Fix compilation for MXE on Linux and WSL

Even though this isn't usually an option on the wiki, this will allow for cross-compilation of sm64pc through MXE on both Linux and WSL, making Wine testing much easier.
This commit is contained in:
Colton G. Rushton 2020-05-16 12:21:16 -03:00 committed by GitHub
parent b8897eb5b4
commit 07aa2cd234
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GPG key ID: 4AEE18F83AFDEB23

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@ -428,9 +428,17 @@ else
LD := $(CC) LD := $(CC)
endif endif
CPP := $(CROSS)cpp -P ifeq ($(WINDOWS_BUILD),1) # fixes compilation in MXE on Linux and WSL
CPP := cpp -P
else
CPP := $(CROSS)cpp -P
endif
OBJDUMP := $(CROSS)objdump OBJDUMP := $(CROSS)objdump
OBJCOPY := $(CROSS)objcopy ifeq ($(WINDOWS_BUILD),1) # fixes compilation in MXE on Linux and WSL
OBJCOPY := $(CROSS)objcopy
else
OBJCOPY := $(CROSS)objcopy
endif
PYTHON := python3 PYTHON := python3
SDLCONFIG := $(CROSS)sdl2-config SDLCONFIG := $(CROSS)sdl2-config
@ -473,9 +481,22 @@ LDFLAGS := -lm -lGL -lSDL2 -no-pie -s TOTAL_MEMORY=20MB -g4 --source-map-base ht
else else
ifeq ($(WINDOWS_BUILD),1) ifeq ($(WINDOWS_BUILD),1)
LDFLAGS := $(BITS) -march=$(TARGET_ARCH) -Llib -lpthread -lglew32 `$(SDLCONFIG) --static-libs` -lm -lglu32 -lsetupapi -ldinput8 -luser32 -lgdi32 -limm32 -lole32 -loleaut32 -lshell32 -lwinmm -lversion -luuid -lopengl32 -no-pie -static ifeq ($(CROSS),i686-w64-mingw32.static-)
ifeq ($(WINDOWS_CONSOLE),1) LDFLAGS := $(BITS) -march=$(TARGET_ARCH) -Llib -lpthread -lglew32 `$(SDLCONFIG) --static-libs` -lm -lglu32 -lsetupapi -ldinput8 -luser32 -lgdi32 -limm32 -lole32 -loleaut32 -lshell32 -lwinmm -lversion -luuid -lopengl32 -static
LDFLAGS += -mconsole ifeq ($(WINDOWS_CONSOLE),1)
LDFLAGS += -mconsole
endif
else ifeq ($(CROSS),x86_64-w64-mingw32.static-)
LDFLAGS := $(BITS) -march=$(TARGET_ARCH) -Llib -lpthread -lglew32 `$(SDLCONFIG) --static-libs` -lm -lglu32 -lsetupapi -ldinput8 -luser32 -lgdi32 -limm32 -lole32 -loleaut32 -lshell32 -lwinmm -lversion -luuid -lopengl32 -static
ifeq ($(WINDOWS_CONSOLE),1)
LDFLAGS += -mconsole
endif
else
LDFLAGS := $(BITS) -march=$(TARGET_ARCH) -Llib -lpthread -lglew32 `$(SDLCONFIG) --static-libs` -lm -lglu32 -lsetupapi -ldinput8 -luser32 -lgdi32 -limm32 -lole32 -loleaut32 -lshell32 -lwinmm -lversion -luuid -lopengl32 -no-pie -static
ifeq ($(WINDOWS_CONSOLE),1)
LDFLAGS += -mconsole
endif
endif
endif endif
else else