Fix macOS compilation crash

This commit is contained in:
Agent X 2024-07-10 11:25:58 -04:00
parent 6850ac94f1
commit 1380e9b594

View file

@ -308,7 +308,7 @@ void game_exit(void) {
exit(0);
}
void* main_game_init(UNUSED void*) {
void* main_game_init(UNUSED void* dummy) {
// load language
if (!djui_language_init(configLanguage)) { snprintf(configLanguage, MAX_CONFIG_STRING, "%s", ""); }