Reorganize and cleanup configfile code

This commit is contained in:
Agent X 2024-05-21 17:09:12 -04:00
parent 563196048d
commit 15ea5dc8e2
2 changed files with 199 additions and 189 deletions

View file

@ -79,104 +79,107 @@ ConfigWindow configWindow = {
.msaa = 0,
};
unsigned int configFiltering = 2; // 0=force nearest, 1=linear, 2=three-point
unsigned int configMasterVolume = 80; // 0 - MAX_VOLUME
unsigned int configMusicVolume = MAX_VOLUME;
unsigned int configSfxVolume = MAX_VOLUME;
unsigned int configEnvVolume = MAX_VOLUME;
// Keyboard mappings (VK_ values, by default keyboard/gamepad/mouse)
unsigned int configKeyA[MAX_BINDS] = { 0x0026, 0x1000, 0x1103 };
unsigned int configKeyB[MAX_BINDS] = { 0x0033, 0x1001, 0x1101 };
unsigned int configKeyX[MAX_BINDS] = { 0x0017, 0x1002, VK_INVALID };
unsigned int configKeyY[MAX_BINDS] = { 0x0032, 0x1003, VK_INVALID };
unsigned int configKeyStart[MAX_BINDS] = { 0x0039, 0x1006, VK_INVALID };
unsigned int configKeyL[MAX_BINDS] = { 0x002A, 0x1009, 0x1104 };
unsigned int configKeyR[MAX_BINDS] = { 0x0036, 0x100A, 0x101B };
unsigned int configKeyZ[MAX_BINDS] = { 0x0025, 0x1007, 0x101A };
unsigned int configKeyCUp[MAX_BINDS] = { 0x0148, VK_INVALID, VK_INVALID };
unsigned int configKeyCDown[MAX_BINDS] = { 0x0150, VK_INVALID, VK_INVALID };
unsigned int configKeyCLeft[MAX_BINDS] = { 0x014B, VK_INVALID, VK_INVALID };
unsigned int configKeyCRight[MAX_BINDS] = { 0x014D, VK_INVALID, VK_INVALID };
unsigned int configKeyStickUp[MAX_BINDS] = { 0x0011, VK_INVALID, VK_INVALID };
unsigned int configKeyStickDown[MAX_BINDS] = { 0x001F, VK_INVALID, VK_INVALID };
unsigned int configKeyStickLeft[MAX_BINDS] = { 0x001E, VK_INVALID, VK_INVALID };
unsigned int configKeyStickRight[MAX_BINDS] = { 0x0020, VK_INVALID, VK_INVALID };
unsigned int configKeyChat[MAX_BINDS] = { 0x001C, VK_INVALID, VK_INVALID };
unsigned int configKeyPlayerList[MAX_BINDS] = { 0x000F, 0x1004, VK_INVALID };
unsigned int configKeyDUp[MAX_BINDS] = { 0x0147, 0x100b, VK_INVALID };
unsigned int configKeyDDown[MAX_BINDS] = { 0x014f, 0x100c, VK_INVALID };
unsigned int configKeyDLeft[MAX_BINDS] = { 0x0153, 0x100d, VK_INVALID };
unsigned int configKeyDRight[MAX_BINDS] = { 0x0151, 0x100e, VK_INVALID };
unsigned int configKeyConsole[MAX_BINDS] = { 0x0029, 0x003B, VK_INVALID };
unsigned int configKeyPrevPage[MAX_BINDS] = { 0x0016, VK_INVALID, VK_INVALID };
unsigned int configKeyNextPage[MAX_BINDS] = { 0x0018, VK_INVALID, VK_INVALID };
unsigned int configKeyDisconnect[MAX_BINDS] = { VK_INVALID, VK_INVALID, VK_INVALID };
unsigned int configStickDeadzone = 16; // 16*DEADZONE_STEP=4960 (the original default deadzone)
unsigned int configRumbleStrength = 50;
// better camera settings
unsigned int configCameraXSens = 50;
unsigned int configCameraYSens = 50;
unsigned int configCameraAggr = 0;
unsigned int configCameraPan = 0;
unsigned int configCameraDegrade = 50; // 0 - 100%
bool configCameraInvertX = false;
bool configCameraInvertY = true;
bool configEnableCamera = false;
bool configCameraAnalog = false;
bool configCameraMouse = false;
// coop-specific
bool configSkipIntro = 0;
bool configBubbleDeath = true;
bool configPauseAnywhere = false;
// display settings
unsigned int configFiltering = 2; // 0 = Nearest, 1 = Bilinear, 2 = Trilinear
bool configShowFPS = false;
bool configUncappedFramerate = false;
unsigned int configFrameLimit = 60;
bool configForce4By3 = false;
unsigned int configInterpolationMode = 1;
unsigned int configDrawDistance = 4;
// sound settings
unsigned int configMasterVolume = 80; // 0 - MAX_VOLUME
unsigned int configMusicVolume = MAX_VOLUME;
unsigned int configSfxVolume = MAX_VOLUME;
unsigned int configEnvVolume = MAX_VOLUME;
bool configFadeoutDistantSounds = false;
// control binds
unsigned int configKeyA[MAX_BINDS] = { 0x0026, 0x1000, 0x1103 };
unsigned int configKeyB[MAX_BINDS] = { 0x0033, 0x1001, 0x1101 };
unsigned int configKeyX[MAX_BINDS] = { 0x0017, 0x1002, VK_INVALID };
unsigned int configKeyY[MAX_BINDS] = { 0x0032, 0x1003, VK_INVALID };
unsigned int configKeyStart[MAX_BINDS] = { 0x0039, 0x1006, VK_INVALID };
unsigned int configKeyL[MAX_BINDS] = { 0x002A, 0x1009, 0x1104 };
unsigned int configKeyR[MAX_BINDS] = { 0x0036, 0x100A, 0x101B };
unsigned int configKeyZ[MAX_BINDS] = { 0x0025, 0x1007, 0x101A };
unsigned int configKeyCUp[MAX_BINDS] = { 0x0148, VK_INVALID, VK_INVALID };
unsigned int configKeyCDown[MAX_BINDS] = { 0x0150, VK_INVALID, VK_INVALID };
unsigned int configKeyCLeft[MAX_BINDS] = { 0x014B, VK_INVALID, VK_INVALID };
unsigned int configKeyCRight[MAX_BINDS] = { 0x014D, VK_INVALID, VK_INVALID };
unsigned int configKeyStickUp[MAX_BINDS] = { 0x0011, VK_INVALID, VK_INVALID };
unsigned int configKeyStickDown[MAX_BINDS] = { 0x001F, VK_INVALID, VK_INVALID };
unsigned int configKeyStickLeft[MAX_BINDS] = { 0x001E, VK_INVALID, VK_INVALID };
unsigned int configKeyStickRight[MAX_BINDS] = { 0x0020, VK_INVALID, VK_INVALID };
unsigned int configKeyChat[MAX_BINDS] = { 0x001C, VK_INVALID, VK_INVALID };
unsigned int configKeyPlayerList[MAX_BINDS] = { 0x000F, 0x1004, VK_INVALID };
unsigned int configKeyDUp[MAX_BINDS] = { 0x0147, 0x100b, VK_INVALID };
unsigned int configKeyDDown[MAX_BINDS] = { 0x014f, 0x100c, VK_INVALID };
unsigned int configKeyDLeft[MAX_BINDS] = { 0x0153, 0x100d, VK_INVALID };
unsigned int configKeyDRight[MAX_BINDS] = { 0x0151, 0x100e, VK_INVALID };
unsigned int configKeyConsole[MAX_BINDS] = { 0x0029, 0x003B, VK_INVALID };
unsigned int configKeyPrevPage[MAX_BINDS] = { 0x0016, VK_INVALID, VK_INVALID };
unsigned int configKeyNextPage[MAX_BINDS] = { 0x0018, VK_INVALID, VK_INVALID };
unsigned int configKeyDisconnect[MAX_BINDS] = { VK_INVALID, VK_INVALID, VK_INVALID };
unsigned int configStickDeadzone = 16;
unsigned int configRumbleStrength = 50;
unsigned int configGamepadNumber = 0;
bool configBackgroundGamepad = true;
bool configDisableGamepads = false;
// free camera settings
bool configEnableCamera = false;
bool configCameraAnalog = false;
bool configCameraMouse = false;
bool configCameraInvertX = false;
bool configCameraInvertY = true;
unsigned int configCameraXSens = 50;
unsigned int configCameraYSens = 50;
unsigned int configCameraAggr = 0;
unsigned int configCameraPan = 0;
unsigned int configCameraDegrade = 50; // 0 - 100%
// debug
bool configLuaProfiler = false;
bool configDebugPrint = false;
bool configDebugInfo = false;
bool configDebugError = false;
#ifdef DEVELOPMENT
bool configCtxProfiler = false;
#endif
// player settings
char configPlayerName[MAX_PLAYER_STRING] = "";
unsigned int configPlayerModel = 0;
struct PlayerPalette configPlayerPalette = { { { 0x00, 0x00, 0xff }, { 0xff, 0x00, 0x00 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xff, 0x00, 0x00 }, { 0xff, 0x00, 0x00 } } };
// coop settings
unsigned int configAmountofPlayers = 16;
char configJoinIp[MAX_CONFIG_STRING] = "";
unsigned int configJoinPort = DEFAULT_PORT;
bool configBubbleDeath = true;
unsigned int configHostPort = DEFAULT_PORT;
unsigned int configHostSaveSlot = 1;
char configJoinIp[MAX_CONFIG_STRING] = "";
unsigned int configJoinPort = DEFAULT_PORT;
unsigned int configNetworkSystem = 0;
unsigned int configPlayerInteraction = 1;
unsigned int configPlayerKnockbackStrength = 25;
unsigned int configStayInLevelAfterStar = 0;
bool configNametags = true;
unsigned int configBouncyLevelBounds = 0;
unsigned int configNetworkSystem = 0;
char configPlayerName[MAX_PLAYER_STRING] = "";
unsigned int configPlayerModel = 0;
bool configSkipIntro = 0;
bool configPauseAnywhere = false;
bool configMenuStaffRoll = true;
unsigned int configMenuLevel = 0;
bool configMenuSound = false;
bool configMenuRandom = false;
bool configMenuDemos = false;
struct PlayerPalette configPlayerPalette = { { { 0x00, 0x00, 0xff }, { 0xff, 0x00, 0x00 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xff, 0x00, 0x00 }, { 0xff, 0x00, 0x00 } } };
bool configShowFPS = false;
bool configUncappedFramerate = false;
unsigned int configFrameLimit = 144;
unsigned int configDrawDistance = 4;
bool configGlobalPlayerModels = true;
bool configDisablePopups = false;
bool configUseStandardKeyBindingsChat = false;
bool configLuaProfiler = false;
#ifdef DEVELOPMENT
bool configCtxProfiler = false;
#endif
unsigned int configInterpolationMode = 1;
unsigned int configGamepadNumber = 0;
bool configBackgroundGamepad = true;
bool configDisableGamepads = false;
bool configDebugPrint = false;
bool configDebugInfo = false;
bool configDebugError = false;
char configLanguage[MAX_CONFIG_STRING] = "";
bool configForce4By3 = false;
char configCoopNetIp[MAX_CONFIG_STRING] = DEFAULT_COOPNET_IP;
unsigned int configCoopNetPort = DEFAULT_COOPNET_PORT;
char configPassword[MAX_CONFIG_STRING] = "";
char configDestId[MAX_CONFIG_STRING] = "0";
bool configFadeoutDistantSounds = false;
unsigned int configDjuiTheme = DJUI_THEME_DARK;
bool configDjuiThemeCenter = true;
unsigned int configDjuiThemeFont = FONT_NORMAL;
unsigned int configDjuiScale = 0;
bool configGlobalPlayerModels = true;
char configLastVersion[MAX_CONFIG_STRING] = "";
static const struct ConfigOption options[] = {
@ -186,21 +189,22 @@ static const struct ConfigOption options[] = {
{.name = "window_y", .type = CONFIG_TYPE_UINT, .uintValue = &configWindow.y},
{.name = "window_w", .type = CONFIG_TYPE_UINT, .uintValue = &configWindow.w},
{.name = "window_h", .type = CONFIG_TYPE_UINT, .uintValue = &configWindow.h},
// display settings
{.name = "vsync", .type = CONFIG_TYPE_BOOL, .boolValue = &configWindow.vsync},
{.name = "texture_filtering", .type = CONFIG_TYPE_UINT, .uintValue = &configFiltering},
{.name = "msaa", .type = CONFIG_TYPE_UINT, .uintValue = &configWindow.msaa},
{.name = "show_fps", .type = CONFIG_TYPE_BOOL , .boolValue = &configShowFPS},
{.name = "uncapped_framerate", .type = CONFIG_TYPE_BOOL , .boolValue = &configUncappedFramerate},
{.name = "frame_limit" , .type = CONFIG_TYPE_UINT , .uintValue = &configFrameLimit},
{.name = "force_4by3", .type = CONFIG_TYPE_BOOL , .boolValue = &configForce4By3},
{.name = "interpolation_mode", .type = CONFIG_TYPE_UINT , .uintValue = &configInterpolationMode},
// display settings
{.name = "texture_filtering", .type = CONFIG_TYPE_UINT, .uintValue = &configFiltering},
{.name = "show_fps", .type = CONFIG_TYPE_BOOL, .boolValue = &configShowFPS},
{.name = "uncapped_framerate", .type = CONFIG_TYPE_BOOL, .boolValue = &configUncappedFramerate},
{.name = "frame_limit", .type = CONFIG_TYPE_UINT, .uintValue = &configFrameLimit},
{.name = "force_4by3", .type = CONFIG_TYPE_BOOL, .boolValue = &configForce4By3},
{.name = "interpolation_mode", .type = CONFIG_TYPE_UINT, .uintValue = &configInterpolationMode},
{.name = "coop_draw_distance", .type = CONFIG_TYPE_UINT, .uintValue = &configDrawDistance},
// sound settings
{.name = "master_volume", .type = CONFIG_TYPE_UINT, .uintValue = &configMasterVolume},
{.name = "music_volume", .type = CONFIG_TYPE_UINT, .uintValue = &configMusicVolume},
{.name = "sfx_volume", .type = CONFIG_TYPE_UINT, .uintValue = &configSfxVolume},
{.name = "env_volume", .type = CONFIG_TYPE_UINT, .uintValue = &configEnvVolume},
{.name = "fade_distant_sounds", .type = CONFIG_TYPE_BOOL , .boolValue = &configFadeoutDistantSounds},
{.name = "fade_distant_sounds", .type = CONFIG_TYPE_BOOL, .boolValue = &configFadeoutDistantSounds},
// control binds
{.name = "key_a", .type = CONFIG_TYPE_BIND, .uintValue = configKeyA},
{.name = "key_b", .type = CONFIG_TYPE_BIND, .uintValue = configKeyB},
@ -224,15 +228,15 @@ static const struct ConfigOption options[] = {
{.name = "key_ddown", .type = CONFIG_TYPE_BIND, .uintValue = configKeyDDown},
{.name = "key_dleft", .type = CONFIG_TYPE_BIND, .uintValue = configKeyDLeft},
{.name = "key_dright", .type = CONFIG_TYPE_BIND, .uintValue = configKeyDRight},
{.name = "key_console", .type = CONFIG_TYPE_BIND, .uintValue = configKeyConsole},
{.name = "key_prev", .type = CONFIG_TYPE_BIND, .uintValue = configKeyPrevPage},
{.name = "key_next", .type = CONFIG_TYPE_BIND, .uintValue = configKeyNextPage},
{.name = "key_disconnect", .type = CONFIG_TYPE_BIND, .uintValue = configKeyDisconnect},
{.name = "key_console", .type = CONFIG_TYPE_BIND, .uintValue = configKeyConsole},
{.name = "stick_deadzone", .type = CONFIG_TYPE_UINT, .uintValue = &configStickDeadzone},
{.name = "rumble_strength", .type = CONFIG_TYPE_UINT, .uintValue = &configRumbleStrength},
{.name = "gamepad_number", .type = CONFIG_TYPE_UINT , .uintValue = &configGamepadNumber},
{.name = "background_gamepad", .type = CONFIG_TYPE_UINT , .boolValue = &configBackgroundGamepad},
{.name = "disable_gamepads", .type = CONFIG_TYPE_BOOL , .boolValue = &configDisableGamepads},
{.name = "gamepad_number", .type = CONFIG_TYPE_UINT, .uintValue = &configGamepadNumber},
{.name = "background_gamepad", .type = CONFIG_TYPE_UINT, .boolValue = &configBackgroundGamepad},
{.name = "disable_gamepads", .type = CONFIG_TYPE_BOOL, .boolValue = &configDisableGamepads},
// free camera settings
{.name = "bettercam_enable", .type = CONFIG_TYPE_BOOL, .boolValue = &configEnableCamera},
{.name = "bettercam_analog", .type = CONFIG_TYPE_BOOL, .boolValue = &configCameraAnalog},
@ -244,62 +248,61 @@ static const struct ConfigOption options[] = {
{.name = "bettercam_aggression", .type = CONFIG_TYPE_UINT, .uintValue = &configCameraAggr},
{.name = "bettercam_pan_level", .type = CONFIG_TYPE_UINT, .uintValue = &configCameraPan},
{.name = "bettercam_degrade", .type = CONFIG_TYPE_UINT, .uintValue = &configCameraDegrade},
{.name = "skip_intro", .type = CONFIG_TYPE_BOOL, .boolValue = &configSkipIntro},
{.name = "pause_anywhere", .type = CONFIG_TYPE_BOOL, .boolValue = &configPauseAnywhere},
// debug
{.name = "debug_offset", .type = CONFIG_TYPE_U64 , .u64Value = &gPcDebug.bhvOffset},
{.name = "debug_tags", .type = CONFIG_TYPE_U64 , .u64Value = gPcDebug.tags},
{.name = "lua_profiler", .type = CONFIG_TYPE_BOOL , .boolValue = &configLuaProfiler},
{.name = "debug_print", .type = CONFIG_TYPE_BOOL , .boolValue = &configDebugPrint},
{.name = "debug_info", .type = CONFIG_TYPE_BOOL , .boolValue = &configDebugInfo},
{.name = "debug_error", .type = CONFIG_TYPE_BOOL , .boolValue = &configDebugError},
{.name = "debug_offset", .type = CONFIG_TYPE_U64, .u64Value = &gPcDebug.bhvOffset},
{.name = "debug_tags", .type = CONFIG_TYPE_U64, .u64Value = gPcDebug.tags},
{.name = "lua_profiler", .type = CONFIG_TYPE_BOOL, .boolValue = &configLuaProfiler},
{.name = "debug_print", .type = CONFIG_TYPE_BOOL, .boolValue = &configDebugPrint},
{.name = "debug_info", .type = CONFIG_TYPE_BOOL, .boolValue = &configDebugInfo},
{.name = "debug_error", .type = CONFIG_TYPE_BOOL, .boolValue = &configDebugError},
#ifdef DEVELOPMENT
{.name = "ctx_profiler", .type = CONFIG_TYPE_BOOL , .boolValue = &configCtxProfiler},
{.name = "ctx_profiler", .type = CONFIG_TYPE_BOOL, .boolValue = &configCtxProfiler},
#endif
// player settings
{.name = "coop_player_name", .type = CONFIG_TYPE_STRING, .stringValue = (char*)&configPlayerName, .maxStringLength = MAX_PLAYER_STRING},
{.name = "coop_player_model", .type = CONFIG_TYPE_UINT , .uintValue = &configPlayerModel},
{.name = "coop_player_palette_pants", .type = CONFIG_TYPE_COLOR , .colorValue = &configPlayerPalette.parts[PANTS]},
{.name = "coop_player_palette_shirt", .type = CONFIG_TYPE_COLOR , .colorValue = &configPlayerPalette.parts[SHIRT]},
{.name = "coop_player_palette_gloves", .type = CONFIG_TYPE_COLOR , .colorValue = &configPlayerPalette.parts[GLOVES]},
{.name = "coop_player_palette_shoes", .type = CONFIG_TYPE_COLOR , .colorValue = &configPlayerPalette.parts[SHOES]},
{.name = "coop_player_palette_hair", .type = CONFIG_TYPE_COLOR , .colorValue = &configPlayerPalette.parts[HAIR]},
{.name = "coop_player_palette_skin", .type = CONFIG_TYPE_COLOR , .colorValue = &configPlayerPalette.parts[SKIN]},
{.name = "coop_player_palette_cap", .type = CONFIG_TYPE_COLOR , .colorValue = &configPlayerPalette.parts[CAP]},
{.name = "coop_player_palette_emblem", .type = CONFIG_TYPE_COLOR , .colorValue = &configPlayerPalette.parts[EMBLEM]},
{.name = "coop_player_model", .type = CONFIG_TYPE_UINT, .uintValue = &configPlayerModel},
{.name = "coop_player_palette_pants", .type = CONFIG_TYPE_COLOR, .colorValue = &configPlayerPalette.parts[PANTS]},
{.name = "coop_player_palette_shirt", .type = CONFIG_TYPE_COLOR, .colorValue = &configPlayerPalette.parts[SHIRT]},
{.name = "coop_player_palette_gloves", .type = CONFIG_TYPE_COLOR, .colorValue = &configPlayerPalette.parts[GLOVES]},
{.name = "coop_player_palette_shoes", .type = CONFIG_TYPE_COLOR, .colorValue = &configPlayerPalette.parts[SHOES]},
{.name = "coop_player_palette_hair", .type = CONFIG_TYPE_COLOR, .colorValue = &configPlayerPalette.parts[HAIR]},
{.name = "coop_player_palette_skin", .type = CONFIG_TYPE_COLOR, .colorValue = &configPlayerPalette.parts[SKIN]},
{.name = "coop_player_palette_cap", .type = CONFIG_TYPE_COLOR, .colorValue = &configPlayerPalette.parts[CAP]},
{.name = "coop_player_palette_emblem", .type = CONFIG_TYPE_COLOR, .colorValue = &configPlayerPalette.parts[EMBLEM]},
// coop settings
{.name = "amount_of_players", .type = CONFIG_TYPE_UINT , .uintValue = &configAmountofPlayers},
{.name = "bubble_death", .type = CONFIG_TYPE_BOOL , .boolValue = &configBubbleDeath},
{.name = "coop_draw_distance", .type = CONFIG_TYPE_UINT , .uintValue = &configDrawDistance},
{.name = "coop_host_port", .type = CONFIG_TYPE_UINT , .uintValue = &configHostPort},
{.name = "coop_host_save_slot", .type = CONFIG_TYPE_UINT , .uintValue = &configHostSaveSlot},
{.name = "amount_of_players", .type = CONFIG_TYPE_UINT, .uintValue = &configAmountofPlayers},
{.name = "bubble_death", .type = CONFIG_TYPE_BOOL, .boolValue = &configBubbleDeath},
{.name = "coop_host_port", .type = CONFIG_TYPE_UINT, .uintValue = &configHostPort},
{.name = "coop_host_save_slot", .type = CONFIG_TYPE_UINT, .uintValue = &configHostSaveSlot},
{.name = "coop_join_ip", .type = CONFIG_TYPE_STRING, .stringValue = (char*)&configJoinIp, .maxStringLength = MAX_CONFIG_STRING},
{.name = "coop_join_port", .type = CONFIG_TYPE_UINT , .uintValue = &configJoinPort},
{.name = "coop_network_system", .type = CONFIG_TYPE_UINT , .uintValue = &configNetworkSystem},
{.name = "coop_player_interaction", .type = CONFIG_TYPE_UINT , .uintValue = &configPlayerInteraction},
{.name = "coop_player_knockback_strength", .type = CONFIG_TYPE_UINT , .uintValue = &configPlayerKnockbackStrength},
{.name = "coop_nametags", .type = CONFIG_TYPE_BOOL , .boolValue = &configNametags},
{.name = "coop_bouncy_bounds", .type = CONFIG_TYPE_UINT , .uintValue = &configBouncyLevelBounds},
{.name = "coop_menu_staff_roll", .type = CONFIG_TYPE_BOOL , .boolValue = &configMenuStaffRoll},
{.name = "coop_menu_level", .type = CONFIG_TYPE_UINT , .uintValue = &configMenuLevel},
{.name = "coop_menu_sound", .type = CONFIG_TYPE_BOOL , .boolValue = &configMenuSound},
{.name = "coop_menu_random", .type = CONFIG_TYPE_BOOL , .boolValue = &configMenuRandom},
{.name = "coop_menu_demos", .type = CONFIG_TYPE_BOOL , .boolValue = &configMenuDemos},
{.name = "coop_stay_in_level_after_star", .type = CONFIG_TYPE_UINT , .uintValue = &configStayInLevelAfterStar},
{.name = "coop_global_player_models", .type = CONFIG_TYPE_BOOL , .boolValue = &configGlobalPlayerModels},
{.name = "disable_popups", .type = CONFIG_TYPE_BOOL , .boolValue = &configDisablePopups},
{.name = "use_standard_key_bindings_chat", .type = CONFIG_TYPE_BOOL , .boolValue = &configUseStandardKeyBindingsChat},
{.name = "coop_join_port", .type = CONFIG_TYPE_UINT, .uintValue = &configJoinPort},
{.name = "coop_network_system", .type = CONFIG_TYPE_UINT, .uintValue = &configNetworkSystem},
{.name = "coop_player_interaction", .type = CONFIG_TYPE_UINT, .uintValue = &configPlayerInteraction},
{.name = "coop_player_knockback_strength", .type = CONFIG_TYPE_UINT, .uintValue = &configPlayerKnockbackStrength},
{.name = "coop_stay_in_level_after_star", .type = CONFIG_TYPE_UINT, .uintValue = &configStayInLevelAfterStar},
{.name = "coop_nametags", .type = CONFIG_TYPE_BOOL, .boolValue = &configNametags},
{.name = "coop_bouncy_bounds", .type = CONFIG_TYPE_UINT, .uintValue = &configBouncyLevelBounds},
{.name = "skip_intro", .type = CONFIG_TYPE_BOOL, .boolValue = &configSkipIntro},
{.name = "pause_anywhere", .type = CONFIG_TYPE_BOOL, .boolValue = &configPauseAnywhere},
{.name = "coop_menu_staff_roll", .type = CONFIG_TYPE_BOOL, .boolValue = &configMenuStaffRoll},
{.name = "coop_menu_level", .type = CONFIG_TYPE_UINT, .uintValue = &configMenuLevel},
{.name = "coop_menu_sound", .type = CONFIG_TYPE_BOOL, .boolValue = &configMenuSound},
{.name = "coop_menu_random", .type = CONFIG_TYPE_BOOL, .boolValue = &configMenuRandom},
{.name = "coop_menu_demos", .type = CONFIG_TYPE_BOOL, .boolValue = &configMenuDemos},
{.name = "coop_global_player_models", .type = CONFIG_TYPE_BOOL, .boolValue = &configGlobalPlayerModels},
{.name = "disable_popups", .type = CONFIG_TYPE_BOOL, .boolValue = &configDisablePopups},
{.name = "use_standard_key_bindings_chat", .type = CONFIG_TYPE_BOOL, .boolValue = &configUseStandardKeyBindingsChat},
{.name = "language", .type = CONFIG_TYPE_STRING, .stringValue = (char*)&configLanguage, .maxStringLength = MAX_CONFIG_STRING},
// CoopNet settings
{.name = "coopnet_ip", .type = CONFIG_TYPE_STRING, .stringValue = (char*)&configCoopNetIp, .maxStringLength = MAX_CONFIG_STRING},
{.name = "coopnet_port", .type = CONFIG_TYPE_UINT , .uintValue = &configCoopNetPort},
{.name = "coopnet_port", .type = CONFIG_TYPE_UINT, .uintValue = &configCoopNetPort},
{.name = "coopnet_password", .type = CONFIG_TYPE_STRING, .stringValue = (char*)&configPassword, .maxStringLength = MAX_CONFIG_STRING},
{.name = "coopnet_dest", .type = CONFIG_TYPE_STRING, .stringValue = (char*)&configDestId, .maxStringLength = MAX_CONFIG_STRING},
// DJUI settings
{.name = "djui_theme", .type = CONFIG_TYPE_UINT , .uintValue = &configDjuiTheme},
{.name = "djui_theme_center", .type = CONFIG_TYPE_BOOL , .boolValue = &configDjuiThemeCenter},
{.name = "djui_theme_font", .type = CONFIG_TYPE_UINT , .uintValue = &configDjuiThemeFont},
{.name = "djui_scale", .type = CONFIG_TYPE_UINT , .uintValue = &configDjuiScale},
{.name = "djui_theme", .type = CONFIG_TYPE_UINT, .uintValue = &configDjuiTheme},
{.name = "djui_theme_center", .type = CONFIG_TYPE_BOOL, .boolValue = &configDjuiThemeCenter},
{.name = "djui_theme_font", .type = CONFIG_TYPE_UINT, .uintValue = &configDjuiThemeFont},
{.name = "djui_scale", .type = CONFIG_TYPE_UINT, .uintValue = &configDjuiScale},
// other
{.name = "last_version", .type = CONFIG_TYPE_STRING, .stringValue = (char*)&configLastVersion, .maxStringLength = MAX_CONFIG_STRING}
};

View file

@ -30,102 +30,109 @@ typedef struct {
extern char configSaveNames[4][MAX_SAVE_NAME_STRING];
// display settings
extern ConfigWindow configWindow;
extern unsigned int configFiltering;
extern bool configShowFPS;
extern bool configUncappedFramerate;
extern unsigned int configFrameLimit;
extern bool configForce4By3;
extern unsigned int configInterpolationMode;
extern unsigned int configDrawDistance;
// sound settings
extern unsigned int configMasterVolume;
extern unsigned int configMusicVolume;
extern unsigned int configSfxVolume;
extern unsigned int configEnvVolume;
extern unsigned int configKeyA[];
extern unsigned int configKeyB[];
extern unsigned int configKeyX[];
extern unsigned int configKeyY[];
extern unsigned int configKeyStart[];
extern unsigned int configKeyL[];
extern unsigned int configKeyR[];
extern unsigned int configKeyZ[];
extern unsigned int configKeyCUp[];
extern unsigned int configKeyCDown[];
extern unsigned int configKeyCLeft[];
extern unsigned int configKeyCRight[];
extern unsigned int configKeyStickUp[];
extern unsigned int configKeyStickDown[];
extern unsigned int configKeyStickLeft[];
extern unsigned int configKeyStickRight[];
extern unsigned int configKeyChat[];
extern unsigned int configKeyPlayerList[];
extern unsigned int configKeyDUp[];
extern unsigned int configKeyDDown[];
extern unsigned int configKeyDLeft[];
extern unsigned int configKeyDRight[];
extern unsigned int configKeyConsole[];
extern unsigned int configKeyPrevPage[];
extern unsigned int configKeyNextPage[];
extern unsigned int configKeyDisconnect[];
extern bool configFadeoutDistantSounds;
// control binds
extern unsigned int configKeyA[MAX_BINDS];
extern unsigned int configKeyB[MAX_BINDS];
extern unsigned int configKeyX[MAX_BINDS];
extern unsigned int configKeyY[MAX_BINDS];
extern unsigned int configKeyStart[MAX_BINDS];
extern unsigned int configKeyL[MAX_BINDS];
extern unsigned int configKeyR[MAX_BINDS];
extern unsigned int configKeyZ[MAX_BINDS];
extern unsigned int configKeyCUp[MAX_BINDS];
extern unsigned int configKeyCDown[MAX_BINDS];
extern unsigned int configKeyCLeft[MAX_BINDS];
extern unsigned int configKeyCRight[MAX_BINDS];
extern unsigned int configKeyStickUp[MAX_BINDS];
extern unsigned int configKeyStickDown[MAX_BINDS];
extern unsigned int configKeyStickLeft[MAX_BINDS];
extern unsigned int configKeyStickRight[MAX_BINDS];
extern unsigned int configKeyChat[MAX_BINDS];
extern unsigned int configKeyPlayerList[MAX_BINDS];
extern unsigned int configKeyDUp[MAX_BINDS];
extern unsigned int configKeyDDown[MAX_BINDS];
extern unsigned int configKeyDLeft[MAX_BINDS];
extern unsigned int configKeyDRight[MAX_BINDS];
extern unsigned int configKeyConsole[MAX_BINDS];
extern unsigned int configKeyPrevPage[MAX_BINDS];
extern unsigned int configKeyNextPage[MAX_BINDS];
extern unsigned int configKeyDisconnect[MAX_BINDS];
extern unsigned int configStickDeadzone;
extern unsigned int configRumbleStrength;
extern unsigned int configGamepadNumber;
extern bool configBackgroundGamepad;
extern bool configDisableGamepads;
// free camera settings
extern bool configEnableCamera;
extern bool configCameraAnalog;
extern bool configCameraMouse;
extern bool configCameraInvertX;
extern bool configCameraInvertY;
extern unsigned int configCameraXSens;
extern unsigned int configCameraYSens;
extern unsigned int configCameraAggr;
extern unsigned int configCameraPan;
extern unsigned int configCameraDegrade;
extern bool configCameraInvertX;
extern bool configCameraInvertY;
extern bool configEnableCamera;
extern bool configCameraMouse;
extern bool configCameraAnalog;
extern bool configSkipIntro;
extern bool configBubbleDeath;
extern bool configPauseAnywhere;
// debug
extern bool configLuaProfiler;
extern bool configDebugPrint;
extern bool configDebugInfo;
extern bool configDebugError;
#ifdef DEVELOPMENT
extern bool configCtxProfiler;
#endif
// player settings
extern char configPlayerName[MAX_PLAYER_STRING];
extern unsigned int configPlayerModel;
extern struct PlayerPalette configPlayerPalette;
// coop settings
extern unsigned int configAmountofPlayers;
extern char configJoinIp[];
extern unsigned int configJoinPort;
extern bool configBubbleDeath;
extern unsigned int configHostPort;
extern unsigned int configHostSaveSlot;
extern char configJoinIp[MAX_CONFIG_STRING];
extern unsigned int configJoinPort;
extern unsigned int configNetworkSystem;
extern unsigned int configPlayerInteraction;
extern unsigned int configPlayerKnockbackStrength;
extern unsigned int configStayInLevelAfterStar;
extern bool configNametags;
extern unsigned int configBouncyLevelBounds;
extern unsigned int configNetworkSystem;
extern char configPlayerName[];
extern unsigned int configPlayerModel;
extern bool configSkipIntro;
extern bool configPauseAnywhere;
extern bool configMenuStaffRoll;
extern unsigned int configMenuLevel;
extern bool configMenuSound;
extern bool configMenuRandom;
extern bool configMenuDemos;
extern struct PlayerPalette configPlayerPalette;
extern bool configShowFPS;
extern bool configUncappedFramerate;
extern unsigned int configFrameLimit;
extern unsigned int configDrawDistance;
extern bool configGlobalPlayerModels;
extern bool configDisablePopups;
extern bool configUseStandardKeyBindingsChat;
extern bool configLuaProfiler;
#ifdef DEVELOPMENT
extern bool configCtxProfiler;
#endif
extern unsigned int configInterpolationMode;
extern bool configDebugPrint;
extern bool configDebugInfo;
extern bool configDebugError;
extern char configLanguage[];
extern bool configForce4By3;
extern char configCoopNetIp[];
extern char configLanguage[MAX_CONFIG_STRING];
extern char configCoopNetIp[MAX_CONFIG_STRING];
extern unsigned int configCoopNetPort;
extern char configPassword[];
extern char configDestId[];
extern bool configFadeoutDistantSounds;
extern char configPassword[MAX_CONFIG_STRING];
extern char configDestId[MAX_CONFIG_STRING];
extern unsigned int configDjuiTheme;
extern bool configDjuiThemeCenter;
extern unsigned int configDjuiThemeFont;
extern unsigned int configDjuiScale;
extern bool configGlobalPlayerModels;
extern char configLastVersion[];
extern char configLastVersion[MAX_CONFIG_STRING];
void enable_queued_mods(void);
void enable_queued_dynos_packs(void);