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Untie radars and timers from HUD_DISPLAY_FLAG_LIVES
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1 changed files with 5 additions and 4 deletions
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@ -640,11 +640,12 @@ void render_hud(void) {
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render_hud_mario_lives();
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}
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if (hudDisplayFlags & HUD_DISPLAY_FLAG_LIVES && showHud && gLevelValues.hudCapTimer) {
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render_hud_cap_timer();
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}
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// coop hud elements
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if (showHud) {
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if (gLevelValues.hudCapTimer) {
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render_hud_cap_timer();
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}
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if (hudDisplayFlags & HUD_DISPLAY_FLAG_LIVES && showHud) {
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render_hud_red_coins_and_secrets_radar();
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}
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