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Fixed crash when disconnecting with custom models in the level
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1 changed files with 1 additions and 1 deletions
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@ -47,7 +47,7 @@ void DynOS_Actor_AddCustom(const SysPath &aFilename, const char *aActorName) {
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// Add to custom actors
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if (georef == NULL) {
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DynosCustomActors().Add({ actorName, geoLayout });
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georef = geoLayout;
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georef = NULL;
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}
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// Alloc and init the actors gfx list
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