET_PORT;
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unsigned int configCoopNetPort = DEFAULT_COOPNET_PORT;
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char configPassword[MAX_CONFIG_STRING] = "";
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char configPassword[MAX_CONFIG_STRING] = "";
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char configDestId[MAX_CONFIG_STRING] = "0";
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char configDestId[MAX_CONFIG_STRING] = "0";
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bool configFadeoutDistantSounds = false;
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unsigned int configDjuiTheme = DJUI_THEME_DARK;
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unsigned int configDjuiTheme = DJUI_THEME_DARK;
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bool configDjuiThemeCenter = true;
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bool configDjuiThemeCenter = true;
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unsigned int configDjuiThemeFont = FONT_NORMAL;
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unsigned int configDjuiThemeFont = FONT_NORMAL;
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unsigned int configDjuiScale = 0;
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unsigned int configDjuiScale = 0;
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bool configGlobalPlayerModels = true;
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char configLastVersion[MAX_CONFIG_STRING] = "";
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char configLastVersion[MAX_CONFIG_STRING] = "";
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static const struct ConfigOption options[] = {
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static const struct ConfigOption options[] = {
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@ -186,21 +189,22 @@ static const struct ConfigOption options[] = {
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{.name = "window_y", .type = CONFIG_TYPE_UINT, .uintValue = &configWindow.y},
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{.name = "window_y", .type = CONFIG_TYPE_UINT, .uintValue = &configWindow.y},
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{.name = "window_w", .type = CONFIG_TYPE_UINT, .uintValue = &configWindow.w},
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{.name = "window_w", .type = CONFIG_TYPE_UINT, .uintValue = &configWindow.w},
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{.name = "window_h", .type = CONFIG_TYPE_UINT, .uintValue = &configWindow.h},
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{.name = "window_h", .type = CONFIG_TYPE_UINT, .uintValue = &configWindow.h},
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// display settings
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{.name = "vsync", .type = CONFIG_TYPE_BOOL, .boolValue = &configWindow.vsync},
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{.name = "vsync", .type = CONFIG_TYPE_BOOL, .boolValue = &configWindow.vsync},
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{.name = "texture_filtering", .type = CONFIG_TYPE_UINT, .uintValue = &configFiltering},
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{.name = "msaa", .type = CONFIG_TYPE_UINT, .uintValue = &configWindow.msaa},
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{.name = "msaa", .type = CONFIG_TYPE_UINT, .uintValue = &configWindow.msaa},
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{.name = "show_fps", .type = CONFIG_TYPE_BOOL , .boolValue = &configShowFPS},
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// display settings
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{.name = "uncapped_framerate", .type = CONFIG_TYPE_BOOL , .boolValue = &configUncappedFramerate},
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{.name = "texture_filtering", .type = CONFIG_TYPE_UINT, .uintValue = &configFiltering},
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{.name = "frame_limit" , .type = CONFIG_TYPE_UINT , .uintValue = &configFrameLimit},
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{.name = "show_fps", .type = CONFIG_TYPE_BOOL, .boolValue = &configShowFPS},
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{.name = "force_4by3", .type = CONFIG_TYPE_BOOL , .boolValue = &configForce4By3},
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{.name = "uncapped_framerate", .type = CONFIG_TYPE_BOOL, .boolValue = &configUncappedFramerate},
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{.name = "interpolation_mode", .type = CONFIG_TYPE_UINT , .uintValue = &configInterpolationMode},
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{.name = "frame_limit", .type = CONFIG_TYPE_UINT, .uintValue = &configFrameLimit},
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{.name = "force_4by3", .type = CONFIG_TYPE_BOOL, .boolValue = &configForce4By3},
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{.name = "interpolation_mode", .type = CONFIG_TYPE_UINT, .uintValue = &configInterpolationMode},
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{.name = "coop_draw_distance", .type = CONFIG_TYPE_UINT, .uintValue = &configDrawDistance},
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// sound settings
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// sound settings
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{.name = "master_volume", .type = CONFIG_TYPE_UINT, .uintValue = &configMasterVolume},
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{.name = "master_volume", .type = CONFIG_TYPE_UINT, .uintValue = &configMasterVolume},
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{.name = "music_volume", .type = CONFIG_TYPE_UINT, .uintValue = &configMusicVolume},
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{.name = "music_volume", .type = CONFIG_TYPE_UINT, .uintValue = &configMusicVolume},
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{.name = "sfx_volume", .type = CONFIG_TYPE_UINT, .uintValue = &configSfxVolume},
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{.name = "sfx_volume", .type = CONFIG_TYPE_UINT, .uintValue = &configSfxVolume},
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{.name = "env_volume", .type = CONFIG_TYPE_UINT, .uintValue = &configEnvVolume},
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{.name = "env_volume", .type = CONFIG_TYPE_UINT, .uintValue = &configEnvVolume},
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{.name = "fade_distant_sounds", .type = CONFIG_TYPE_BOOL , .boolValue = &configFadeoutDistantSounds},
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{.name = "fade_distant_sounds", .type = CONFIG_TYPE_BOOL, .boolValue = &configFadeoutDistantSounds},
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// control binds
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// control binds
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{.name = "key_a", .type = CONFIG_TYPE_BIND, .uintValue = configKeyA},
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{.name = "key_a", .type = CONFIG_TYPE_BIND, .uintValue = configKeyA},
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{.name = "key_b", .type = CONFIG_TYPE_BIND, .uintValue = configKeyB},
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{.name = "key_b", .type = CONFIG_TYPE_BIND, .uintValue = configKeyB},
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{.name = "key_ddown", .type = CONFIG_TYPE_BIND, .uintValue = configKeyDDown},
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{.name = "key_ddown", .type = CONFIG_TYPE_BIND, .uintValue = configKeyDDown},
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{.name = "key_dleft", .type = CONFIG_TYPE_BIND, .uintValue = configKeyDLeft},
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{.name = "key_dleft", .type = CONFIG_TYPE_BIND, .uintValue = configKeyDLeft},
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{.name = "key_dright", .type = CONFIG_TYPE_BIND, .uintValue = configKeyDRight},
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{.name = "key_dright", .type = CONFIG_TYPE_BIND, .uintValue = configKeyDRight},
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{.name = "key_console", .type = CONFIG_TYPE_BIND, .uintValue = configKeyConsole},
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{.name = "key_prev", .type = CONFIG_TYPE_BIND, .uintValue = configKeyPrevPage},
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{.name = "key_prev", .type = CONFIG_TYPE_BIND, .uintValue = configKeyPrevPage},
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{.name = "key_next", .type = CONFIG_TYPE_BIND, .uintValue = configKeyNextPage},
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{.name = "key_next", .type = CONFIG_TYPE_BIND, .uintValue = configKeyNextPage},
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{.name = "key_disconnect", .type = CONFIG_TYPE_BIND, .uintValue = configKeyDisconnect},
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{.name = "key_disconnect", .type = CONFIG_TYPE_BIND, .uintValue = configKeyDisconnect},
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{.name = "key_console", .type = CONFIG_TYPE_BIND, .uintValue = configKeyConsole},
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{.name = "stick_deadzone", .type = CONFIG_TYPE_UINT, .uintValue = &configStickDeadzone},
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{.name = "stick_deadzone", .type = CONFIG_TYPE_UINT, .uintValue = &configStickDeadzone},
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{.name = "rumble_strength", .type = CONFIG_TYPE_UINT, .uintValue = &configRumbleStrength},
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{.name = "rumble_strength", .type = CONFIG_TYPE_UINT, .uintValue = &configRumbleStrength},
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{.name = "gamepad_number", .type = CONFIG_TYPE_UINT , .uintValue = &configGamepadNumber},
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{.name = "gamepad_number", .type = CONFIG_TYPE_UINT, .uintValue = &configGamepadNumber},
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{.name = "background_gamepad", .type = CONFIG_TYPE_UINT , .boolValue = &configBackgroundGamepad},
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{.name = "background_gamepad", .type = CONFIG_TYPE_UINT, .boolValue = &configBackgroundGamepad},
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{.name = "disable_gamepads", .type = CONFIG_TYPE_BOOL , .boolValue = &configDisableGamepads},
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{.name = "disable_gamepads", .type = CONFIG_TYPE_BOOL, .boolValue = &configDisableGamepads},
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// free camera settings
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// free camera settings
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{.name = "bettercam_enable", .type = CONFIG_TYPE_BOOL, .boolValue = &configEnableCamera},
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{.name = "bettercam_enable", .type = CONFIG_TYPE_BOOL, .boolValue = &configEnableCamera},
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{.name = "bettercam_analog", .type = CONFIG_TYPE_BOOL, .boolValue = &configCameraAnalog},
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{.name = "bettercam_analog", .type = CONFIG_TYPE_BOOL, .boolValue = &configCameraAnalog},
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{.name = "bettercam_aggression", .type = CONFIG_TYPE_UINT, .uintValue = &configCameraAggr},
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{.name = "bettercam_aggression", .type = CONFIG_TYPE_UINT, .uintValue = &configCameraAggr},
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{.name = "bettercam_pan_level", .type = CONFIG_TYPE_UINT, .uintValue = &configCameraPan},
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{.name = "bettercam_pan_level", .type = CONFIG_TYPE_UINT, .uintValue = &configCameraPan},
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{.name = "bettercam_degrade", .type = CONFIG_TYPE_UINT, .uintValue = &configCameraDegrade},
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{.name = "bettercam_degrade", .type = CONFIG_TYPE_UINT, .uintValue = &configCameraDegrade},
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{.name = "skip_intro", .type = CONFIG_TYPE_BOOL, .boolValue = &configSkipIntro},
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{.name = "pause_anywhere", .type = CONFIG_TYPE_BOOL, .boolValue = &configPauseAnywhere},
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// debug
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// debug
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{.name = "debug_offset", .type = CONFIG_TYPE_U64 , .u64Value = &gPcDebug.bhvOffset},
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{.name = "debug_offset", .type = CONFIG_TYPE_U64, .u64Value = &gPcDebug.bhvOffset},
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{.name = "debug_tags", .type = CONFIG_TYPE_U64 , .u64Value = gPcDebug.tags},
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{.name = "debug_tags", .type = CONFIG_TYPE_U64, .u64Value = gPcDebug.tags},
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{.name = "lua_profiler", .type = CONFIG_TYPE_BOOL , .boolValue = &configLuaProfiler},
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{.name = "lua_profiler", .type = CONFIG_TYPE_BOOL, .boolValue = &configLuaProfiler},
|
||||||
{.name = "debug_print", .type = CONFIG_TYPE_BOOL , .boolValue = &configDebugPrint},
|
{.name = "debug_print", .type = CONFIG_TYPE_BOOL, .boolValue = &configDebugPrint},
|
||||||
{.name = "debug_info", .type = CONFIG_TYPE_BOOL , .boolValue = &configDebugInfo},
|
{.name = "debug_info", .type = CONFIG_TYPE_BOOL, .boolValue = &configDebugInfo},
|
||||||
{.name = "debug_error", .type = CONFIG_TYPE_BOOL , .boolValue = &configDebugError},
|
{.name = "debug_error", .type = CONFIG_TYPE_BOOL, .boolValue = &configDebugError},
|
||||||
#ifdef DEVELOPMENT
|
#ifdef DEVELOPMENT
|
||||||
{.name = "ctx_profiler", .type = CONFIG_TYPE_BOOL , .boolValue = &configCtxProfiler},
|
{.name = "ctx_profiler", .type = CONFIG_TYPE_BOOL, .boolValue = &configCtxProfiler},
|
||||||
#endif
|
#endif
|
||||||
// player settings
|
// player settings
|
||||||
{.name = "coop_player_name", .type = CONFIG_TYPE_STRING, .stringValue = (char*)&configPlayerName, .maxStringLength = MAX_PLAYER_STRING},
|
{.name = "coop_player_name", .type = CONFIG_TYPE_STRING, .stringValue = (char*)&configPlayerName, .maxStringLength = MAX_PLAYER_STRING},
|
||||||
{.name = "coop_player_model", .type = CONFIG_TYPE_UINT , .uintValue = &configPlayerModel},
|
{.name = "coop_player_model", .type = CONFIG_TYPE_UINT, .uintValue = &configPlayerModel},
|
||||||
{.name = "coop_player_palette_pants", .type = CONFIG_TYPE_COLOR , .colorValue = &configPlayerPalette.parts[PANTS]},
|
{.name = "coop_player_palette_pants", .type = CONFIG_TYPE_COLOR, .colorValue = &configPlayerPalette.parts[PANTS]},
|
||||||
{.name = "coop_player_palette_shirt", .type = CONFIG_TYPE_COLOR , .colorValue = &configPlayerPalette.parts[SHIRT]},
|
{.name = "coop_player_palette_shirt", .type = CONFIG_TYPE_COLOR, .colorValue = &configPlayerPalette.parts[SHIRT]},
|
||||||
{.name = "coop_player_palette_gloves", .type = CONFIG_TYPE_COLOR , .colorValue = &configPlayerPalette.parts[GLOVES]},
|
{.name = "coop_player_palette_gloves", .type = CONFIG_TYPE_COLOR, .colorValue = &configPlayerPalette.parts[GLOVES]},
|
||||||
{.name = "coop_player_palette_shoes", .type = CONFIG_TYPE_COLOR , .colorValue = &configPlayerPalette.parts[SHOES]},
|
{.name = "coop_player_palette_shoes", .type = CONFIG_TYPE_COLOR, .colorValue = &configPlayerPalette.parts[SHOES]},
|
||||||
{.name = "coop_player_palette_hair", .type = CONFIG_TYPE_COLOR , .colorValue = &configPlayerPalette.parts[HAIR]},
|
{.name = "coop_player_palette_hair", .type = CONFIG_TYPE_COLOR, .colorValue = &configPlayerPalette.parts[HAIR]},
|
||||||
{.name = "coop_player_palette_skin", .type = CONFIG_TYPE_COLOR , .colorValue = &configPlayerPalette.parts[SKIN]},
|
{.name = "coop_player_palette_skin", .type = CONFIG_TYPE_COLOR, .colorValue = &configPlayerPalette.parts[SKIN]},
|
||||||
{.name = "coop_player_palette_cap", .type = CONFIG_TYPE_COLOR , .colorValue = &configPlayerPalette.parts[CAP]},
|
{.name = "coop_player_palette_cap", .type = CONFIG_TYPE_COLOR, .colorValue = &configPlayerPalette.parts[CAP]},
|
||||||
{.name = "coop_player_palette_emblem", .type = CONFIG_TYPE_COLOR , .colorValue = &configPlayerPalette.parts[EMBLEM]},
|
{.name = "coop_player_palette_emblem", .type = CONFIG_TYPE_COLOR, .colorValue = &configPlayerPalette.parts[EMBLEM]},
|
||||||
// coop settings
|
// coop settings
|
||||||
{.name = "amount_of_players", .type = CONFIG_TYPE_UINT , .uintValue = &configAmountofPlayers},
|
{.name = "amount_of_players", .type = CONFIG_TYPE_UINT, .uintValue = &configAmountofPlayers},
|
||||||
{.name = "bubble_death", .type = CONFIG_TYPE_BOOL , .boolValue = &configBubbleDeath},
|
{.name = "bubble_death", .type = CONFIG_TYPE_BOOL, .boolValue = &configBubbleDeath},
|
||||||
{.name = "coop_draw_distance", .type = CONFIG_TYPE_UINT , .uintValue = &configDrawDistance},
|
{.name = "coop_host_port", .type = CONFIG_TYPE_UINT, .uintValue = &configHostPort},
|
||||||
{.name = "coop_host_port", .type = CONFIG_TYPE_UINT , .uintValue = &configHostPort},
|
{.name = "coop_host_save_slot", .type = CONFIG_TYPE_UINT, .uintValue = &configHostSaveSlot},
|
||||||
{.name = "coop_host_save_slot", .type = CONFIG_TYPE_UINT , .uintValue = &configHostSaveSlot},
|
|
||||||
{.name = "coop_join_ip", .type = CONFIG_TYPE_STRING, .stringValue = (char*)&configJoinIp, .maxStringLength = MAX_CONFIG_STRING},
|
{.name = "coop_join_ip", .type = CONFIG_TYPE_STRING, .stringValue = (char*)&configJoinIp, .maxStringLength = MAX_CONFIG_STRING},
|
||||||
{.name = "coop_join_port", .type = CONFIG_TYPE_UINT , .uintValue = &configJoinPort},
|
{.name = "coop_join_port", .type = CONFIG_TYPE_UINT, .uintValue = &configJoinPort},
|
||||||
{.name = "coop_network_system", .type = CONFIG_TYPE_UINT , .uintValue = &configNetworkSystem},
|
{.name = "coop_network_system", .type = CONFIG_TYPE_UINT, .uintValue = &configNetworkSystem},
|
||||||
{.name = "coop_player_interaction", .type = CONFIG_TYPE_UINT , .uintValue = &configPlayerInteraction},
|
{.name = "coop_player_interaction", .type = CONFIG_TYPE_UINT, .uintValue = &configPlayerInteraction},
|
||||||
{.name = "coop_player_knockback_strength", .type = CONFIG_TYPE_UINT , .uintValue = &configPlayerKnockbackStrength},
|
{.name = "coop_player_knockback_strength", .type = CONFIG_TYPE_UINT, .uintValue = &configPlayerKnockbackStrength},
|
||||||
{.name = "coop_nametags", .type = CONFIG_TYPE_BOOL , .boolValue = &configNametags},
|
{.name = "coop_stay_in_level_after_star", .type = CONFIG_TYPE_UINT, .uintValue = &configStayInLevelAfterStar},
|
||||||
{.name = "coop_bouncy_bounds", .type = CONFIG_TYPE_UINT , .uintValue = &configBouncyLevelBounds},
|
{.name = "coop_nametags", .type = CONFIG_TYPE_BOOL, .boolValue = &configNametags},
|
||||||
{.name = "coop_menu_staff_roll", .type = CONFIG_TYPE_BOOL , .boolValue = &configMenuStaffRoll},
|
{.name = "coop_bouncy_bounds", .type = CONFIG_TYPE_UINT, .uintValue = &configBouncyLevelBounds},
|
||||||
{.name = "coop_menu_level", .type = CONFIG_TYPE_UINT , .uintValue = &configMenuLevel},
|
{.name = "skip_intro", .type = CONFIG_TYPE_BOOL, .boolValue = &configSkipIntro},
|
||||||
{.name = "coop_menu_sound", .type = CONFIG_TYPE_BOOL , .boolValue = &configMenuSound},
|
{.name = "pause_anywhere", .type = CONFIG_TYPE_BOOL, .boolValue = &configPauseAnywhere},
|
||||||
{.name = "coop_menu_random", .type = CONFIG_TYPE_BOOL , .boolValue = &configMenuRandom},
|
{.name = "coop_menu_staff_roll", .type = CONFIG_TYPE_BOOL, .boolValue = &configMenuStaffRoll},
|
||||||
{.name = "coop_menu_demos", .type = CONFIG_TYPE_BOOL , .boolValue = &configMenuDemos},
|
{.name = "coop_menu_level", .type = CONFIG_TYPE_UINT, .uintValue = &configMenuLevel},
|
||||||
{.name = "coop_stay_in_level_after_star", .type = CONFIG_TYPE_UINT , .uintValue = &configStayInLevelAfterStar},
|
{.name = "coop_menu_sound", .type = CONFIG_TYPE_BOOL, .boolValue = &configMenuSound},
|
||||||
{.name = "coop_global_player_models", .type = CONFIG_TYPE_BOOL , .boolValue = &configGlobalPlayerModels},
|
{.name = "coop_menu_random", .type = CONFIG_TYPE_BOOL, .boolValue = &configMenuRandom},
|
||||||
{.name = "disable_popups", .type = CONFIG_TYPE_BOOL , .boolValue = &configDisablePopups},
|
{.name = "coop_menu_demos", .type = CONFIG_TYPE_BOOL, .boolValue = &configMenuDemos},
|
||||||
{.name = "use_standard_key_bindings_chat", .type = CONFIG_TYPE_BOOL , .boolValue = &configUseStandardKeyBindingsChat},
|
{.name = "coop_global_player_models", .type = CONFIG_TYPE_BOOL, .boolValue = &configGlobalPlayerModels},
|
||||||
|
{.name = "disable_popups", .type = CONFIG_TYPE_BOOL, .boolValue = &configDisablePopups},
|
||||||
|
{.name = "use_standard_key_bindings_chat", .type = CONFIG_TYPE_BOOL, .boolValue = &configUseStandardKeyBindingsChat},
|
||||||
{.name = "language", .type = CONFIG_TYPE_STRING, .stringValue = (char*)&configLanguage, .maxStringLength = MAX_CONFIG_STRING},
|
{.name = "language", .type = CONFIG_TYPE_STRING, .stringValue = (char*)&configLanguage, .maxStringLength = MAX_CONFIG_STRING},
|
||||||
// CoopNet settings
|
// CoopNet settings
|
||||||
{.name = "coopnet_ip", .type = CONFIG_TYPE_STRING, .stringValue = (char*)&configCoopNetIp, .maxStringLength = MAX_CONFIG_STRING},
|
{.name = "coopnet_ip", .type = CONFIG_TYPE_STRING, .stringValue = (char*)&configCoopNetIp, .maxStringLength = MAX_CONFIG_STRING},
|
||||||
{.name = "coopnet_port", .type = CONFIG_TYPE_UINT , .uintValue = &configCoopNetPort},
|
{.name = "coopnet_port", .type = CONFIG_TYPE_UINT, .uintValue = &configCoopNetPort},
|
||||||
{.name = "coopnet_password", .type = CONFIG_TYPE_STRING, .stringValue = (char*)&configPassword, .maxStringLength = MAX_CONFIG_STRING},
|
{.name = "coopnet_password", .type = CONFIG_TYPE_STRING, .stringValue = (char*)&configPassword, .maxStringLength = MAX_CONFIG_STRING},
|
||||||
{.name = "coopnet_dest", .type = CONFIG_TYPE_STRING, .stringValue = (char*)&configDestId, .maxStringLength = MAX_CONFIG_STRING},
|
{.name = "coopnet_dest", .type = CONFIG_TYPE_STRING, .stringValue = (char*)&configDestId, .maxStringLength = MAX_CONFIG_STRING},
|
||||||
// DJUI settings
|
// DJUI settings
|
||||||
{.name = "djui_theme", .type = CONFIG_TYPE_UINT , .uintValue = &configDjuiTheme},
|
{.name = "djui_theme", .type = CONFIG_TYPE_UINT, .uintValue = &configDjuiTheme},
|
||||||
{.name = "djui_theme_center", .type = CONFIG_TYPE_BOOL , .boolValue = &configDjuiThemeCenter},
|
{.name = "djui_theme_center", .type = CONFIG_TYPE_BOOL, .boolValue = &configDjuiThemeCenter},
|
||||||
{.name = "djui_theme_font", .type = CONFIG_TYPE_UINT , .uintValue = &configDjuiThemeFont},
|
{.name = "djui_theme_font", .type = CONFIG_TYPE_UINT, .uintValue = &configDjuiThemeFont},
|
||||||
{.name = "djui_scale", .type = CONFIG_TYPE_UINT , .uintValue = &configDjuiScale},
|
{.name = "djui_scale", .type = CONFIG_TYPE_UINT, .uintValue = &configDjuiScale},
|
||||||
// other
|
// other
|
||||||
{.name = "last_version", .type = CONFIG_TYPE_STRING, .stringValue = (char*)&configLastVersion, .maxStringLength = MAX_CONFIG_STRING}
|
{.name = "last_version", .type = CONFIG_TYPE_STRING, .stringValue = (char*)&configLastVersion, .maxStringLength = MAX_CONFIG_STRING}
|
||||||
};
|
};
|
||||||
|
|
|
@ -30,102 +30,109 @@ typedef struct {
|
||||||
|
|
||||||
extern char configSaveNames[4][MAX_SAVE_NAME_STRING];
|
extern char configSaveNames[4][MAX_SAVE_NAME_STRING];
|
||||||
|
|
||||||
|
// display settings
|
||||||
extern ConfigWindow configWindow;
|
extern ConfigWindow configWindow;
|
||||||
extern unsigned int configFiltering;
|
extern unsigned int configFiltering;
|
||||||
|
extern bool configShowFPS;
|
||||||
|
extern bool configUncappedFramerate;
|
||||||
|
extern unsigned int configFrameLimit;
|
||||||
|
extern bool configForce4By3;
|
||||||
|
extern unsigned int configInterpolationMode;
|
||||||
|
extern unsigned int configDrawDistance;
|
||||||
|
// sound settings
|
||||||
extern unsigned int configMasterVolume;
|
extern unsigned int configMasterVolume;
|
||||||
extern unsigned int configMusicVolume;
|
extern unsigned int configMusicVolume;
|
||||||
extern unsigned int configSfxVolume;
|
extern unsigned int configSfxVolume;
|
||||||
extern unsigned int configEnvVolume;
|
extern unsigned int configEnvVolume;
|
||||||
extern unsigned int configKeyA[];
|
extern bool configFadeoutDistantSounds;
|
||||||
extern unsigned int configKeyB[];
|
// control binds
|
||||||
extern unsigned int configKeyX[];
|
extern unsigned int configKeyA[MAX_BINDS];
|
||||||
extern unsigned int configKeyY[];
|
extern unsigned int configKeyB[MAX_BINDS];
|
||||||
extern unsigned int configKeyStart[];
|
extern unsigned int configKeyX[MAX_BINDS];
|
||||||
extern unsigned int configKeyL[];
|
extern unsigned int configKeyY[MAX_BINDS];
|
||||||
extern unsigned int configKeyR[];
|
extern unsigned int configKeyStart[MAX_BINDS];
|
||||||
extern unsigned int configKeyZ[];
|
extern unsigned int configKeyL[MAX_BINDS];
|
||||||
extern unsigned int configKeyCUp[];
|
extern unsigned int configKeyR[MAX_BINDS];
|
||||||
extern unsigned int configKeyCDown[];
|
extern unsigned int configKeyZ[MAX_BINDS];
|
||||||
extern unsigned int configKeyCLeft[];
|
extern unsigned int configKeyCUp[MAX_BINDS];
|
||||||
extern unsigned int configKeyCRight[];
|
extern unsigned int configKeyCDown[MAX_BINDS];
|
||||||
extern unsigned int configKeyStickUp[];
|
extern unsigned int configKeyCLeft[MAX_BINDS];
|
||||||
extern unsigned int configKeyStickDown[];
|
extern unsigned int configKeyCRight[MAX_BINDS];
|
||||||
extern unsigned int configKeyStickLeft[];
|
extern unsigned int configKeyStickUp[MAX_BINDS];
|
||||||
extern unsigned int configKeyStickRight[];
|
extern unsigned int configKeyStickDown[MAX_BINDS];
|
||||||
extern unsigned int configKeyChat[];
|
extern unsigned int configKeyStickLeft[MAX_BINDS];
|
||||||
extern unsigned int configKeyPlayerList[];
|
extern unsigned int configKeyStickRight[MAX_BINDS];
|
||||||
extern unsigned int configKeyDUp[];
|
extern unsigned int configKeyChat[MAX_BINDS];
|
||||||
extern unsigned int configKeyDDown[];
|
extern unsigned int configKeyPlayerList[MAX_BINDS];
|
||||||
extern unsigned int configKeyDLeft[];
|
extern unsigned int configKeyDUp[MAX_BINDS];
|
||||||
extern unsigned int configKeyDRight[];
|
extern unsigned int configKeyDDown[MAX_BINDS];
|
||||||
extern unsigned int configKeyConsole[];
|
extern unsigned int configKeyDLeft[MAX_BINDS];
|
||||||
extern unsigned int configKeyPrevPage[];
|
extern unsigned int configKeyDRight[MAX_BINDS];
|
||||||
extern unsigned int configKeyNextPage[];
|
extern unsigned int configKeyConsole[MAX_BINDS];
|
||||||
extern unsigned int configKeyDisconnect[];
|
extern unsigned int configKeyPrevPage[MAX_BINDS];
|
||||||
|
extern unsigned int configKeyNextPage[MAX_BINDS];
|
||||||
|
extern unsigned int configKeyDisconnect[MAX_BINDS];
|
||||||
extern unsigned int configStickDeadzone;
|
extern unsigned int configStickDeadzone;
|
||||||
extern unsigned int configRumbleStrength;
|
extern unsigned int configRumbleStrength;
|
||||||
extern unsigned int configGamepadNumber;
|
extern unsigned int configGamepadNumber;
|
||||||
extern bool configBackgroundGamepad;
|
extern bool configBackgroundGamepad;
|
||||||
extern bool configDisableGamepads;
|
extern bool configDisableGamepads;
|
||||||
|
// free camera settings
|
||||||
|
extern bool configEnableCamera;
|
||||||
|
extern bool configCameraAnalog;
|
||||||
|
extern bool configCameraMouse;
|
||||||
|
extern bool configCameraInvertX;
|
||||||
|
extern bool configCameraInvertY;
|
||||||
extern unsigned int configCameraXSens;
|
extern unsigned int configCameraXSens;
|
||||||
extern unsigned int configCameraYSens;
|
extern unsigned int configCameraYSens;
|
||||||
extern unsigned int configCameraAggr;
|
extern unsigned int configCameraAggr;
|
||||||
extern unsigned int configCameraPan;
|
extern unsigned int configCameraPan;
|
||||||
extern unsigned int configCameraDegrade;
|
extern unsigned int configCameraDegrade;
|
||||||
extern bool configCameraInvertX;
|
// debug
|
||||||
extern bool configCameraInvertY;
|
extern bool configLuaProfiler;
|
||||||
extern bool configEnableCamera;
|
extern bool configDebugPrint;
|
||||||
extern bool configCameraMouse;
|
extern bool configDebugInfo;
|
||||||
extern bool configCameraAnalog;
|
extern bool configDebugError;
|
||||||
extern bool configSkipIntro;
|
#ifdef DEVELOPMENT
|
||||||
extern bool configBubbleDeath;
|
extern bool configCtxProfiler;
|
||||||
extern bool configPauseAnywhere;
|
#endif
|
||||||
|
// player settings
|
||||||
|
extern char configPlayerName[MAX_PLAYER_STRING];
|
||||||
|
extern unsigned int configPlayerModel;
|
||||||
|
extern struct PlayerPalette configPlayerPalette;
|
||||||
|
// coop settings
|
||||||
extern unsigned int configAmountofPlayers;
|
extern unsigned int configAmountofPlayers;
|
||||||
extern char configJoinIp[];
|
extern bool configBubbleDeath;
|
||||||
extern unsigned int configJoinPort;
|
|
||||||
extern unsigned int configHostPort;
|
extern unsigned int configHostPort;
|
||||||
extern unsigned int configHostSaveSlot;
|
extern unsigned int configHostSaveSlot;
|
||||||
|
extern char configJoinIp[MAX_CONFIG_STRING];
|
||||||
|
extern unsigned int configJoinPort;
|
||||||
|
extern unsigned int configNetworkSystem;
|
||||||
extern unsigned int configPlayerInteraction;
|
extern unsigned int configPlayerInteraction;
|
||||||
extern unsigned int configPlayerKnockbackStrength;
|
extern unsigned int configPlayerKnockbackStrength;
|
||||||
extern unsigned int configStayInLevelAfterStar;
|
extern unsigned int configStayInLevelAfterStar;
|
||||||
extern bool configNametags;
|
extern bool configNametags;
|
||||||
extern unsigned int configBouncyLevelBounds;
|
extern unsigned int configBouncyLevelBounds;
|
||||||
extern unsigned int configNetworkSystem;
|
extern bool configSkipIntro;
|
||||||
extern char configPlayerName[];
|
extern bool configPauseAnywhere;
|
||||||
extern unsigned int configPlayerModel;
|
|
||||||
extern bool configMenuStaffRoll;
|
extern bool configMenuStaffRoll;
|
||||||
extern unsigned int configMenuLevel;
|
extern unsigned int configMenuLevel;
|
||||||
extern bool configMenuSound;
|
extern bool configMenuSound;
|
||||||
extern bool configMenuRandom;
|
extern bool configMenuRandom;
|
||||||
extern bool configMenuDemos;
|
extern bool configMenuDemos;
|
||||||
extern struct PlayerPalette configPlayerPalette;
|
extern bool configGlobalPlayerModels;
|
||||||
extern bool configShowFPS;
|
|
||||||
extern bool configUncappedFramerate;
|
|
||||||
extern unsigned int configFrameLimit;
|
|
||||||
extern unsigned int configDrawDistance;
|
|
||||||
extern bool configDisablePopups;
|
extern bool configDisablePopups;
|
||||||
extern bool configUseStandardKeyBindingsChat;
|
extern bool configUseStandardKeyBindingsChat;
|
||||||
extern bool configLuaProfiler;
|
extern char configLanguage[MAX_CONFIG_STRING];
|
||||||
#ifdef DEVELOPMENT
|
extern char configCoopNetIp[MAX_CONFIG_STRING];
|
||||||
extern bool configCtxProfiler;
|
|
||||||
#endif
|
|
||||||
extern unsigned int configInterpolationMode;
|
|
||||||
extern bool configDebugPrint;
|
|
||||||
extern bool configDebugInfo;
|
|
||||||
extern bool configDebugError;
|
|
||||||
extern char configLanguage[];
|
|
||||||
extern bool configForce4By3;
|
|
||||||
extern char configCoopNetIp[];
|
|
||||||
extern unsigned int configCoopNetPort;
|
extern unsigned int configCoopNetPort;
|
||||||
extern char configPassword[];
|
extern char configPassword[MAX_CONFIG_STRING];
|
||||||
extern char configDestId[];
|
extern char configDestId[MAX_CONFIG_STRING];
|
||||||
extern bool configFadeoutDistantSounds;
|
|
||||||
extern unsigned int configDjuiTheme;
|
extern unsigned int configDjuiTheme;
|
||||||
extern bool configDjuiThemeCenter;
|
extern bool configDjuiThemeCenter;
|
||||||
extern unsigned int configDjuiThemeFont;
|
extern unsigned int configDjuiThemeFont;
|
||||||
extern unsigned int configDjuiScale;
|
extern unsigned int configDjuiScale;
|
||||||
extern bool configGlobalPlayerModels;
|
extern char configLastVersion[MAX_CONFIG_STRING];
|
||||||
extern char configLastVersion[];
|
|
||||||
|
|
||||||
void enable_queued_mods(void);
|
void enable_queued_mods(void);
|
||||||
void enable_queued_dynos_packs(void);
|
void enable_queued_dynos_packs(void);
|
||||||
|
|
Loading…
Reference in a new issue