mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-11-22 03:55:11 +00:00
Fixed more possible bugs pointed out by cppcheck
This commit is contained in:
parent
637f17a8ac
commit
07cbeb119c
25 changed files with 674 additions and 53 deletions
621
cppcheck.log
Normal file
621
cppcheck.log
Normal file
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@ -0,0 +1,621 @@
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src/audio/internal.h:54:0: error: failed to expand 'US_FLOAT', Invalid ## usage when expanding 'US_FLOAT'. [preprocessorErrorDirective]
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#define US_FLOAT(x) x ## f
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^
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src/engine/level_script.c:435:17: warning: Redundant assignment of 'behaviorArg' to itself. [selfAssignment]
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behaviorArg = behaviorArg;
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^
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src/engine/math_util.c:164:23: portability: Casting from float * * to unsigned int * is not portable due to different binary data representations on different platforms. [invalidPointerCast]
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register u32 *d = (u32 *) dest;
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^
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src/engine/math_util.c:165:23: portability: Casting from float * * to unsigned int * is not portable due to different binary data representations on different platforms. [invalidPointerCast]
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register u32 *s = (u32 *) src;
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^
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src/game/hud.c:32:9: style: struct member 'PowerMeterHUD::unused' is never used. [unusedStructMember]
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f32 unused;
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^
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src/game/hud.c:36:9: style: struct member 'UnusedHUDStruct::unused1' is never used. [unusedStructMember]
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u32 unused1;
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^
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src/game/hud.c:37:9: style: struct member 'UnusedHUDStruct::unused2' is never used. [unusedStructMember]
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u16 unused2;
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^
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src/game/hud.c:38:9: style: struct member 'UnusedHUDStruct::unused3' is never used. [unusedStructMember]
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u16 unused3;
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^
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src/game/ingame_menu.c:1311:5: warning: Assignment of function parameter has no effect outside the function. Did you forget dereferencing it? [uselessAssignmentPtrArg]
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linePos += textLengths[multiTextId].length;
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^
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src/game/ingame_menu.c:866:29: style: Assignment 'currentIndex[0]=maxIndex' is redundant with condition 'currentIndex[0]==maxIndex'. [duplicateConditionalAssign]
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currentIndex[0] = maxIndex;
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^
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src/game/ingame_menu.c:864:29: note: Condition 'currentIndex[0]==maxIndex'
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if (currentIndex[0] == maxIndex) {
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^
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src/game/ingame_menu.c:866:29: note: Assignment 'currentIndex[0]=maxIndex' is redundant
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currentIndex[0] = maxIndex;
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^
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src/game/ingame_menu.c:785:17: style: Finding the same value in both branches of ternary operator is suspicious as the same code is executed regardless of the condition. [duplicateValueTernary]
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gDPLoadBlock(gDisplayListHead++, G_TX_LOADTILE, 0, 0, 8 * 8 - 1, CALC_DXT(8, G_IM_SIZ_8b_BYTES));
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^
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src/game/ingame_menu.c:793:21: style: Finding the same value in both branches of ternary operator is suspicious as the same code is executed regardless of the condition. [duplicateValueTernary]
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gDPLoadBlock(gDisplayListHead++, G_TX_LOADTILE, 0, 0, 8 * 8 - 1, CALC_DXT(8, G_IM_SIZ_8b_BYTES));
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^
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src/game/ingame_menu.c:1084:68: style: Finding the same expression on both sides of an operator is suspicious and might indicate a cut and paste or logic error. Please examine this code carefully to determine if it is correct. [duplicateExpression]
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sInterpolatedDialogScale = gDialogBoxScale - 2 / 2;
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^
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src/game/ingame_menu.c:1087:68: style: Finding the same expression on both sides of an operator is suspicious and might indicate a cut and paste or logic error. Please examine this code carefully to determine if it is correct. [duplicateExpression]
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sInterpolatedDialogScale = gDialogBoxScale + 2 / 2;
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^
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src/game/ingame_menu.c:1100:68: style: Finding the same expression on both sides of an operator is suspicious and might indicate a cut and paste or logic error. Please examine this code carefully to determine if it is correct. [duplicateExpression]
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sInterpolatedDialogScale = gDialogBoxScale - 2 / 2;
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^
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src/game/ingame_menu.c:1102:68: style: Finding the same expression on both sides of an operator is suspicious and might indicate a cut and paste or logic error. Please examine this code carefully to determine if it is correct. [duplicateExpression]
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sInterpolatedDialogScale = gDialogBoxScale + 2 / 2;
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^
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src/game/mario.c:1283:46: warning: Either the condition 'm->squishTimer<=16' is redundant or the array 'sSquishScaleOverTime[16]' is accessed at index -1, which is out of bounds. [negativeIndex]
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1.0f - ((sSquishScaleOverTime[15 - m->squishTimer] * 0.6f) / 100.0f);
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^
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src/game/mario.c:1279:33: note: Assuming that condition 'm->squishTimer<=16' is not redundant
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else if (m->squishTimer <= 16) {
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^
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src/game/mario.c:1283:46: note: Negative array index
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1.0f - ((sSquishScaleOverTime[15 - m->squishTimer] * 0.6f) / 100.0f);
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^
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src/pc/debuglog.h:15:17: style: Obsolete function 'asctime' called. It is recommended to use 'strftime' instead. [asctimeCalled]
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char* str = asctime(<ime2);
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^
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src/pc/logfile.h:34:17: style: Obsolete function 'asctime' called. It is recommended to use 'strftime' instead. [asctimeCalled]
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char* str = asctime(<ime2);
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^
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src/game/mario_actions_moving.c:1243:51: style: Suspicious calculation. Please use parentheses to clarify the code. The code ''a&b?c:d'' should be written as either ''(a&b)?c:d'' or ''a&(b?c:d)''. [clarifyCalculation]
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play_sound(m->flags & MARIO_METAL_CAP ? SOUND_ACTION_METAL_BONK : SOUND_ACTION_BONK,
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^
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src/game/mario_actions_cutscene.c:1548:47: portability: Shifting a negative value is technically undefined behaviour [shiftNegativeLHS]
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m->fadeWarpOpacity = (-m->actionTimer << 3) + 0xF8;
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^
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src/game/mario_actions_cutscene.c:134:49: style: Suspicious calculation. Please use parentheses to clarify the code. The code ''a&b?c:d'' should be written as either ''(a&b)?c:d'' or ''a&(b?c:d)''. [clarifyCalculation]
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strY = (sDispCreditsEntry->unk02 & 0x20 ? 28 : 172) + (numLines == 1) * 16;
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^
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src/game/mario_actions_cutscene.c:612:55: style: Suspicious calculation. Please use parentheses to clarify the code. The code ''a&b?c:d'' should be written as either ''(a&b)?c:d'' or ''a&(b?c:d)''. [clarifyCalculation]
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speed = gPlayer1Controller->buttonDown & B_BUTTON ? 1 : 4;
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^
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src/game/mario_actions_cutscene.c:755:46: style: Suspicious calculation. Please use parentheses to clarify the code. The code ''a&b?c:d'' should be written as either ''(a&b)?c:d'' or ''a&(b?c:d)''. [clarifyCalculation]
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set_mario_action(m, m->actionArg & 1 ? ACT_STAR_DANCE_NO_EXIT : ACT_STAR_DANCE_EXIT,
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^
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src/game/mario_actions_cutscene.c:1505:39: style: Suspicious calculation. Please use parentheses to clarify the code. The code ''a&b?c:d'' should be written as either ''(a&b)?c:d'' or ''a&(b?c:d)''. [clarifyCalculation]
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m, m->flags & MARIO_METAL_CAP ? SOUND_ACTION_METAL_JUMP : SOUND_ACTION_TERRAIN_JUMP, 1);
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^
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src/game/mario_actions_cutscene.c:1658:68: style: Suspicious calculation. Please use parentheses to clarify the code. The code ''a&b?c:d'' should be written as either ''(a&b)?c:d'' or ''a&(b?c:d)''. [clarifyCalculation]
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m->hurtCounter += m->flags & MARIO_CAP_ON_HEAD ? 12 : 18;
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^
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src/game/mario_actions_cutscene.c:2796:50: style: Suspicious calculation. Please use parentheses to clarify the code. The code ''a&b?c:d'' should be written as either ''(a&b)?c:d'' or ''a&(b?c:d)''. [clarifyCalculation]
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(gCurrCreditsEntry->unk02 & 0x10 ? width : -width) * 56 / 100 + 640;
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^
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src/game/mario_actions_cutscene.c:2798:50: style: Suspicious calculation. Please use parentheses to clarify the code. The code ''a&b?c:d'' should be written as either ''(a&b)?c:d'' or ''a&(b?c:d)''. [clarifyCalculation]
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(gCurrCreditsEntry->unk02 & 0x20 ? height : -height) * 66 / 100 + 480;
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^
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src/game/mario_actions_moving.c:702:28: error: Uninitialized variable: dWallAngle [uninitvar]
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if (m->wall == NULL || dWallAngle <= -0x71C8 || dWallAngle >= 0x71C8) {
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^
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src/game/bettercamera.inc.h:374:20: style: Condition 'newcam_analogue' is always true [knownConditionTrueFalse]
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} else if (newcam_analogue) {
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^
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src/game/bettercamera.inc.h:346:25: note: Assuming that condition 'newcam_analogue==1' is not redundant
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if (newcam_analogue == 1) {
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^
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src/game/bettercamera.inc.h:374:20: note: Condition 'newcam_analogue' is always true
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} else if (newcam_analogue) {
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^
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src/game/camera.c:4385:9: style: Redundant initialization for 'yaw'. The initialized value is overwritten before it is read. [redundantInitialization]
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yaw = calculate_yaw(origin, pos);
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^
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src/game/camera.c:4371:13: note: yaw is initialized
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s16 yaw = gCamera->nextYaw;
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^
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src/game/camera.c:4385:9: note: yaw is overwritten
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yaw = calculate_yaw(origin, pos);
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^
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src/game/camera.c:11516:19: style: Redundant initialization for 'targetFoV'. The initialized value is overwritten before it is read. [redundantInitialization]
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targetFoV = 45.f;
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^
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src/game/camera.c:11513:19: note: targetFoV is initialized
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f32 targetFoV = sFOVState.fov;
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^
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src/game/camera.c:11516:19: note: targetFoV is overwritten
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targetFoV = 45.f;
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^
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src/game/camera.c:11536:19: style: Redundant initialization for 'targetFoV'. The initialized value is overwritten before it is read. [redundantInitialization]
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targetFoV = 60.f;
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^
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src/game/camera.c:11533:19: note: targetFoV is initialized
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f32 targetFoV = sFOVState.fov;
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^
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src/game/camera.c:11536:19: note: targetFoV is overwritten
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targetFoV = 60.f;
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^
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src/game/camera.c:5468:9: style: Finding variables 'distTimer' and 'angleTimer' that are assigned the same expression is suspicious and might indicate a cut and paste or logic error. Please examine this code carefully to determine if it is correct. [duplicateAssignExpression]
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f32 distTimer = sModeTransition.framesLeft;
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^
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src/game/camera.c:5469:9: note: Same expression used in consecutive assignments of 'distTimer' and 'angleTimer'.
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s16 angleTimer = sModeTransition.framesLeft;
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^
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src/game/camera.c:5468:9: note: Same expression used in consecutive assignments of 'distTimer' and 'angleTimer'.
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f32 distTimer = sModeTransition.framesLeft;
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^
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src/game/camera.c:7062:39: style: Finding the same expression on both sides of an operator is suspicious and might indicate a cut and paste or logic error. Please examine this code carefully to determine if it is correct. [duplicateExpression]
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} while ((src[j].index != -1) && (src[j].index != -1)); //! same comparison performed twice
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^
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src/game/bettercamera.inc.h:692:24: warning: Undefined behaviour: float (257.55) to integer conversion overflow. [floatConversionOverflow]
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newcam_xlu = (newcam_coldist-150)*2.55f;
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^
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src/game/bettercamera.inc.h:690:24: note: Assuming that condition 'newcam_coldist<=250' is not redundant
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if (newcam_coldist <= 250 && (newcam_coldist-150)*2.55f < 255) {
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^
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src/game/bettercamera.inc.h:692:24: note: float to integer conversion
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newcam_xlu = (newcam_coldist-150)*2.55f;
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^
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src/game/mario_misc.c:96:5: error: Shifting 32-bit value by 32 bits is undefined behaviour [shiftTooManyBits]
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DEFINE_PLAYER_COLOR(0xf9, 0xeb, 0x30, /**/ 0x7f, 0x20, 0x7a),
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^
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src/game/profiler.c:83:9: style: Assignment of function parameter has no effect outside the function. [uselessAssignmentArg]
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clockStart = 319;
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^
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src/game/profiler.c:86:9: style: Assignment of function parameter has no effect outside the function. [uselessAssignmentArg]
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clockEnd = 319;
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^
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src/game/object_list_processor.c:510:20: style: Local variable 'unused' shadows outer argument [shadowArgument]
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UNUSED s32 unused;
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^
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src/game/object_list_processor.c:490:41: note: Shadowed declaration
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void spawn_objects_from_info(UNUSED s32 unused, struct SpawnInfo *spawnInfo) {
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^
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src/game/object_list_processor.c:510:20: note: Shadow variable
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UNUSED s32 unused;
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^
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src/game/object_list_processor.c:537:69: portability: Shifting signed 32-bit value by 31 bits is implementation-defined behaviour [shiftTooManyBitsSigned]
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u16 playerIndex = (spawnInfo->behaviorArg & ~(1 << 31));
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^
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src/game/save_file.c:150:63: error: Subtracting pointers that point to different objects [comparePointers]
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const uintptr_t ofs = (u8*)&gSaveBuffer.files[file][slot] - (u8*)&gSaveBuffer;
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^
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src/game/save_file.h:72:21: note: Variable declared here.
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struct SaveFile files[NUM_SAVE_FILES][2];
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^
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src/game/save_file.c:150:32: note: Address of variable taken here.
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const uintptr_t ofs = (u8*)&gSaveBuffer.files[file][slot] - (u8*)&gSaveBuffer;
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^
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src/game/save_file.c:25:26: note: Variable declared here.
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extern struct SaveBuffer gSaveBuffer;
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^
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src/game/save_file.c:150:70: note: Address of variable taken here.
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const uintptr_t ofs = (u8*)&gSaveBuffer.files[file][slot] - (u8*)&gSaveBuffer;
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^
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src/game/save_file.c:150:63: note: Subtracting pointers that point to different objects
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const uintptr_t ofs = (u8*)&gSaveBuffer.files[file][slot] - (u8*)&gSaveBuffer;
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^
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src/game/save_file.c:165:60: error: Subtracting pointers that point to different objects [comparePointers]
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const uintptr_t ofs = (u8*)&gSaveBuffer.menuData[slot] - (u8*)&gSaveBuffer;
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^
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src/game/save_file.h:74:29: note: Variable declared here.
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struct MainMenuSaveData menuData[2];
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^
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src/game/save_file.c:165:32: note: Address of variable taken here.
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const uintptr_t ofs = (u8*)&gSaveBuffer.menuData[slot] - (u8*)&gSaveBuffer;
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^
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src/game/save_file.c:25:26: note: Variable declared here.
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extern struct SaveBuffer gSaveBuffer;
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^
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src/game/save_file.c:165:67: note: Address of variable taken here.
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const uintptr_t ofs = (u8*)&gSaveBuffer.menuData[slot] - (u8*)&gSaveBuffer;
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^
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src/game/save_file.c:165:60: note: Subtracting pointers that point to different objects
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const uintptr_t ofs = (u8*)&gSaveBuffer.menuData[slot] - (u8*)&gSaveBuffer;
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|
^
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src/goddard/debug_utils.c:445:18: warning: Either the condition 'sNumRoutinesInStack>=(int)(sizeof(sRoutineNames)/sizeof(sRoutineNames[0]))' is redundant or the array 'sRoutineNames[64]' is accessed at index 64, which is out of bounds. [arrayIndexOutOfBoundsCond]
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sRoutineNames[sNumRoutinesInStack] = NULL;
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|
^
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src/goddard/debug_utils.c:447:29: note: Assuming that condition 'sNumRoutinesInStack>=(int)(sizeof(sRoutineNames)/sizeof(sRoutineNames[0]))' is not redundant
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|
if (sNumRoutinesInStack >= ARRAY_COUNT(sRoutineNames)) {
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|
^
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src/goddard/debug_utils.c:445:18: note: Array index out of bounds
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|
sRoutineNames[sNumRoutinesInStack] = NULL;
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|
^
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src/goddard/draw_objects.c:482:13: style: Condition 'hasTextCoords' is always false [knownConditionTrueFalse]
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|
if (hasTextCoords) {
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|
^
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src/goddard/draw_objects.c:448:21: note: Assignment 'hasTextCoords=0', assigned value is 0
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hasTextCoords = FALSE;
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|
^
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src/goddard/draw_objects.c:482:13: note: Condition 'hasTextCoords' is always false
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if (hasTextCoords) {
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|
^
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src/goddard/draw_objects.c:96:9: style: struct member 'Anonymous1::pad00' is never used. [unusedStructMember]
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u32 pad00; // @ 801B9CE0
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|
^
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src/goddard/dynlist_proc.c:412:9: warning: %d in format string (no. 1) requires 'int' but the argument type is 'unsigned int'. [invalidPrintfArgType_sint]
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|
sprintf(buf, "N%d", DynIdAsInt(id));
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|
^
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src/goddard/dynlist_proc.c:549:9: warning: %d in format string (no. 1) requires 'int' but the argument type is 'unsigned int'. [invalidPrintfArgType_sint]
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sprintf(idbuf, "N%d", DynIdAsInt(id));
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|
^
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src/goddard/dynlist_proc.c:592:9: warning: %d in format string (no. 1) requires 'int' but the argument type is 'unsigned int'. [invalidPrintfArgType_sint]
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sprintf(sIntDynIdBuffer, "N%d", DynIdAsInt(id));
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|
^
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src/goddard/dynlist_proc.c:2923:13: style: Consecutive return, break, continue, goto or throw statements are unnecessary. The second statement can never be executed, and so should be removed. [duplicateBreak]
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|
break; // lol
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^
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||||||
|
src/goddard/old_menu.c:73:9: warning: %d in format string (no. 2) requires 'int' but the argument type is 'unsigned int'. [invalidPrintfArgType_sint]
|
||||||
|
sprintf(buf, "| %s %%x%d", group->name, (u32) (uintptr_t) group);
|
||||||
|
^
|
||||||
|
src/goddard/particles.c:250:49: style: Finding the same expression on both sides of an operator is suspicious and might indicate a cut and paste or logic error. Please examine this code carefully to determine if it is correct. [duplicateExpression]
|
||||||
|
if (vtx1->header.type == OBJ_TYPE_PARTICLES && vtx1->header.type == OBJ_TYPE_PARTICLES) {
|
||||||
|
^
|
||||||
|
src/goddard/shape_helper.c:377:13: style: Consecutive return, break, continue, goto or throw statements are unnecessary. The second statement can never be executed, and so should be removed. [duplicateBreak]
|
||||||
|
continue; // unreachable
|
||||||
|
^
|
||||||
|
src/goddard/shape_helper.c:402:13: style: Consecutive return, break, continue, goto or throw statements are unnecessary. The second statement can never be executed, and so should be removed. [duplicateBreak]
|
||||||
|
continue; // unreachable + nonsensical
|
||||||
|
^
|
||||||
|
src/goddard/shape_helper.c:26:9: style: struct member 'UnkData::a' is never used. [unusedStructMember]
|
||||||
|
s32 a, b;
|
||||||
|
^
|
||||||
|
src/goddard/shape_helper.c:27:21: style: struct member 'UnkData::self' is never used. [unusedStructMember]
|
||||||
|
struct UnkData *self;
|
||||||
|
^
|
||||||
|
src/goddard/shape_helper.c:900:16: style: struct member 'Anonymous2::pad' is never used. [unusedStructMember]
|
||||||
|
u8 pad[0x40];
|
||||||
|
^
|
||||||
|
src/goddard/shape_helper.c:902:17: style: struct member 'Anonymous2::word44' is never used. [unusedStructMember]
|
||||||
|
s32 word44;
|
||||||
|
^
|
||||||
|
src/goddard/shape_helper.c:926:17: style: struct member 'Anonymous8::nv' is never used. [unusedStructMember]
|
||||||
|
f32 nv[3]; /* Guessing on the normals; they aren't used */
|
||||||
|
^
|
||||||
|
src/menu/intro_geo.c:106:21: style: Condition 'sp50==1' is always true [knownConditionTrueFalse]
|
||||||
|
} else if (sp50 == 1) {
|
||||||
|
^
|
||||||
|
src/menu/intro_geo.c:104:14: note: Assuming that condition 'sp50!=1' is not redundant
|
||||||
|
if (sp50 != 1) {
|
||||||
|
^
|
||||||
|
src/menu/intro_geo.c:106:21: note: Condition 'sp50==1' is always true
|
||||||
|
} else if (sp50 == 1) {
|
||||||
|
^
|
||||||
|
src/menu/intro_geo.c:149:21: style: Condition 'sp40==1' is always true [knownConditionTrueFalse]
|
||||||
|
} else if (sp40 == 1) {
|
||||||
|
^
|
||||||
|
src/menu/intro_geo.c:147:14: note: Assuming that condition 'sp40!=1' is not redundant
|
||||||
|
if (sp40 != 1) {
|
||||||
|
^
|
||||||
|
src/menu/intro_geo.c:149:21: note: Condition 'sp40==1' is always true
|
||||||
|
} else if (sp40 == 1) {
|
||||||
|
^
|
||||||
|
src/pc/configfile.c:231:9: error: Common realloc mistake: 'buffer' nulled but not freed upon failure [memleakOnRealloc]
|
||||||
|
buffer = realloc(buffer, bufferSize);
|
||||||
|
^
|
||||||
|
src/pc/discord/discordrpc.c:30:0: error: #error Unknown System [preprocessorErrorDirective]
|
||||||
|
# error Unknown System
|
||||||
|
^
|
||||||
|
src/menu/file_select.c:2272:49: error: Array 'textMarioAJustErased[1]' accessed at index 6, which is out of bounds. [arrayIndexOutOfBounds]
|
||||||
|
LANGUAGE_ARRAY(textMarioAJustErased)[MARIO_ERASED_VAR] = sSelectedFileIndex + 10;
|
||||||
|
^
|
||||||
|
src/menu/file_select.c:2307:38: style: The statement 'if (sStatusMessageID!=ERASE_MSG_PROMPT) sStatusMessageID=ERASE_MSG_PROMPT' is logically equivalent to 'sStatusMessageID=ERASE_MSG_PROMPT'. [duplicateConditionalAssign]
|
||||||
|
if (sStatusMessageID != ERASE_MSG_PROMPT) {
|
||||||
|
^
|
||||||
|
src/menu/file_select.c:2308:38: note: Assignment 'sStatusMessageID=ERASE_MSG_PROMPT'
|
||||||
|
sStatusMessageID = ERASE_MSG_PROMPT;
|
||||||
|
^
|
||||||
|
src/menu/file_select.c:2307:38: note: Condition 'sStatusMessageID!=ERASE_MSG_PROMPT' is redundant
|
||||||
|
if (sStatusMessageID != ERASE_MSG_PROMPT) {
|
||||||
|
^
|
||||||
|
src/pc/djui/djui_checkbox.c:36:6: warning: Either the condition 'base!=(void*)0' is redundant or there is possible null pointer dereference: checkbox. [nullPointerRedundantCheck]
|
||||||
|
*checkbox->value = !(*checkbox->value);
|
||||||
|
^
|
||||||
|
src/pc/djui/djui_checkbox.c:38:14: note: Assuming that condition 'base!=(void*)0' is not redundant
|
||||||
|
if (base != NULL && base->interactable != NULL && base->interactable->on_value_change != NULL) {
|
||||||
|
^
|
||||||
|
src/pc/djui/djui_checkbox.c:35:37: note: Assignment 'checkbox=(struct DjuiCheckbox*)base', assigned value is 0
|
||||||
|
struct DjuiCheckbox* checkbox = (struct DjuiCheckbox*)base;
|
||||||
|
^
|
||||||
|
src/pc/djui/djui_checkbox.c:36:6: note: Null pointer dereference
|
||||||
|
*checkbox->value = !(*checkbox->value);
|
||||||
|
^
|
||||||
|
src/pc/djui/djui_checkbox.c:37:56: warning: Either the condition 'base!=(void*)0' is redundant or there is possible null pointer dereference: checkbox. [nullPointerRedundantCheck]
|
||||||
|
djui_base_set_visible(&checkbox->rectValue->base, *checkbox->value);
|
||||||
|
^
|
||||||
|
src/pc/djui/djui_checkbox.c:38:14: note: Assuming that condition 'base!=(void*)0' is not redundant
|
||||||
|
if (base != NULL && base->interactable != NULL && base->interactable->on_value_change != NULL) {
|
||||||
|
^
|
||||||
|
src/pc/djui/djui_checkbox.c:35:37: note: Assignment 'checkbox=(struct DjuiCheckbox*)base', assigned value is 0
|
||||||
|
struct DjuiCheckbox* checkbox = (struct DjuiCheckbox*)base;
|
||||||
|
^
|
||||||
|
src/pc/djui/djui_checkbox.c:37:56: note: Null pointer dereference
|
||||||
|
djui_base_set_visible(&checkbox->rectValue->base, *checkbox->value);
|
||||||
|
^
|
||||||
|
src/goddard/renderer.c:2812:13: style: Assignment of function parameter has no effect outside the function. [uselessAssignmentArg]
|
||||||
|
fmt = 3;
|
||||||
|
^
|
||||||
|
src/goddard/renderer.c:2820:13: style: Assignment of function parameter has no effect outside the function. [uselessAssignmentArg]
|
||||||
|
size = 2;
|
||||||
|
^
|
||||||
|
src/goddard/renderer.c:934:25: style: Consecutive return, break, continue, goto or throw statements are unnecessary. The second statement can never be executed, and so should be removed. [duplicateBreak]
|
||||||
|
break; // needed to match
|
||||||
|
^
|
||||||
|
src/goddard/renderer.c:2188:5: style: Consecutive return, break, continue, goto or throw statements are unnecessary. The second statement can never be executed, and so should be removed. [duplicateBreak]
|
||||||
|
return; // @ 801A17A8
|
||||||
|
^
|
||||||
|
src/pc/djui/djui_hud_utils.c:128:23: warning: Logical conjunction always evaluates to false: c == '\n' && c == ' '. Are these conditions necessary? Did you intend to use || instead? Are the numbers correct? Are you comparing the correct variables? [incorrectLogicOperator]
|
||||||
|
if (c == '\n' && c == ' ') {
|
||||||
|
^
|
||||||
|
src/pc/djui/djui_inputbox.c:113:15: style: The unsigned expression 'i' will never be negative so it is either pointless or an error to check if it is. [unsignedLessThanZero]
|
||||||
|
if (i <= 0) { i = 0; break; }
|
||||||
|
^
|
||||||
|
src/goddard/renderer.c:83:32: style: struct member 'DynListBankInfo::list' is never used. [unusedStructMember]
|
||||||
|
/* 0x04 */ struct DynList *list;
|
||||||
|
^
|
||||||
|
src/pc/djui/djui_panel_host.c:93:13: warning: %d in format string (no. 1) requires 'int' but the argument type is 'unsigned int'. [invalidPrintfArgType_sint]
|
||||||
|
snprintf(portString, 32, "%d", configHostPort);
|
||||||
|
^
|
||||||
|
src/pc/djui/djui_panel_join.c:119:9: warning: %d in format string (no. 2) requires 'int' but the argument type is 'unsigned int'. [invalidPrintfArgType_sint]
|
||||||
|
snprintf(buffer, 256, "%s:%d", configJoinIp, configJoinPort);
|
||||||
|
^
|
||||||
|
src/pc/djui/djui_panel_host_settings.c:102:13: warning: %d in format string (no. 1) requires 'int' but the argument type is 'unsigned int'. [invalidPrintfArgType_sint]
|
||||||
|
snprintf(limitString, 32, "%d", configAmountofPlayers);
|
||||||
|
^
|
||||||
|
src/pc/djui/djui_selectionbox.c:50:13: warning: Either the condition 'base!=(void*)0' is redundant or there is possible null pointer dereference: selectionbox. [nullPointerRedundantCheck]
|
||||||
|
f32 x = selectionbox->rect->base.elem.x;
|
||||||
|
^
|
||||||
|
src/pc/djui/djui_selectionbox.c:54:18: note: Assuming that condition 'base!=(void*)0' is not redundant
|
||||||
|
if (base != NULL && base->interactable != NULL && base->interactable->on_value_change != NULL) {
|
||||||
|
^
|
||||||
|
src/pc/djui/djui_selectionbox.c:49:45: note: Assignment 'selectionbox=(struct DjuiSelectionbox*)base', assigned value is 0
|
||||||
|
struct DjuiSelectionbox* selectionbox = (struct DjuiSelectionbox*)base;
|
||||||
|
^
|
||||||
|
src/pc/djui/djui_selectionbox.c:50:13: note: Null pointer dereference
|
||||||
|
f32 x = selectionbox->rect->base.elem.x;
|
||||||
|
^
|
||||||
|
src/pc/fs/fs.c:225:16: style: Non-boolean value returned from function returning bool [returnNonBoolInBooleanFunction]
|
||||||
|
if (!file) return -1;
|
||||||
|
^
|
||||||
|
src/pc/djui/djui_slider.c:48:18: warning: Either the condition 'base!=(void*)0' is redundant or there is possible null pointer dereference: slider. [nullPointerRedundantCheck]
|
||||||
|
u32 min = slider->min;
|
||||||
|
^
|
||||||
|
src/pc/djui/djui_slider.c:57:14: note: Assuming that condition 'base!=(void*)0' is not redundant
|
||||||
|
if (base != NULL && base->interactable != NULL && base->interactable->on_value_change != NULL) {
|
||||||
|
^
|
||||||
|
src/pc/djui/djui_slider.c:47:33: note: Assignment 'slider=(struct DjuiSlider*)base', assigned value is 0
|
||||||
|
struct DjuiSlider* slider = (struct DjuiSlider*)base;
|
||||||
|
^
|
||||||
|
src/pc/djui/djui_slider.c:48:18: note: Null pointer dereference
|
||||||
|
u32 min = slider->min;
|
||||||
|
^
|
||||||
|
src/pc/djui/djui_slider.c:49:18: warning: Either the condition 'base!=(void*)0' is redundant or there is possible null pointer dereference: slider. [nullPointerRedundantCheck]
|
||||||
|
u32 max = slider->max;
|
||||||
|
^
|
||||||
|
src/pc/djui/djui_slider.c:57:14: note: Assuming that condition 'base!=(void*)0' is not redundant
|
||||||
|
if (base != NULL && base->interactable != NULL && base->interactable->on_value_change != NULL) {
|
||||||
|
^
|
||||||
|
src/pc/djui/djui_slider.c:47:33: note: Assignment 'slider=(struct DjuiSlider*)base', assigned value is 0
|
||||||
|
struct DjuiSlider* slider = (struct DjuiSlider*)base;
|
||||||
|
^
|
||||||
|
src/pc/djui/djui_slider.c:49:18: note: Null pointer dereference
|
||||||
|
u32 max = slider->max;
|
||||||
|
^
|
||||||
|
src/pc/djui/djui_slider.c:50:18: warning: Either the condition 'base!=(void*)0' is redundant or there is possible null pointer dereference: slider. [nullPointerRedundantCheck]
|
||||||
|
u32* value = slider->value;
|
||||||
|
^
|
||||||
|
src/pc/djui/djui_slider.c:57:14: note: Assuming that condition 'base!=(void*)0' is not redundant
|
||||||
|
if (base != NULL && base->interactable != NULL && base->interactable->on_value_change != NULL) {
|
||||||
|
^
|
||||||
|
src/pc/djui/djui_slider.c:47:33: note: Assignment 'slider=(struct DjuiSlider*)base', assigned value is 0
|
||||||
|
struct DjuiSlider* slider = (struct DjuiSlider*)base;
|
||||||
|
^
|
||||||
|
src/pc/djui/djui_slider.c:50:18: note: Null pointer dereference
|
||||||
|
u32* value = slider->value;
|
||||||
|
^
|
||||||
|
src/pc/djui/djui_slider.c:51:13: warning: Either the condition 'base!=(void*)0' is redundant or there is possible null pointer dereference: slider. [nullPointerRedundantCheck]
|
||||||
|
f32 x = slider->rect->base.elem.x;
|
||||||
|
^
|
||||||
|
src/pc/djui/djui_slider.c:57:14: note: Assuming that condition 'base!=(void*)0' is not redundant
|
||||||
|
if (base != NULL && base->interactable != NULL && base->interactable->on_value_change != NULL) {
|
||||||
|
^
|
||||||
|
src/pc/djui/djui_slider.c:47:33: note: Assignment 'slider=(struct DjuiSlider*)base', assigned value is 0
|
||||||
|
struct DjuiSlider* slider = (struct DjuiSlider*)base;
|
||||||
|
^
|
||||||
|
src/pc/djui/djui_slider.c:51:13: note: Null pointer dereference
|
||||||
|
f32 x = slider->rect->base.elem.x;
|
||||||
|
^
|
||||||
|
src/pc/djui/djui_slider.c:52:13: warning: Either the condition 'base!=(void*)0' is redundant or there is possible null pointer dereference: slider. [nullPointerRedundantCheck]
|
||||||
|
f32 w = slider->rect->base.elem.width;
|
||||||
|
^
|
||||||
|
src/pc/djui/djui_slider.c:57:14: note: Assuming that condition 'base!=(void*)0' is not redundant
|
||||||
|
if (base != NULL && base->interactable != NULL && base->interactable->on_value_change != NULL) {
|
||||||
|
^
|
||||||
|
src/pc/djui/djui_slider.c:47:33: note: Assignment 'slider=(struct DjuiSlider*)base', assigned value is 0
|
||||||
|
struct DjuiSlider* slider = (struct DjuiSlider*)base;
|
||||||
|
^
|
||||||
|
src/pc/djui/djui_slider.c:52:13: note: Null pointer dereference
|
||||||
|
f32 w = slider->rect->base.elem.width;
|
||||||
|
^
|
||||||
|
src/pc/djui/djui_slider.c:85:18: warning: Either the condition 'base!=(void*)0' is redundant or there is possible null pointer dereference: slider. [nullPointerRedundantCheck]
|
||||||
|
int value = *slider->value;
|
||||||
|
^
|
||||||
|
src/pc/djui/djui_slider.c:90:14: note: Assuming that condition 'base!=(void*)0' is not redundant
|
||||||
|
if (base != NULL && base->interactable != NULL && base->interactable->on_value_change != NULL) {
|
||||||
|
^
|
||||||
|
src/pc/djui/djui_slider.c:83:33: note: Assignment 'slider=(struct DjuiSlider*)base', assigned value is 0
|
||||||
|
struct DjuiSlider* slider = (struct DjuiSlider*)base;
|
||||||
|
^
|
||||||
|
src/pc/djui/djui_slider.c:85:18: note: Null pointer dereference
|
||||||
|
int value = *slider->value;
|
||||||
|
^
|
||||||
|
src/pc/djui/djui_slider.c:89:6: warning: Either the condition 'base!=(void*)0' is redundant or there is possible null pointer dereference: slider. [nullPointerRedundantCheck]
|
||||||
|
*slider->value = value;
|
||||||
|
^
|
||||||
|
src/pc/djui/djui_slider.c:90:14: note: Assuming that condition 'base!=(void*)0' is not redundant
|
||||||
|
if (base != NULL && base->interactable != NULL && base->interactable->on_value_change != NULL) {
|
||||||
|
^
|
||||||
|
src/pc/djui/djui_slider.c:83:33: note: Assignment 'slider=(struct DjuiSlider*)base', assigned value is 0
|
||||||
|
struct DjuiSlider* slider = (struct DjuiSlider*)base;
|
||||||
|
^
|
||||||
|
src/pc/djui/djui_slider.c:89:6: note: Null pointer dereference
|
||||||
|
*slider->value = value;
|
||||||
|
^
|
||||||
|
src/pc/fs/fs_packtype_zip.c:132:18: style: struct member 'lfh_s::version_required' is never used. [unusedStructMember]
|
||||||
|
uint16_t version_required;
|
||||||
|
^
|
||||||
|
src/pc/fs/fs_packtype_zip.c:135:18: style: struct member 'lfh_s::mod_time' is never used. [unusedStructMember]
|
||||||
|
uint16_t mod_time;
|
||||||
|
^
|
||||||
|
src/pc/fs/fs_packtype_zip.c:136:18: style: struct member 'lfh_s::mod_date' is never used. [unusedStructMember]
|
||||||
|
uint16_t mod_date;
|
||||||
|
^
|
||||||
|
src/pc/fs/fs_packtype_zip.c:167:18: style: struct member 'cdh_s::version_used' is never used. [unusedStructMember]
|
||||||
|
uint16_t version_used;
|
||||||
|
^
|
||||||
|
src/pc/fs/fs_packtype_zip.c:168:18: style: struct member 'cdh_s::version_required' is never used. [unusedStructMember]
|
||||||
|
uint16_t version_required;
|
||||||
|
^
|
||||||
|
src/pc/fs/fs_packtype_zip.c:171:18: style: struct member 'cdh_s::mod_time' is never used. [unusedStructMember]
|
||||||
|
uint16_t mod_time;
|
||||||
|
^
|
||||||
|
src/pc/fs/fs_packtype_zip.c:172:18: style: struct member 'cdh_s::mod_date' is never used. [unusedStructMember]
|
||||||
|
uint16_t mod_date;
|
||||||
|
^
|
||||||
|
src/pc/fs/fs_packtype_zip.c:179:18: style: struct member 'cdh_s::start_disk' is never used. [unusedStructMember]
|
||||||
|
uint16_t start_disk;
|
||||||
|
^
|
||||||
|
src/pc/gfx/gfx_opengl.c:635:74: style: Condition 'is_es' is always false [knownConditionTrueFalse]
|
||||||
|
sys_fatal("OpenGL 2.1+ is required.\nReported version: %s%d.%d", is_es ? "ES" : "", vmajor, vminor);
|
||||||
|
^
|
||||||
|
src/pc/gfx/gfx_opengl.c:634:37: note: Assuming that condition '!is_es' is not redundant
|
||||||
|
if (vmajor < 2 && vminor < 1 && !is_es)
|
||||||
|
^
|
||||||
|
src/pc/gfx/gfx_opengl.c:635:74: note: Condition 'is_es' is always false
|
||||||
|
sys_fatal("OpenGL 2.1+ is required.\nReported version: %s%d.%d", is_es ? "ES" : "", vmajor, vminor);
|
||||||
|
^
|
||||||
|
src/pc/gfx/gfx_pc.c:1878:11: style: Finding variables 'minX' and 'maxX' that are assigned the same expression is suspicious and might indicate a cut and paste or logic error. Please examine this code carefully to determine if it is correct. [duplicateAssignExpression]
|
||||||
|
float minX = rsp.loaded_vertices[start_index].x;
|
||||||
|
^
|
||||||
|
src/pc/gfx/gfx_pc.c:1879:11: note: Same expression used in consecutive assignments of 'minX' and 'maxX'.
|
||||||
|
float maxX = rsp.loaded_vertices[start_index].x;
|
||||||
|
^
|
||||||
|
src/pc/gfx/gfx_pc.c:1878:11: note: Same expression used in consecutive assignments of 'minX' and 'maxX'.
|
||||||
|
float minX = rsp.loaded_vertices[start_index].x;
|
||||||
|
^
|
||||||
|
src/pc/gfx/gfx_pc.c:1880:11: style: Finding variables 'minY' and 'maxY' that are assigned the same expression is suspicious and might indicate a cut and paste or logic error. Please examine this code carefully to determine if it is correct. [duplicateAssignExpression]
|
||||||
|
float minY = rsp.loaded_vertices[start_index].y;
|
||||||
|
^
|
||||||
|
src/pc/gfx/gfx_pc.c:1881:11: note: Same expression used in consecutive assignments of 'minY' and 'maxY'.
|
||||||
|
float maxY = rsp.loaded_vertices[start_index].y;
|
||||||
|
^
|
||||||
|
src/pc/gfx/gfx_pc.c:1880:11: note: Same expression used in consecutive assignments of 'minY' and 'maxY'.
|
||||||
|
float minY = rsp.loaded_vertices[start_index].y;
|
||||||
|
^
|
||||||
|
src/pc/gfx/gfx_pc.c:1883:11: style: Finding variables 'minU' and 'maxU' that are assigned the same expression is suspicious and might indicate a cut and paste or logic error. Please examine this code carefully to determine if it is correct. [duplicateAssignExpression]
|
||||||
|
float minU = rsp.loaded_vertices[start_index].u;
|
||||||
|
^
|
||||||
|
src/pc/gfx/gfx_pc.c:1884:11: note: Same expression used in consecutive assignments of 'minU' and 'maxU'.
|
||||||
|
float maxU = rsp.loaded_vertices[start_index].u;
|
||||||
|
^
|
||||||
|
src/pc/gfx/gfx_pc.c:1883:11: note: Same expression used in consecutive assignments of 'minU' and 'maxU'.
|
||||||
|
float minU = rsp.loaded_vertices[start_index].u;
|
||||||
|
^
|
||||||
|
src/pc/gfx/gfx_pc.c:1885:11: style: Finding variables 'minV' and 'maxV' that are assigned the same expression is suspicious and might indicate a cut and paste or logic error. Please examine this code carefully to determine if it is correct. [duplicateAssignExpression]
|
||||||
|
float minV = rsp.loaded_vertices[start_index].v;
|
||||||
|
^
|
||||||
|
src/pc/gfx/gfx_pc.c:1886:11: note: Same expression used in consecutive assignments of 'minV' and 'maxV'.
|
||||||
|
float maxV = rsp.loaded_vertices[start_index].v;
|
||||||
|
^
|
||||||
|
src/pc/gfx/gfx_pc.c:1885:11: note: Same expression used in consecutive assignments of 'minV' and 'maxV'.
|
||||||
|
float minV = rsp.loaded_vertices[start_index].v;
|
||||||
|
^
|
||||||
|
src/pc/lua/smlua_cobject.c:86:9: warning: %u in format string (no. 1) requires 'unsigned int' but the argument type is 'signed int'. [invalidPrintfArgType_uint]
|
||||||
|
LOG_LUA("_get_field on invalid LOT '%u'", lot);
|
||||||
|
^
|
||||||
|
src/pc/lua/smlua_cobject.c:92:9: warning: %u in format string (no. 1) requires 'unsigned int' but the argument type is 'signed int'. [invalidPrintfArgType_uint]
|
||||||
|
LOG_LUA("_get_field received a pointer not in allow list. '%u', '%llu", lot, (u64)pointer);
|
||||||
|
^
|
||||||
|
src/pc/lua/smlua_cobject.c:160:9: warning: %u in format string (no. 1) requires 'unsigned int' but the argument type is 'signed int'. [invalidPrintfArgType_uint]
|
||||||
|
LOG_LUA("_set_field on invalid LOT '%u'", lot);
|
||||||
|
^
|
||||||
|
src/pc/lua/smlua_cobject.c:166:9: warning: %u in format string (no. 1) requires 'unsigned int' but the argument type is 'signed int'. [invalidPrintfArgType_uint]
|
||||||
|
LOG_LUA("_set_field received a pointer not in allow list. '%u', '%llu", lot, (u64)pointer);
|
||||||
|
^
|
||||||
|
src/pc/lua/smlua_cobject.c:113:50: portability: Casting between unsigned char * and float * which have an incompatible binary data representation. [invalidPointerCast]
|
||||||
|
case LVT_F32: lua_pushnumber( L, *(f32*)p); break;
|
||||||
|
^
|
||||||
|
src/pc/lua/smlua_cobject.c:194:24: portability: Casting between unsigned char * and float * which have an incompatible binary data representation. [invalidPointerCast]
|
||||||
|
case LVT_F32: *(f32*)p = smlua_to_number(L, -1); break;
|
||||||
|
^
|
||||||
|
src/pc/lua/smlua_cobject.c:53:23: style: Finding the same expression on both sides of an operator is suspicious and might indicate a cut and paste or logic error. Please examine this code carefully to determine if it is correct. [knownConditionTrueFalse]
|
||||||
|
if (min > max || max < min) {
|
||||||
|
^
|
||||||
|
src/pc/lua/smlua_hooks.c:56:13: warning: %u in format string (no. 1) requires 'unsigned int' but the argument type is 'signed int'. [invalidPrintfArgType_uint]
|
||||||
|
LOG_LUA("Failed to call the event_hook callback: %u, %s", hookType, lua_tostring(L, -1));
|
||||||
|
^
|
||||||
|
src/pc/lua/smlua_hooks.c:79:13: warning: %u in format string (no. 1) requires 'unsigned int' but the argument type is 'signed int'. [invalidPrintfArgType_uint]
|
||||||
|
LOG_LUA("Failed to call the callback: %u, %s", hookType, lua_tostring(L, -1));
|
||||||
|
^
|
||||||
|
src/pc/lua/smlua_hooks.c:108:13: warning: %u in format string (no. 1) requires 'unsigned int' but the argument type is 'signed int'. [invalidPrintfArgType_uint]
|
||||||
|
LOG_LUA("Failed to call the callback: %u, %s", hookType, lua_tostring(L, -1));
|
||||||
|
^
|
||||||
|
src/pc/lua/smlua_hooks.c:140:13: warning: %u in format string (no. 1) requires 'unsigned int' but the argument type is 'signed int'. [invalidPrintfArgType_uint]
|
||||||
|
LOG_LUA("Failed to call the callback: %u, %s", hookType, lua_tostring(L, -1));
|
||||||
|
^
|
||||||
|
src/pc/lua/smlua_hooks.c:163:13: warning: %u in format string (no. 1) requires 'unsigned int' but the argument type is 'signed int'. [invalidPrintfArgType_uint]
|
||||||
|
LOG_LUA("Failed to call the callback: %u, %s", hookType, lua_tostring(L, -1));
|
||||||
|
^
|
||||||
|
src/pc/lua/smlua_functions.c:15:9: warning: %u in format string (no. 1) requires 'unsigned int' but the argument type is 'signed int'. [invalidPrintfArgType_uint]
|
||||||
|
LOG_LUA("improper param count: expected %u, received %u", expected, top);
|
||||||
|
^
|
||||||
|
src/pc/lua/smlua_functions.c:15:9: warning: %u in format string (no. 2) requires 'unsigned int' but the argument type is 'signed int'. [invalidPrintfArgType_uint]
|
||||||
|
LOG_LUA("improper param count: expected %u, received %u", expected, top);
|
||||||
|
^
|
||||||
|
src/pc/lua/smlua_functions.c:25:9: warning: %u in format string (no. 1) requires 'unsigned int' but the argument type is 'signed int'. [invalidPrintfArgType_uint]
|
||||||
|
LOG_LUA("improper param count: expected (%u - %u), received %u", min, max, top);
|
||||||
|
^
|
||||||
|
src/pc/lua/smlua_functions.c:25:9: warning: %u in format string (no. 2) requires 'unsigned int' but the argument type is 'signed int'. [invalidPrintfArgType_uint]
|
||||||
|
LOG_LUA("improper param count: expected (%u - %u), received %u", min, max, top);
|
||||||
|
^
|
||||||
|
src/pc/lua/smlua_functions.c:25:9: warning: %u in format string (no. 3) requires 'unsigned int' but the argument type is 'signed int'. [invalidPrintfArgType_uint]
|
||||||
|
LOG_LUA("improper param count: expected (%u - %u), received %u", min, max, top);
|
||||||
|
^
|
||||||
|
src/pc/lua/smlua_sync_table.c:176:12: warning: Redundant assignment of 'lntKey' to itself. [selfAssignment]
|
||||||
|
lntKey = lntKey;
|
||||||
|
^
|
||||||
|
src/pc/lua/smlua_obj_utils.c:54:13: warning: %u in format string (no. 1) requires 'unsigned int' but the argument type is 'signed int'. [invalidPrintfArgType_uint]
|
||||||
|
LOG_LUA("Failed to call the callback: %u, %s", objSetupFunction, lua_tostring(L, -1));
|
||||||
|
^
|
||||||
|
src/pc/network/ban_list.c:17:9: error: Common realloc mistake: 'gBanAddresses' nulled but not freed upon failure [memleakOnRealloc]
|
||||||
|
gBanAddresses = realloc(gBanAddresses, sizeof(char*) * gBanCount);
|
||||||
|
^
|
||||||
|
src/pc/network/ban_list.c:19:9: error: Common realloc mistake: 'gBanPerm' nulled but not freed upon failure [memleakOnRealloc]
|
||||||
|
gBanPerm = realloc(gBanPerm, sizeof(bool) * gBanCount);
|
||||||
|
^
|
||||||
|
src/pc/network/discord/activity.c:26:9: style: Consecutive return, break, continue, goto or throw statements are unnecessary. The second statement can never be executed, and so should be removed. [duplicateBreak]
|
||||||
|
return;
|
||||||
|
^
|
||||||
|
src/pc/network/discord/lobby.c:40:5: warning: %u in format string (no. 1) requires 'unsigned int' but the argument type is 'signed int'. [invalidPrintfArgType_uint]
|
||||||
|
LOGFILE_INFO(LFT_DISCORD, "Lobby type: %u", lobby->type);
|
||||||
|
^
|
||||||
|
src/pc/network/network_player.c:306:19: style: Expression is always false because 'else if' condition matches previous condition at line 304. [multiCondition]
|
||||||
|
} else if (matchingLocal && gNetworkPlayerLocal->currCourseNum != 0) {
|
||||||
|
^
|
||||||
|
src/pc/network/packets/packet_debug_sync.c:11:20: warning: Redundant assignment of 'behaviorId' to itself. [selfAssignment]
|
||||||
|
behaviorId = behaviorId; // suppress warning
|
||||||
|
^
|
||||||
|
src/pc/network/packets/packet_level_spawn_info.c:108:32: style: The unsigned expression 'spawnInfoDeletionCount' will never be negative so it is either pointless or an error to check if it is. [unsignedLessThanZero]
|
||||||
|
if (spawnInfoDeletionCount <= 0) { return; }
|
||||||
|
^
|
||||||
|
src/pc/network/socket/domain_res.c:19:15: style: Redundant initialization for 'host_name'. The initialized value is overwritten before it is read. [redundantInitialization]
|
||||||
|
host_name = configJoinIp;
|
||||||
|
^
|
||||||
|
src/pc/network/socket/domain_res.c:16:21: note: host_name is initialized
|
||||||
|
char *host_name = configJoinIp;
|
||||||
|
^
|
||||||
|
src/pc/network/socket/domain_res.c:19:15: note: host_name is overwritten
|
||||||
|
host_name = configJoinIp;
|
||||||
|
^
|
||||||
|
src/pc/network/socket/socket.c:89:9: warning: %d in format string (no. 2) requires 'int' but the argument type is 'unsigned int'. [invalidPrintfArgType_sint]
|
||||||
|
snprintf(joinText, 63, "%s %d", configJoinIp, configJoinPort);
|
||||||
|
^
|
|
@ -3,7 +3,7 @@
|
||||||
if [ $# -eq 0 ]; then
|
if [ $# -eq 0 ]; then
|
||||||
EXTRA=""
|
EXTRA=""
|
||||||
else
|
else
|
||||||
EXTRA="--enable=all --suppress=constStatement --suppress=duplicateCondition --suppress=redundantAssignment --suppress=variableScope --suppress=unusedVariable --suppress=unreadVariable"
|
EXTRA="--enable=all --suppress=constStatement --suppress=duplicateCondition --suppress=redundantAssignment --suppress=variableScope --suppress=unusedVariable --suppress=unreadVariable --suppress=shadowVariable"
|
||||||
fi
|
fi
|
||||||
|
|
||||||
INCLUDES="-Iinclude -Isrc -I. -Ilib/lua/include"
|
INCLUDES="-Iinclude -Isrc -I. -Ilib/lua/include"
|
||||||
|
|
|
@ -167,7 +167,7 @@
|
||||||
#define ACT_FLAG_PAUSE_EXIT /* 0x08000000 */ (1 << 27)
|
#define ACT_FLAG_PAUSE_EXIT /* 0x08000000 */ (1 << 27)
|
||||||
#define ACT_FLAG_SWIMMING_OR_FLYING /* 0x10000000 */ (1 << 28)
|
#define ACT_FLAG_SWIMMING_OR_FLYING /* 0x10000000 */ (1 << 28)
|
||||||
#define ACT_FLAG_WATER_OR_TEXT /* 0x20000000 */ (1 << 29)
|
#define ACT_FLAG_WATER_OR_TEXT /* 0x20000000 */ (1 << 29)
|
||||||
#define ACT_FLAG_THROWING /* 0x80000000 */ (1 << 31)
|
#define ACT_FLAG_THROWING /* 0x80000000 */ ((u32)1 << 31)
|
||||||
|
|
||||||
#define ACT_UNINITIALIZED 0x00000000 // (0x000)
|
#define ACT_UNINITIALIZED 0x00000000 // (0x000)
|
||||||
|
|
||||||
|
|
|
@ -7,7 +7,7 @@
|
||||||
#define AI_LEN_REG 0x04500004
|
#define AI_LEN_REG 0x04500004
|
||||||
#define AI_CONTROL_REG 0x04500008
|
#define AI_CONTROL_REG 0x04500008
|
||||||
#define AI_STATUS_REG 0x0450000C
|
#define AI_STATUS_REG 0x0450000C
|
||||||
#define AI_STATUS_AI_FULL (1 << 31)
|
#define AI_STATUS_AI_FULL ((u32)1 << 31)
|
||||||
#define AI_STATUS_AI_BUSY (1 << 30)
|
#define AI_STATUS_AI_BUSY (1 << 30)
|
||||||
#define AI_DACRATE_REG 0x04500010
|
#define AI_DACRATE_REG 0x04500010
|
||||||
#define AI_BITRATE_REG 0x04500014
|
#define AI_BITRATE_REG 0x04500014
|
||||||
|
|
|
@ -24,6 +24,7 @@
|
||||||
// files. We should really fix our naming to be less ambiguous...
|
// files. We should really fix our naming to be less ambiguous...
|
||||||
#define MAX_BG_MUSIC_QUEUE_SIZE 6
|
#define MAX_BG_MUSIC_QUEUE_SIZE 6
|
||||||
#define SOUND_BANK_COUNT 12
|
#define SOUND_BANK_COUNT 12
|
||||||
|
#define SOUND_INDEX_COUNT 40
|
||||||
#define MAX_CHANNELS_PER_SOUND 1
|
#define MAX_CHANNELS_PER_SOUND 1
|
||||||
|
|
||||||
#define SEQUENCE_NONE 0xFF
|
#define SEQUENCE_NONE 0xFF
|
||||||
|
@ -359,7 +360,7 @@ struct ChannelVolumeScaleFade D_80360928[3][CHANNELS_MAX];
|
||||||
u8 sUsedChannelsForSoundBank[SOUND_BANK_COUNT];
|
u8 sUsedChannelsForSoundBank[SOUND_BANK_COUNT];
|
||||||
u8 sCurrentSound[SOUND_BANK_COUNT][MAX_CHANNELS_PER_SOUND]; // index into gSoundBanks
|
u8 sCurrentSound[SOUND_BANK_COUNT][MAX_CHANNELS_PER_SOUND]; // index into gSoundBanks
|
||||||
// list item memory for D_803320A4 and D_803320B0
|
// list item memory for D_803320A4 and D_803320B0
|
||||||
struct SoundCharacteristics gSoundBanks[SOUND_BANK_COUNT][40] = { 0 };
|
struct SoundCharacteristics gSoundBanks[SOUND_BANK_COUNT][SOUND_INDEX_COUNT] = { 0 };
|
||||||
u8 D_80363808[SOUND_BANK_COUNT];
|
u8 D_80363808[SOUND_BANK_COUNT];
|
||||||
u8 D_80363812;
|
u8 D_80363812;
|
||||||
static u8 sCapVolumeTo40;
|
static u8 sCapVolumeTo40;
|
||||||
|
@ -1073,7 +1074,7 @@ void update_game_sound(void) {
|
||||||
func_8031E16C(bankIndex);
|
func_8031E16C(bankIndex);
|
||||||
for (j = 0; j < MAX_CHANNELS_PER_SOUND; j++) {
|
for (j = 0; j < MAX_CHANNELS_PER_SOUND; j++) {
|
||||||
index = sCurrentSound[bankIndex][j];
|
index = sCurrentSound[bankIndex][j];
|
||||||
if (index < 0xff && gSoundBanks[bankIndex][index].soundStatus != SOUND_STATUS_STOPPED) {
|
if (index < SOUND_INDEX_COUNT && gSoundBanks[bankIndex][index].soundStatus != SOUND_STATUS_STOPPED) {
|
||||||
soundStatus = gSoundBanks[bankIndex][index].soundBits & SOUNDARGS_MASK_STATUS;
|
soundStatus = gSoundBanks[bankIndex][index].soundBits & SOUNDARGS_MASK_STATUS;
|
||||||
soundId = (gSoundBanks[bankIndex][index].soundBits >> SOUNDARGS_SHIFT_SOUNDID);
|
soundId = (gSoundBanks[bankIndex][index].soundBits >> SOUNDARGS_SHIFT_SOUNDID);
|
||||||
gSoundBanks[bankIndex][index].soundStatus = soundStatus;
|
gSoundBanks[bankIndex][index].soundStatus = soundStatus;
|
||||||
|
@ -1378,7 +1379,7 @@ void update_game_sound(void) {
|
||||||
}
|
}
|
||||||
|
|
||||||
// add custom pitch bend
|
// add custom pitch bend
|
||||||
if (gSoundBanks[bankIndex][index].customFreqScale != 0) {
|
if (index < SOUND_INDEX_COUNT && gSoundBanks[bankIndex][index].customFreqScale != 0) {
|
||||||
gSequencePlayers[SEQ_PLAYER_SFX].channels[channelIndex]->freqScale *= gSoundBanks[bankIndex][index].customFreqScale;
|
gSequencePlayers[SEQ_PLAYER_SFX].channels[channelIndex]->freqScale *= gSoundBanks[bankIndex][index].customFreqScale;
|
||||||
}
|
}
|
||||||
channelIndex++;
|
channelIndex++;
|
||||||
|
|
|
@ -1219,8 +1219,9 @@ void sequence_channel_process_script(struct SequenceChannel *seqChannel) {
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case 0xf8: // chan_loop; loop start, N iterations (or 256 if N = 0)
|
case 0xf8: // chan_loop; loop start, N iterations (or 256 if N = 0)
|
||||||
if (0 && state->depth >= 4) {
|
if (state->depth >= 4) {
|
||||||
eu_stubbed_printf_0("Audio:Track :Loops Macro Level Over Error!\n");
|
eu_stubbed_printf_0("Audio:Track :Loops Macro Level Over Error!\n");
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
state->remLoopIters[state->depth] = m64_read_u8(state);
|
state->remLoopIters[state->depth] = m64_read_u8(state);
|
||||||
#ifdef VERSION_EU
|
#ifdef VERSION_EU
|
||||||
|
@ -1835,8 +1836,9 @@ void sequence_player_process_sequence(struct SequencePlayer *seqPlayer) {
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case 0xf8: // seq_loop; loop start, N iterations (or 256 if N = 0)
|
case 0xf8: // seq_loop; loop start, N iterations (or 256 if N = 0)
|
||||||
if (0 && state->depth >= 4) {
|
if (state->depth >= 4) {
|
||||||
eu_stubbed_printf_0("Macro Level Over Error!\n");
|
eu_stubbed_printf_0("Macro Level Over Error!\n");
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
state->remLoopIters[state->depth] = m64_read_u8(state);
|
state->remLoopIters[state->depth] = m64_read_u8(state);
|
||||||
#ifdef VERSION_EU
|
#ifdef VERSION_EU
|
||||||
|
|
|
@ -444,7 +444,7 @@ static void level_cmd_init_mario(void) {
|
||||||
|
|
||||||
spawnInfo->activeAreaIndex = -1;
|
spawnInfo->activeAreaIndex = -1;
|
||||||
spawnInfo->areaIndex = 0;
|
spawnInfo->areaIndex = 0;
|
||||||
spawnInfo->behaviorArg = (u32)i | (1 << 31);
|
spawnInfo->behaviorArg = (u32)i | ((u32)1 << 31);
|
||||||
spawnInfo->behaviorScript = behaviorScript;
|
spawnInfo->behaviorScript = behaviorScript;
|
||||||
spawnInfo->unk18 = unk18;
|
spawnInfo->unk18 = unk18;
|
||||||
spawnInfo->next = NULL;
|
spawnInfo->next = NULL;
|
||||||
|
|
|
@ -47,15 +47,9 @@ static void check_amp_attack(void) {
|
||||||
obj_set_hitbox(o, &sAmpHitbox);
|
obj_set_hitbox(o, &sAmpHitbox);
|
||||||
|
|
||||||
if (o->oInteractStatus & INT_STATUS_INTERACTED) {
|
if (o->oInteractStatus & INT_STATUS_INTERACTED) {
|
||||||
// Unnecessary if statement, maybe caused by a macro for
|
// This function is used for both normal amps and homing amps,
|
||||||
// if (o->oInteractStatus & INT_STATUS_INTERACTED)
|
// AMP_ACT_ATTACK_COOLDOWN == HOMING_AMP_ACT_ATTACK_COOLDOWN
|
||||||
// o->oAction = X;
|
o->oAction = AMP_ACT_ATTACK_COOLDOWN;
|
||||||
// ?
|
|
||||||
if (o->oInteractStatus & INT_STATUS_INTERACTED) {
|
|
||||||
// This function is used for both normal amps and homing amps,
|
|
||||||
// AMP_ACT_ATTACK_COOLDOWN == HOMING_AMP_ACT_ATTACK_COOLDOWN
|
|
||||||
o->oAction = AMP_ACT_ATTACK_COOLDOWN;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Clear interact status
|
// Clear interact status
|
||||||
o->oInteractStatus = 0;
|
o->oInteractStatus = 0;
|
||||||
|
|
|
@ -875,7 +875,9 @@ void bowser_spawn_grand_star_key(void) {
|
||||||
network_send_spawn_objects(spawn_objects, models, 1);
|
network_send_spawn_objects(spawn_objects, models, 1);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
gSecondCameraFocus->oAngleVelYaw = o->oAngleVelYaw;
|
if (gSecondCameraFocus != NULL) {
|
||||||
|
gSecondCameraFocus->oAngleVelYaw = o->oAngleVelYaw;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void bowser_fly_back_dead(void) {
|
void bowser_fly_back_dead(void) {
|
||||||
|
|
|
@ -68,8 +68,7 @@ static void camera_lakitu_intro_act_trigger_cutscene(void) {
|
||||||
//! These bounds are slightly smaller than the actual bridge bounds, allowing
|
//! These bounds are slightly smaller than the actual bridge bounds, allowing
|
||||||
// the RTA speedrunning method of lakitu skip
|
// the RTA speedrunning method of lakitu skip
|
||||||
if (player->oPosX > -544.0f && player->oPosX < 545.0f && player->oPosY > 800.0f
|
if (player->oPosX > -544.0f && player->oPosX < 545.0f && player->oPosY > 800.0f
|
||||||
&& player->oPosZ > -2000.0f && player->oPosZ < -177.0f
|
&& player->oPosZ > -2000.0f && player->oPosZ < -177.0f)
|
||||||
&& player->oPosZ < -177.0f) // always double check your conditions
|
|
||||||
{
|
{
|
||||||
if (should_start_or_continue_dialog(marioState, o) && set_mario_npc_dialog(&gMarioStates[0], 2, camera_lakitu_intro_act_trigger_cutscene_continue_dialog) == 1) {
|
if (should_start_or_continue_dialog(marioState, o) && set_mario_npc_dialog(&gMarioStates[0], 2, camera_lakitu_intro_act_trigger_cutscene_continue_dialog) == 1) {
|
||||||
o->oAction = CAMERA_LAKITU_INTRO_ACT_SPAWN_CLOUD;
|
o->oAction = CAMERA_LAKITU_INTRO_ACT_SPAWN_CLOUD;
|
||||||
|
|
|
@ -88,7 +88,7 @@ void chuckya_act_0(void) {
|
||||||
s32 sp28;
|
s32 sp28;
|
||||||
if (o->oTimer == 0)
|
if (o->oTimer == 0)
|
||||||
o->oChuckyaUnkFC = 0;
|
o->oChuckyaUnkFC = 0;
|
||||||
angleToPlayer = obj_angle_to_object(o, player);
|
|
||||||
switch (sp28 = o->oSubAction) {
|
switch (sp28 = o->oSubAction) {
|
||||||
case 0:
|
case 0:
|
||||||
o->oForwardVel = 0;
|
o->oForwardVel = 0;
|
||||||
|
|
|
@ -65,11 +65,12 @@ void bhv_jrb_sliding_box_loop(void) {
|
||||||
s16 sp1E;
|
s16 sp1E;
|
||||||
if (o->oJrbSlidingBoxUnkF4 == NULL) {
|
if (o->oJrbSlidingBoxUnkF4 == NULL) {
|
||||||
sp3C = cur_obj_nearest_object_with_behavior(bhvInSunkenShip3);
|
sp3C = cur_obj_nearest_object_with_behavior(bhvInSunkenShip3);
|
||||||
if (sp3C != NULL) // NULL check only for assignment, not for dereference?
|
if (sp3C != NULL) {
|
||||||
o->oJrbSlidingBoxUnkF4 = sp3C;
|
o->oJrbSlidingBoxUnkF4 = sp3C;
|
||||||
o->oParentRelativePosX = o->oPosX - sp3C->oPosX;
|
o->oParentRelativePosX = o->oPosX - sp3C->oPosX;
|
||||||
o->oParentRelativePosY = o->oPosY - sp3C->oPosY;
|
o->oParentRelativePosY = o->oPosY - sp3C->oPosY;
|
||||||
o->oParentRelativePosZ = o->oPosZ - sp3C->oPosZ;
|
o->oParentRelativePosZ = o->oPosZ - sp3C->oPosZ;
|
||||||
|
}
|
||||||
} else {
|
} else {
|
||||||
sp3C = o->oJrbSlidingBoxUnkF4;
|
sp3C = o->oJrbSlidingBoxUnkF4;
|
||||||
sp40[0] = sp3C->oFaceAnglePitch;
|
sp40[0] = sp3C->oFaceAnglePitch;
|
||||||
|
|
|
@ -11,7 +11,6 @@ void sinking_rectangular_plat_actions(f32 a0, s32 a1) {
|
||||||
break;
|
break;
|
||||||
case 2:
|
case 2:
|
||||||
break;
|
break;
|
||||||
break; // Two breaks needed?
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -60,9 +60,9 @@ void bhv_scuttlebug_loop(void) {
|
||||||
break;
|
break;
|
||||||
case 1:
|
case 1:
|
||||||
o->oForwardVel = 5.0f;
|
o->oForwardVel = 5.0f;
|
||||||
if (cur_obj_lateral_dist_from_obj_to_home(player) > 1000.0f)
|
if (cur_obj_lateral_dist_from_obj_to_home(player) > 1000.0f) {
|
||||||
angleToPlayer = angleToPlayer;
|
//angleToPlayer = angleToPlayer;
|
||||||
else {
|
} else {
|
||||||
if (o->oScuttlebugUnkF8 == 0) {
|
if (o->oScuttlebugUnkF8 == 0) {
|
||||||
o->oScuttlebugUnkFC = 0;
|
o->oScuttlebugUnkFC = 0;
|
||||||
angleToPlayer = obj_angle_to_object(o, player);
|
angleToPlayer = obj_angle_to_object(o, player);
|
||||||
|
|
|
@ -29,10 +29,11 @@ void bhv_spindrift_loop(void) {
|
||||||
switch (o->oAction) {
|
switch (o->oAction) {
|
||||||
case 0:
|
case 0:
|
||||||
approach_forward_vel(&o->oForwardVel, 4.0f, 1.0f);
|
approach_forward_vel(&o->oForwardVel, 4.0f, 1.0f);
|
||||||
if (cur_obj_lateral_dist_from_mario_to_home() > 1000.0f)
|
if (cur_obj_lateral_dist_from_mario_to_home() > 1000.0f) {
|
||||||
angleToPlayer = cur_obj_angle_to_home();
|
angleToPlayer = cur_obj_angle_to_home();
|
||||||
else if (distanceToPlayer > 300.0f)
|
} else if (distanceToPlayer > 300.0f) {
|
||||||
angleToPlayer = angleToPlayer;
|
//angleToPlayer = angleToPlayer;
|
||||||
|
}
|
||||||
cur_obj_rotate_yaw_toward(angleToPlayer, 0x400);
|
cur_obj_rotate_yaw_toward(angleToPlayer, 0x400);
|
||||||
break;
|
break;
|
||||||
case 1:
|
case 1:
|
||||||
|
|
|
@ -120,7 +120,7 @@ void tuxies_mother_act_0(void) {
|
||||||
cur_obj_init_animation_with_sound(3);
|
cur_obj_init_animation_with_sound(3);
|
||||||
if (sp28 < 500.0f)
|
if (sp28 < 500.0f)
|
||||||
sp2C = 1;
|
sp2C = 1;
|
||||||
if (sp24->heldByPlayerIndex == 0 && sp24 != NULL && sp28 < 300.0f && sp24->oHeldState != HELD_FREE) {
|
if (sp24 != NULL && sp24->heldByPlayerIndex == 0 && sp28 < 300.0f && sp24->oHeldState != HELD_FREE) {
|
||||||
o->oAction = 1;
|
o->oAction = 1;
|
||||||
sp24->oSmallPenguinUnk88 = 1;
|
sp24->oSmallPenguinUnk88 = 1;
|
||||||
o->prevObj = sp24;
|
o->prevObj = sp24;
|
||||||
|
|
|
@ -1260,7 +1260,7 @@ static u8 resolve_player_collision(struct MarioState* m, struct MarioState* m2)
|
||||||
if (m2->playerIndex == 0) {
|
if (m2->playerIndex == 0) {
|
||||||
m2->squishTimer = max(m2->squishTimer, 4);
|
m2->squishTimer = max(m2->squishTimer, 4);
|
||||||
}
|
}
|
||||||
f32 velY = fmax(fmin(50.0f, 10.0f + fabs(m->vel[1])), 30.0f);
|
f32 velY;
|
||||||
if (m2->action == ACT_CROUCHING) {
|
if (m2->action == ACT_CROUCHING) {
|
||||||
mario_stop_riding_and_holding(m);
|
mario_stop_riding_and_holding(m);
|
||||||
set_mario_action(m, ACT_TWIRLING, 0);
|
set_mario_action(m, ACT_TWIRLING, 0);
|
||||||
|
|
|
@ -37,7 +37,7 @@ enum InteractionType {
|
||||||
INTERACT_SNUFIT_BULLET = /* 0x10000000 */ (1 << 28),
|
INTERACT_SNUFIT_BULLET = /* 0x10000000 */ (1 << 28),
|
||||||
INTERACT_SHOCK = /* 0x20000000 */ (1 << 29),
|
INTERACT_SHOCK = /* 0x20000000 */ (1 << 29),
|
||||||
INTERACT_IGLOO_BARRIER = /* 0x40000000 */ (1 << 30),
|
INTERACT_IGLOO_BARRIER = /* 0x40000000 */ (1 << 30),
|
||||||
INTERACT_PLAYER = /* 0x80000000 */ (1 << 31),
|
INTERACT_PLAYER = /* 0x80000000 */ ((u32)1 << 31),
|
||||||
};
|
};
|
||||||
|
|
||||||
// INTERACT_WARP
|
// INTERACT_WARP
|
||||||
|
|
|
@ -106,7 +106,7 @@ const char* get_level_name(s16 courseNum, s16 levelNum, s16 areaIndex) {
|
||||||
}
|
}
|
||||||
|
|
||||||
// If we are in in Course 0 we are in the castle which doesn't have a string
|
// If we are in in Course 0 we are in the castle which doesn't have a string
|
||||||
if (courseNum && courseNum > 0 && courseNum < 27) {
|
if (courseNum > 0 && courseNum < 27) {
|
||||||
void** courseNameTbl;
|
void** courseNameTbl;
|
||||||
|
|
||||||
#ifndef VERSION_EU
|
#ifndef VERSION_EU
|
||||||
|
|
|
@ -385,8 +385,6 @@ void set_mario_initial_action(struct MarioState *m, u32 spawnType, u32 actionArg
|
||||||
set_mario_initial_cap_powerup(m);
|
set_mario_initial_cap_powerup(m);
|
||||||
}
|
}
|
||||||
|
|
||||||
#include "pc/debuglog.h"
|
|
||||||
|
|
||||||
void init_mario_after_warp(void) {
|
void init_mario_after_warp(void) {
|
||||||
struct ObjectWarpNode *spawnNode = area_get_warp_node(sWarpDest.nodeId);
|
struct ObjectWarpNode *spawnNode = area_get_warp_node(sWarpDest.nodeId);
|
||||||
u32 marioSpawnType = get_mario_spawn_type(spawnNode->object);
|
u32 marioSpawnType = get_mario_spawn_type(spawnNode->object);
|
||||||
|
@ -442,7 +440,6 @@ void init_mario_after_warp(void) {
|
||||||
gMarioState[0].marioObj->oPosY = spawnNode->object->oPosY;
|
gMarioState[0].marioObj->oPosY = spawnNode->object->oPosY;
|
||||||
gMarioState[0].marioObj->oPosZ = spawnNode->object->oPosZ;
|
gMarioState[0].marioObj->oPosZ = spawnNode->object->oPosZ;
|
||||||
}
|
}
|
||||||
LOG_INFO(">>> override offset spawn <<<");
|
|
||||||
}
|
}
|
||||||
|
|
||||||
gMarioState->interactObj = spawnNode->object;
|
gMarioState->interactObj = spawnNode->object;
|
||||||
|
|
|
@ -115,12 +115,14 @@ s32 check_kick_or_dive_in_air(struct MarioState *m) {
|
||||||
}
|
}
|
||||||
|
|
||||||
s32 should_get_stuck_in_ground(struct MarioState *m) {
|
s32 should_get_stuck_in_ground(struct MarioState *m) {
|
||||||
|
if (m->floor == NULL) { return FALSE; }
|
||||||
|
|
||||||
u32 terrainType = m->area->terrainType & TERRAIN_MASK;
|
u32 terrainType = m->area->terrainType & TERRAIN_MASK;
|
||||||
struct Surface *floor = m->floor;
|
struct Surface *floor = m->floor;
|
||||||
s32 flags = floor->flags;
|
s32 flags = floor->flags;
|
||||||
s32 type = floor->type;
|
s32 type = floor->type;
|
||||||
|
|
||||||
if (floor != NULL && (terrainType == TERRAIN_SNOW || terrainType == TERRAIN_SAND)
|
if ((terrainType == TERRAIN_SNOW || terrainType == TERRAIN_SAND)
|
||||||
&& type != SURFACE_BURNING && SURFACE_IS_NOT_HARD(type)) {
|
&& type != SURFACE_BURNING && SURFACE_IS_NOT_HARD(type)) {
|
||||||
if (!(flags & 0x01) && m->peakHeight - m->pos[1] > 1000.0f && floor->normal.y >= 0.8660254f) {
|
if (!(flags & 0x01) && m->peakHeight - m->pos[1] > 1000.0f && floor->normal.y >= 0.8660254f) {
|
||||||
return TRUE;
|
return TRUE;
|
||||||
|
|
|
@ -1024,7 +1024,7 @@ s32 act_bubbled(struct MarioState* m) {
|
||||||
if (gLocalBubbleCounter > 0) { gLocalBubbleCounter--; }
|
if (gLocalBubbleCounter > 0) { gLocalBubbleCounter--; }
|
||||||
|
|
||||||
// pop bubble
|
// pop bubble
|
||||||
if (m->playerIndex == 0 && distanceToPlayer < 120 && is_player_active(targetMarioState) && m->numLives != -1 && gLocalBubbleCounter <= 0) {
|
if (m->playerIndex == 0 && distanceToPlayer < 120 && is_player_active(targetMarioState) && m->numLives != -1 && gLocalBubbleCounter == 0) {
|
||||||
m->marioObj->activeFlags &= ~ACTIVE_FLAG_MOVE_THROUGH_GRATE;
|
m->marioObj->activeFlags &= ~ACTIVE_FLAG_MOVE_THROUGH_GRATE;
|
||||||
m->hurtCounter = 0;
|
m->hurtCounter = 0;
|
||||||
m->healCounter = 31;
|
m->healCounter = 31;
|
||||||
|
|
|
@ -533,7 +533,7 @@ void spawn_objects_from_info(UNUSED s32 unused, struct SpawnInfo *spawnInfo) {
|
||||||
object->respawnInfo = &spawnInfo->behaviorArg;
|
object->respawnInfo = &spawnInfo->behaviorArg;
|
||||||
|
|
||||||
// found a player
|
// found a player
|
||||||
if (spawnInfo->behaviorArg & (1 << 31) && object->behavior == bhvMario) {
|
if (spawnInfo->behaviorArg & ((u32)1 << 31) && object->behavior == bhvMario) {
|
||||||
u16 playerIndex = (spawnInfo->behaviorArg & ~(1 << 31));
|
u16 playerIndex = (spawnInfo->behaviorArg & ~(1 << 31));
|
||||||
object->oBehParams = playerIndex + 1;
|
object->oBehParams = playerIndex + 1;
|
||||||
gMarioObjects[playerIndex] = object;
|
gMarioObjects[playerIndex] = object;
|
||||||
|
|
|
@ -33,9 +33,11 @@ static void djui_checkbox_get_cursor_hover_location(struct DjuiBase* base, f32*
|
||||||
|
|
||||||
static void djui_checkbox_on_cursor_down_begin(struct DjuiBase* base, UNUSED bool inputCursor) {
|
static void djui_checkbox_on_cursor_down_begin(struct DjuiBase* base, UNUSED bool inputCursor) {
|
||||||
struct DjuiCheckbox* checkbox = (struct DjuiCheckbox*)base;
|
struct DjuiCheckbox* checkbox = (struct DjuiCheckbox*)base;
|
||||||
|
if (checkbox == NULL) { return; }
|
||||||
|
|
||||||
*checkbox->value = !(*checkbox->value);
|
*checkbox->value = !(*checkbox->value);
|
||||||
djui_base_set_visible(&checkbox->rectValue->base, *checkbox->value);
|
djui_base_set_visible(&checkbox->rectValue->base, *checkbox->value);
|
||||||
if (base != NULL && base->interactable != NULL && base->interactable->on_value_change != NULL) {
|
if (base->interactable != NULL && base->interactable->on_value_change != NULL) {
|
||||||
base->interactable->on_value_change(base);
|
base->interactable->on_value_change(base);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -66,17 +66,17 @@ int smlua_func_atan2s(lua_State* L) {
|
||||||
}
|
}
|
||||||
|
|
||||||
int smlua_func_init_mario_after_warp(lua_State* L) {
|
int smlua_func_init_mario_after_warp(lua_State* L) {
|
||||||
if (network_player_connected_count() < 2) {
|
if (network_player_connected_count() >= 2) {
|
||||||
if(!smlua_functions_valid_param_count(L, 0)) { return 0; }
|
|
||||||
|
|
||||||
|
|
||||||
init_mario_after_warp();
|
|
||||||
|
|
||||||
return 1;
|
|
||||||
} else {
|
|
||||||
LOG_LUA("This function can only be used in single-player");
|
LOG_LUA("This function can only be used in single-player");
|
||||||
|
return 0;
|
||||||
}
|
}
|
||||||
return 0;
|
|
||||||
|
if(!smlua_functions_valid_param_count(L, 0)) { return 0; }
|
||||||
|
|
||||||
|
extern void init_mario_after_warp(void);
|
||||||
|
init_mario_after_warp();
|
||||||
|
|
||||||
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
void smlua_bind_functions(void) {
|
void smlua_bind_functions(void) {
|
||||||
|
|
Loading…
Reference in a new issue